Initiative phase 3:
Soldier 1: 8 fires at Simone - single bullet: 7 hits, damage is 10P -2AP + net hits.
Mage 5: command spirit.
Drone 1: 3 reloads weapon.
Soldier 2: 3 Fires at Irris, single bulle 5 hits 10P, -2 AP + net hits.
Soldier 3: 3 Fires at Simone a single bullet: 3 hits 10P -2 AP + net hits.
Simone: 2 (lets see how she fares) Eliminate the prone soldier (or the standing one... her roll is THAT good).
Bound Spirit 1: materialize
Drone 2:
Soldier 1: Fire at Simone:
15d6t5 7 Fire a single bullet at Irris:
15d6t5 5Fire a single bullet at Simone:
15d6t5 3These are the actions left on round 3 coming up:
Heads up: tomorrow I am flying to Atlanta I'll be unavailable.
Here are some stats:
The spirits are air, fire and man F6 bound. (I have not yet picked their optional powers because all they did was aid sorcery and astral combat).
Soldiers have 26 dice to resist damage: Orcs with body of 7, aluminum bones lacing leather jackets helmets and shoulders guards.
They dodge with 13 dice (5 intuition 5 reaction + 3 from reaction henhancers)
they have +2d6 initiative and are all on cram (for +1 reaction + 1 initiative dice)
They have muscle toner 3 which boosts their agility to 8 - and skill of 5 in close combat and firearms groups. With implemented smart gun in their eyes, thy get 15 dice for firearms, and with the +2 of stun baton they have 15 dice with it.
Their weapons are: AK-97 normal ammo, stun baton and a street-line special holdout. all guns have smart gun system and use regular ammo.
So there are 4 soldiers left and 3 spirits.
The drones are standard drones armed with AK-97. Their orders are to protect the soldiers and they operate on auto pilot. I placed five, but there are very large drone fleets it is just that they are not able to operate in large number in such density, so you can kill the drones and it will give you some time before new one come - but there are few 100's of drones. They roll 9 dice to use weapons, and recieves 1 additional die from laser sight on their weapons.
The drones are protecting all the farms - so if you take over the farm they'll be your security as well. The soldiers could either be from the farm you need or from the farming union which binds together all the food production of Seattle.
The soldiers may retreat and wait for backup if they feel like their side is losing - I'll leave that for Jack. Happy fighting!.