[spoiler]
Ward Counter Roll:
12d6t5 6 [12d6t5=6, 3, 5, 3, 2, 6, 6, 2, 6, 2, 4, 6]
No dice.
On to a final try:
Magic+Charisma -1 (-4 moderated by hightened concern)l:
8d6t5 2 [8d6t5=1, 6, 2, 4, 3, 5, 4, 3]
Ward Counter Roll:
12d6t5 2 [12d6t5=5, 1, 3, 4, 4, 5, 4, 4, 4, 2, 2, 4]
Motherf*****!
Ok, spending edge for reroll
Edge Reroll:
6d6t5 3Edge: 3/5
Finally, through the ward with intact spell...
For the door locks - since I established a direct connection there shouldn't be more than 6 dice:
Door Lock: 6d6t5 2
So the hacker opens it.
If you have planned something else, I'll edit the post ![Smiley :)](https://forums.shadowruntabletop.com/Smileys/default/smiley.gif)
Update while I wrote.
So now a perception check instead:
Perception (Listening w/ sound enhancers):
16d6t5 2 [16d6t5=4, 2, 6, 1, 3, 4, 1, 3, 3, 4, 4, 2, 3, 4, 1, 6]
Yepp. Orokos wants me dead...
[/spoiler]
'Patience. There has to be a way.' Isaint felt how he was repulsed a second time by the ward.
One last time he concentrated despite feeling how his impatience eroded his aura and just made it harder. Time for a prayer:
"Saint Christopherus, please help a poor sinner on his travels through peril and danger..."And just like that he found the way inside the ward. Just in time the whole building lost power and the door opened
'What the...'<<@Prime team: Snow: Please tell me you did just shut down the whole building, if not, we got a problem. In that case this just became a race. I won't tamper with the garage but instead try to find the Doctor and pull him somewhere safe before the opposition gets here.>>With that Isaint went into the building, while cranking up his sound enhancement.
<<@ all: I need to know asap where the target is. I'm heading for the first storey. That's second floor for you Americans.>>