All in all, 5e is an improvement to previous editions in regard to the elegance of the mechanics and playability. The game is mainly lacking where diligence and attention to detail is concerned. Good ideas are often implemented only half-assed or without someone editing them who actually has read all the other rules texts that came before. And I see no reason why a new edition would change that. If anything it would make things worse.
+1
Another edition won't help most of the issues I have with the game. Would it be nice if things like Ownership, SINs, and Personas were fleshed out and mechanically supported rather than some handwaivium and a warning sign "Don't look behind the curtain!" Sure.
IMO, 5th edition is still more playable, and better balanced mechanically than previous editions.
And I like the Priority System. And Cyberdecks. And no players actually buy skills up to 12. PCs rarely increase a skill to 7. The increase of skill cap is for NPCs so GMs can just say the big bad has 11 Skill and 5 stat so 16 Dice. It's so a GM doesn't need to dive into ticky-tacky details on the NPCs to keep up with PC Dice pools. True Story. I think I've seen two characters increase a skill past 6.
And Alchemy is mechanically really strong with the Forbidden Arcana options now. If TMs get some decent support they'll be in the "Non-optimal but playable" category as opposed to the current "Well if you really want to, but I have to warn you....." that they're currently in.
I mean really, Complex Form "Get Marks" and some meat space dice pool (or Initiative) increasing qualities (or gear) that required Resonance. Done. Not that we'll see that, but you never know.
Would I like a "New and Improved edition" Absolutely. But I don't see that as a likely outcome of 6th edition. Or even a 5.5 edition. I suspect it would be more or less what we have now, but with a stack of new books to buy. (which I would).