Name: Ileana Anghelescu
Alias: Katsina, Ivana, The Masked Woman
Race: Human
Sex: Female
Nationality: Saeder-Kruppian?
Ancestry: Romanian
Lifestyle: Middle, safehouse in Aspen
Money: team money (pooled)
Karma Spent: 28 karma + 18 knowledge karma
Current Karma: 1 karma / 6 knowledge karma
Physical Description:1.75m, 55kg. Her long, dark hair pools on her shoulders, and frames her ballistic mask that has a Wiccan pentagram carved ornately on its face. She wears a lined coat over a black jumpsuit, boots, and gloves. She's completely covered, with no skin or other physical features visible.
Personality/background Helpful. As a follower of Hecate, Katsina must render aid to those who truly ask for it. She also tends to render aid to those that don't ask for it. This is balanced by her need for blood to survive, although she tends to downplay this as much as possible. She seems to regret what she is, rather than flaunting it like some vampires do.
AttributesBody | Agility | Reaction | Strength |
5 | 6 | 3 | 4 (7) |
Logic | Intuition | Willpower | Charisma |
5 | 6 (8 ED) | 6 | 3 |
Edge | Magic | Essence | Initiative |
3 | 6 (7 ED) | 6 | 3d6 + 12 (14 ED) |
Physical l. | Mental l. | Social l. | Astral l. |
6 (8 ) | 8 | 6 | 8 |
Physical box | Stun box | Overflow |
0/11 | 0/11 | 0 |
Positive QualitiesName | Notes |
Mentor Spirit | Fire-Bringer. +2 Alchemy, +2 Manipulation |
Carromeleg | Iaijutsu |
Negative QualitiesActive SkillsSkill (Spec) | Rating | Notes |
Blades (Swords) | 6 ( 8 ) | +2 weapon focus |
Sorcery Skill Group | 6 | +2 Manipulation from Mentor Spirit |
Enchanting Skill Group | 6 | +2 Alchemy focus, +2 Mentor Spirit |
Stealth Skill Group | 3 |
Astral Combat (sword focus) | 3 (5) | +2 weapon focus |
A.ssensing (Aura Reading) | 4 (6) |
Throwing Weapons (Blades) | 4 (6) |
Arcana (Foci) | 3 (5) | |
Perception (Hearing, Smell) | 3 (5) | +3 Vision from Mask, the "specializations" are vampire enhanced senses |
Tracking | 3 |
Artisan (Carving) | 2 (4) |
Athletics Skill Group | 2 |
Computer | 2 |
Intimidation | 2 | +2 limit from mask |
Instruction | 1 |
Etiquette | 1 |
Knowledge Skills (18 free points)Area Knowledge: Pueblo Corporate Council | 3 |
Magical Societies | 3 |
Magical Theory | 3 |
Magical Threats | 3 |
Magic Traditions (Wicca) | 2 (4) |
History (Medieval) | 2 (4) |
The Infected (Vampires) | 3 (5) |
Women's Fashion | 2 |
Language SkillsEnglish | N |
Sperethiel | 4 |
Romanian | 4 |
Hopi | 2 |
Zuñi | 1 |
Spells and PreparationsSpell Name | Category | Range | Type | Damage | Duration | Drain | Default | Source | Notes |
Detect Enemies (Extended) | Detection | T | M | N/A | S | F | F3 / D3 | SR5, p. 286 | Range = Force * Magic * 10 |
Alleviate Allergy (Sunlight) | Health | T | M | N/A | S | F - 6 | F6 / D2 | SG, p. 109 | Every net hit reduces the allergy level by one |
Physical Mask | Illusion | T | P | N/A | S | F - 1 | F4 / D3 | SR5, p.291 | change physical characteristics |
Control Emotions | Manipulation | LOS | M | N/A | S | F - 1 | F4 / D3 | SS, p. 21 | "conducting actions opposed to the emotion invoke a –2 dice pool penalty" |
Influence | Manipulation | LOS | M | N/A | P | F - 1 | F4 / D3 | SR5, p. 293 | "a powerful post-hypnotic command" |
Mana Bind | Manipulation | LOS | M | N/A | S | F - 2 | F5 / D3 | Grimoire, p. 114 | Every net hit reduces target's Agility by 1 |
Magic Fingers | Manipulation | LOS | M | N/A | S | F - 2 | F5 / D3 | SR5, p. 294 | Hits = STR and AGI |
Combat Sense (preparation) | Detection | T (preparation) | M | N/A | (Potency) minutes | F + trigger | F3 / D3+1 | SR5, p. 305 | Hits = +1 Reaction on Surprise tests, +1 Defense (melee or ranged) |
Heal (preparation) | Health | T (preparation) | M | N/A | P | F - 4 + 2 | F5 / D1+2 | SR5, p. 288 | Hits = boxes healed |
Increase Reflexes (preparation) | Health | T (preparation) | P | N/A | (Potency) minutes | F + 2 | F3 / D3+2 | SR5, p. 288 | Each hit adds +1 to the target’s Initiative, and every two hits adds one Initiative Die |
Increase Strength (preparation) | Health | T (preparation) | P | N/A | (Potency) minutes | F - 3 + 2 | F4 / D1+2 | SR5, p. 288 | Force must equal or exceed base value. Hits = bonus |
Physical Barrier (preparation) | Manipulation | LOS (A) (preparation) | P | N/A | (Potency) minutes | F - 1 + trigger | F4 / D3+1 | SR5, p. 294 | Structure = Force, Armor = Force+hits, Light Fog, Structure regenerates each Combat Turn |
MetamagicsQuickening
Herself: Increase Strength (3 hits), Increase Reflexes (F6, 3 hits), Physical Mask (F6, 6 hits), Detect Enemies Extended (F6, 5 hits), Combat Sense (F6, 3 hits), Alleviate Allergy [Sunlight] (F3, 3 hits)
Others: Combat Sense on
Ace (F6, 4 hits), Combat Sense on
Doc (F3, 3 hits), Combat Sense on
Chino (F3, 3 hits), Combat Sense on
Ohanzee (F3, 3 hits), Combat Sense on
Sam (F4, 4 hits), Alleviate Allergy [Sunlight] on
Sam (F3, 3 hits)
ContactsContact | Profession | C/L |
Daria | Wiccan | ?/? |
GearLined Coat (armor 9)
- Insulation 2
- Non-Conductivity 2
- Concealed Quick Draw sheath [4]
- Gear Access (concealed pockets) for throwing knives [1]
Ballistic Mask - +2 Armor, +2 Social Limit to Intimidation [8]
- Enchanting Focus 2: "with a Wiccan pentagram ornately carved into its face"
- Hermes Ikon (rating 5) [2]
- trodes [1] = DNI
- Vision Enhancement [3]
- Internal Air Tank [1]
- Cyberware Scanner ( Rating 8 ) [1]
- Maglock (Rating 6)
12 throwing knives (one has Structure -1 from RV crash damage)
- Acc 6 (8 - Phys. limit), 5P (8P), AP -1
- Ranges: 4 (7) / 8 (14) / 12 (21) / 20 (28)
Highland Forge Claymore weapon focus
- Force 2
- Acc 5, Reach 2, 9P (12P), AP -5
- Concealability +6 (+2 while sheathed in Lined Coat)
Fake SIN (R1 or R2)
- Ivana Kutchukokoph
- Aztechnology Corporate Limited SIN
- Japanese Elf, Age 18
- bogus licenses (Registered Awakened, Concealed Carry, Anonymity, to Kill)
Fake SIN (R5 or R6)
- Ileana Anghelescu
- Saeder-Krupp Limited SIN
- Caucasian Human, Age 23
- Registered Awakened (You are listed as a Spellcaster and Enchanter)
- Talismonger License (An international license permitting you to operate as a Talismonger)
- Weapon Focus License (Claymore)
- Enchanting Focus License (Mask)
100 Reagents
pictures of mountains (lots)
Team InventoryFairlight Caliban
Erika Elite
Beretta 201T Light Pistol, loaded with explosive rounds
2 clips Light Pistol ammo, loaded with regular ammo
3 clips shotgun ammo, loaded with Stick-N-Shock rounds
3 high explosive grenades (throwing, not mini)
2 smoke grenades (regular, not thermal)
2 flash-bang grenades
1 chemical grenade (tear gas)
3 boxes of shotgun shells
3 clips of flechette ammo (shotgun)
1 Defiance T-250 shotgun + 20 rounds Stick-n-Shock ammo
1 clip of heavy pistol ammo that Doc's Agent ejected from the ork samurai's Ares Predator
1 stim patch (Rating 6)
1 trauma patch
1 respirator (rating 1)
1 alchemy kit
1 gecko tape gloves
1 binoculars
1 Rating 6 medkit (1 use remaining) w/ 1 refill
1 Rating 5 medkit (all uses remaining) w 1 refill
1 Rating 4 medkit (all uses remaining) w 1 refill
1 cooler with frozen food
The hunter's weapons: PJSS Model 55 (shotgun) and Springfield M1A (sporting rifle)
1 Pioneer 60 + flechette ammo (from Mr. Moran's cabin)
Sam has this1 Springfield 1911M + regular + hollow-point ammo (from Mr. Moran's cabin)
1 R4 glasses (image link, flare comp, vision enhancement II) from the troll driver of the Bulldog
Chino has this