Another note is that Trolls only come into the conversation if Soak is a question. There max Intuition is 5 which lowers the max defense pool by a die. Orks probably provide the best balance of the metatypes between soak and defense.
It's hard to equate defense dice directly to soak dice since a miss is so much easier to generate than a soak of all damage the conversion is less than one to one.
You mean because the weapons limits are likely to be lower than the damage, it is best to focus on a defense roll as the priority, and then soak afterwards, if I understand correctly?
It's a good point.. I think there is a point of diminishing returns, but I'm guessing that point isn't hit until you are at ~21 dice for the average 7 accuracy limit.
Oh and the cyber/adept balance is a little more complex as well. Since every point of cyber both lowers PP by one AND lowers max Combat sense it's not a simple two to one equation.
If we are doing Combat sense + Mystic armor then it is. if you have 6 essence then you can have up to 6 ranks of combat sense, 6 of mystic armor, for a total of 12 dice from essence. If you then remove one essence for the bone lacing you are reduced to 5 ranks of combat sense and 5 ranks of mystic armor -- by losing two dice, you gain 4. so for a 1/3 chance to roll 1 hit to dodge you gain a 3 * 1/3 chances to roll a hit in soak.
I"ll freely admit there are probably more complex issues that I don't understand here...
Edit: perhaps we could agree on a formula that could plug into anydice to deal with real percentage changes?