After witnessing a few other SR4A games, and seeing some comments on these and other forums, I am noticing what I perceive to be a trend of people not really using Edge very much in their games, and since this realization have concluded that I would like to see Edge have a wee bit more influence in my games as well, so I am curious:
1. How prominently does edge feature in your games? Do the PCs generally have low edge or high edge? How often to they use it? How often do you replenish their edge pool? In what ways do you encourage or discourage its use? Are you happy with the way it is currently working and the amount of influence it has in your games?
2. If anyone is familiar with the WEG d6 Star Wars system, then you know what I'm about to say, if not: In WEG Star Wars d6, one single die out of any dice pool had to be a different color than the rest of your dice in said pool. This odd colored die was the wild die. If that die rolled a 6, you could count that 6 to your total and roll again, and if you got another 6, you could do it again, etc. Sound familiar? Yup - exploding d6's AKA "the rule of 6", generally reserved for Edge dice. So my inquiry is this: What if you were to house rule that in any given dice pool you got a number of "wild dice" equal to your Edge rating (or current edge pool, your choice)? So, if a person with 4 Edge had a dice pool of 12 dice for some test, then he would roll 4 "edge dice" and the remaining 8 dice of the pool would act as normal (he still only gets a total of 12 dice). Those special dice in the pool would follow the rule of 6 (and only those dice), and all other edge rules would stay the same. The partial pool of dice using the "Rule of 6" would represent his luck, or professional rating, or what have you. Of course if the same character only had a dice pool of 3, then he still only rolls 3 dice total - but would those dice be "Edge dice" or regular dice? I know this is rather far out there, and I'm not expecting a flood of positive feedback and rave reviews, but I'm curious what you guys think.