-- Karma Expenditures --
35 Starting Karma
+10 Free Post Chargen Karma
+34 Negative Qualities
-16 Positive Qualities
-25 50,000 nuyen
-10 Reaction 2
-10 Edge 2
-5 Athletics 1
-2 Etiquette 1
-2 Leadership 1
-2 Pilot Ground Craft 1
-2 Contacts
0 Remaining Karma
-- General Information --
Name: Alejandro Circo
Street Name: Stake
SINs on Person: National SIN - UCAS (Alejandro Circo); Fake SIN 4 (Joshua Dran) [Bounty Hunting License]; Fake SIN 5 (Gregory Maxwell); Fake SIN 1 (Rebecca Montreau)
Age: 87
Sex: Male
Metatype: Elf
Ethnicity: Cuban
Height: 182.88 centimeters
Weight: 110 kilograms
Eye Color: Green
Hair Color: Black
-- Attributes --
Body: 4
Agility: 4 (6)
Reaction: 2 (4)
Strength: 1 (3)
Willpower: 5
Logic: 3
Intuition: 5
Charisma: 8
Edge: 2 (0)
Essence: 0.05
-- Derived Attributes --
Initiative - 7 (9) + 1d6 (3d6)
Physical Condition Monitor - 10 | Currently 0 are filled
Stun Condition Monitor - 11 | Currently 6 are filled - Wound Penalty = -1
Overflow Boxes - 4 | Currently 0 are filled
Physical Limit - 5
Mental Limit - 6
Social Limit - 11
-- Qualities, Martial Arts, and Racial Abilities --
Bilingual - English and Spanish (-5 Karma)
First Impression (-11 Karma)
Addiction - Alcohol, Moderate (+9 Karma)
Aged 1 (+7 Karma)
Consummate Professional (+3 Karma)
Insomnia - Basic (+10 Karma)
National SIN - UCAS (+5 Karma)
-- Skills --
Automatics 6 (+2 Assault Rifles) - dice pool of 12 (14)
Con 1 - dice pool of 9
Disguise 1 - dice pool of 6
Etiquette 1 - dice pool of 9
Gymnastics 1 - dice pool of 7
Impersonation 1 - dice pool of 9
Intimidation 6 (+2 Interrogation) - dice pool of 14 (16)
Leadership 1 - dice pool of 9
Negotiation 6 (+2 Bargaining) - dice pool of 14 (16)
Palming 1 - dice pool of 7
Perception 6 (+2 Visual) - dice pool of 11 (13)
Performance 1 - dice pool of 9
Running 1 - dice pool of 4
Sneaking 1 - dice pool of 7
Swimming 1 - dice pool of 4
-- Skill Groups --
Acting 1
Athletics 1
Stealth 1
-- Knowledge and Language Skills --
English N
Spanish N
Japanese 6 - Language - dice pool of 11
Area Knowledge: Seattle 4 - Street - dice pool of 9
Infected Behavior 4 - Street - dice pool of 9
Infected Theory 3 - Professional - dice pool of 6
Infected Physiology 4 - Professional - dice pool of 7
Alcohol 4 - Interest - dice pool of 9
Music 2 - Interest - dice pool of 7
History 2 - Street - dice pool of 7
Street Drugs 2 - Street - dice pool of 7
-- Cyberware and Bioware --
Aluminum Bone Lacing - Used - 13,500 nuyen | 1.25 Essence
Implanted Commlink (Fairlight Caliban) - Alphaware - 2,400 nuyen | 0.16 Essence
Rating 4 Cybereyes - Used - 27,000 nuyen | 0.625 Essence
w/ Flare Compensation, Low-light Vision, Smartlink, Image Link, Thermographic Vision, Vision Magnification, Vision Enhancement 3
Datajack - Alphaware - 1,250 nuyen | 0.08 Essence
Muscle Replacement 2 - Betaware - 75,000 nuyen | 1.4 Essence
Adrenal Regulator - Used - 6,750 nuyen | 0.125 Essence
Damage Compensators 3 - Betaware - 9,000 nuyen | 0.21 Essence
MPC Bridge - Standard - 14,000 nuyen | 0.1 Essence
Platelet Factories - Used - 12,750 nuyen | 0.25 Essence
Synaptic Boosters 2 - Standard - 190,000 nuyen | 1.0 Essence
Tailored Pheromones 3 - Used - 69,750 nuyen | 0.75 Essence
-- Gear --
Form Fitting Body Armor w/ Custom Fit, Concealability, Shock Weave, Electrochromic Clothing - 2,800 nuyen
Argentum Coat w/ Custom Fit (Stack - Form Fitting Body Armor), Concealability, Nonconductivity 6, Electrochromic Clothing, Chemical Protection 4, Fire Resistance 4 - 7,600 nuyen
Custom Ballistic Mask w/ Electrochromic Clothing, Micro-transceiver, Biomonitor, Gas Mask, Audio Enhancement 2, Autoinjector - 3,900 nuyen
Securetech PPP: Arms Kit - 250 nuyen
Securetech PPP: Legs Kit - 300 nuyen
Synergist Business Line w/ Custom Fit, Concealable Holster, Electrochromic Clothing, Shock Weave, Insulation 2 - 3,500 nuyen
Synergist Business Line Longcoat w/ Custom Fit (Stack - Synergist Business Line), Holster, Electrochromic Clothing, Nonconductivity 6 - 4,300 nuyen
Armor Jacket w/ Electrochromic Clothing, Nonconductivity 6, Shock Weave, Chemical Protection 3 - 4,750 nuyen
Steyr TMP w/ Advanced Safety System (Basic), Concealed Quick-Draw Holster, Gas-Vent 3 System, Personalized Grip, Safe Target System (Base, Image Recognition, Extra RFIDs, Extra Image Profiles), Internal Smartgun System, 2 Spare Clips - 3,385 nuyen
AK-97 w/ Advanced Safety System (Basic), Gas-Vent 3 System, Personalized Grip, Safe Target System (Base, Image Recognition, Extra RFIDs, Extra Image Profiles), External Smartgun System, 2 Spare Clips - 3,560 nuyen
Ares Alpha w/ Underbarrel Launcher, Internal Smartgun System, Advanced Safety System (Basic), Gas-Vent 3 System, Personalized Grip, Safe Target System (Base, Image Recognition, Extra RFIDs, Extra Image Profiles), Shock Pad, Sling, 2 Spare Clips - 5,125 nuyen
Assault Rifle Ammunition: 100 APDS Rounds; 100 Silver Coated APDS Rounds; 100 EX-Explosive Rounds; 200 Gel Rounds; 200 Regular Rounds; 100 Flechette Rounds; 100 Wood Flechette Rounds; 200 Stealth Tag Tracker Rounds - 9,300 nuyen
Machine Pistol Ammuntion: 100 Regular Rounds; 100 Stick-n-Shock Rounds; 50 Flechette Rounds; 50 Wood Flechette Rounds; 50 Silver Coated APDS; 100 Stealth Tag Tracker Rounds - 4,000 nuyen
Grenades: 10 Flashbangs; 10 Fragmentation; 10 High Explosive; 10 Sawdust - 4,000 nuyen
2 Rating 6 Medkits - 3,000 nuyen
3 Medkit Supplies - 300 nuyen
2 Rating 6 Stim Patches - 300 nuyen
2 Trauma Patches - 1,000 nuyen
Fairlight Caliban Commlink (Implanted) w/ Sim Module - 8,100 nuyen
3 Renraku Sensei Commlinks - 3,000 nuyen
Rating 6 Bug Scanner - 600 nuyen
Micro-transceiver - 100 nuyen
Tag Eraser - 450 nuyen
Rating 6 White Noise Generator - 300 nuyen
Rating 5 Area Jammer - 1,000 nuyen
Rating 6 Directional Jammer - 1,200 nuyen
5 doses of Kamikaze - 500 nuyen
10 doses of Long Haul - 500 nuyen
100 Sensor Tags - 400 nuyen
100 Stealth Tags - 100 nuyen
Gas Mask - 200 nuyen
Survival Kit - 200 nuyen
Disguise Kit - 500 nuyen
Grotto1 Subscription - 1 Year - 1,500 nuyen
Credsticks: 2 Gold, 4 Silver, 4 Standard - 300 nuyen
Rating 5 Fake SIN - Gregory Maxwell - 16,500 nuyen
w/ Rating 5 Fake License (Restricted Cyberware), Rating 5 Fake License (Restricted Bioware), Rating 5 Fake License (Concealed Carry), Rating 5 Fake License (Bounty Hunter)
Rating 1 Fake SIN - Rebecca Montreau - 2,500 nuyen
Suzuki Mirage w/ Morphing License Plate, Spoof Chips - 10,000 nuyen
Condominium - Middle Lifestyle w/ Extra Secure - Primary Lifestyle - 1 Month Paid - Under Legal SIN - 6,000 nuyen
Storage Facility - Low Lifestyle w/ Dangerous Area; Extra Secure - As long as they get the money, they don't ask questions - 3 Months Paid - Under Rating 5 Fake SIN - 5,400 nuyen
Bolt Hole - Low Lifestyle w/ Dangerous Area; Extra Secure - If everything goes to hell, a place to hide out for a little bit - 3 Months Paid - Under Rating 1 Fake SIN - 5,400 nuyen
Remaining nuyen: 2,480 + (4d6 x 100)
-- Contacts --
Duncan Abbey | Fence
Connection 6 | Loyalty 2
Short Description:
A finely chiseled elf of African ancestry and British upbringing, Mr. Abbey is a dealer in art and fine antiques. He keeps an office in Downtown Seattle, in what was once the Queen Anne District, in Manhattan, and another in Tokyo. While he has a penchant for jewelry, Mr. Abbey has a way of keeping his understated and classical, favoring British styles, tie pins, and mechanical pocket watches. Aside from his taste for the finer things in life, Mr. Abbey is a soft-spoken and shrewd businessman who is always thinking about the long game. While he's not above using his status and education to softly bully new shadowrunners, when he sees potential for a fruitful business relationship he does his best to make sure that each party is satisfied, assuming that it won't cut too far into his bottom line, of course.
Relationship:
Stake lives in Downtown Seattle, and has occasionally done business with Mr. Abbey. Stake is a regular customer, as he picks up all sorts of interesting things in his career of choice, but their relationship is strictly business.
Nori Koizumi | Blogger/Reporter
Connection 4 | Loyalty 3
Short Description:
Information is the game. The saying goes, "It's not what you know, it's who you know," and Ms. Koizumi would disagree vehemently. "Without the 'who,' there is no 'what,' but it's the 'what' that pays the bills," she would say. And pay the bills it does. Ms. Koizumi writes for a number of scream sheets as well as a few of the more reputable sources, and she's got the list of clients to back those stories up. She favors any stories with a hint of the macabre, and it was as long ago as early April when she first opined that something rotten was happening in the shadows of the Infected. In her early 20s, Ms. Koizumi is plump, gracious, and only slightly over a meter-and-a-half tall, but when she gets a hold of a story, she is tenacious. Ms. Koizumi is a human of Japanese ancestry.
Relationship:
Stake first found out about Ms. Koizumi when she came knocking on his door. It was a little alarming at first, but it turned out she had found Stake through the bounty hunter community. At first, Stake treated her as he would with any reporter, but she remained persistent. Eventually, he gave in and told her one story, just one, but he asked her to return the favor with any information she might find. Over time, they have traded numerous stories and rumours from the street, and while they aren't exactly friends, they are willing to do a favor for each other every now and then.
William Farn | Arms Dealer
Connection 4 | Loyalty 2
Short Description:
Disgruntled 60 year old Human who mostly hates people, but loves guns and all kinds of things that go boom. He keeps trying to recommend "the next big thing", which is usually some new weapon he's jumbled together or created and he wants to test out.
Relationship:
40 years ago, Alejandro came to him for help. He needed something to kill an Infected, his first Infected. Fortunately, that was "the next big thing" at the moment, and William was happy to comply. Stake paid him, and they didn't see each other for 20 years. Stake came back under his street name, and William didn't recognize him. Stake never revealed that he was the same person, but he was in the Infected Bounty Hunting business, and he knew William had what he needed. They have maintained a steady and healthy business relationship since.
Katherine Michelle | Fixer
Connection 5 | Loyalty 2
Short Description:
Retired Elf bounty hunter who was tired of seeing a bunch of others die due to lack of information and/or gear. Although a genuinely good person is a rare thing on the streets, Katherine certainly is close to qualifying. Seems rather vindictive against Ares, although she has never told Stake why.
Relationship:
It took Stake a while to get himself working in the Bounty Hunting game, but when he did, several people pointed him in the direction of Katherine. She had just retired when he started, but that didn't stop them from building a business relationship. She helped show him some of the ropes, and made sure he got what he needed, at least to start out. None of it came free, of course, but what she did was invaluable. Stake has never pursued a deeper relationship with her, and she kept things neutral and related to business. Over the years, Stake has been a regular customer of hers, and she is as good to her word today as she was when they first met.
"Sliver" | ID Manufacturer
Connection 5 | Loyalty 1
Short Description:
Retired Human Runner who earned his name due to the enormous amounts of 'ware he has implanted in him and his cold-blooded logical perspective. It's almost as if he has a "sliver" of humanity left. One of his runs went south in the past, and he was barely kept alive with heavy applications of cyberlimbs. He still uses his talents to hack the SIN registries, but his paranoia requires meetings only online, with a proper password, biometric check, and all transfers are made with certified cred.
Relationship:
Stake found out about Sliver after he seriously got into being a bounty hunter. You need convincing licenses and SINs to work in certain areas, and some things you don't want to have on your real SIN. Sliver is incredibly paranoid about everything, which makes it difficult to work with him, but Stake is willing to put up with it, as he does really good work and all his security measures mean that he is unlikely to be fooled by any poseurs.
Alfred Winston | Beat Cop
Connection 2 | Loyalty 2
Short Description:
60 year old Human that's been on the same beat in Seattle for a long time. While he constantly grumbles about his job, he knows the area and knows when something unusual is going down along his "territory".
Relationship:
Stake's career has taken him into some, interesting, places. It's also taken him into some boring places as well. On one of his little trips as a bounty hunter, he ran into Alfred. Naturally, Alfred was extremely suspicious of Stake, but they got to talking and Stake managed to convince him that he was "clean". A little bribe helped. Since then, Stake has learned how much Alfred hates his job, so he helps him along with a few bribes every now and then, whether they be money or information to make Alfred look good. Of course, in return, Alfred is more than happy to spill his complaints and notes to Stake.
Carl Prane | Street Doc
Connection 3 | Loyalty 3
Short Description:
You never know when you're going to need a doctor in this line of business. The dwarf has some good facilities for fixup and the connections to get everything necessary for 'ware installment, but you gotta pay for it. Stake has left his life in Carl's hands many a time, and Carl has yet to let him down. If there is one thing he's good at, it's patching people back together.
Relationship:
Stake first met Carl when he needed some questionable 'ware installed. This was over 10 years ago, and Stake has kept up with Carl since. Even as a quasi-legal Bounty Hunter, there are some injuries you don't exactly want recorded. While they both understand that they would betray each other, if necessary, they have built up a bit of a friendship. They both found that they like good dining, with real food, and they both have an appreciation for good liquor. It's not much, but it gives them something in common.
Andre Birno | Taxi Driver
Connection 1 | Loyalty 3
Short Description:
Andre is a tall, grizzled looking Spanish Ork. He's got to be in his late 30's, making him positively ancient. He's got a fairly large family, which is to be expected for an Ork. While he doesn't really have any connections or pull, you would be surprised what a Taxi Driver hears and knows; especially where all the bad parts of town, and any unusual events are.
Relationship:
Stake first met Andre a few years ago. It started with a simple cab ride, nothing out of the ordinary. It was when Stake tried to get through a part of Redmond that something different happened. Andre refused to go through, and he explained that the current gangs were acting up there. When Andre finally dropped Stake off, Stake kept his name in his mind. Slowly, over the years, Stake has kept calling Andre personally, as he knew the ins and outs of the streets. Whenever Stake is chasing a bounty, or whenever he gets some information, he gives Andre a headsup on the area, so that he doesn't have to take his passengers through a dangerous area. In return, Andre is willing to help him out with any information he has, as well as a few discreet trips, if need be.
Sam | Bartender
Connection 2 | Loyalty 2
Short Description:
Human Bartender that Stake knows next to nothing about. He knows his drinks though, and bartenders obviously hear all the juicy gossip and weird information that you could imagine.
Relationship:
Sam is a bartender at Club Penumbra, and that's about the extent of their relationship. Stake is a regular customer, and occasionally slides a bribe or two Sam's way for any information that he can get. Sam tends to be the strong and silent type, which is fairly typical of bartenders. It doesn't really lend itself to a complex relationship.
Muriel | Ancients Lieutenant
Connection 3 | Loyalty 2
Short Description:
French Elf who runs the Redmond Division of the Ancients. She is authoritative and commanding, good qualities for a leader. Stake keeps up payments for added security and passage through her territory. She also appreciates the fact that he cleans up some of the Infected; they aren't good for business. Infected people don't pay, and they kill others who also then can't pay.
Relationship:
Stake has been living in Seattle for a long time, and in that time you learn to make some friends, if you want to get around. An alliance with some of the Ancients is just his latest "friendship". Muriel is a young renegade from Tir Tairngire, most of the Ancients are. While she is a decent leader and persuader, Stake has been dealing with people like her since before she was born. He knows most of the tricks in the book, and he never lets his guard down. Still, that doesn't prevent him from staying on good terms with Muriel, although they both know they can't really trust each other.