So, I'm running a small group, using SR5, and while we're not an official firebase (yet), we're trying to follow all the Season 5 rules so that characters can go from our bi-weekly game to conventions with their same characters.
Here's where I ran into trouble last night.
I have a mage in our group who want's a Rating 6 Centering Focus. Now, from what we could hash out from the FAQ and from other posts, we're left with the impression that he cannot simply make the calls to get a hold of the thing during a game, but MUST buy the rolls during downtime. Which leaves us with a bit of an issue. Mainly that the rating of the thing and the availability leaves it at 18R and costs 54k.
Now, for the record, he doesn't have the 54k (yet, but he's close). but the availability means he'll NEVER get it with downtimes, unless I'm mistaken.
So, let's say he has a charisma 5, Negotiation, 4. That means he get's 2 successes, whereas the avalability get's 4. So he needs to get 3 more hits. Does that mean he'll never get it?
OR, is this when you put in the "Buy extra dice" rules where he'd have to spend an extra 100% cost PER HIT? So if he needs 3 hits, he'd have to throw down about 220k for a lvl 6 metamagic/Centering foci?
That seems obscene.
Imagine if you were looking for a Superthyroid gland. 20R = 5 hits to overcome = you need 6 hits... So if you can get 3 hits, you need to spend 400% toal cost = 560,000Y
That seems a bit extreme.
If this is the case, I would suggest we change it from 25% per die to 25% per HIT. 75k is way more reasonable than 220k.