Characters:
Freerunner as Nathaniel Black aka "Gryphon"
att:b magic:a mystic adept-shamanic skills:c race:d elf 0 res:e
b 3, a 7, r 3, s 2, w 3, i 5, l 1, c 7
edge 1, essence 6, magic 6
composure: 10, judge intentions: 12,
lifting/carrying: 5, memory: 4
phys: 4(5) mental: 4 social: 8
Phys track: 10 stun track : 10 overflow : 3
armour: 14/16 with helmet , soak dice pool: 17
Defence dice pool: 13 movement rate: 14/28
init: 7+1d6 (12+3d6 4 hits increase reflexes sustained through improved concentration)
skills 10 magic points + 28/2 ;
spellcasting 6 (12dp), counterspelling 5, longarms 5 (12dp), con 4 (11dp), outdoors (survival, navigation, tracking) sg 2 (9dp), perception 5 (10dp), sneaking 3 (10dp), unarmed combat 6 (13dp), summoning 4 (10dp)
spells 10:
increase reflexes / physical / touch / sustained / force
heal / mana / touch / permanent / force - 4
increase charisma / physical / touch / sustained / force-3
mind probe / mana / touch / sustained / force
improved invisibility/ physical / los / sustained / force-1
physical mask / physical / sustained / touch / force-1
levitate / physical / sustained / los / force-2
Clout / indirect / stun / physical / instant / los / force-3
ball lightning / physical / instant / los / force-1
control thoughts / Mana / sustained / los / force-1
karma 34: 6pp (30), 4 resources
+ve qualities: improved concentration 4 (16),
-ve qualities (25): allergy moderate ( uncommon platinum (2), corporate sin (15)
knowledge+language skills (int+log) x 2; 12:
sperethiel 4, small unit tactics 4, magical theory 4
adept skills 6pp: improved accuracy - longarms .25pp, combat sense level 6 3pp, improved potential - physical limit .5pp, nerve strike (stolen souls) 1pp, attribute boost agility .25pp, mystic armour 2 1pp
contacts; fixer 6/1, talismonger 6/1, police detective shaman 3/4
gear 14000:
Springfield m1a sporting rifle, 60 s+s ammo 3 clips, 100 regular ammo 5 clips, shock gloves, trodes (in wig), Ares victory globetrotter armour jacket, Sony emperor comlink, fake sin rating 2, fake firearms licence rating 2, fake magic use licence rating 2, contact lens with image link and flare compensation, flash bang grenade, thermal smoke grenade, flash pak, helmet, 3 silver cred sticks, 1 month low lifestyle
Springfield m1a; acc 7/dam12p(10s)/ap-1(-5)/sa/ammo 20c
Shock gloves; acc phys(5)/dam8Se/ap-5/10charges
Ares victory globetrotter; 12 / holster / 4 nonconductivity
_____________________________________________________________________________________________________
Taejix as:
Name: Roundabout (Matt Lucas)
Metatype: Human
Background: Matt's old man was not an honest man. Far from it, the old ork made his living smuggling. He was a pretty decent dad though, tried his best to give Matt a good life after his mum, some fancy elf slumming it, decided she didn't want anything to do with the kid. He did a decent job of it too, even got him into a decent university after pulling a few strings. He wasn't the best when it came to saving his money though, and his retirement fund's been raided enough times to be fairly scant now that the old codger's finally started going senile.
So Matt's moved back in with the old man, to help take care of him. There's bills to pay though and Matt inherited a strong stubborn streak. He won't be selling his soul to some megacorp or syndicate, just to make ends meet. He's been talking to some of his da's old drinking buddies, looking for work that pays. A fancy case, done up right is enough to pass for a decker ('cos like hell is he telling anyone why his degree is in bloody Resonance Theory, hell, let's just not mention the degree, okay). The money ain't great, but it doesn't come with so many strings attached and that suits Matt just fine. His dad did alright by him, so he'll do alright by his da.
Karma: 50/50
-Focused Concentration 16
-Reaction 2 10
-Strength 2 10
-Nuyen +20,000 10
-Complex Forms +1 4
Body: 3
Agility: 3
Reaction: 2
Strength: 2
Charisma: 4
Intuition: 5
Logic: 6
Willpower: 5
Edge: 2
Essence: 6
Magic: -
Resonance: 6
Initiative: 7 + 1d6
AR Initiative: 7 + 1d6
VR Initiative: 10 + 3d6/4d6
Mental Limit: 8
Physical Limit: 3
Social Limit: 7
Armour: 7 OR 14
Physical Condition: 10
Stun Condition: 11
Overflow: 3
Qualities:
-Focused Concentration (Rating 4)
-Allergy (Pollen, Mild)
-Codeblock (Set Data Bomb)
-Dependents (The Old Man, 6 Karma)
Active Skills:
-Cracking Skill Group 6
-Influence Skill Group 4
-Compiling 6
-Computer 6
-Con 6
-Hardware 4
-Perception 5
-Pistols 3 (Tasers +2)
-Registering 6
-Sneaking 5
-Software 6
Knowledge Skills:
-Corporations 1 (Street)
-Fixers 1 (Street)
-Matrix Architecture 4 (Academic)
-Neuroscience 2 (Academic)
-Resonance Theory 6 (Academic)
-Smugglers 1 (Street)
-Sprawl Life 3 (Street)
-Technomancers 1 (Street)
Language Skills:
-English N
-French 1
Living Persona:
-Attack 4
-Data Processing 6
-Device Rating 6
-Firewall 5
-Sleaze 5
Complex Forms:
-Cleaner
-Diffusion of Firewall
Gear:
-Defiance EX Shocker
|-Internal Smartlink
|-Hidden Arm Slide
|-40 Taser Darts
|-4 Spare Clips
-Armour Jacket
-Helmet
-Vashon Island Ace of Clubs
-Glasses (Rating 3)
|-Image Link
|-Smartlink
|-Vision Enhancement (Rating 1)
-Earbuds (Rating 1)
|-Audio Enhancement (Rating 1)
-Transys Avalon Commlink (Rating 6)
-Micro-Tranceiver
-Trodes
-Data Tap
-Fake SIN (Rating 4)
-Low Lifestyle (1 Month)
-Respirator (Rating 6)
-Medkit (Rating 3)
|-Medkit Supplies x2
-Stim Patch (Rating 6) x2
-745 Nuyen
Weapons:
-Unarmed, 2 Dice, Accuracy 4, Reach -, Damage 2S, AP -
-Defiance EX Shocker, 8 (9) Dice, Accuracy 6, Damage 9S(e), AP -5, Mode SS, RC -, Ammo 4(m)
Contacts:
-Fixer 4/3
-Smuggler 2/3
Priorities:
-A: Skills
-B: Attributes
-C: Resonance
-D: Metatype
-E: Resources
__________________________________________________________________________________________________
And Griffalo as: Flash Henry
METATYPE: HUMAN
B 3, A 4, R 4/6, S 2, W 3, L 3, I 3, C 6, ESS 4.9, EDG 5
Condition Monitor (P/S): 10 / 10
Armor: 12
Limits: Physical 5, Mental 4, Social 9
Physical Initiative: 7/9+1D6
Active Skills: Animal Handling 2 (Riding +2), Clubs 6 (Batons +2), Computer 2 (Data Search +2), Con 6 (Fast Talking +2), Forgery 4 (False ID +2), Gymnastics 2, Hardware 2, Impersonation 5, Influence Group 6, Intimidation 6, Locksmith 3 (Maglock +2), Perception 3, Pilot Ground Craft 2 (Wheeled +2), Stealth Group 4
Knowledge Skills: Fashion 3, Fine Restaurants 3, Peerage 3
Languages: English N, Sperethiel 3
Qualities: Allergy, Uncommon (Mild): Penicillin, First Impression, SINner (National SIN): Registered birth
Augmentations:
. . Datajack
. . Reaction Enhancers (2)
. . Tailored Pheromones (2)
Vehicles:
. . Ford Americar [Handling 4/3, Speed 3, Accel 2, Body 11, Armor 6, Pilot 1, Sensor 2, Seats 4]
. . Sikorsky-Bell Microskimmer [Handling 3, Speed 3, Accel 1, Body 0, Armor 0, Pilot 3, Sensor 3]
Gear:
. . Assorted clothing
. . Autopicker (6)
. . Berwick Suit
. . Cellular Glove Molder (4)
. . Certified Credstick, Silver
. . Ear buds (3) w/ Select Sound Filter (1), Spatial Recognizer
. . Helmet
. . Identity: Specify Name w/ Fake SIN (4), (1 month) Middle Lifestyle
. . Keycard Copier (6)
. . Lined Coat w/ Chemical Protection (2), Concealable Sheath, Nonconductivity (2)
. . Meta Link Commlink
. . Monocle (4) w/ Image Link, Low Light, Image Enhance R1, Vision Magnification
. . Mortimer Greatcoat w/ Chemical Protection (2)
. . Sequencer (5)
. . Shop, Disguise
. . Subvocal Microphone
. . Tool Kit, Disguise
. . Tool Kit, Forgery
. . Tool Kit, Hardware
. . Transys Avalon Commlink w/ Sim Module
Weapons:
. . Extendable Baton [Club, Reach 1, Acc 5, DV 4P, AP –]
. . Stun Baton [Club, Reach 1, Acc 4, DV 9S(e), AP -5] w/ Internal Battery
Contacts:
Fixer (Connection 4, Loyalty 3)
Yardie Boss (Connection 3, Loyalty 2)
Mr. Johnson (Connection 2, Loyalty 2)
Street Doc (Connection 2, Loyalty 2)
Starting ¥: 955 + (4D6 x 100)¥
Background: Flash Henry hails from Yorkshire - his father is the Earl of Scarborough, as he's fond of telling people. Raised in the privilege of late 21st Century nobility, he received a fine education to prepare him for the duties of the station that would one day be his. His father taught him that a lord solves his disputes with words rather than actions, and it was the only real thing in his fine education that he took to heart. Since that day he's employed his magnetic charisma and stunning good looks to charm, con and seduce all that he could ever want.
His parents cut him off when they found about the Shadowrunning to spare themselves the scandal. He'd taken up running for the thrills, finding his life of idle privilege less and less stimulating as the challenges became less... well, challenging. He's made his own way ever since then, cutting a dash through the Merseysprawl shadows, using his skills to get what he wants - or what his employer wants.