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[5e OOC] Sunt Venatores Venationem

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« Reply #255 on: <03-04-15/1153:47> »
I'm probably going to intimidate them into staying quiet. Want me to roll for it?

rednblack

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« Reply #256 on: <03-04-15/1155:21> »
I'm probably going to intimidate them into staying quiet. Want me to roll for it?

Sure, take like 4 bonus dice.
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« Reply #257 on: <03-04-15/1208:01> »
All right; RP-wise, it's taking a little leeway with the length of it. Tell me if you want me to edit it.

Intimidating the Bartenders (Intimidation 6 + Charisma 8 + Miscellaneous 4): 18d6t5 7 [1, 4, 5, 5, 5, 5, 6, 3, 6, 5, 4, 2, 1, 3, 1, 4, 2, 2]

Sweet. I imagine it's going to work.

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« Reply #258 on: <03-04-15/1209:30> »
Yeah, they'll comply.  I'm not even going to roll bc there's no way they could match 7 hits.

"And don't even think about running. If I don't shoot you, I'm sure your guards will."

Good call.  Have you used an edge yet?  If so, take 1.
« Last Edit: <03-04-15/1212:59> by rednblack »
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« Reply #259 on: <03-04-15/1224:44> »
Sadly, I have not used an Edge yet. Thanks though, I thought it was a nice touch.

rednblack

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« Reply #260 on: <03-04-15/1309:55> »
We should probably go ahead an roll initiative.

Leliel will transmit telepathically to Becca that it was successful.
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« Reply #261 on: <03-04-15/1315:43> »
Initiative (Intuition 5 + Reaction 4 + 3d6): 9+3d6 18 [2, 5, 2]

I cannot seem to get that third pass.

rednblack

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« Reply #262 on: <03-04-15/1355:24> »
CT 4 IP 1
Achak 23
Leliel 20
Stake 18
Vampire 1 17
Vampire 2 12
4 Armored Yakuza 12
Sister Rebecca 11
All Other Yakuza 10

@Tecumseh, if you'd like to roll your last pass and your first pass of CT 4 in together once you've rolled initiative, that'd be fine.
« Last Edit: <03-04-15/1741:37> by rednblack »
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Poindexter

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« Reply #263 on: <03-04-15/1439:52> »
Initiative: 2d6+8 11

Initiative: 4d6+6 20
"speaking out loud"
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Tecumseh

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« Reply #264 on: <03-04-15/1537:02> »
Here I am, three IPs behind.

I was waiting for the IC results of the grenade in CT 3, IP 2. It seems like the grenade hit and the vampire took off running. I am guessing that Achak saw this since he was using his Free Action to run/follow Sister Rebecca.

CT 3, IP 2 (held)
Simple: sheathe club
Simple: ready Ares Crusader (mostly for the low-light flashlight, in anticipation of the lights going out)

Is there any ambient light after the lights go out - emergency lights or the like - or is it pitch black?

CT 3, IP 3
Continue running up the stairs, passing Sister Rebecca if necessary. If Sister Rebecca could hear the door getting torn off the hinges then I'm guessing Achak would too, and would pursue the target in that direction. Not that he has much hope of running down a vampire on foot.

Simple: Observe in Detail - 15 dice for vision, 17 for hearing, minus applicable modifiers
Intuition 6 + Perception 6 + Vision/Hearing Enhancement 3 (+ 2 hearing specialization): 17d6t5 0 hits

That's too funny. I'm not even mad. Odds of not getting a single hit on 17 dice are 1 in 1,000. I'm averaging 22% hits over my last 8 rolls.

Simple: Shoot if I see a target, although right now I presume that I can't see anything.
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CT 4, IP 1
Initiative: Initiative: 3d6+13 23

General idea is to continue pursuit, as I haven't heard of a request from Stake to do otherwise.

Free: Run
Simple: Shoot if I see something to shoot, hold action if I don't

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« Reply #265 on: <03-04-15/1640:45> »
@Tecumseh, totally missed the movement action for Achak. My apologies. He can catch up to Becca no problem.

It is pitch black on the stairwell. Once om the third floor, Achak can see a faint light coming from both windows at the end of the halls. The one closest is casting the most light but it's still pretty dark. You may it may not be able to see a humanoid figure in the hallway if there were one, but given the Perception check Achak doesn't see anyone. There's a door immediately to the right of te stairwell leading to what is probably an apartment that is torn of its hinges and lays in pieces.
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Tecumseh

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« Reply #266 on: <03-04-15/1657:09> »
CT 4, IP 1
Free: Run (if necessary for movement rate purposes)
Simple: Take Cover (posting up on the side of the doorway with the broken door)
Simple: Observe in Detail (into the apartment with the broken door)

Depending on the light level, the Observe in Detail may involve waving the Ares Crusader around to use the low-light flashlight.

Let's try this again:
Intuition 6 + Perception 6 + Enhancers 3 ( + Spec 2): 17d6t5 5 hits, although drop 1 hit for vision due to the hearing specialization

Better. Rednblack, in general do you want us rolling different Perception senses (vision, hearing, etc.) together or separately?

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« Reply #267 on: <03-04-15/1719:18> »
That's too funny. I'm not even mad. Odds of not getting a single hit on 17 dice are 1 in 1,000. I'm averaging 22% hits over my last 8 rolls.

Just ... wow. Did you do something to offend the dice/RNG gods? I feel kind of bad for you.

rednblack

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« Reply #268 on: <03-04-15/1748:15> »
Let's try this again:
Intuition 6 + Perception 6 + Enhancers 3 ( + Spec 2): 17d6t5 5 hits, although drop 1 hit for vision due to the hearing specialization

Better. Rednblack, in general do you want us rolling different Perception senses (vision, hearing, etc.) together or separately?

Just one roll is fine. I'll pull from the end when checking against sight/smell/etc thresholds.

That's too funny. I'm not even mad. Odds of not getting a single hit on 17 dice are 1 in 1,000. I'm averaging 22% hits over my last 8 rolls.

Just ... wow. Did you do something to offend the dice/RNG gods? I feel kind of bad for you.

Yeah, that's really something. Good thing a Zeke wasn't posted up in the hallway with night vision goggles and an LMG.
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rednblack

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« Reply #269 on: <03-05-15/1137:05> »
CT 4 IP 1
Achak 23
Leliel 20

Stake 18
Vampire 1 17
Vampire 2 12
4 Armored Yakuza 12
Sister Rebecca 11
All Other Yakuza 10

Stake is up.

@Poindexter, Leliel will appear at Becca's side in the astral on its turn, and will await any orders.  3 services remaining.
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