Dang - gotta be quick around here.
Summary of Al's action - more interested in taking out the guards - humans greater threat, and I don't want to kill them - they're honest working guys (CFD-screwed or not).
And since the new rules mean if I use my shotgun butt they will die, it's gotta be bare hands.
So I'll take advantage of the gap in the drone line created by Isaint to blow past the drones to the guards, attacking one.
I also hope that be getting on the other side of the drones from the rest of my team, they won't include me in their shots, and in fact might not anyway since I'll be mixed in with their friends the guards.
No stats provided for the guards, so I'll just show my rolls, Aria. (Anyway, if they'ed CFDed, they may be weirdly resilient....)
My initiative is 32.
Charging attack is 15 dice.
kick first guard in the nuts, then jab him in the eye as he doubles over:
15d6t5 6Nice.
Base is 6S, which along with the likely net hits should get his attention.
EDIT - may be just a fluff description but don't want to give our dear GM an excuse - changed the IC from poking the guy in the eye to elbowing him in the nose - don't want any icky, nanite-infested eyeball juice under Al's tobacco-stained fingernails!EDIT 2 - (sorry, was half asleep at keyboard when posting this last night) In addition to my Complex Action to attack the guy, I use a Free to Center and a Free to Call Shot on Vitals - I'll have to do my Voodoo Muttering, but that won't be any louder than my boots stomping towards him, and I haven't tried to factor any penalties on him for my invisibility anyway.
So still have 6 successes, but the base is now 8S.