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[OOC] New Beginnings-Horizon

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Mercy Merchant

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« Reply #1680 on: <12-26-15/2339:08> »
Holy Crap!  Where was that roll when you were shooting things?
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Crossbow

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« Reply #1681 on: <12-28-15/1801:17> »
Is Sammy continuing to rest or is she going to try to start casting heal spells?

farothel

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« Reply #1682 on: <12-29-15/0843:14> »
I thought I couldn't after Snow used first aid, but apparently it's the other way around (you can't do first aid if magical healing has been done).  So probably yes.  Can everybody give me in the OOC topic their wounds.  I'll probably keep it to force 3 for now, that way the drain is a maximum of 1 (drain is DV-2 and the maximum DV I can heal is limited by force).
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
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Mercy Merchant

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« Reply #1683 on: <12-29-15/0914:15> »
Snow has 2P and 3S remaining.
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Necrogigas

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« Reply #1684 on: <12-29-15/0956:05> »
7P/1S
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Thvor

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« Reply #1685 on: <12-29-15/2138:32> »
Sam has 5S damage.
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Crossbow

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« Reply #1686 on: <12-30-15/2012:56> »
Clem took 7P from the mana bolt, but reduced it to 2P, and 7S from the crash but I couldn't find her recovery,  feel free to roll them all and write it up, you will not be bothered anytime soon.

Mercy Merchant

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« Reply #1687 on: <12-31-15/0052:52> »
Do they get to add anything from Snow looking out for them?
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HydroRaven

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« Reply #1688 on: <12-31-15/0401:49> »
Sorry for that, the holidays are a busy time for me. Hope everyone is having a lovely time though :)

Clem's recovery was in my IC post, which was for 2 boxes, so Clem's injuries are standing at 2P and 5S at the moment.
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farothel

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« Reply #1689 on: <01-01-16/0729:39> »
the heal spell only heals physical damage, not stun.  So I can't do anything about Sam or any of the other's stun damage.  but with 1 roll per hour that should go away by itself quickly enough (especially if we have a good night sleep).

Snow: (force 3)
magic 5 + spellcasting 6 -1W =10: 10d6t5 3
heal 3P, so fully healed in P

Sammy: (force 3)
magic 5 + spellcasting 6 -1W =10: 10d6t5 0
nothing, I keep 1P

O'Connor: (force 5, as he's injured much more and that should be visible)
magic 5 + spellcasting 6 -1W =10: 10d6t5 4
heal 4P, so he keeps 3P

Clem: (force 3)
magic 5 + spellcasting 6 -1W =10: 10d6t5 2
heal 2P, so fully healed in P

drain:
Snow: drain 1
willpower 4 + logic 4 + centering 1 =9: 9d6t5 3
no drain

Sammy: drain 1
willpower 4 + logic 4 + centering 1 =9: 9d6t5 3
no drain

O'Connor: drain 2
willpower 4 + logic 4 + centering 1 =9: 9d6t5 5
no drain

Clem: drain 1
willpower 4 + logic 4 + centering 1 =9: 9d6t5 2
no drain
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Crossbow

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« Reply #1690 on: <01-01-16/1358:28> »
Hope everyone has had a good new years time, quick question, does ANYONE still have a comm link running, or will anyone turn one back on during the two hour wait for the ride Snow sent for?

Mercy Merchant

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« Reply #1691 on: <01-01-16/1427:40> »
Snow placed an open commlink about 20' away.  The volume is turned way up so we can hear if someone calls.
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farothel

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« Reply #1692 on: <01-01-16/1521:27> »
I'll check mine from time to time, just to keep an eye out on things.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Thvor

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« Reply #1693 on: <01-01-16/1643:58> »
Since it's a two hour wait, here're Sam's recovery rolls:

2x Body[3] + Will[2]: 2#5d6t5 0, 3

So, no hits at all :o during the first hour, but 3 for the second, which will bring him back down to 2S damage, assuming we're uninterrupted. (knocks on some nearby wood)
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HydroRaven

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« Reply #1694 on: <01-01-16/2131:33> »
Clem will keep her link off until instructed otherwise.

Here are Clem's rolls: Recovery roll ~ Body 5 + Will 3: 2#8d6t5 3 1 alright, last one is a glitch :\
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