As described in vessel preparation, GM may want you to say exactly what part of the drone spirit is posessing, since whole drone is quite complex and hitech item.
I, for myself, would disallow this completely at my table, since every gear, whell, wing or engine part is is controled electronicaly and as such spirit has no chance to influence the movement of the drone, even if it is on its own, meaning Autopilot X Spirit situation. as most spirits has only 2IP in physical world, and every jumped in rigger or autopilot has 3IP, it is apparent for me, that spirit wont be able to manage override commands given by control systems.
Since there is only 1 driving action possible for each character, who will be allowed to effectively command the drone?
1. IP: Spirit tries to move left
2. IP: Autopilot overrides it
3. IP: Only autopilot is able to act