Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: Ryo on <08-21-14/1308:22>

Title: [5e OOC] Tabula Rasa
Post by: Ryo on <08-21-14/1308:22>
First and foremost, I would like to say how amazed I am that no one has ever used this title for a PbP before. Lucky me.

Secondly, let's go over a few things.

1. How I expect this to work: You declare an action that requires a roll, I tell you the rating of the associated skill and attribute. In so doing, you slowly discover what you are capable of. Within the first couple posts, I expect a lot of discovery will happen, and you'll probably all figure out your Attribute Scores fairly rapidly at the very least. After awhile you should have most of your sheet figured out, so from there on you just declare actions and roll as you would in any other PbP.

2. Knowledge Skills: You all only have 1 pre-determined knowledge skill that suits the character and their skills. Beyond that, I leave it up to you to define what the character knows. I will tell you how many Knowledge Skill points you have left to spend, and you can spend them however you like. You can choose to do so before the game starts, or as it goes along and you discover more about who you are. So as you realize what your role is and figure out how you want to play the character, you can decide something you think the character should have knowledge in at that point.

3. Character Sheets: You should all post your character sheets now, so that the first few posts have the sheets on them for easy reference. "But Ryo, I don't have a character sheet." You may be saying. You're quite right, but that won't always be the case. Right now your character sheet will just be a description of the character (decided by you based on what's been provided), and a shit ton of question marks. As you discover what you're capable of, you will edit the sheet to add more to it, until its nice and filled out.

1: The Troll. Played by: Poindexter
Knowledge Points: 11

2: The Elf. Played by: martinchaen
Knowledge Points: 15

R.I.P. (http://forums.shadowruntabletop.com/index.php?topic=17816.msg319752#msg319752)
Cause of Death: Killed In Action from Full Auto fire. (http://forums.shadowruntabletop.com/index.php?topic=17834.msg319750#msg319750)

3: The Human (http://forums.shadowruntabletop.com/index.php?topic=17816.msg323930#msg323930). Played by: Ren rednblack
Knowledge Points: 10

4: The Dwarf (http://forums.shadowruntabletop.com/index.php?topic=17816.msg323857#msg323857). Played by: GrimWulf purvue
Knowledge Points: 10

5: The Ork. Played by: Novocrane
Knowledge Points: 12

6: The Masked Woman. Played by: Tecumseh
Knowledge Points: 18

7: The Crumpled Man. Played by: Ravensoracle
Knowledge Points: 16

Who you were is a mystery, and one you hope to solve, but who you are now is another matter. The slate has been wiped clean. It's up to you to define these characters and their personalities. Make them your own.


Rules and Regulations

I will be editing this post to include any rules for posting, clarifications of existing rules, or house rules that I will be implementing. I will include things in this list that may not actually be relevant to you, but is worth noting in case you encounter any NPCs for whom it is relevant.

How to roll: Declare actions in OoC. If you know your stats already, you can roll yourself as well, using Orokos, Invisiblecastle, or whatever diceroller you prefer, as long as it keeps a log of all your rolls. If you do not know your stats yet, I will reply to tell you the relevant stats, and make the first roll for you. The outcome of your rolls will be posted in the IC.

Hidden Discoveries: There may be some situations where I will PM you things about your character that you have realized about yourself that no one else has noticed yet. Whether or not you share these things with the group is up to you, depending on how secretive you feel your character should be.

Rulebooks in Play

All 5th edition rulebooks, including PDF only books, should be consider valid. 4th edition content not yet available for 5th can also be consider valid on a case by case basis. For example, the amnesia quality itself is a negative quality from 4th edition that you all have.

The optional rules from Bullets & Bandages may be used.

Optional Rule RG6 from Run & Gun is in use:

Quote from: Run & Gun page 110
RG6: DAMAGE FOR NO DEFENSE
If an attack decreases a target’s Defense Test pool below 0 dice, additional penalties are added to the DV of the attack at a rate of 1 DV per two lost dice. This makes Full Auto or Burst Fire attacks against unaware or restrained foes truly deadly.

Houserules

Magic

Spells that create a barrier, such as Physical Barrier or [Element] Wall, create a barrier with a Structure equal to the Force of the spell, and an Armor equal to Force+hits. This is to prevent hilariously flimsy barriers and make these spells actually useful. A magical Barrier is still a Barrier, and is subject to the Penetration Weapons rule; only barriers of sufficiently high Armor will actually stop bullets.

Instead of Alchemy being opposed by Force of the preparation, it is opposed by Force - Alchemist's Skill. Therefore, an Alchemist with an Alchemy skill of 6 casting at Force 6 or lower would roll Magic + Alchemy [Force] unopposed, but if he were to overcast to Force 12, he would be opposed by 6 dice. This makes it easier to create preparations with decent Potency.

A preparation taking a single box of Physical damage will not make it lose its magic. This would render Disjoining obsolete, as you could disarm preparations without risking Drain just by smacking them. Instead, a sufficiently damaged preparation is immediately triggered.

Damage to a Preparation does not release the magic unless it is completely destroyed/ruined/scraped off the object. Alchemists shouldn't be at a constant risk of self destructing simply from putting their preparations in the same pocket as their car keys.

Flesh Form merges from Inhabitation have half their Force added to the Physical Attributes of the host.

When possessing a living vessel, the enhancement to Physical Attributes is limited by Augmented Maximum. This limitation does not apply to Inhabitation spirits.

Fake magical items made through Artificing stand up to Assensing in addition to Perception tests, using the same thresholds.

Quicksilver Cameras do not have a fixed limit, only increasing the threshold of the Assensing by 2, or by 3 for a copy.

Vehicles

In Handling Environments, Catch Up/Break Away is a threshold test based on the complexity of the obstacles as normal. In Speed Environments, Catch Up/Break Away is instead an opposed Vehicle Test, pitting the speed of both drivers against each other.

When crashing, a vehicle is treated as if it rammed itself, resisting with Body+Armor as normal. Half of the unresisted damage is applied to the passengers of the vehicle, resisted with Body+Armor -6 AP. If a passenger is not properly secured (wearing a safety belt/harness), then they must resist the full initial damage of the crash instead, and may be hurled from the vehicle (gamemaster discretion). This may result in further damage from impact with the terrain or other vehicles.

Drones that have their Condition track filled can still be repaired. The cost is 1% of the base cost per box of damage sustained.

So long as a Vehicle is moving, the driver defends against attacks with Reaction + Intuition. They can choose to use Full Defense, adding their Willpower for the remainder of the Combat Turn, and losing 10 initiative. They can also choose to use Evasive Driving, the equivalent of Gymnastics Dodge, and add their Pilot skill to the defense test. Doing this adds the Handling of the vehicle as a limit to the test.

A vehicle that is not moving does not get to defend against attacks.

Sensors

The signature table is nonsense. The signature of a given target is dependent on the type of sensor attempting to perceive it; Cameras are subject to vision penalties, Thermographic sensors lock on with heat, MAD sensors lock onto ferrous metal, Radio Signal Sensors lock on to Matrix Icons, etc. etc.

The Sensor Housings table should instead read Sensor Array Housings table. Single Sensors do not have their Ratings limited by the size of the Housing.

Area of Effect attacks

Grenades and area spells can either be aimed at an area (Simple (3) test) or aimed at a specific target (attack roll vs. defense roll.) If you aim at the area, all the targets in the blast radius can (and probably will) use the Run for Your Life interrupt action to escape the blast. If you aim at a specific target, they cannot use this interrupt action; they get their defense roll instead.

Technomancers

All technomancers have an innate ability to establish a Direct Connection to any device they touch. Technomancers can also form PANs.

Resonance abilities do not render properly in the Matrix and can often go undetected. If something does not qualify as an Attack or Sleaze action, the victim would have to make a Matrix Perception check to notice they were the target of something. This includes Resonance Spike. A persona forced to perform an action with Puppeteer is obviously aware it performed an action, but a Device that is Puppeteer'd does not notify its owner.
Title: Re: OOC: Tabula Rasa
Post by: martinchaen on <08-21-14/1327:17>
Hahaha! This is awesome.

"But Ryo, I don't HAVE a character sheet!" sheet:
Name: ?
Alias: ?
Age: ?
Gender: Female
Metatype: Elf

Attributes:
Agility: 4
Charisma: 7
Intuition: 5
Logic: 5
Willpower: 6

Limits:
?

Active Skills:
Con 5
First Aid 2
Leadership 0
Perception 3

Athletics 2
   Gymnastics 2
   Running 2
   Swimming 2

Electronics 6
   Computer 6
   Hardware 6
   Software 6

?

Knowledge Skills:
English (N?)

Augmentations:
None

Magical / Resonance Abilities:
Mundane / ?

Gear:
A belt (!)
A commlink
A holster (empty)
A skin-tight suit of some kind
A Nitama Sporter

Weapons:
Nitama Sporter
   +Laser Sight
   Pool: ?   Accuracy: 7   DV: 6P   AP: -   RC: 2

? ? ?

Description:
The woman in the black skintight suit looks fairly small, at least for an elf, at just over a meter and a half from head to toe and probably no more than 60kg even with the sparse amount of clothing she's currently wearing. The suit conforms to her modest curves while accentuating every muscle in her body, and her long dark hair hangs freely towards the ground. From what you can tell, she's not wearing much makeup, though her nails and eyebrows are seemingly perfectly maintained; her face is narrow, a feature that is further enhanced by her angular cheekbones, pointed chin, and pointed ears.
Title: Re: OOC: Tabula Rasa
Post by: Poindexter on <08-21-14/1334:29>
name- Frank Muntz?
role- Direct Combatant/Tank/Demo
handle- Uncle Sam
age- 34?

race   B
stats  C
magic  E
skills A
loot   D       (did i get em right?)

bod- 10
agi- 5/9
rea- 5/6
str- 8
wil- 5
log- 4
int- 3
cha- 2
edg- 4
ess- 1.5ish, if i had to guestimate.
ini- 2d6+
mag- 0

composure- 7
judge intentions- 5
memory- 7
lift- 18
phys limit-
mental limit- 5
social limit- 4

karma:

-qualities
Amnesia
Bilingual (english)

-knowledges (4pts left to spend)
Russian (native)
English (native)
Interest: Guns 3
profession: Small unit tactics 3
profession: military proceedure 4

-skills
Outdoors group 2
 survival
 navigation
 tracking
Athletics group   2
 gymnastics
 running
 swimming
Automatics 6
longarms 3
 (sniper rifles) 5
First Aid 1
Armorer 1
Intimidate 3
Perception 2
computer 1
demolitions 4

Lifestyle:

-upgrades
Muscle toner (4)
Titanium bone lacing
Wired reflexes (1)

-weapons
HK XM30
 shock pad
 underbarrel grenade launcher
 internal smartgun
 gas vent (3)
 2 clips APDS (1 clip 6 short)
 1 clip flashbangs
 1 clip thermal smoke

-armor
Armor Jacket
 fire resist 2
 insulation 2
 chemical protection 2

-gear
Transys Avalon
subvocal mic
Goggles
 smartlink
 trodes
 flare comp
 image link
 image enhance 2
can(1 kg) of foam explosive
several types of detonators
a few sticks of dynamite
a home made bomb
some det cord.
Stealth rope
catalyst stick
armorer kit
demolitions kit

-papers
Fake SIN ? (Ralph Hendrix, Bodyguard)
 Cyber-license
 Concealed carry license
Fake SIN ? (Frank Muntz, Bounty Hunter))
 Cyber-license
 

-vehicles and drones

-contacts       loy    con
mom               ?        ?
 Mom is an arms dealer, probably in russia. Recently sold me an HK XM30 if im not mistaken.

-background
Woke up upside down in a van with a rifle in my hands, surrounded by a bunch of armed and armored breeders, save for the ork in the drivers seat. I am most likely a ciminal and my being upside down is probably the result of a botched crime. It seems like whoever hit us thinks we're dead, and if we dont get out of this cold soon, they're probably right.

-Description
Large and "Russian looking" (I've been running this over in my head, trying to figure out what an obviously russian troll would look like. Do i have a mullet? Oh GOD, i have a mullet.) His symmetrical horns curve forward, then back again toward his broad shoulders. He wears a blonde mullet on his wide head.

1. How I expect this to work: You declare an action that requires a roll, I tell you the rating of the associated skill and attribute.

shall we declare these actions in the OOC thread?

cause if we can do em here, Troll's order of actions will be 1- check himself for injuries (first aid) 2- inspect the rifle. is it in good enough shape to be fired? smartlinked? does it have ammo? (armorer) 3-  undo the seatbelt and try to land on my feet (gymnastics)

also, are we doing these rolls with orokos?
Title: Re: OOC: Tabula Rasa
Post by: GrimWulf on <08-21-14/1347:39>
== Info ==
Street Name: ?
Name: ? (Currently 'Dwarf')
Sin Alias: Ohanzee Oglala
Movement: ?
Karma: ?
Street Cred: ?
Notoriety: ?
Public Awareness: ?
Dwarf M Age 40
Height ~1m Weight ~100kg
Composure: 12
Judge Intentions: 10
Lift/Carry: ?
Memory: 9
Nuyen: ?

== Attributes ==
BOD: ?
AGI: 5
REA: ?
STR: ?
CHA: 6
INT: 4
LOG: 3
WIL: 6
EDG: ?
MAG: 6

== Derived Attributes ==
Essence:                   6 (hopefully)
Initiative:                ?
IP:                        ?
Physical Damage Track:     3
Stun Damage Track:         3

== Active Skills ==
Aeronautics Mechanic       : ?     
Animal Handling            : ?     
Archery                    : ?       
Armorer                    : ?     
Artisan                    : ?     
Automatics                 : ?   
Automotive Mechanic        : ?         
Blades                     : ?
Clubs                      : ?
Computer                   : ?
Con                        : ?
Counterspelling     : 5
Cybercombat                : ?
Demolitions                : ?
Disguise                   : ?
Diving                     : ?
Electronic Warfare         : ?
Escape Artist              : ?
Etiquette                  : 6
First Aid                  : 0
Forgery                    : ?
Gunnery                    : ?
Gymnastics                 : 3
Hacking                    : ?
Hardware                   : ?
Heavy Weapons              : ?
Impersonation                  : ?
Industrial Mechanic        : ?
Instruction                : ?
Intimidation               : ?
Leadership                 : 6
Locksmith                  : ?
Longarms                   : ?
Nautical Mechanic          : ?
Navigation                 : ?
Negotiation                : 6
Palming                    : ?
Perception                 : 3
Pilot Aircraft             : ?
Pilot Anthroform           : ?
Pilot Ground Craft         : ?
Pilot Watercraft           : ?
Pistols                    : ?
Ritual Spellcasting   : 5
Running                    : ?
Spellcasting:           : 5
Software                   : ?
Survival                   : ?
Swimming                   : ?
Throwing Weapons           : ?
Tracking                   : ?
Unarmed Combat             : ?

== Knowledge Skills ==
Lakota (N)
English (N)

== Contacts ==
>> Name: Styles
>> Occupation: Fixer
>> Commcode: 59230-l3c4
>> Address: Denver, UCAS side

>> Name: Long Shadow
>> Occupation: Talismonger
>> Commcode: 41023-l2c4
>> Address: Denver, Sioux side

>> Name: Gloria Winters, PhD
>> Occupation: Egghead
>> Commcode: 92107-l3c2
>> Address: Aspen

== Qualities ==
Amnesia

== Lifestyles ==

== Cyberware/Bioware ==
None hopefully.

== Armor ==
Armor Clothing
-Insulation 6
== Weapons ==
== Commlink ==
== Gear ==
Power Focus (F2)
== Vehicles ==

== Description ==
Short even for a dwarf, and about as wide as he is tall, he's dressed in soft leathers and a pendant hangs from his neck.

== Background ==
Woke up a few moments ago upside down strapped into the passenger seat of a van, filled with an assortment of meta-types.

== Notes ==
I forgot.  8)
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-21-14/1703:32>
Name: Ileana Anghelescu?
Alias: The Masked Woman
Race: Human
Sex: Female
Nationality: Saeder-Kruppian?
Ancestry: Romanian?
Lifestyle: Unknown, home address in Aspen
Money: ¥915
Karma Spent: 0
Physical Description:1.75m, 55kg. Her long, dark hair pools on her shoulders, and frames her ballistic mask that has a Wiccan pentagram carved ornately on its face. She wears a lined coat over a black jumpsuit, boots, and gloves. She's completely covered, with no skin or other physical features visible.
Personality/background ?

Attributes
BodyAgilityReactionStrength
5634
LogicIntuitionWillpowerCharisma
5663
EdgeMagicEssenceInitiative
36?2d6 + 9
Physical l.Mental l.Social l.Astral l.
6868
Physical boxStun boxOverflow
0/114/110

Positive Qualities
NameNotes
Mentor SpiritFire-Bringer. +2 Alchemy, +2 Manipulation
CarromelegIaijutsu

Negative Qualities
NameNotes
??

Active Skills
Blades6
Sorcery Skill Group6
Alchemy Skill Group5
Stealth Skill Group3
Astral Combat3
Athletics Skill Group2
Assensing4
Throwing Weapons (Blades)4 (6)
Perception3
Tracking3
Computer2
Intimidation2
Etiquette1
First Aid0
Survival0
Leadership0

Knowledge Skills (18 free points)
Area Knowledge: Pueblo Corporate Council3
Magical Theory3
Magic Traditions (Wicca)2 (4)
History (Medieval)2 (4)
Paranormal Critters ()2 (4)

Language Skills
EnglishN
Sperethiel4
Hopi2
Zuñi1

Spells and Preparations
Spell NameCategoryRangeTypeDamageDurationDrainDefaultSourceNotes
Detect Enemies (Extended)DetectionTMN/ASFF3 / D3SR5, p. 286Range = Force * Magic * 10
InfluenceManipulationLOSMN/APF - 1F4 / D3SR5, p. 293"a powerful post-hypnotic command"
Mana BindManipulationLOSMN/ASF - 2F5 / D3Grimoire, p. 114Every net hit reduces target's Agility by 1.
Magic FingersManipulationLOSMN/ASF - 2F5 / D3SR5, p. 294Hits = STR and AGI
Combat Sense (preparation)DetectionT (preparation)MN/A(Potency) minutesF + triggerF3 / D3+1SR5, p. 305Hits = +1 Reaction on Surprise tests, +1 Defense (melee or ranged)
Heal (preparation)HealthT (preparation)MN/APF - 4 + 2F5 / D1+2SR5, p. 288Hits = boxes healed
Increase Strength (preparation)HealthT (preparation)PN/A(Potency) minutesF - 3 + 2F4 / D1+2SR5, p. 288Force must equal or exceed base value. Hits = bonus

Contacts
ContactProfessionC/L
DariaWiccan?/?

Gear
Lined Coat (armor 9)
     - Insulation 2
     - Non-Conductivity 2
     - Concealed Quick Draw sheath [4]
     - Gear Access (concealed pockets) for throwing knives [1]

Ballistic Mask - +2 Armor, +2 Social Limit to Intimidation [8]
     - Enchanting Focus 2: "with a Wiccan pentagram ornately carved into its face"
     - Hermes Ikon (rating 5) [2]
     - trodes [1] = DNI
     - Vision Enhancement [3]
     - Internal Air Tank [1]
     - Cyberware Scanner ( Rating 8 ) [1]
     - Maglock (Rating 6)

10 throwing knives
     - Acc 6 (Phys), 5P, AP -1
     - Ranges: 4 / 8 / 12 / 20

1 throwing knife as lynchpin for Combat Sense, Force 4, Potency 4
     - Cast at 1am. Potency will begin to fade at 9am. 3 @ 10am, 0 @ 1pm

1 throwing knife as lynchpin for Increase Strength, Force 4, Potency 4
     - Cast at 1am. Potency will begin to fade at 9am. 3 @ 10am, 0 @ 1pm

Highland Forge Claymore weapon focus
     - Force 2
     - Acc 5, Reach 2, 9P, AP -5
     - Concealability +6 (+2 while sheathed in Lined Coat)

Fake SIN (R1 or R2)
     - Ivana Kutchukokoph
     - Aztechnology Corporate Limited SIN
     - Japanese Elf, Age 18
     - bogus licenses (Registered Awakened, Concealed Carry, Anonymity, to Kill)

Fake and/or Real SIN
     - Ileana Anghelescu
     - Saeder-Krupp Limited SIN
     - Caucasian Human, Age 23
     - Registered Awakened (You are listed as a Spellcaster and Enchanter)
     - Talismonger License (An international license permitting you to operate as a Talismonger)
     - Weapon Focus License (Claymore)
     - Enchanting Focus License (Mask)

100 Reagents

pictures of mountains (lots)

Fairlight Caliban
Erika Elite
Beretta 201T Light Pistol, loaded with explosive rounds
2 clips Light Pistol ammo, loaded with regular ammo (given to the Elf / APB)
3 clips shotgun ammo, loaded with Stick-N-Shock rounds

Notes: Current rolling history: 182 hits on 522 dice = 34.9%
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-21-14/1743:30>
(http://s21.postimg.org/ucsgr8nd3/pc_orkmale_06c_blondetusks.png)(http://s30.postimg.org/479e26r4h/pc_orkmale_06c_blondetusks3.png)

==Achievements==
Memory Test!

== Info ==
Ork / Male / ?
Street Name: "Hey you!", "Ork!", or "Chino"
Name: ?
Height: (around) 220cm
Weight: (upwards of) 200kg

== Description ==
Appearance: A tall-ish, heavy set Ork of apparent European descent, with short-cropped blonde hair and blue eyes. Bulky beyond Orkish standards, his muscular frame unsubtly suggests extensive augmentation - something which contrasts starkly with the stylised tattoo qi foci covering his arms and face.
The tattoos themselves appear to be from various influences. While a lone "tribal" pattern crosses his brow, the tattoos on his arms present a barely coherent patchwork of intermingling styles. A wizened, old coyote shows prominently over his left shoulder, rippling (figuratively) from bold Aztec lines to realism, standing above a full sleeve of angered kami. Koi travel up his right arm towards a Celtic knot, while a sinuous Chinese dragon circles towards a ringed cross that appears both on his right palm and the back of the same hand.

Currently Wearing: One thickly padded jumpsuit with the brand labels removed (apparently intentional) and a few minor tears. (not so much) Probably from an Urban Explorer DFO or knockoff outlet. For anyone that takes note of such things; the internal lining far exceeds their usual skiing / climbing brands in quality - which means either a custom job, or the jumpsuit was made to look cheaper than it actually is.
Trode Headband. Fairly standard, with a thin protective cover.

== Background ==

== Notes ==
Currently waiting for an appropriate time to;
check unlabeled simchip, AR and VR games on commlink
consider recording experiences through available simrig

Quote
>> Send Message
  >> Contact: Ohanzee, Chino, Crumpliah
    >> Message: I trust some of us more than others. Apparently, I have a long standing working history with you three, if this link is to be believed. I'll be frank with you. I fear that either our group betrayed them or their group betrayed us. I'm forwarding you a conversation between myself and the Johnson for the job we were on before the accident. Its contents lead me to believe that WE were the ones targeted.

>> Send File
  >> Contact: Ohanzee, Chino, Crumplemintz
    >> File: Johnson transcript.Doc
Quote
There's also a video. When played, it shows a camera with an outside view of some structure, pointed at a wall. Then the wall explodes outwards and Chino stumbles through, looking like he just kicked the wall open like it was a door with a bad latch. Following him are yourself and Ohanzee, who is gesturing towards the crate and levitating it through. Then Uncle Sam comes out, walking backwards while firing back through the breach on full auto.

== Attributes ==
Bod 5
Agi 4
Rea 5(6)
Str 5(9)
Wil 5
Log 4
Int 3
Cha ?

Edg 3(2)

== Derived Attributes ==
Ini 8(9) + 2d6
*Limits
Men 6
Phs 7(10)
Soc 2?
*Damage Track
P: [][][] [][][] [][][] [][] {}{}{}{}{}
S: [][][] [][][] [][][] [][]
*Reputation
Crd ?
Not ?
Awa ?

== Active Skills ==
*Athletics 5
*Engineering 3
*Outdoors 2
Assensing 2
Pilot Ground Craft 5

== Knowledge Skills ==
*Language
English N
*Academic
*Professional
*Interest
Action Trid Stars 2
*Street

== Contacts ==

== Qualities ==
Amnesia

== Lifestyles ==

==Adept Powers ==
Hang Time 1
Improved Reflexes 1
Wall Running

Qi Focus (Spirit Claw / R1)
Qi Focus (Astral Perception / R4)

== Cyberware/Bioware ==
Yes

== Armor ==
Urban Explorer Jumpsuit (Insulation 6)

== Weapons ==

== Commlink ==
Commlink: Renraku Sensei (sim module)
Subvocal Mic
Simrig
Trode Headband

== Gear ==
Smart Glasses (busted)

Bug Scanner (Rating 6)
Tag Eraser

Ear buds (Rating 3, Audio Enhancement 3)
Flashlight (Low-Light)
Respirator (Rating 6)
Rope (Unmeasured)
Standard Credstick (2,300¥)

== Vehicles ==
Rover 2072
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-21-14/1945:08>
Crumpled Man

== Info ==
Street Name: ?
Name: ?
Movement: ?
Karma: ?
Street Cred: ?
Notoriety: ?
Public Awareness: ?
Human M Age ?
Height ~2m Weight
Composure: ?
Judge Intentions: ?
Lift/Carry: ?
Memory: ?
Nuyen: ?

== Attributes ==
BOD: 3
AGI: ?
REA: 3
STR: ?
CHA: ?
INT: 4
LOG: 6(9)
WIL: 5
EDG: ?

== Derived Attributes ==
Essence:                  ?
Initiative:                ?
IP:                        ?
Physical Damage Track:     ?
Stun Damage Track:         ?

== Active Skills ==
Aeronautics Mechanic       : ?     
Animal Handling            : ?     
Animal Training            : ? 
Archery                    : ?       
Armorer                    : ?     
Artisan                    : ?     
Automatics                 : ?   
Automotive Mechanic        : ?         
Blades                     : ?
Climbing                   : ?
Clubs                      : ?
Computer                   : 5
Con                        : ?
Cybercombat                : ?
Data Search                : ?
Demolitions                : ?
Disguise                   : ?
Diving                     : ?
Dodge                      : ?
Electronic Warfare         : ?
Escape Artist              : ?
Etiquette                  : ?
First Aid                  : ?
Flight                     : ?
Forgery                    : ?
Gunnery                    : ?
Gymnastics                 : ?
Hacking                    : ?
Hardware                   : 4
Heavy Weapons              : ?
Industrial Mechanic        : ?
Infiltration               : ?
Instruction                : ?
Intimidation               : ?
Leadership                 : ?
Locksmith                  : ?
Longarms                   : ?
Nautical Mechanic          : ?
Navigation                 : ?
Negotiation                : ?
Palming                    : ?
Parachuting                : ?
Perception                 : ?
Pilot Aircraft             : ?
Pilot Anthroform           : ?
Pilot Ground Craft         : ?
Pilot Watercraft           : ?
Pistols                    : ?
Riding                     : ?
Running                    : ?
Shadowing                  : ?
Software                   :2
Survival                   : ?
Swimming                   : ?
Throwing Weapons           : ?
Tracking                   : ?
Unarmed Combat             : ?

== Knowledge Skills ==
English (N)

== Contacts ==


== Qualities ==
Amnesia

== Lifestyles ==

== Cyberware/Bioware ==
Used CyberArm (Str 6, Agi 6)
--Implanted cybershotgun
-- Cyberdeck Sony CIY 720

== Armor ==
Equipped with Medkit
== Weapons ==
== Commlink ==
Agent is Rating 6, and rolls Rating*2+2 for everything. It also has 4d6 initiative dice, and has Rating + Your Data Processing for Initiative.
== Gear ==
== Vehicles ==

== Description ==
Somebody forgot to wear their safety belt. A man lies in a crumpled heap on the ceiling of the overturned van, face down in the snow. He's dressed appropriately for the weather, and its clear one of his arms is cybernetic, with a touch screen of an implanted cyberdeck visible on his forearm.


== Background ==
 Computer 5, Hardware 4 and Software 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-22-14/0729:01>
Name: ?
Alias: ?
Race: human
Sex: male
Nationality: ?
Ancestry: Caucasian
Lifestyle:
Money:
Karma Spent:
Physical Description: The man in the van looks just like your average sprawl-dweller. About 175 cm (5'8") tall, weighing appr. 70 kg (155 lbs), his brown hair fashionately short and disheveled, brown eyes neither looking for nor avoiding eye contact. He wears long pants, a shirt, and a jacket neither tres chic nor horrendously outdated.
Personality/background ?


Attributes

BodyAgilityReactionStrength
56(9)3(4)6
CharismaIntuitionLogicWillpower
4343
EdgeMagic/ResonanceEssenceInitiative
?-?6(7) + 1d6(2d6)
ComposureJudge IntentionsLiftMemory
77117
Phisical l.Mental l.Social l.Astral l.
755-
Physical boxStun boxOverflowReputation
11105?

Positive Qualities
NameKarmaNotes
Ambidexterous4- no penalty for using "off" hand
Negative Qualities
NameKarmaNotes
??- ?

Active Skills
Firearms Group4
[/b]
Close Combat Group4
[/b]
Stealth Group3
[/b]
Athletics Group2
[/b]
Perception4
Leadership1
Computer2
Survival2
Intimidation1
Knowledge Skills (10 free points)
??
Language Skills
EnglishN

Cyber/Bioware
WareEssenceNotes
??- ?

Gear
Weapons
Defiance EX Shocker- smartlink; acc6, 9S(e), -5AP, SS, RC0, ammo4(m); 3 taser darts
Ares Light Fire 70- smartlink; acc9, 6P, -0AP, SA, RC0, ammo16(c); 16 gel rounds
Ares Crusader 2- smartlink; acc7, 7P, -0AP, SA/BF, RC2, ammo40(c); 40 regular rounds

Armor
Ares Armored Survivalist- Armor 8, Insulation 4

Explosives
?- ?

Electronics
Hermes Ikon- DR5

Sensors
?- ?

IDs
?- ?

Other
Concealed quick-draw holster- under jacket, -1 Concealability, quick-draw threshold is 2; wireless: -1 Concealability
Concealed holster- ankle, -1 Concealability; wireless: -1 Concealability
Hidden arm slide- right arm, -1 Concealability, quick-draw threshold is 2; wireless: Ready Weapon is Free

Contacts
ContactC/L
??
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1144:29>
Looks like everyone has a placeholder post, so I'm gonna go ahead and get things rolling.

1. How I expect this to work: You declare an action that requires a roll, I tell you the rating of the associated skill and attribute.

shall we declare these actions in the OOC thread?

cause if we can do em here, Troll's order of actions will be 1- check himself for injuries (first aid) 2- inspect the rifle. is it in good enough shape to be fired? smartlinked? does it have ammo? (armorer) 3-  undo the seatbelt and try to land on my feet (gymnastics)

also, are we doing these rolls with orokos?

Declare here, yeah. I think that works better for the flow of the game. Orokos is fine.

1: The Troll checks himself for injuries: Logic (4) + First Aid (1) (http://orokos.com/roll/215792): 5d6t5 1

2: The Troll inspects his rifle: Logic (4) + Armorer (1) (http://orokos.com/roll/215793): 5d6t5 2
And realizes he knows a lot about guns: Intuition (3) + Firearms Interest Knowledge (3) (http://orokos.com/roll/215794): 6d6t5 2

3: The Troll undoes the seatbelt and tries to land on his feet.  Agility (9) + Gymnastics (2) (http://orokos.com/roll/215795): 11d6t5 5

Congratulations, you've discovered the following:

Logic 4
Intuition 3
Agility 5(9)

Firearms Interest Knowledge 3

Athletics Group 2
First Aid 1
Armorer 1
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-22-14/1223:32>
1: The Troll checks himself for injuries: Logic (4) + First Aid (1) (http://orokos.com/roll/215792): 5d6t5 1

am i injured?

2: The Troll inspects his rifle: Logic (4) + Armorer (1) (http://orokos.com/roll/215793): 5d6t5 2
And realizes he knows a lot about guns: Intuition (3) + Firearms Interest Knowledge (3) (http://orokos.com/roll/215794): 6d6t5 2

what kind of rifle is this? is it smartlinked? does it have ammo? is it too damaged to fire?

3: The Troll undoes the seatbelt and tries to land on his feet.  Agility (9) + Gymnastics (2) (http://orokos.com/roll/215795): 11d6t5 5

do i land it, or plummet on my face for some stun dmg?




Also, YAY!

Also also, HOLY CRAP! 5/9 agility?! I'm either super rich, borged to bejeezus, or an adept.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1235:31>
1: The Troll checks himself for injuries: Logic (4) + First Aid (1) (http://orokos.com/roll/215792): 5d6t5 1

am i injured?

2: The Troll inspects his rifle: Logic (4) + Armorer (1) (http://orokos.com/roll/215793): 5d6t5 2
And realizes he knows a lot about guns: Intuition (3) + Firearms Interest Knowledge (3) (http://orokos.com/roll/215794): 6d6t5 2

what kind of rifle is this? is it smartlinked? does it have ammo? is it too damaged to fire?

3: The Troll undoes the seatbelt and tries to land on his feet.  Agility (9) + Gymnastics (2) (http://orokos.com/roll/215795): 11d6t5 5

do i land it, or plummet on my face for some stun dmg?




Also, YAY!

Also also, HOLY CRAP! 5/9 agility?! I'm either super rich, borged to bejeezus, or an adept.

I'm making the IC post right now, so you will get the answer to all three shortly.

And I did say you guys were above and beyond starting characters, so yes, you have really high agility, especially for a troll.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-22-14/1258:41>
I fell asleep last night thinking about my character, trying to puzzle her out from the few clues available. Then I had a dream about it, but in the dream I didn't know anything either. I'm excited to start figuring it out.

The Masked Woman
1 - inspect self for injuries
2 - if not unduly injured, release the 5-point harness and fall to the roof-floor as gracefully as possible
3 - inspect The Crumpled Man for injuries
4 - check the pockets of my lined coat and my jumpsuit (if jumpsuits have pockets)
5 - see if this ballistic mask has any vision mods ... can we tell if it is day or night?

Ryo, can you give us some more direction about what you would like us to post ICly?

Edit: Forgot Step 5
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-22-14/1303:24>
Is the vehicle still apparently functional at all? Am I getting any obvious signs of DNI or Augmented Reality? Can I feel anything other than scalp / hair when checking my head?

My first actions after getting out of the harness and feeling for any major pain will probably relate to that, if not our immediate surroundings.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <08-22-14/1307:21>
'Dwarf' will:
1. check self for injuries
2. Attempt to free himself from harness without incurring (further) injury
3. crawl out shattered windshield
4. have a look 'round to try and get bearings.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-22-14/1316:41>
This will take some getting used to. In other games, we usually post IC, so i am used to more in-depth descriptions of my characters actions than simple listing, but i will try:

1. Getting his bearings, look at the immediate surroundings.
2. After realizing several people are moving around, checking if they seem to be hostile.
3. After that, checking himself, if there are any particular pains or deformities that suggest injuries.
4. As the bottom (i mean top) of the van starts to get quite crowded, checking what he has on/with him.
5. After his mind clears somewhat, thinking about where the hell he is and why, and who the hell all those people are.

I think this is enough for a first batch.  ;D
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1319:19>
Wow, I took so long posting I didn't notice everyone had given me a list of things to include. Welp, time to edit.

I'm mostly asking for your list of actions here for the sake of the first chunk where you are all completely unaware of anything you can do or anything going on. Once we get into the grove of things, you can post however you feel most comfortable doing it. I'm new to running a PbP as well, so its a learning experience what works best in practice.

What I expect you to post in IC is a reaction to the list of things that just happened. The first batch of actions is easier to do here, but from here forward it's probably easier to do things in character, posting OoC if you need a roll.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-22-14/1327:44>
First actions of the Crumpled man is just going to be lying there letting the medkit stabilize him. Does he have any idea how to treat the injuries himself?
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <08-22-14/1329:51>
lol OK dwarf, NOT crawling out the front window after that IC post. :D
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-22-14/1359:56>
Elf will;
1. Look around herself for whatever is missing from her holster and a way out of the car, as well as listen for sirens or other cars approaching (perception?)
2. Check herself for injuries; specifically, head and neck for potential trauma, and limbs for broken bones and the like (first aid?)
3. Tell someone (hey, you!) to help her get down safely (leadership?)
   a. If no one steps up, try to break her fall when releasing the harness (gymnastics?)
4. Try to force open a door (STR + BOD?)
5. Once outside, try to figure out how long she can survive in the current (I saw mention of snow; cold?) environment before freezing to death (survival)
6. Check if the commlink is on, and if not if it's damaged (hardware?)
   a. If the commlink is on, try to get some information out of it (computer?)

I'll post up an IC post to the above effect when I get home tonight.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1502:40>
Things that just got revealed:

Masked Woman:

Agility 6
Intuition 6
Logic 5
Willpower 6

Assensing 4
Athletics Skill Group 2

Ballistic Mask (Capacity 8)
Commlink (Hermes Ikon) [2]
Trodes [1]
Vision Enhancement [3]
Internal Air Tank [1]
Cyberware Scanner (Rating 8) [1]
Maglock (Rating 6) [-]

12 throwing knives

Highland Forge Claymore weapon focus (Force ?)

Lined Coat
Concealed Quick Draw sheath [4]

Reagents

The Ork:

Logic 4
Agility 4

Engineering Skill Group 3
Athletics Skill Group 5

You can make the gymnastics roll to free yourself if you want to risk it.

The Dwarf:

Logic 3
Agility 5
Intuition 4

Perception 3
Gymnastics 3

The Human:

Intuition 3
Logic 4
Charisma 4

Perception 4

Concealable Holster (ankle)
Concealable Quick Draw Holster (under arm)
Hidden Arm Slide
Hermes Ikon

The Elf:

Intuition 5
Logic 5
Charisma 7

Perception 3
First Aid 2

Electronics Skill Group 6
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1504:46>
The Crumpled Man lies there and lets the medkit stabilize him, thinking about his own medical knowledge. He determines he's quite good at it.

Logic 6(9)

Biotech Skill Group 5

Your Medkit counts as Rating 5, and you have -3 wounds.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-22-14/1524:06>
With his medical knowledge the Crumpled Man would take control of the medkit to stabilize himself and start providing first aid. Not sure about essence yet so not sure about essence penalty to roll.

14 Dice (Logic & First Aid) + 5 Dice (Rating 5 Medkit) - 3 Dice  (Bad Conditions) - 2 Dice (Remotely controlling medkit) = 14 Dice - Essence penaly
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1532:33>
With his medical knowledge the Crumpled Man would take control of the medkit to stabilize himself and start providing first aid. Not sure about essence yet so not sure about essence penalty to roll.

14 Dice (Logic & First Aid) + 5 Dice (Rating 5 Medkit) - 3 Dice  (Bad Conditions) - 2 Dice (Remotely controlling medkit) = 14 Dice - Essence penaly

You essence isn't low enough to affect the roll. And since you are fully able to use your hands to apply the first aid, you don't take the Remote penalty, so you should be at 16 dice.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-22-14/1538:04>
Stabilization Roll:  16d6.hits(5)=5 (http://invisiblecastle.com/roller/view/4615594/)

First Aid Roll to heal: First Aid (16d6.hits(5)=6) (http://invisiblecastle.com/roller/view/4615598/)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1550:38>
Stabilization Roll:  16d6.hits(5)=5 (http://invisiblecastle.com/roller/view/4615594/)

First Aid Roll to heal: First Aid (16d6.hits(5)=6) (http://invisiblecastle.com/roller/view/4615598/)

Good rolls, managed to drop yourself down a wound penalty. You're now at 6 boxes of Physical.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-22-14/1632:31>
Can wa assume all of us speaks English? Ryo, please tell us who doesn't speak it as a native language.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1635:46>
Can wa assume all of us speaks English? Ryo, please tell us who doesn't speak it as a native language.

Everyone speaks english. The Dwarf realizes this as soon as people start speaking it.

The Dwarf has Bilingual for Lakota and English.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-22-14/1715:34>
Next batch:

The Masked Woman
6. Pick up and holster the claymore
7. Help the Elf down, per her request, using Strength as a default but seeing if any other method (e.g. a spell) comes naturally
8. Assense the elf
9. General Perception roll
10. I would try to calm the dwarf, but it appears I am not much of a leader. A spell, perhaps? If one comes to mind.

Is this a passenger van where we're all super-cramped on the ceiling together and crawling around, or is this a classic runner stepvan where there's actually room to stand and maneuver a bit? (Also, is there a rear exit and/or additional windows, or just the windshield up front?)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1728:58>
Next batch:

The Masked Woman
6. Pick up and holster the claymore
7. Help the Elf down, per her request, using Strength as a default but seeing if any other method (e.g. a spell) comes naturally
8. Assense the elf
9. General Perception roll
10. I would try to calm the dwarf, but it appears I am not much of a leader. A spell, perhaps? If one comes to mind.

Is this a passenger van where we're all super-cramped on the ceiling together and crawling around, or is this a classic runner stepvan where there's actually room to stand and maneuver a bit? (Also, is there a rear exit and/or additional windows, or just the windshield up front?)

It's a van with standing room, yes. It's somewhat cramped, with seven of you in there and it being slightly crushed, but its not like you have to crawl or anything. There is a pair of rear doors that look smashed, and the windows are broken. Snow is coming in from there.

6. You can pick up and holster the claymore with ease. You do it in a single fluid motion that was obviously muscle memory. The quick draw sheath for the claymore actually has a slit down one entire side that opens when you go to sheath the weapon and closes once you're done. The sword is too long for you to draw it normally off your back, so you actually pull it out of the side of the sheath.

You discover you know a martial art: Carromeleg. You also know the Iaijutsu technique.

7. Helping her down physically is Strength + Body. Your Strength is 4, Body 5. You also recall your spellcasting ability.

You have Magic 6, Sorcery Skill Group 6, and the Magic Fingers spell. You remember your Tradition, Wicca, and resist drain with Willpower + Intuition.

8. You know your Assensing dice pool already. Feel free to roll it.

9. Your Perception skill is is 3. You already know your Intuition, and you get +3 vision from your mask.

10. You remember you have the Influence spell.

While contemplating your magical ability, you realize you have a Mentor Spirit. However, your loss of memory has muddled your connection to them, and you're having difficulty drawing on their influence.

Or in other words, you have a Mentor Spirit, which is currently unassigned. Decide what Mentor Spirit you feel is appropriate, at which point you regain your connection. You can do this whenever, so feel free to hold off on it until you learn more about your magical ability.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-22-14/1753:18>
Do i understand the curse the dwarf just used in lakotish?
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-22-14/1755:21>
Do I need to roll something to get down with her help?

And the Elf might as well try to talk some sense into the dwarf; con to try to calm him down?

I'll wait until I get down before posting more. having sseen some of our stuff I'll try to gauge how much the others weigh, and then suggest everyone else stays in the back, and see if I'm brave enough to volunteer to get all the stuff from the front of the car (composure?)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1758:51>
Do i understand the curse the dwarf just used in lakotish?

You can spend some of your Knowledge points to know Lakotish if you would like to. You have Bilingual, but for Russian.

Do I need to roll something to get down with her help?

And the Elf might as well try to talk some sense into the dwarf; con to try to calm him down?

I'll wait until I get down before posting more. having sseen some of our stuff I'll try to gauge how much the others weigh, and then suggest everyone else stays in the back, and see if I'm brave enough to volunteer to get all the stuff from the front of the car (composure?)

You don't have to roll anything unless you're getting down under your own power.

You consider lying to the dwarf to calm him down ("Everything is fine!" being an obvious lie.) You have Con 5.

Composure to go to the front works for me, yeah. You have Charisma 7 + Willpower 6. And don't forget you have a wound penalty if you do roll anything.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-22-14/1819:48>
The Masked Woman
7. Help the Elf down, per her request, using Strength as a default but seeing if any other method (e.g. a spell) comes naturally
8. Assense the elf
9. General Perception roll
10. I would try to calm the dwarf, but it appears I am not much of a leader. A spell, perhaps? If one comes to mind.

7. Completely whiff helping the elf physically: 0 hits (http://"http://invisiblecastle.com/roller/view/4615690/")

8. Assensing the elf, who is probably unimpressed: 2 hits (http://"http://invisiblecastle.com/roller/view/4615692/")

9. General Perception: 7 hits (http://"http://invisiblecastle.com/roller/view/4615693/")! Luckily my Mental Limit is 8, and the Vision Enhancement mod would raise that to 11 anyway.

10. Not going to cast Influence on the Dwarf, who is appears Awakened and might resent it. Instead, I will cast Magic Fingers to fetch the bags from up front.

Spellcasting Magic Finger @ F4: 2 hits (http://"http://invisiblecastle.com/roller/view/4615695/"). So only Str 2 + Agi 2, but hopefully that's enough to just drag them back.
Soaking 2S Drain: 3 hits (http://"http://invisiblecastle.com/roller/view/4615702/")
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1834:22>
The Masked Woman
7. Help the Elf down, per her request, using Strength as a default but seeing if any other method (e.g. a spell) comes naturally
8. Assense the elf
9. General Perception roll
10. I would try to calm the dwarf, but it appears I am not much of a leader. A spell, perhaps? If one comes to mind.

7. Completely whiff helping the elf physically: 0 hits (http://"http://invisiblecastle.com/roller/view/4615690/")

8. Assensing the elf, who is probably unimpressed: 2 hits (http://"http://invisiblecastle.com/roller/view/4615692/")

9. General Perception: 7 hits (http://"http://invisiblecastle.com/roller/view/4615693/")! Luckily my Mental Limit is 8, and the Vision Enhancement mod would raise that to 11 anyway.

10. Not going to cast Influence on the Dwarf, who is appears Awakened and might resent it. Instead, I will cast Magic Fingers to fetch the bags from up front.

Spellcasting Magic Finger @ F4: 2 hits (http://"http://invisiblecastle.com/roller/view/4615695/"). So only Str 2 + Agi 2, but hopefully that's enough to just drag them back.
Soaking 2S Drain: 3 hits (http://"http://invisiblecastle.com/roller/view/4615702/")

You grab the elf and attempt to let her down gently. You apparently completely misjudged her weight, because you utterly fail to support her. She rolls Agility 4 + Gymnastics 2 to try and save herself.

Agility (4) + Gymnastics (2) - 1 wound (http://orokos.com/roll/215946): 5d6t5 3

And she succeeds, landing somewhat gracefully. You took the seatbelt off, so I guess you can call that helping.

You assense her, getting a general idea of her health (she has 1 wound), determine her emotional state, and see her as mundane. You see no implants in her body.

You spot all the bullet holes in the sides of the vehicle, all the gear previously mentioned, as well as a glint of something metallic from inside the broken crate.

You cast magic fingers and are able to safely pull the bag of gear out from under the driver's seat and drag it to the back of the van, as well as getting the medkit down and the bag of gear that's above the troll. You can't budge the crate at Strength 2.


The elf has Agility 4 and Athletics Group 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-22-14/1913:53>
Two actions that might warrant a roll:
1. Downloading GPS coordinates and map - do i need to roll for public data? If yes, i surmise this would be a quick matrix search.
2. Trying to shake the others up some, to get more activity - possibly a Leadership roll, with the rally specialization?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1923:46>
Two actions that might warrant a roll:
1. Downloading GPS coordinates and map - do i need to roll for public data? If yes, i surmise this would be a quick matrix search.
2. Trying to shake the others up some, to get more activity - possibly a Leadership roll, with the rally specialization?

1. GPS coordinates doesn't require a roll, and tells you you're in the mountains of Colorado in the PCC. A more exact map is an easy General Knowledge or Public Matrix Search, yeah. Threshold 1, 1 minute. Your Computer skill is 2, and there is a Noise of 3 here.
2. You have Charisma 4 and Leadership 1.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-22-14/1928:37>
Ok, next set of actions for the troll will be to check all the equipment he has on him. CHIEF among things he hopes to find is a commlink. He'll also pull the goggles down over his eyes just in case there's some shooting to be done soon.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-22-14/1932:47>
I will leave the matrix search for later, when i have time to fiddle with the comm. Here's the leadership roll.
CHA(4) + Leadership(1) (5d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4615751/) (Hopefully, i have at least 3 as a Social limit.)

@fellow players: please don't misunderstand the leadership roll here, i don't want to force my will on you, just feel like it would help recover us from the shock of the situation.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1941:21>
Ok, next set of actions for the troll will be to check all the equipment he has on him. CHIEF among things he hopes to find is a commlink. He'll also pull the goggles down over his eyes just in case there's some shooting to be done soon.

After a quick patdown, the troll finds a Transys Avalon commlink in one of the pockets of his combat gear. He also notes that he's wearing a subvocal mic, and has a spare clip of microgrenades for the underbarrel launcher. He identifies them as thermal smoke.

You pull your goggles down and the commlink immediately comes to life. You notice two things: Your language settings are set to Russian, and you are fluent in Russian.

Goggles (Capacity 6)
[1] Trodes
[1] Smartlink
[2] Vision Enhancement (Rating 2)
[1] Flare Compensation
[1] Image Link
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/1949:40>
I will leave the matrix search for later, when i have time to fiddle with the comm. Here's the leadership roll.
CHA(4) + Leadership(1) (5d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4615751/) (Hopefully, i have at least 3 as a Social limit.)

@fellow players: please don't misunderstand the leadership roll here, i don't want to force my will on you, just feel like it would help recover us from the shock of the situation.

Your Social Limit is 5.

And everyone resists!

Masked Woman: Willpower (6) + Defaulting (-1) (http://orokos.com/roll/215973): 5d6t5 3
Crumpled Man: Willpower (5) + Defaulting (-1) (http://orokos.com/roll/215974): 4d6t5 2
The Elf: Willpower (6) + Defaulting (-1) (http://orokos.com/roll/215975): 5d6t5 3
The Dwarf: Willpower (6) + Leadership (6) (http://orokos.com/roll/215976): 12d6t5 2
The Ork: Willpower (5) + Defaulting (-1) (http://orokos.com/roll/215977): 4d6t5 1
The Troll: Willpower (5) + Defaulting (-1) (http://orokos.com/roll/215978): 4d6t5 0

For the most part, you're surprisingly convincing.

You all now know your Willpower attribute. The Dwarf has the Influence Skill Group at 6.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-22-14/1955:48>
The Masked Woman
11. I'd like to see if my commlink is part of a wide area network (WAN), i.e. if it is slaved to anyone else's device here. Then I'd like to see if there are any connections between our commlinks.

12. Going to drop the Magic Fingers spell and re-cast, hopefully with better results. Not sure if this should incur a "trying again" penalty (p. 49, SR5).

Magic Fingers @ F5 = [Magic 6 + Spellcasting 6 (12d6.hits(5)=4) (http://invisiblecastle.com/roller/view/4615776/). So Str 4 + Agi 4 now. The last 3 dice are all misses so the Trying Again -2 shouldn't affect it.
Soaking 3S drain = Drain: WIL 6 + INT 6 (12d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4615781/). A box of stun, sigh.

13. I will try to move the crate again with the Str 4. 

14. If the ork doesn't respond or cannot reach, I will try to check the glove compartment or any other storage space near the front with Magic Fingers.

So far I've rolled 20 hits on 79 dice = 25.3%, which is 5th percentile rolling. I hope this doesn't continue or this is going to be a short game for me.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/2002:29>
The Masked Woman
11. I'd like to see if my commlink is part of a wide area network (WAN), i.e. if it is slaved to anyone else's device here. Then I'd like to see if there are any connections between our commlinks.

12. Going to drop the Magic Fingers spell and re-cast, hopefully with better results. Not sure if this should incur a "trying again" penalty (p. 49, SR5).

Magic Fingers @ F5 = [Magic 6 + Spellcasting 6 (12d6.hits(5)=4) (http://invisiblecastle.com/roller/view/4615776/). So Str 4 + Agi 4 now. The last 3 dice are all misses so the Trying Again -2 shouldn't affect it.
Soaking 3S drain = Drain: WIL 6 + INT 6 (12d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4615781/). A box of stun, sigh.

13. I will try to move the crate again with the Str 4. 

14. If the ork doesn't respond or cannot reach, I will try to check the glove compartment or any other storage space near the front with Magic Fingers.

So far I've rolled 20 hits on 79 dice = 25.3%, which is 5th percentile rolling. I hope this doesn't continue or this is going to be a short game for me.

11. Your Computer skill is 2. You check the connections on your commlink and it doesn't look like your device is slaved to anything. Matrix Perception to check the connections for everyone else, with -3 for Noise.

I won't apply Trying Again to recasting a spell. Soaking Drain repeatedly is enough of a restriction there.

13. You mentally strain to budge the box, barely shifting it. Doesn't seem like Str 4 will cut it either.

14. I'll wait to see what Novo does in regards to the glove compartment.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-22-14/2028:30>
It's going to take me a few turns to stabilize and heal myself. So that means while all this is happening the Crumpled man will be patching himself up and will be limited to talking.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-22-14/2032:16>
I'll pass on the commlink check, reasoning that one of these augmented types is more suited to the job.

15. I'm going to check to see if I have a focus to sustain this spell without me, or the focused concentration to sustain it without a negative modifier.

16. Check to see if I know anything about outdoors survival, like the time it flesh (or cyber) to freeze at this temperature with this wind chill.

17. I'd like to see if I have any connection to the spirit world. Do any come when I ask?

18. I'll try to remember if I know of any spells that might aid the injured.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/2048:12>
I'll pass on the commlink check, reasoning that one of these augmented types is more suited to the job.

15. I'm going to check to see if I have a focus to sustain this spell without me, or the focused concentration to sustain it without a negative modifier.

16. Check to see if I know anything about outdoors survival, like the time it flesh (or cyber) to freeze at this temperature with this wind chill.

17. I'd like to see if I have any connection to the spirit world. Do any come when I ask?

18. I'll try to remember if I know of any spells that might aid the injured.

15. You don't have a sustaining focus or focused concentration.

16. You default to willpower on Survival. Willpower (6) + Defaulting (-1) (http://orokos.com/roll/215990): 5d6t5 0 And you're pretty sure you're not cut out for this wilderness survival stuff. Common knowledge tells you that prolonged exposure to these temperatures, especially without insulated clothing, is probably hazardous to your health. Judging to how you're faring in the cold, you're pretty sure your clothes are insulated. (Your Lined Coat has Insulation 2)

17. You seem to have no connection with the spirits. You do not have the Conjuration skill.

18. You remember you know the Heal spell, but only as a preparation. You suddenly remember you know Alchemy. You have the Enchanting Skill Group at 5, and your mask is a Force 2 enchanting focus.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-22-14/2054:09>
next set of actions

perception check outside, trying to gather some info from the comm, and a tiny little good natured intimidate check to light a fire under some asses.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-22-14/2130:51>
I'll run a quick inventory of my matrix gear to check what programs I'm running, then grab my duffel and check what else is in there.

1. Survival: I will similarly try to see how much I know about survival in the Colorado mountains, as snow and low temps can't be good for long-term survival...

EDIT:
2. Firearms/Pistols: I also want to remove the Nitama Sporter from the bag and reload it if I have ammo for it, get a feel for how it sits in my hand.

Oh, and the Matrix Search for the map (just using default stats without the -3 for Noise since I don't know if I have any noise reduction stuff).
11d6t5: 3 [11d6t5=3, 4, 6, 3, 1, 5, 1, 4, 1, 2, 6] (http://orokos.com/roll/216006)
So, probably just 2 hits.

Oh 2, and check if I have Hot-Sim capabilities, and to see if any of the Matrix Protocols for cracking seems familiar. Matrix Perception to spot other electronic devices nearby, and then a quick hack followed by a quick sleaze of whatever device has the lowest firewall:
11d6t5: 5 [11d6t5=6, 6, 3, 2, 3, 5, 1, 2, 5, 5, 3] (http://orokos.com/roll/216008)

3. Brute Force (AR) Cybercombat ? + Logic 5
4. Hack On The Fly (AR) Hacking ? + Logic 5
5. Check Overwatch Score (AR) Electronic Warfare + Logic 5

Can't roll for these last three myself, obviously :)

Edit
Forgot wound modifiers, so added strike-throughs to the dice that I rolled too many.

Also adding the following:

6. Etiquette to try to force myself to be a little more companionable.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-22-14/2150:19>
/end sleep

Dropping out of a 5 point harness into an unstable & upside down vehicle. Agility + Gymnastics (9d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4615905/)

Unless this thing starts sliding over whatever edge it's on, yeah, I'll go for the glove box.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/2224:59>
I'll run a quick inventory of my matrix gear to check what programs I'm running, then grab my duffel and check what else is in there.

I will similarly try a survival check as the Colorado mountains can't be good for long-term survival.

EDIT:
I also want to remove the Nitama Sporter and reload it if I have ammo for it, get a feel for how it sits in my hand, if it feels natural or foreign.

Oh, and the Matrix Search for the map (just using default stats without the -3 for Noise since I don't know if I have any noise reduction stuff).
11d6t5: 3 [11d6t5=3, 4, 6, 3, 1, 5, 1, 4, 1, 2, 6] (http://orokos.com/roll/216006)
So, probably just 2 hits.

Oh 2, and check if I have Hot-Sim capabilities, and to see if any of the Matrix Protocols for cracking seems familiar. Matrix Perception to spot other electronic devices nearby, and then a quick hack followed by a quick sleaze of whatever device has the lowest firewall:
11d6t5: 5 [11d6t5=6, 6, 3, 2, 3, 5, 1, 2, 5, 5, 3] (http://orokos.com/roll/216008)

Can't roll for the last two myself, obviously :)

Edit
Forgot wound modifiers, so added strike-throughs to the dice that I rolled too many.

Also adding Etiquette to my list of rolls to try to force myself to be a little more companionable.

You do not have the survival skill, and you're currently freezing. The suit you're wearing isn't insulated.

You find a map, which places you in the mountains near Aspen, firmly inside the Pueblo Corporate Council. You determine your exact location to be about 150 meters off the road down a hill from the highway. Following the road, Aspen is about 27 kilometers away. This was not a good place to break down.

You do have Hot-Sim capability. You remember you have the Cracking group at 6.

You do a Matrix Perception to try and spot any devices, seeing a plethora around you in this van, but empty nothing beyond. Then, an icon appears, for a Rover Model 2072 on the highway, driving down the road towards aspen. It's currently 5 kilometers away and getting closer.

You have Etiquette 4.

The pistol feels familiar in your hands. You check the ammo and see its fully loaded with gel rounds.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-22-14/2227:39>
Nice! What about the gun and the stuff in the duffel bag?

Sweet :)

So, no other armor, huh. Man, I'm gonna die out here... Better get to that approaching rover.

I'll just be a little more patient in the future :D

EDIT:
Hey, how do you rule that the Ruthenium Polymer Coating on the Zoe Second Skin suit works? There's no Wireless Bonus mentioned on page 86, but the Second Skin entry says that it has a wireless bonus as per the Ruthenium Polymer Coating? So do I have to have the wireless on to use it?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/2236:15>
Nice! What about the gun and the stuff in the duffel bag?

When you open the duffel bag you'll find the following:

A machine pistol
A light pistol
A taser
Your Nitama Sporter
[Accuracy 6(7) DV 6P AP - Mode SA RC 1 Ammo 5(m)] It's loaded with Gel Rounds and has a built in laser sight.
A Coldsuit that looks like it's your size.
[Armor Rating - Capacity 4. Custom Protection (Insulation 4), Flare Compensation. Wireless: +1 to Survival Tests in cold terrain.]
An Ares Armored Survivalist that looks too big for you.
A spare clip for the machine pistol
A Survival Kit.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-22-14/2240:46>
She looks reluctant to talk but finally breaks her silence. She goes for a tone of reason, rather than for one of command.

I just put up an IC post with some observations and requests. Not sure if they fall under Etiquette or Negotiation or Leadership, or if it's just general RP territory. I would roll but haven't uncovered my Charisma yet or non-Leadership Social skills.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-22-14/2241:56>
Hmm. How does the Coldsuit and the Second Skin interact? Do I have to strip out of the Second Skin to put on the Coldsuit to get the benefits?
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <08-22-14/2333:33>
Weird I know I typed up a post of actions, but I can't find it anymore... must have timed out when I submitted or something.

Anywho...

Dwarf wants to make a composure check to calm down, after he's gotten to the relative safety of the back of the 'bus'. 
Wanted to also see if there was any survival/cold weather gear around, but I see that's now been taken care of.
Will try to use his new found leadership skills to gather everyone up and out of the van after gathering all the equipment as safe as possible.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-22-14/2350:02>
Hmm. How does the Coldsuit and the Second Skin interact? Do I have to strip out of the Second Skin to put on the Coldsuit to get the benefits?

Second skin lives up to its name and adheres to you like a second skin. You can wear anything over it. It also has a ruthenium polymer coating, which lets you change how it looks at will, from colors, to making it look like a swim suit, to making yourself look naked, or even turning invisible

Quote from: Tecumseh
I just put up an IC post with some observations and requests. Not sure if they fall under Etiquette or Negotiation or Leadership, or if it's just general RP territory. I would roll but haven't uncovered my Charisma yet or non-Leadership Social skills.
.

Your charisma is 3. You have 1 etiquette.

Weird I know I typed up a post of actions, but I can't find it anymore... must have timed out when I submitted or something.

Anywho...

Dwarf wants to make a composure check to calm down, after he's gotten to the relative safety of the back of the 'bus'. 
Wanted to also see if there was any survival/cold weather gear around, but I see that's now been taken care of.
Will try to use his new found leadership skills to gather everyone up and out of the van after gathering all the equipment as safe as possible.

You have charisma and willpower 6 for composure. I'll say your threshold is 2, since nothing is immediately trying to kill you. You're currently wearing insulated armor clothing. Armor Rating 6, Insulation 6.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-23-14/0038:40>
19. I will drop the Magic Fingers spell since the Ork looks like he works out.

20. Charisma 3 + Etiquette 1 = 2 hits (http://'http://invisiblecastle.com/roller/view/4616135/')

21. I will try to get a sense of how many reagents I have in my pockets, perhaps leveraging my one good Perception roll from earlier. Depending on that, I might attempt some Enchanting later.

Upon further reflection, I will delay the Enchanting since it takes minutes and it sounds like we're in a race with the Rover. Based on my not-entirely-pathetic Etiquette roll, I will continue down the route of reason.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-23-14/0447:55>
While arming himself to the teeth, the Human also tries to dig into the recesses of his memory to determine how he would go on about surviving in these conditions.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-23-14/0629:55>
21. I will try to get a sense of how many reagents I have in my pockets, perhaps leveraging my one good Perception roll from earlier. Depending on that, I might attempt some Enchanting later.

Based on your great perception roll earlier, you determine you have about 100 reagents on you, in various pockets.

While arming himself to the teeth, the Human also tries to dig into the recesses of his memory to determine how he would go on about surviving in these conditions.

You have Willpower 3, Survival 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-23-14/1258:43>
Looking around for somewhere to sit down nearby that's at least partially sheltered from the wind and snow:
Perception [7] (http://orokos.com/roll/216158)
8d6t5: 4 [8d6t5=6, 6, 3, 5, 2, 4, 5, 1]

Slipping into VR and hacking the van:
Hack on the Fly [5] (http://orokos.com/roll/216163)
16d6t5: 7 [16d6t5=3, 6, 5, 5, 2, 2, 3, 1, 1, 6, 2, 2, 5, 4, 5, 6]
16d6t5: 7 [16d6t5=6, 3, 6, 2, 5, 6, 1, 5, 3, 4, 6, 3, 4, 1, 3, 5]
15d6t5: 5 [15d6t5=2, 4, 6, 1, 5, 6, 2, 1, 4, 1, 2, 2, 6, 5, 1]

Waiting for opposed rolls before I do much else, as my actions will obviously greatly depend on whether or not I succeed :)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-23-14/1412:02>
I am going to assume enough time has gone by that The Crumpled Man has been able to patch himself up. so now his actions would be

1. Take a closer lok around the van and see if he recognizes anything. With all the guns around he is going to want his.
2. Pull up a quick diagnostic of all of his cyberware
3. See if he has any idea how to survive this horrible cold.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-23-14/1423:48>
The Masked Woman
22. Assensing the Dwarf: 5 hits (http://'http://invisiblecastle.com/roller/view/4616765/').
23. Assensing the surroundings outside of the vehicle: 2 hits (http://'http://invisiblecastle.com/roller/view/4616769/'). Just basic recon.
24. Per the IC post, connecting comms with the group and looking for a personal profile on her own commlink. SINs, licenses, bank accounts, recent photo/video/audio recordings, recipes, cat trids, contacts. I'm thinking that I don't need a Computer test for this but please inform me if otherwise.
25. Trying to remember any other spells that might be relevant to moving people or crates, or detect people or danger, or anything that the current situation might trigger.
26. Actual snow-running: 3 hits (http://'http://invisiblecastle.com/roller/view/4616797/').

Woo, clawing my way up to 20th percentile rolling.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-23-14/1842:16>
Some Clarifications:

I'm seeing some entries on your sheets that look like you don't quite know what you have for some things, so I'll list everything I've already covered here.

The Elf:

The Elf has English N. If she has any other languages, you spend your Knowledge Points for them.
Your holster is a Concealed Quick Draw holster.
The Skin-tight suit is Second Skin. Armor Rating 6/+2, Capacity 2. It will stack with any armor you wear over it, assuming it has an armor rating. Since you're wearing the Coldsuit over it right now, your Armor is still 6. I'm going to rule that the ruthenium polymer works fine without wireless, but with Wireless on, you can change the settings as a Free Action. The Second Skin also counts as Almost Full, so the full perception penalty if you use it to become invisible is -5.
You have Fresnel Fabric rating 3 integrated into the Second Skin, which takes up both slots of Capacity.

The Troll:

The HK XM30 has the following stats in its current mode
Accuracy 6(8)
DV 9P
AP –2
Mode SA/BF/FA
RC 3(4)
Ammo 30(c)
It has an integrated Smartlink, a removeable Imaging Scope (With vision magnification), and a shock pad. The Gas Vent is rating 3.

The underbarrel grenade launcher has Accuracy 4, is Single Shot, and an ammo of 6(c)

Your armor jacket has Insulation 2, Chemical Protection 2, Fire Resistance 2.

You can update to add the info you got from checking your SINs. You aren't an adept, you've got bone lacing, wired reflexes and muscle toner, and licenses for each.

The Dwarf:

You've got some skills on that list that aren't in 5th edition. I'm guessing you copy pasted from 4th. Shadowing isn't a thing anymore, neither is Dodge, nor Infiltration, etc.

You have English N, because you are Bilingual.

The Masked Woman:


Lined Coat has Armor 9. It has Insulation 2, Nonconductivity 2, a Concealed Quick Draw Shealth [4] for the claymore, and the throwing knife pockets take up [1] and count as Gear Access. In other words, you can Ready your throwing knives as a Free action instead of a Simple.

The Ballistic Mask counts as customized thanks to the wiccan pentagram, so its +2 to social limit for intimidation.

The claymore has Accuracy 5, Reach 2, DV (STR+5)P, AP -5. It is a Force 2 weapon focus. It  has a natural Concealability of +6. The Concealed sheath combined with the Lined Coat reduces it to +2 while sheathed.

The Ork:

You have English N

The Crumpled Man

Doesn't look like you filled most of this out yet. Lakota is your Native language? In that case, you'll need to spend some of your Knowledge Points to know English, since everyone else is speaking it. You aren't Bilingual.

The Human

The holster under your jacket is a Concealed Quick Draw holster.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-23-14/1847:58>
@ryo sorry I copied another character sheet over instead of typing one out. The Lakota was a mistake that I didn't transfer over. Actually I was working on digging through the posts and updating the sheet now. It should be updated sometime tonight.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-23-14/2124:41>
For looking around the van a final time, a perception roll: INT(3) + Perception(4) [Mental(5)] (7d6.hits(5)=1) (http://invisiblecastle.com/roller/view/4617362/)
For following the Masked Woman up the slope: probably a Strength + Running test?
For looking around for suitable hiding places: should it be another perception, or should i just roll Agility + Sneaking?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-23-14/2130:33>
For looking around the van a final time, a perception roll: INT(3) + Perception(4) [Mental(5)] (7d6.hits(5)=1) (http://invisiblecastle.com/roller/view/4617362/)
For following the Masked Woman up the slope: probably a Strength + Running test?
For looking around for suitable hiding places: should it be another perception, or should i just roll Agility + Sneaking?

Your results are in the IC. I didn't roll the Running test since you didn't need it to keep up. But your Strength is 6 and the Athletics Skill Group at 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-23-14/2141:49>
@ Ryo Looks like you may have missed my last IC post.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-23-14/2149:17>
@ Ryo Looks like you may have missed my last IC post.

You're right I did. Just replied to you.

Also, in the process of checking your deck, you realized you have Computer 5, Hardware 4 and Software 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-23-14/2300:48>
No problem, I'll get this all added tomorrow. I got distracted tonight and didn't get the character sheet updated but I will soon.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-24-14/0058:09>
If I need to roll a Perception test using the vehicle sensors:
Perception [?]: EWAR 6 + INT 5 + H-S 2 (http://orokos.com/roll/216248):
13d6t5: 2 [13d6t5=4, 3, 5, 5, 4, 1, 4, 1, 3, 1, 2, 1, 1]
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-24-14/0126:04>
Ready to make a str related test to pull the crate out of the van. IF it feels like i might lose the crate when the van goes over, I'll spend edge on the roll to "push the limit"
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-24-14/0129:24>
The Masked Woman decides ahead of time that taking cover for this ambush would also be a good idea.

Agility 6 + Sneaking 3 (http://orokos.com/roll/216250): 9d6t5 6 (hit physical limit of 6)

She becomes like a ghost, hiding in the snow.

Thanks, Ryo. I was writing a post to this effect when martin posted ICly. So then I was incorporating his post into mine when yours came up. Now I'm writing more.

The Rover Model 2072 is being referred to as a "van". I've had it in my head that it's more like a Humvee, mostly due to the Similar Models table on p. 462. Just so we're clear, can I get a basic description of the vehicle? Number of doors, are they sliding doors or regular doors, is their a sunroof/hatch, is there a gate in the back or is it another door?

Can the Masked Woman think of any non-lethal techniques she may know? Spells, or throwing knifes handle-first? Or is she just the cutty/stabby type?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-24-14/0133:33>
The Crumpled Man would want to get in on the action. He may not be able to make it up in the meat but he can help out in the Matrix.  He'll pull up an AR window to watch the action happening in the Matrix and will help if necessary. Can I be added to the Init list?
 
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-24-14/0137:16>
The "van" description is probably just my bad; if you look at the Rover as depicted in the SR5 book I just think it looks like a van, forgetting that it's equivalent is indeed the Humvee. A description from the GM would be good, as I'm sure we all have different views.

Joining in the fight from the Matrix:
Matrix Initiative (VR) (http://orokos.com/roll/216257)
11+4d6: 25 [4d6=4, 6, 2, 2]

Combat Turn 1, Action Phase 1, Initiative Score 25:
Free Action: Speak/Text/Transmit Phrase: "Heads up; four men with shotguns, one caged beast."
Complex Action: Matrix Perception [5] (http://orokos.com/roll/216258)
15d6t5: 4 [15d6t5=6, 3, 3, 2, 3, 5, 1, 3, 3, 3, 2, 2, 5, 3, 6]
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/0159:06>
Ready to make a str related test to pull the crate out of the van. IF it feels like i might lose the crate when the van goes over, I'll spend edge on the roll to "push the limit"

You have Body 10 and Strength 8, which you used when you opened the back of the van. Your edge is 4. Although I'm extremely curious how you're planning to move to the front of the van to pull the crate out when your weight in the back of the van is the only thing keeping it from going over the cliff. You do not have the Common Sense positive quality, but I felt like pointing that out anyway.

Thanks, Ryo. I was writing a post to this effect when martin posted ICly. So then I was incorporating his post into mine when yours came up. Now I'm writing more.

The Rover Model 2072 is being referred to as a "van". I've had it in my head that it's more like a Humvee, mostly due to the Similar Models table on p. 462. Just so we're clear, can I get a basic description of the vehicle? Number of doors, are they sliding doors or regular doors, is their a sunroof/hatch, is there a gate in the back or is it another door?

Can the Masked Woman think of any non-lethal techniques she may know? Spells, or throwing knifes handle-first? Or is she just the cutty/stabby type?

There's a picture of the Rover Model 2072 on page 464 of the core book, and that's what I've been using as my mental picture for it. One large cockpit style window on one side, a sliding door on the right hand side, and a hatch door that swings up on the back, will be what I'll say. And it looks luxurious, so sure, it's got a sunroof as well.

She remembers she knows the Mana Bind spell as a means of non-lethal takedown, but you have a strange feeling that you are oddly comfortable with lethal actions. I'm going to say that you can basically do the opposite of the Harder Knock called shot to instead turn P damage into S, by hitting them with the flat of the blade, or intentionally throwing your knives to hit handle first. You lose your AP if you do, since the sharp bits are the armor piercing part.

The Crumpled Man would want to get in on the action. He may not be able to make it up in the meat but he can help out in the Matrix.  He'll pull up an AR window to watch the action happening in the Matrix and will help if necessary. Can I be added to the Init list?
 

Crumpled Man considers his matrix prowess and remembers he's quite good at it. He has the Cracking skill group at 6. Since you're using AR, your Reaction is 3, Intuition 4, for 7 +1d6 Init.

Initiative 7 +1d6 (http://orokos.com/roll/216261): 1d6+7 13

You've been added to the Init list.

@martinchaen: I think you got your matrix init wrong. Your Data Processing is 5, and your Intuition is 5, so its 10+4d6. The 1 point doesn't make a difference, but it's there for future reference.

Current Init list:

Elf: 24 (VR)
Masked Woman: 20
Human: 17
Crumpled Man: 13
Enemies: 7


Combat Turn 1, Action Phase 1, Initiative Score 25:
Free Action: Speak/Text/Transmit Phrase: "Heads up; four men with shotguns, one caged beast."
Complex Action: Matrix Perception [5] (http://orokos.com/roll/216258)
15d6t5: 4 [15d6t5=6, 3, 3, 2, 3, 5, 1, 3, 3, 3, 2, 2, 5, 3, 6]

Okay, you get 4 things to look for with that Matrix Perception check. You specified devices you might have missed, so your first hit is used to spot everything in the area, since they're outside the auto-spot 100 meter range.

You spot 4 guns and 3 PANs. The pans are primarily made of a commlink, and an assortment of other gear that each of these guys has on their person. Judging from the icons, its typical woodland survival gear. You find flashlights, their image links, their sound links, some flares, binoculars, and other such gear.

What do you want to use the other 3 hits for?

That was a Complex Action, so the Elf's turn is done. What does The Masked Woman do?
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-24-14/0206:41>
Saving/postponing my interior monologue for later time so that it doesn't disrupt the flow of the action. Most if it can wait.

Well holy drek, there is a picture of a Rover in the book. I had it all wrong. Thanks for the description.

Per the IC description, it sounds like the Human and I are illuminated by (and possibly blinded by) the headlights, so I'm going to spend a Free Action texting/transmitting the request to turn them off. Then a Delaying Action to wait for that to happen so that we're not jumping up into a spotlight.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/0209:17>
Saving/postponing my interior monologue for later time so that it doesn't disrupt the flow of the action. Most if it can wait.

Well holy drek, there is a picture of a Rover in the book. I had it all wrong. Thanks for the description.

Per the IC description, it sounds like the Human and I are illuminated by (and possibly blinded by) the headlights, so I'm going to spend a Free Action texting/transmitting the request to turn them off. Then a Delaying Action to wait for that to happen so that we're not jumping up into a spotlight.

Correct, you are currently suffering from Blinding Glare (-6) while the headlights are on. But obviously only applies while you're standing in front of the van.

So, Masked Woman delays. That brings us to the Human.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-24-14/0209:37>
Ready to make a str related test to pull the crate out of the van. IF it feels like i might lose the crate when the van goes over, I'll spend edge on the roll to "push the limit"

You have Body 10 and Strength 8, which you used when you opened the back of the van. Your edge is 4. Although I'm extremely curious how you're planning to move to the front of the van to pull the crate out when your weight in the back of the van is the only thing keeping it from going over the cliff. You do not have the Common Sense positive quality, but I felt like pointing that out anyway.

i was unclear as to where exactly that crate was. I also dont remember opening the door. I remember someone asking me to, then i responded, "no. i aint movin from this spot. have the ork do it." but its all good. I'll get my bearings here sooner or later.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/0218:22>
Ready to make a str related test to pull the crate out of the van. IF it feels like i might lose the crate when the van goes over, I'll spend edge on the roll to "push the limit"

You have Body 10 and Strength 8, which you used when you opened the back of the van. Your edge is 4. Although I'm extremely curious how you're planning to move to the front of the van to pull the crate out when your weight in the back of the van is the only thing keeping it from going over the cliff. You do not have the Common Sense positive quality, but I felt like pointing that out anyway.

i was unclear as to where exactly that crate was. I also dont remember opening the door. I remember someone asking me to, then i responded, "no. i aint movin from this spot. have the ork do it." but its all good. I'll get my bearings here sooner or later.

Oh, you did? My mistake, I totally missed you refusing to open the door. Somebody posted their actions with the assumption you had opened it, so I rolled for you to break the door open. You didn't actually exit the van, though, since it would have gone overboard if you had.

Basically, the van is currently balancing on a point slightly behind the seats for the driver and the passenger. The crate is directly behind the passenger seat. You are standing directly in front of the rear door. Were you to step out of the van, or move closer to the crate, the balance would be shifted and the van would go over the cliff. The crate actually outweighs you, so if you get closer to it, it's gonna go and it'll take you with it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-24-14/0225:06>
ok, IC post altered to reflect whats actually going on.

So ive been going back and reading the IC thread and MAN did i fuck it all up.

I've been operating under the assumption that this crate was somewhere else the whole time. Nearly every post i have is screwed up now.

ARG!
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-24-14/0231:00>
Carrying Teamwork Test (Bod + Str) (14d6.hits(5)=6) (http://invisiblecastle.com/roller/view/4617409/) for when Troll finishes mashing the car doors realises the crate is possibly more than 300kg, and even Str 9 is only throwing around 90-135kg plus hits.

Ditto on not being 100% clear on things, but I we're getting there.

*edit*

Ok; I'm still confused. I have a post I was going to go with. Put it down to family & cinema that it didn't go up earlier. Might be a good thing - from the sounds of it, the result would be one troll, car, and crate over the edge of where ever we are.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-24-14/0234:43>
In my defense, the Rover Model 2068 in Arsenal is an SUV wilderness vehicle instead of this RV-looking thing.

In Pointdexter's (and Novocrane's) defense, there's a ton of things going on and lots of players. I'm reading and re-reading to keep track of it all, only to find that four new messages have been added since then so I have to incorporate those into my understanding too. It's a ton of moving pieces. GrimWulf's head is going to explode when he tries to catch up.

Ryo, how far are The Masked Woman and The Human from the Rover? How much distance do we have to cover?

In other news, I'd like to give a shout-out to Ryo's word count for today, which is about 4,300, and still going. That's, what, 16-17 pages of text, plus how ever many dice rolls, plus whatever back-and-forth has been going on with PCs outside of the OOC and IC channels. Way to keep this thing moving. Prodigious output.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/0252:52>
Yeah, it gets hectic, and its totally understandable that confusion is happening. I expected it to be crazy and confusing at first, since nobody knew anything about what's going on. It is getting smoother as it goes along, though. We'll clear up matters soon.

The Masked Woman and the Human are each 10 meters from the rover, and probably about 5 meters from each other. You can easily cover the distance without even having to run.

Man, has it been that much? I haven't been keeping track. And yeah, there's been a lot outside OOC and IC. I did a whole Matrix combat through PM earlier.

I happen to work from home, and my job is very, very boring. I decided to start this PbP because I've had this story in my mind for ages, and I was really bored that day. I'm enjoying myself, and I'm curious to see how you guys respond to the mysteries as they unfold, and what weird directions you end up going in that I won't expect.

I'm especially looking forward to the point when the whole group is sitting in a room together and trying to figure out what they want to call eachother. I don't expect Masked Woman, Human, Crumpled Man and so on will have a long shelf life.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-24-14/0306:55>
well, troll has already made himself a new callsign. :)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/0307:03>
Let's see if I can't get a diagram going.


       /¯¯¯\           /¯¯¯\
      |     |         |     |
|¯¯¯¯¯¯\___/¯¯¯¯¯¯¯||¯¯\   /¯¯|
|                  ||¯¯|¯¯¯   |
|                  ||¯¯      /
|             Crate||Ork    /
| Troll       [   ]    /¯¯¯¯
|             [   ]   /
|_____________[___]__/
{}{}{}{}{}{}{}{}{}
{}{}{}{}{}{}{}{} The Cliff
{}{}{}{}{}{}{}


The troll is in the very back of the van, the crate is right behind the passenger seat near the front of the cab, and the ork is in the cab, having tried and failed to budge the crate. The ork is currently dangling over the edge. Does this make it more clear?
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-24-14/0316:07>
Let's see if I can't get a diagram going.


       /¯¯¯\           /¯¯¯\
      |     |         |     |
|¯¯¯¯¯¯\___/¯¯¯¯¯¯¯||¯¯\   /¯¯|
|                  ||¯¯|¯¯¯   |
|                  ||¯¯      /
|             Crate||Ork    /
| Troll       [   ]    /¯¯¯¯
|             [   ]   /
|_____________[___]__/
{}{}{}{}{}{}{}{}{}
{}{}{}{}{}{}{}{} The Cliff
{}{}{}{}{}{}{}


The troll is in the very back of the van, the crate is right behind the passenger seat near the front of the cab, and the ork is in the cab, having tried and failed to budge the crate. The ork is currently dangling over the edge.

THIS here is my favorite thing ive seen on the internet all day.

thank you for this.

You have truly lightened my day in ways you cannot comprehend.


Does this make it more clear?

And yes, quite clear. I didnt realize the ork was still in the van. ok, my rope comment still stands. I believe i can pull the damn crate out so long as the rope is strong enough.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-24-14/0323:29>
 ;D

That's perfect, and clearly deserves some ascii art props.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-24-14/0324:01>
I'll need to review tomorrow morning what I can use those hits for, but probably the firewall of the three links so i can start beating them down. I can't remember if I can tell if the guns are slaved, or what it would take to get that information, and I'd instinctively want to kill their comms anyway, so yeah, let's just go with Firewall of the links.

Also, will it be a free, simple, or a complex action send a message to the Pilot to tell it to turn the exterior lights off? If it's a free action I'll do that as soon as I get a chance after receiving the request.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/0329:03>
Happy to oblige! And speaking of rope, I totally forgot to mention that there was rope in the bag that had the gun parts. So yeah, that plan actually IS doable, because rope is actually available.

I'll need to review tomorrow morning what I can use those hits for, but probably the firewall of the three links so i can start beating them down. I can't remember if I can tell if the guns are slaved, or what it would take to get that information, and I'd instinctively want to kill their comms anyway, so yeah, let's just go with Firewall of the links.

Also, will it be a free, simple, or a complex action send a message to the Pilot to tell it to turn the exterior lights off? If it's a free action I'll do that as soon as I get a chance after receiving the request.

Alright, the three Comms have a Firewall of 4, 5 and 7. Telling if the guns are slaved would be an extra check, yeah.

As for turning off the lights, that's Control Device, and since there is no test associated with it, it'd be Electronic Warfare + Intuition [Sleaze] vs. Intuition + Firewall. It'd only be a Free Action though, since flipping a switch isn't hard.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-24-14/0340:32>
Niiice.

I am enjoying the mystery and the slow assembly of my character sheet. Part of me wonders what it would be like if you only told us our dice pools, instead of the values for the attribute, skill, and modifiers, but that would be an undue burden on the GM to do all the calculations each time something needed to happen until the PC finally deduce their values.

The Masked Woman won't let the whole action phase go by without acting. She will go last, whether or not the Elf or the Crumpled Man manage to kill the Rover lights.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-24-14/0353:41>
Happy to oblige! And speaking of rope, I totally forgot to mention that there was rope in the bag that had the gun parts. So yeah, that plan actually IS doable, because rope is actually available.

hopefully, whoever found that bag brought it with em.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-24-14/0411:07>
Incidentally, I'll be taking Interest: Action Trid Stars 2 with some of my knowledge skill points.

Can I roll Memory while this is happening?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/0418:59>
Incidentally, I'll be taking Interest: Action Trid Stars 2 with some of my knowledge skill points.

Can I roll Memory while this is happening?

You try to remember something!

Logic 4 + Intuition 3 (http://orokos.com/roll/216300): 7d6t5 1

You're drawing a blank.

 I was wondering who would be the first person to try to roll Memory. Congratulations, you win the 'Memory Test!' achievement.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-24-14/0949:27>
Ryo, can you describe us the scene around the Rover? I need to know how far the car is from us, if we have a LOS free of obstacles to any of the men inside, what the ground is like between us and the car...
Also, i'm sure we are not directly in front of the Rover, as it went on a road and i sure as hell didn't try to hide on it.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-24-14/1053:06>
Alright, the three Comms have a Firewall of 4, 5 and 7. Telling if the guns are slaved would be an extra check, yeah.

As for turning off the lights, that's Control Device, and since there is no test associated with it, it'd be Electronic Warfare + Intuition [Sleaze] vs. Intuition + Firewall. It'd only be a Free Action though, since flipping a switch isn't hard.
Oh, so I wouldn't see if the guns are part of the PAN with the commlinks? Fair enough.

Whenever I get around to turning off the lights (presumably next combat turn unless I get a free Free Action by the GM):
Free Action: Control Device [5] (http://orokos.com/roll/216323)
13d6t5: 6 [13d6t5=4, 4, 5, 5, 3, 3, 5, 6, 2, 1, 5, 3, 6]

My next two actions for this round is going to be sleazing some marks on the weakest commlink (FW4):
CT1, AP2, IS 14
Complex Action: Hack on the Fly [6] (http://orokos.com/roll/216329)
13d6t5: 5 [13d6t5=1, 1, 4, 4, 6, 2, 5, 5, 3, 6, 5, 3, 4]

CT1, AP2, IS 4
Complex Action: Hack on the Fly [6] (http://orokos.com/roll/216329)
14d6t5: 4 [14d6t5=3, 1, 3, 6, 1, 3, 1, 1, 5, 1, 3, 1, 6, 5]

After that, it's time to go on the offensive. What kind of action would it be to create an ARO and share with everyone else? I'd like to highlight the guy with the FW7 commlink as a priority target, but I'm not sure it's worth spending a Complex Action on; if it is possible to do with a Free Action, I'll definitely do that. If it takes a Simple Action, I'll probably do that on the start of Combat Turn 2 and use the other Simple Action the Check Overwatch Score. Then, start using Data Spike on the FW4, then FW5, and finally FW7 commlink, or until they're all down in the physical world. I'll go ahead and roll for those actions and you can pick and choose as you feel is appropriate (see below).

In (probably) relevant order:
OPTIONAL
Create ARO: No idea what action this would be. If it would take a Complex Action to Edit File I'd skip it, if it only takes a Free Action I'll do it. If it takes a Simple Action (Send Message) I'll also do it, and add a Check Overwatch Score Simple Action.
Simple Action: Check Overwatch Score [5] (http://orokos.com/roll/216331)
13d6t5: 3 [13d6t5=1, 6, 4, 3, 3, 1, 6, 1, 4, 2, 1, 5, 4]

ATTACKS
I'd spend a Complex Action to attack at the beginning of every Combat Turn, and a Free Action to go on Full Matrix Defense afterwards, for a total of two attacks each combat turn. I'm guessing most of these would take 2 attacks to hammer down, so here's a bunch of attacks:

Firewall 4 link
Complex Action: Data Spike [7] (http://orokos.com/roll/216332)
13d6t5: 4 [13d6t5=2, 6, 3, 4, 1, 4, 6, 1, 3, 1, 5, 2, 5] (DV 7 + Net Hits + (# MARKs * 2) )
13d6t5: 2 [13d6t5=4, 4, 6, 3, 3, 4, 4, 3, 2, 5, 2, 4, 2] (DV 7 + Net Hits)

Firewall 5 link
Complex Action: Data Spike [7] (http://orokos.com/roll/216332)
13d6t5: 3 [13d6t5=4, 1, 3, 5, 2, 3, 6, 2, 4, 3, 1, 5, 1] (DV 7 + Net Hits)
13d6t5: 5 [13d6t5=4, 5, 4, 4, 5, 3, 6, 2, 1, 6, 4, 2, 5] (DV 7 + Net Hits)

Firewall 7 link:
Complex Action: Data Spike [7] (http://orokos.com/roll/216332)
13d6t5: 0 [13d6t5=1, 1, 4, 2, 4, 2, 1, 3, 2, 1, 3, 1, 3] (DV 7 + Net Hits)
13d6t5: 5 [13d6t5=5, 3, 6, 4, 3, 1, 1, 6, 2, 3, 1, 5, 5] (DV 7 + Net Hits)

Man, my rolls are all over the map. If I fail any of these attacks (very likely...), I'll be heading for a dirt nap for sure. I don't know if I have anything that would help with Matrix Damage Resistance, so I'll let you roll those where necessary. Fairly confident I'll knock myself out here, but oh well.

Wow, just checked the rules on failing attack actions. Unresisted 1 DV for every net hits the Defender gets on a failed Attack action? Man, being an offensively oriented hacker is kind of a bummer; not only are you rolling against dice pools that equal your own most of the time, but you get to take damage if you fail with no chance to resist?


Ryo,

The reason I'm mapping out so many actions is that I'll be going on a roadtrip with my girlfriend today (it's her birthday, so we're driving to the ocean to walk the beach), so I probably won't be able to post much. Feel free to assume control of my character if we end up waiting for me.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-24-14/1057:48>
The Masked Woman and the Human are each 10 meters from the rover, and probably about 5 meters from each other. You can easily cover the distance without even having to run.

@Ren
I think the implication is that it is a winding mountain road and that the van has come to a stop in front of us on one of the curves. I do not think we have LOS now but it sounds like the distance is short enough to walk to LOS and act on the same turn. I will let Ryo correct me if needed, perhaps with more ASCII art...

@martinchaen
Have a good time! Sounds like a fun idea for a birthday.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/1211:59>
Ryo, can you describe us the scene around the Rover? I need to know how far the car is from us, if we have a LOS free of obstacles to any of the men inside, what the ground is like between us and the car...
Also, i'm sure we are not directly in front of the Rover, as it went on a road and i sure as hell didn't try to hide on it.

My apologies, here's a description.

The road is long and winding, going back and forth along the wall of the mountain towards aspen. The road itself is two lanes, each about 5 meters wide. It hugs the cliff side next to it, which is an almost sheer rise from the road up towards the top of the mountain, and the only thing between the road and a long fall to where your van ended up is a metal railing that has largely been buried in snow. Plows have managed to keep the road clear, creating a large snowbank barrier on either side of the road that goes up to your waist.

The Rover 2072 is stopped just before the turn that your van had missed, the headlights pointing straight forward. The Masked Woman and The Human have taken cover on either side of this hole in the snowbank.

And Ascii diagram, because why not?

{}{}{}{}{}{}{}{}{}} |     _______    |#
{}{}{}{}{}{}{}{}{}} |    [       ]   |#
{}{}{}{}{}{}{}{}{}} |    [       ][  |#
{}{}{}{}{}{}{}{}{}} |    (       )[  |#
{}{}{}{}{}{}{}{}{}} |    [       |[  |#
{}{}{}{}{}{}{}{}{}} |    [The Van|[  |#
{}{}{}{}{}{}{}{}{}} |    [       |   |#
{}{}{}{}{}{}{}{}{}} |    [       |   |#
{}{}{}{}{}{}{}{}{}} |    (       )   |#
{}{} Cliff Wall {}} |    [       ]   |#
{}{}{}{}{}{}{}{}{}} |     \     /    |#
{}{}{}{}{}{}{}{}{}} |      ¯¯¯¯¯     |#
{}{}{}{}{}{}{}{}{} /                 /#
{}{}{}{}{}{}{}{}} /                 /#
{}{}{}{}{}{}{}{} /                 /#
{}{}{}{}{}{}{}} /                 /#
{}{}{}{}{}{}{} /                 /#o
{}{}{}{}{}{}} /                 /^
{}{}{}{}{}}  /                 /^
            /                 /^
¯¯¯¯¯¯¯¯¯¯¯¯                 /^
                            /^
                           /^
                          /^
                         /#x
                        /#
                       /#
                      /#
                     /#
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯#
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x = The Human

o = The Masked Woman

# = Railing + snow bank

^ = The hole your van made in said railing and snow bank


Obviously not to scale, but I hope that gives you the idea, and explains why you're in blinding glare. The Elf opened the sliding door on the right side of the van, so you could go around that way to try and get a shot inside, or take a shot through the windshield. The Human has Flare Compensation, so the glare gives you a -1 penalty.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-24-14/1234:37>
Brilliant!

I see four left brackets - [ - on the right side of the diagram (what would be the driver's side of the van). Is that the side door? You did say "right side" but I wasn't sure if you meant "right side of the van" or "right side of the diagram".

I was going to ask about this earlier before the action started, but now seems a good time since we have a diagram handy. Is it obvious which direction our vehicle was traveling when it decided to go off-roading? If it isn't obvious, may I roll Perception or Tracking (presence of skill TBD) to determine which direction we were headed originally? This was something The Masked Woman was going to look at while waiting for the Rover's arrival.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/1240:13>
Oh, so I wouldn't see if the guns are part of the PAN with the commlinks? Fair enough.

Right. Even if they are part of the PAN, by nature of being a weapon, they get an obvious separate icon, as per the Matrix regulations.

Whenever I get around to turning off the lights (presumably next combat turn unless I get a free Free Action by the GM):
Free Action: Control Device [5] (http://orokos.com/roll/216323)
13d6t5: 6 [13d6t5=4, 4, 5, 5, 3, 3, 5, 6, 2, 1, 5, 3, 6]

It's a free action, but one you have to take on your turn. Crumpled Man might actually pull it off first, since he could use a Complex to get a mark and then a Free to kill the headlights.

My next two actions for this round is going to be sleazing some marks on the weakest commlink (FW4):
CT1, AP2, IS 14
Complex Action: Hack on the Fly [6] (http://orokos.com/roll/216329)
13d6t5: 5 [13d6t5=1, 1, 4, 4, 6, 2, 5, 5, 3, 6, 5, 3, 4]

CT1, AP2, IS 4
Complex Action: Hack on the Fly [6] (http://orokos.com/roll/216329)
14d6t5: 4 [14d6t5=3, 1, 3, 6, 1, 3, 1, 1, 5, 1, 3, 1, 6, 5]

After that, it's time to go on the offensive. What kind of action would it be to create an ARO and share with everyone else? I'd like to highlight the guy with the FW7 commlink as a priority target, but I'm not sure it's worth spending a Complex Action on; if it is possible to do with a Free Action, I'll definitely do that. If it takes a Simple Action, I'll probably do that on the start of Combat Turn 2 and use the other Simple Action the Check Overwatch Score. Then, start using Data Spike on the FW4, then FW5, and finally FW7 commlink, or until they're all down in the physical world. I'll go ahead and roll for those actions and you can pick and choose as you feel is appropriate (see below).

It would be a free action to create an ARO, but making it available for the group to see requires that you have a live feed open to them, which is the Send Message simple action.

In (probably) relevant order:
OPTIONAL
Create ARO: No idea what action this would be. If it would take a Complex Action to Edit File I'd skip it, if it only takes a Free Action I'll do it. If it takes a Simple Action (Send Message) I'll also do it, and add a Check Overwatch Score Simple Action.
Simple Action: Check Overwatch Score [5] (http://orokos.com/roll/216331)
13d6t5: 3 [13d6t5=1, 6, 4, 3, 3, 1, 6, 1, 4, 2, 1, 5, 4]

Free Action to create the ARO, Simple Action to sync it to everyone else to see. Neither requires a test. Checking Overwatch is smart, you've been hacking awhile.

ATTACKS
I'd spend a Complex Action to attack at the beginning of every Combat Turn, and a Free Action to go on Full Matrix Defense afterwards, for a total of two attacks each combat turn. I'm guessing most of these would take 2 attacks to hammer down, so here's a bunch of attacks:

Firewall 4 link
Complex Action: Data Spike [7] (http://orokos.com/roll/216332)
13d6t5: 4 [13d6t5=2, 6, 3, 4, 1, 4, 6, 1, 3, 1, 5, 2, 5] (DV 7 + Net Hits + (# MARKs * 2) )
13d6t5: 2 [13d6t5=4, 4, 6, 3, 3, 4, 4, 3, 2, 5, 2, 4, 2] (DV 7 + Net Hits)

Firewall 5 link
Complex Action: Data Spike [7] (http://orokos.com/roll/216332)
13d6t5: 3 [13d6t5=4, 1, 3, 5, 2, 3, 6, 2, 4, 3, 1, 5, 1] (DV 7 + Net Hits)
13d6t5: 5 [13d6t5=4, 5, 4, 4, 5, 3, 6, 2, 1, 6, 4, 2, 5] (DV 7 + Net Hits)

Firewall 7 link:
Complex Action: Data Spike [7] (http://orokos.com/roll/216332)
13d6t5: 0 [13d6t5=1, 1, 4, 2, 4, 2, 1, 3, 2, 1, 3, 1, 3] (DV 7 + Net Hits)
13d6t5: 5 [13d6t5=5, 3, 6, 4, 3, 1, 1, 6, 2, 3, 1, 5, 5] (DV 7 + Net Hits)

Man, my rolls are all over the map. If I fail any of these attacks (very likely...), I'll be heading for a dirt nap for sure. I don't know if I have anything that would help with Matrix Damage Resistance, so I'll let you roll those where necessary. Fairly confident I'll knock myself out here, but oh well.

Duly noted.

Wow, just checked the rules on failing attack actions. Unresisted 1 DV for every net hits the Defender gets on a failed Attack action? Man, being an offensively oriented hacker is kind of a bummer; not only are you rolling against dice pools that equal your own most of the time, but you get to take damage if you fail with no chance to resist?

Yup, that crap bounces back at you. Good idea not to fail. It's arguable whether its better to fail an Attack action or a Sleaze action. Sure, with Attack you hurt yourself, but you don't notify the enemy either. If you fail Sleaze, they instantly spot you and mark you. They could immediately follow up with a Data Spike on their turn, with +2 DV from the mark.

Ryo,

The reason I'm mapping out so many actions is that I'll be going on a roadtrip with my girlfriend today (it's her birthday, so we're driving to the ocean to walk the beach), so I probably won't be able to post much. Feel free to assume control of my character if we end up waiting for me.

Have fun!

Brilliant!

I see four left brackets - [ - on the right side of the diagram (what would be the driver's side of the van). Is that the side door? You did say "right side" but I wasn't sure if you meant "right side of the van" or "right side of the diagram".

I was going to ask about this earlier before the action started, but now seems a good time since we have a diagram handy. Is it obvious which direction our vehicle was traveling when it decided to go off-roading? If it isn't obvious, may I roll Perception or Tracking (presence of skill TBD) to determine which direction we were headed originally? This was something The Masked Woman was going to look at while waiting for the Rover's arrival.

The brackets represent the open door, yeah. I meant right side of the diagram.

And you did some Tracking when you got to the top of the hill to see what happened to the van.

Intuition 6 + Tracking 3 (http://orokos.com/roll/216363): 9d6t5 2

You conclude that your van was on its way to Aspen before it failed to make a turn.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-24-14/1320:49>
@Poindexter; You're lucky I just opened an AR window instead of dropping full VR cause the Crumpled Man is the one sitting outside the van with the rope.

On to Actions:
CT1 AP1
Cuss cause he can't join the fight right away. (Free Action)
Grab the rope (Simple Action, assuming same as readying weapon)
Toss the rope to the troll (Simple Action, assuming same as throw weapon)

CT1 AP2
Switch to VR (Complex Action)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-24-14/1326:09>
@Poindexter; You're lucky I just opened an AR window instead of dropping full VR cause the Crumpled Man is the one sitting outside the van with the rope.

On to Actions:
CT1 AP1
Cuss cause he can't join the fight right away. (Free Action)
Grab the rope (Simple Action, assuming same as readying weapon)
Toss the rope to the troll (Simple Action, assuming same as throw weapon)

CT1 AP2
Switch to VR (Complex Action)

Grabbing the rope is the Pick Up/Put Down Object action, which is a Simple.
Tossing the rope is Simple. Throw Weapon is the closest, but you don't have to roll for it.

So, your actions are set. You can post your grabbing and throwing of the rope now, if you like, to free up poindexter and novo to do their thing.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-25-14/0334:03>
Actions taken thus far; talking (free), picking up rope (simple) ... If there's a roll for tying knots, I'm leaving that one up to you, Ryo. (along with whether it's simple / complex / extended)
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/0508:11>
The Masked Woman
Free Action: transmit/text a phrase
Delayed Action: technically waiting for Ren / The Human to act at this point since Novocrane has gone. Ryo, I can post when I get up if you want to keep things moving.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-25-14/0546:01>
CT1 AP1 – delaying action, until one of these conditions happen: the headlights turn off, or one of the passengers gets into LOS.

Question to Ryo: what kind of ammo is in the clip I put into the machine pistol?
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-25-14/0825:36>
Thanks Ryo. Also, GREAT job on the ASCII art! :)

My actions for the next Action Phase will look like this, then:
CT1, AP2, IS 14
Free Action: Control Device [5] (http://orokos.com/roll/216323) Turn off headlights
13d6t5: 6 [13d6t5=4, 4, 5, 5, 3, 3, 5, 6, 2, 1, 5, 3, 6]

Complex Action: Hack on the Fly [6] (http://orokos.com/roll/216329): Firewall 4 Commlink
13d6t5: 5 [13d6t5=1, 1, 4, 4, 6, 2, 5, 5, 3, 6, 5, 3, 4]
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1126:22>
Actions taken thus far; talking (free), picking up rope (simple) ... If there's a roll for tying knots, I'm leaving that one up to you, Ryo. (along with whether it's simple / complex / extended)

Can't think of what you'd roll, but I'll say its a Use Item Simple Action.


CT1 AP1 – delaying action, until one of these conditions happen: the headlights turn off, or one of the passengers gets into LOS.

Question to Ryo: what kind of ammo is in the clip I put into the machine pistol?

Regular.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-25-14/1141:54>
Wait, hunting rifle? I thought there were 4 shotguns? Guessing this one isn't wireless, then :)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1147:19>
Wait, hunting rifle? I thought there were 4 shotguns? Guessing this one isn't wireless, then :)

Whoops, forgot to mention the rifle. All four weapons are wireless, but only the three shotgun holders were aiming at the open doors.

Four guys inside, three with shotguns, one with a hunting rifle. One shotgun is aimed out the back hatch, one out the side door, and one towards the front of the vehicle to acocunt for passenger and driver doors. Hunting rifle guy just leaned out the side door and is now aiming down hill at the Elf. This triggers The Human's LOS requirement on his delayed action.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-25-14/1151:33>
Coolio. Unfortunately, I'd be blissfully unaware of this, so the Elf will obviously keep declared actions as is.

Brace for impact! :)
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/1216:16>
Your Delayed Actions are free to trigger.

Ren, why don't you do the honors and commence the party?

As soon as I see the men inside the vehicle through the sensors I notify my partners.

martinchaen, wasn't the Elf watching the proceeding via the car's sensors?
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-25-14/1306:45>
Tecumseh
Yes, but I don't think correlating someone pointing a gun out a window with that gun being aimed at yourself is necessarily all that straight forward.

Besides, I'm already engaging in cyberbattle. Hopefully the Masked Woman or the Human can intervene, or the shooter's aim will be off.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <08-25-14/1339:01>
Sorry weekend was busier then expected. Will get a post up.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-25-14/1431:30>
Delayed actions of AP1:
Simple action - Ready weapon (draw taser from the holster)
Free action - Call a Shot (going for vitals, +2 DV)
Simple Action - Fire Single Shot: AGI(9) + Pistols(?) - glare(1) - called shot(4) [Accuracy(6)], contemplating spending Edge to reroll any dice that weren't a hit, but will decide after the results of the roll are known; damage will be 9S(e) + 2 from called shot + net hits, -5AP

Also, rolling a Memory test to see if i remember being ambidexterous. LOG(4) + WIL(3) (7d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4618953/)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1438:12>
Delayed actions of AP1:
Simple action - Ready weapon (draw taser from the holster)
Free action - Call a Shot (going for vitals, +2 DV)
Simple Action - Fire Single Shot: AGI(9) + Pistols(?) - glare(1) - called shot(4) [Accuracy(6)], contemplating spending Edge to reroll any dice that weren't a hit, but will decide after the results of the roll are known; damage will be 9S(e) + 2 from called shot + net hits, -5AP

Also, rolling a Memory test to see if i remember being ambidexterous. LOG(4) + WIL(3) (7d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4618953/)

You realize you're Ambidextrous.

You have the entire Firearms Group at 4. So Pistols 4.

You're 10 meters from the van, and that's within Medium Range for a taser, so Glare -1 and Range -1 pushes you up one row to -3 from Environmental Factors. However, you also have a smartlinked taser, so you could get +2 from that. Total dice is 8d6.

The Hunter failed to see you, so he counts as Unaware.
Agility 6(9) + Pistols 4 + Smartlink 2 - Environmental factors 3  - Called Shot 4 (http://orokos.com/roll/216575): 8d6t5 1

1 hit becomes 1 net. Total damage is 12S(e) -5 AP. Hunter rolls Damage soak; 1 hit. takes 11 Stun and is immediately dropped. Seeing their friend go down triggers Composure checks for the men remaining in the van. One of them loses Composure.

These results will be posted in the IC.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/1505:07>
The Masked Woman has already spent her Free Action so she'll spend a Simple on Ready Weapons. Her Reaction seems too low to reliably perform a Quick Draw maneuver, although I suppose the odds of glitching are probably slim. She'll take the slow, methodical approach for now, so AGI / 2 = 3 throwing knives at the ready.

It occurs to me that I don't know her Throwing Weapons skill yet so I am uncertain what to roll. She'll be advancing toward the vehicle to get some LOS and to get out of the glare of the headlights. Is there an attack penalty for walking? It used to be -1 in Arsenal. In 5E, Run & Gun has optional rules (RG3 on p. 108) but those seem to be based around negative modifiers for attacking a walking target, not for the attacker walking. Someone let me know if I completely misread that.

I'm guessing Range is Medium (short is 4 meters, medium is 8). Not to gimp myself unduly, but it seems like Wind would be an environmental modifier too.

AP1
Free Action: Comm a phrase
Simple Action: Ready weapon
Simple Action: Throw weapon
Non-action Action: Advance toward target at a walk, maybe taking cover against the side of the van after the throw if that's plausible
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1514:16>
There is no penalty for walking, just running. You have Throwing Weapons (Blades) 4 (+2), for 6 dice throwing your knives.

You could easily walk into short range, since you have a walk speed of 12 meters, so there's no reason to give yourself the Medium range penalty. Wind is a factor; it didn't affect The Human because smartlink mitigates wind. Visibility is also an issue due to Light Snow, but Thermographic vision mitigates that. You walked out of the glare, and you walked into short range, so you only have -1 from environmental penalties.

Total Dice pool is Agility 6 + Throwing Weapons 4 + Specialization 2 - Environmental 1. You have 11 dice.

You also have the Gear Access for your knives, so you can ready them as a Free action. That gives you a Simple to take cover after you throw.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/1537:37>
A specialization! I was beginning to wonder if we would ever see one.

Works for me. I'm uncertain of who I may or may not have LOS on. Decision tree: 1) inside the van, 2) facing out the driver's side door, 3) unaware.

Feeling conflicted on lethality but I'm going to go with the handle-first (Stun) approach for now if it doesn't require a Called Shot or a specific action. If it does require another action, which I don't have, then so sorry chummer. It was the thought that counts.

AGI 6 + Skill 4 + Spec 2 - Wind 1 = 4 hits (http://'http://invisiblecastle.com/roller/view/4619051/')

DV is 5S + net hits.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1545:59>
A specialization! I was beginning to wonder if we would ever see one.

Works for me. I'm uncertain of who I may or may not have LOS on. Decision tree: 1) inside the van, 2) facing out the driver's side door, 3) unaware.

Feeling conflicted on lethality but I'm going to go with the handle-first (Stun) approach for now if it doesn't require a Called Shot or a specific action. If it does require another action, which I don't have, then so sorry chummer. It was the thought that counts.

AGI 6 + Skill 4 + Spec 2 - Wind 1 = 4 hits (http://'http://invisiblecastle.com/roller/view/4619051/')

DV is 5S + net hits.

It does require a Called Shot to go handle first, but since your AP is only -1, you may do Stun anyway.

The three guys in the van are delaying their actions to attack the first person they see. So he takes an Observe in Detail to attempt to see you (has to beat your Sneaking roll of 6), and will then shoot you if he succeeds.

Intuition 3 + Perception 4 + Specifically looking 3 (http://orokos.com/roll/216583): 10d6t5 4

He doesn't see you move into position and is caught Unaware. 4 net hits puts you at 9P, beating his armor. So much for converting to stun.

4 hits on damage soak. He takes 5P. You stick him in the chest with a knife, and he begins to bleed pretty badly. Congrats, you just triggered the optional rules from Bullets and Bandages by dealing more than 5P in a single attack. This hunter will now continue to bleed out, adding 1 box of damage every (Body) turns, until he dies or is stabilized. You also exceeded his Physical Limit of 4, knocking him down.

Feel free to post your attack in the IC, and I'll post the aftermath.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/1550:07>
IC post in progress.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1632:52>
And it's the masked woman's turn again!
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-25-14/1645:28>
Weee! I don't get shot today :D

Poor hunters... just driving along, and then suddenly their car stops, their doors open, and in less than a second two of their guys goes down, one twitching from a taser dart stuck firmly on his body and the other from a knife to the throat...

Do any of their PANs go offline when they go unconscious?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1657:38>
Weee! I don't get shot today :D

Poor hunters... just driving along, and then suddenly their car stops, their doors open, and in less than a second two of their guys goes down, one twitching from a taser dart stuck firmly on his body and the other from a knife to the throat...

Do any of their PANs go offline when they go unconscious?

No, there's no reason for that to happen. They all have external comms, and they're all still on.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-25-14/1714:38>
Hehe, cool. I was thinking headlinks.

All righty, I'll keep hacking away at the commlinks, then, trying to stop their comms until they're all down. Have I lost visual of the two hunters that are still alive through the vehicle sensors? If one of them is behind the car, I might consider trying to have the autopilot run him over  :D
CT1, AP3, IS 4
Complex Action: Data Spike [7] (http://orokos.com/roll/216332): Firewall 4 Commlink
13d6t5: 4 [13d6t5=2, 6, 3, 4, 1, 4, 6, 1, 3, 1, 5, 2, 5]
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1721:25>
Hehe, cool. I was thinking headlinks.

All righty, I'll keep hacking away at the commlinks, then, trying to stop their comms until they're all down. Have I lost visual of the two hunters that are still alive through the vehicle sensors? If one of them is behind the car, I might consider trying to have the autopilot run him over  :D
CT1, AP3, IS 4
Complex Action: Data Spike [7] (http://orokos.com/roll/216332): Firewall 4 Commlink
13d6t5: 4 [13d6t5=2, 6, 3, 4, 1, 4, 6, 1, 3, 1, 5, 2, 5]

You have not lost visual, no. One is still sitting in the back, the other is behind the car.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/1736:15>
The Masked Woman, AP2
Simple: Take Aim
Simple: Throw Weapon at uninjured man in the van
Free Action: Held? Unless needed for emerging from cover. Or, if emerging from cover requires a Simple, then drop the aim.

Same roll as before but +1 for Take Aim and +1 for the wind maybe (?) not being relevant since I'm basically throwing inside the van. If untrue, we'll drop the last die.

AGI 6 + Skill 4 + Spec 2 + Aim 1 = 8 hits (http://'http://invisiblecastle.com/roller/view/4619232/')! ... but capped by Physical limit of 6. The last two dice are both hits so the wind and aim questions are moot.

Base 5P + net hits, AP -1

I'm back up to 33.6% rolling!
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1755:38>
The Masked Woman, AP2
Simple: Take Aim
Simple: Throw Weapon at uninjured man in the van
Free Action: Held? Unless needed for emerging from cover. Or, if emerging from cover requires a Simple, then drop the aim.

Same roll as before but +1 for Take Aim and +1 for the wind maybe (?) not being relevant since I'm basically throwing inside the van. If untrue, we'll drop the last die.

AGI 6 + Skill 4 + Spec 2 + Aim 1 = 8 hits (http://'http://invisiblecastle.com/roller/view/4619232/')! ... but capped by Physical limit of 6. The last two dice are both hits so the wind and aim questions are moot.

Base 5P + net hits, AP -1

I'm back up to 33.6% rolling!

Wind wouldn't apply inside the car, yeah. And you could invest in a smartlink in the future to use with your knives. They apparently have a smartlink wireless bonus, so I assume they would also get the +1 die +1 Accuracy bonus from Take Aim, instead of having to pick.

The injured man has now seen his buddy take a knife and counts as aware, so he gets his dodge roll. He got lucky and got 4 hits, but not lucky enough, since you still have 2 net.

7P, AP-1. He rolls for soak and gets lucky again, 5 hits. You do 2P.

That makes it the Human's turn.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/1830:19>
The Masked Woman needs to hit the gym. I'm doing less damage than a hold-out here.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-25-14/1845:36>
Actions for the Human, CT1 AP2:
No action - moving about 10 meters (well within walking rate) to the guy shooting the night; trying to be sneaky about it (@GM: i know it's improbable, but i felt it fitting, so i just roll my stealth, please apply appropriate modifiers, even if they say 'impossible'  :D ); AGI(9) + Sneaking(3) [Physical(7)] (12d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4619272/)
Free action - activate Shock Hands
Complex action - melee attack: AGI(9) + Unarmed combat(?) + charge(2); damage 9S(e) + net hits, -5AP
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1902:52>
Actions for the Human, CT1 AP2:
No action - moving about 10 meters (well within walking rate) to the guy shooting the night; trying to be sneaky about it (@GM: i know it's improbable, but i felt it fitting, so i just roll my stealth, please apply appropriate modifiers, even if they say 'impossible'  :D ); AGI(9) + Sneaking(3) [Physical(7)] (12d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4619272/)
Free action - activate Shock Hands
Complex action - melee attack: AGI(9) + Unarmed combat(?) + charge(2); damage 9S(e) + net hits, -5AP

Improbable? You're in darkness and trying to move quietly on a target that has lost composure. Being sneaky here is totally doable. 2 hits on 12 dice is a pretty bad roll, he may spot you.

Intuition 3 + Perception 4 - 2 Perciever Distracted - 3 Dim Light (http://orokos.com/roll/216633): 2d6t5 0 Did I say spot you? I meant stand there shooting wildly while oblivious to the world.

You have the Close Combat Skill Group at rating 4, so Unarmed 4.

Agility(9) + Unarmed 4 + Charge 2 - 1 for Partial Light. The light inside the van is providing Dim Light around the shooter, and your Thermo moves it up one level to Partial. So, 14d6.

Agility(9) + Unarmed 4 + Charge 2 - 1 Environmental. (http://orokos.com/roll/216634): 14d6t5 3

3 hits are 3 net against an unaware target, so that's 12S(e), -5 AP. 1 hit on soak, for 11S. He's out like a light.

Those results will be posted momentarily. It then becomes Crumpled Man's turn, and he switches to VR. Then it goes around back to the beginning of the 3rd pass. Only person who has an action on the third pass is the Elf, and she uses a Data Spike.

*rolls that*

And bricks the shit out of that Comm. Fun times. Alright, now to post these results in the IC.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/1914:40>
Oh hey, you should have gotten another +2 to that because it was a Touch Only attack. Oh well, you took him out anyway.

The Masked Woman needs to hit the gym. I'm doing less damage than a hold-out here.

You remember you have the Increase Strength preparation. You also forgot to put Magic Fingers on your spell list.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/1957:15>
You remember you have the Increase Strength preparation. You also forgot to put Magic Fingers on your spell list.

Yeah, that's what I'm talking about!

Thanks for the reminder about Magic Fingers. Don't I have a sweet table for my spell list though?

I have a Free Action left to say something witty to the last guy. Quick, I need suggestions. The best I can come up with is "Hitchhikers."
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-25-14/2011:20>
Elf will want to make sure no calls are in progress to the cops, so she'll take whatever actions needed to secure the remaining comms, after taking a quick look at her Overwatch Score.

Simple Action: Check Overwatch Score [5] (http://orokos.com/roll/216331)
13d6t5: 3 [13d6t5=1, 6, 4, 3, 3, 1, 6, 1, 4, 2, 1, 5, 4]

Let me know if you want me to roll anything; Matrix Perception to check what the last action on the commlinks were. Hack each of them to make sure. Just wanting to really make certain that they didn't notify anyone. Also probably turning the wireless features of the vehicle into Running Silent mode and/or disabling them completely.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/2018:22>
Simple Action: Check Overwatch Score [5] (http://orokos.com/roll/216331)
13d6t5: 3 [13d6t5=1, 6, 4, 3, 3, 1, 6, 1, 4, 2, 1, 5, 4]

I was wondering if you were going to remember to do that. When you started that action, your Overwatch Score was 33.


Let me know if you want me to roll anything; Matrix Perception to check what the last action on the commlinks were. Hack each of them to make sure. Just wanting to really make certain that they didn't notify anyone. Also probably turning the wireless features of the vehicle into Running Silent mode and/or disabling them completely.

No need to roll since combat is over now, but you check their comms and find that none of them have been used to make any actions recently. You find two bricked comms, one of which was the one that was trying to control the car after you hacked it, the other was the Erika Elite you bricked a moment ago.

Your Logic is high enough for you to conclude that whatever they were doing that involved capturing an animal in a net in the middle of the night was probably super illegal, so its unlikely they would have tried to call the cops.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-25-14/2021:07>
Are we in open RP then, or is the man with 5P still actively resisting?

Presuming we are not being shot at, The Masked Woman would perform an Observe in Detail on the interior of the van. Specifically trying to tell what sort of animal they had in the back and the nature of their trip, plus any lurking dangers or opportunities that might be present.

INT 6 + Perception 3 + Vision Enhancement 3 = 6 hits (http://'http://invisiblecastle.com/roller/view/4619336/'). On a roll now.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-25-14/2045:10>
Now that we're out of combat The Crumpled Man would remain in VR long enough to help out with t he searches of the comms. He'd also check the Van's systems for where the hunters had been and were going.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/2048:04>
Are we in open RP then, or is the man with 5P still actively resisting?

Presuming we are not being shot at, The Masked Woman would perform an Observe in Detail on the interior of the van. Specifically trying to tell what sort of animal they had in the back and the nature of their trip, plus any lurking dangers or opportunities that might be present.

INT 6 + Perception 3 + Vision Enhancement 3 = 6 hits (http://'http://invisiblecastle.com/roller/view/4619336/'). On a roll now.

Open RP, yeah. Guy with the knife stuck in him is just sobbing and trying to stop the bleeding. He's reaching for something under the passenger seat, which turns out to be a medkit.

The inside of the van is luxurious, but lacking back seats and somewhat marred now by the blood stains from both the men you knifed and the animal that has been shot in the head. The smell is also pungent, and you can see from the way the men are dressed and the gear they have that they are hunters or poachers. You don't see anything that looks like it poses any danger to you.

When you examine the animal closely, you see that it's a massive bear-like creature, with the exception of having large ram horns and being so large that it easily takes up the entire floorspace of the van. There are only two seats; driver and passenger, with the four back seats removed, likely in preparation for holding this animal. Though its skull has been blown open by a close range shotgun blast, you can tell that it was muzzled, with its paws restrained with oversized manacles, and its entire body encased in a thick metal net.

Now that we're out of combat The Crumpled Man would remain in VR long enough to help out with t he searches of the comms. He'd also check the Van's systems for where the hunters had been and were going.

Doing that, you'll find that their GPS tracks them towards an area of the mounains known to be a protected wildlife preserve and the habitat of numerous paranormal critters.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-25-14/2055:18>
Do i just do a lift roll to pull this thing out, or does the ork aid in some way?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-25-14/2100:31>
Do i just do a lift roll to pull this thing out, or does the ork aid in some way?

I'm posting that right now.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-26-14/0034:08>
<<< So what is the plan at this point? Do we leave these poachers alive or dead?How are we going to get the crate up here? Once I drag these duffels to the new van I am going to go under for a while to help out with over watch and to dig through all our files to find out the past. Who do we want in charge to organize this fragin cluster?  Crumpled Out>>>>

The Crumpled Man has started to refer to himself as Crumpled. It has begun.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-26-14/0406:54>
The Masked Woman
Lifting the man with a chest wound:

BOD 5 + STR 4 = 4 hits (http://'http://invisiblecastle.com/roller/view/4619678/')

Got my back into that one. Baseline 60kg plus another 60kg from the hits. I'm hoping 120kg is enough to do the trick.

Intimidation to ensure their abject terror, although I'm hoping that giving them the medkit provides a ray of hope that they'll get out of this alive so they don't go all desperado on me. CHA 3 + Skill ?? + Obvious Weapon 2 + Have inflicted pain 2 = (7+?)

Might be -2 once I'm alone, since they will outnumber me.

Rolling Paranormal Critters knowledge skill to identify the beast in the boot:

LOG 5 + Skill 2 = 2 hits (http://'http://invisiblecastle.com/roller/view/4619690/')
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-26-14/0415:21>
The Masked Woman
Lifting the man with a chest wound:

BOD 5 + STR 4 = 4 hits (http://'http://invisiblecastle.com/roller/view/4619678/')

Got my back into that one. Baseline 60kg plus another 60kg from the hits. I'm hoping 120kg is enough to do the trick.

Intimidation to ensure their abject terror, although I'm hoping that giving them the medkit provides a ray of hope that they'll get out of this alive so they don't go all desperado on me. CHA 3 + Skill ?? + Obvious Weapon 2 + Have inflicted pain 2 = (7+?)

Might be -2 once I'm alone, since they will outnumber me.

Rolling Paranormal Critters knowledge skill to identify the beast in the boot:

LOG 5 + Skill 2 = 2 hits (http://'http://invisiblecastle.com/roller/view/4619690/')

120kg is plenty to lift him.

Cha 3 + Intimidate 2 + Obvious Weapon 2 + pain 2 + 1 for being imposing, largely due to the mask. Add the -2 for them outnumbering you, since they will after you get far enough away. So a total of 8d6.

You recognize the paracritter as a Horned Bear, a rare animal that lives in forested and mountainous regions in North America. It's close to 4 meters in height and can weigh 600 kilograms. It is fairly intelligent, bordering on sapient, and is known for its tendency to engage in honorable combat when potential threats enter its territory.

Quote from: Running Wild
The horned bear is a semi-intelligent and territorial species. When an intruder enters its territory, it follows a specific behavior. Initially, the bear challenges the intruder. If the intruder accepts the challenge, the bear engages it in hand to paw combat. The bear actually sheaths its claws and attempts to only knock the intruder out. If the intruder draws first blood, the horned bear allows the intruder through its territory. If the intruder is knocked unconscious, then the horned bear expects the intruder to leave after regaining consciousness. If the intruder does not try to enter melee or if it receives help, the bear instead becomes much more violent and fights to the death.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-26-14/0437:56>
Said Intimidation roll: 4 hits (http://invisiblecastle.com/roller/view/4619698/)

Apologies if I advanced too far without securing the Intimidation roll. If they had resisted it would have been choppity-chop.

Edit: Or maybe just the one chop, to encourage them to reconsider.

Double edit: Just realized I've been coding my URL links wrong this whole time. Fixed this one.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-26-14/0451:27>
Said Intimidation roll: 4 hits (http://invisiblecastle.com/roller/view/4619698/)

Apologies if I advanced too far without securing the Intimidation roll. If they had resisted it would have been choppity-chop.

Edit: Or maybe just the one chop, to encourage them to reconsider.

Double edit: Just realized I've been coding my URL links wrong this whole time. Fixed this one.

They both got 3 hits to resist, so they are sufficiently intimidated.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-26-14/0545:29>
Ace will go along with the Masked Woman while asking his questions if she doesn’t stop. I’ll gladly roll a second intimidate test to get them cooperate more and give up the necessary info as well, although I don’t yet know if I have the skill. Anyway, I think it should about look like this (although I didn’t cause him pain, I think the Masked Woman’s knife may apply for my test as well):
CHA(4) + Inimidate(?) + imposing, obvious weapon, caused pain(6) – subject hostile, result annoying(4) [Social(5)]
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-26-14/0546:09>
OK, just for reference, let’s collect all the names we already took temporarily as our own. I think that would help understand further posts. Please copy the list and fill or modify if I missed something or got it wrong, or if there is a change later.

Red Team:
The Masked Woman – Tecumseh – ?
The Crumpled Man – Ravensoracle – Crumpled
The Troll – Poindexter – Uncle Sam
The Elf – Martinchaen – ?
The Orc – Novocrane – ?
The Dwarf – GrimWulf – ?
The Human – Ren – Ace
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-26-14/0808:20>
That's about right for the Elf, Ren; I'm hoping I'll find something right about now...
Before rebooting I would have told the autopilot to re-engage the headlights and emergency lights, pilot itself to a spot that's a little more out of the way of incoming traffic, and to close the doors just in case while leaving the locks disengaged.

On my way up the hill, rooting through my electronic devices (commlink, weapon, even the fraggin' flashlight and the rest of it just in case I've left a personalized setting somewhere that'll trigger a memory) to see if there are any clues as to who I am.

Taking a look around us in AR to make sure there aren't any other cars approaching:
Matrix Perception [5] (http://orokos.com/roll/216761)
13d6t5: 2 [13d6t5=6, 3, 4, 3, 3, 4, 4, 1, 6, 1, 2, 1, 4]

Composure test to not mind killing folks:
Composure [9] (http://orokos.com/roll/216760)
13d6t5: 4 [13d6t5=1, 6, 5, 2, 1, 3, 2, 6, 4, 4, 3, 5, 3]
Whelp, I apparently don't mind, at least not from a moral perspective.

Trying to come up with a way of disposing of them that won't leave any trace:
Logic 5 + Medicine ? = ?

EDIT:
Matrix Search for something looking like the creature. I'll do this before I start searching the Matrix for the team members:
Matrix Search [5] (http://orokos.com/roll/216769):
11d6t5: 5 [11d6t5=6, 6, 5, 5, 6, 4, 4, 1, 3, 4, 2]

Once I make it up the hill I'm taking a picture of myself (selfie!) and the others (using Ren's list for reference), in order to search the matrix for any clues; looking for Public information except in the case of myself, which means my search will take a while and I'll save it for last.
The Masked Woman (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 2 [11d6t5=6, 2, 2, 4, 1, 2, 3, 1, 4, 6, 1]

The Crumpled Man (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 2 [11d6t5=1, 1, 1, 4, 4, 2, 5, 3, 5, 3, 4]

The Troll (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 3 [11d6t5=4, 5, 1, 4, 6, 5, 3, 4, 2, 4, 1]

The Elf (http://orokos.com/roll/216762) (Threshold 3, Duration 30 minute)
11d6t5: 8 5 [11d6t5=5, 5, 6, 1, 1, 5, 5, 6, 4, 6, 5]

The Orc (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 2 [11d6t5=2, 6, 4, 4, 6, 1, 1, 4, 4, 4, 4]

The Dwarf (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 4 [11d6t5=1, 6, 4, 5, 1, 6, 6, 3, 2, 3, 1]

The Human (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 3 [11d6t5=6, 5, 2, 2, 1, 3, 1, 1, 5, 3, 3]

All Matrix actions in this post are done in AR, by the way.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-26-14/1311:45>
Ace will go along with the Masked Woman while asking his questions if she doesn’t stop. I’ll gladly roll a second intimidate test to get them cooperate more and give up the necessary info as well, although I don’t yet know if I have the skill. Anyway, I think it should about look like this (although I didn’t cause him pain, I think the Masked Woman’s knife may apply for my test as well):
CHA(4) + Inimidate(?) + imposing, obvious weapon, caused pain(6) – subject hostile, result annoying(4) [Social(5)]

You have Intimidate 1.

Cha 4 + Intimidate 1 + Mods 6 - mods 4 (http://orokos.com/roll/216810): 7d6t5 5

Well that was super effective. Results will be posted in IC.

That's about right for the Elf, Ren; I'm hoping I'll find something right about now...
Before rebooting I would have told the autopilot to re-engage the headlights and emergency lights, pilot itself to a spot that's a little more out of the way of incoming traffic, and to close the doors just in case while leaving the locks disengaged.

On my way up the hill, rooting through my electronic devices (commlink, weapon, even the fraggin' flashlight and the rest of it just in case I've left a personalized setting somewhere that'll trigger a memory) to see if there are any clues as to who I am.

Taking a look around us in AR to make sure there aren't any other cars approaching:
Matrix Perception [5] (http://orokos.com/roll/216761)
13d6t5: 2 [13d6t5=6, 3, 4, 3, 3, 4, 4, 1, 6, 1, 2, 1, 4]

Composure test to not mind killing folks:
Composure [9] (http://orokos.com/roll/216760)
13d6t5: 4 [13d6t5=1, 6, 5, 2, 1, 3, 2, 6, 4, 4, 3, 5, 3]
Whelp, I apparently don't mind, at least not from a moral perspective.

Trying to come up with a way of disposing of them that won't leave any trace:
Logic 5 + Medicine ? = ?

EDIT:
Matrix Search for something looking like the creature. I'll do this before I start searching the Matrix for the team members:
Matrix Search [5] (http://orokos.com/roll/216769):
11d6t5: 5 [11d6t5=6, 6, 5, 5, 6, 4, 4, 1, 3, 4, 2]

Once I make it up the hill I'm taking a picture of myself (selfie!) and the others (using Ren's list for reference), in order to search the matrix for any clues; looking for Public information except in the case of myself, which means my search will take a while and I'll save it for last.
The Masked Woman (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 2 [11d6t5=6, 2, 2, 4, 1, 2, 3, 1, 4, 6, 1]

The Crumpled Man (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 2 [11d6t5=1, 1, 1, 4, 4, 2, 5, 3, 5, 3, 4]

The Troll (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 3 [11d6t5=4, 5, 1, 4, 6, 5, 3, 4, 2, 4, 1]

The Elf (http://orokos.com/roll/216762) (Threshold 3, Duration 30 minute)
11d6t5: 8 5 [11d6t5=5, 5, 6, 1, 1, 5, 5, 6, 4, 6, 5]

The Orc (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 2 [11d6t5=2, 6, 4, 4, 6, 1, 1, 4, 4, 4, 4]

The Dwarf (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 4 [11d6t5=1, 6, 4, 5, 1, 6, 6, 3, 2, 3, 1]

The Human (http://orokos.com/roll/216762) (Threshold 1, Duration 1 minute)
11d6t5: 3 [11d6t5=6, 5, 2, 2, 1, 3, 1, 1, 5, 3, 3]

All Matrix actions in this post are done in AR, by the way.

You see no other cars approaching.

You do not have Medicine, and would default on that roll. Your matrix Search on the creature turns up the fact its a Horned Bear, and the same info The Masked Woman knew. You also discover that its immense Strength and durability, combined with its tendency to fight in honorable combat has made it a popular choice for paracritter cage fighting, an illegal underground sport that either pits two critters against each other, or puts a metahuman in a cage with a paracritter. Live Horned Bears can sell for a substantial sum to the right buyer as a result, but they are also sometimes poached for their horns, which are used in alchemical compounds.

The results of you rooting around your gear, and searching the matrix for yourself and your allies, will be posted in the IC.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-26-14/1433:33>
Sorry weekend was busier then expected. Will get a post up.

You still with us, Grim? It's been a few days since you posted. There's nothing wrong with the Dwarf kind of just standing there and spacing out for awhile, a lot of shit has happened to him, but at the rate people are participating, you might get left behind.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-26-14/1805:09>
two things,

What did I find with the search of the gear I had in my pockets. Before I drop out of VR I checked the datachip and status of the credsticks.

Also I will be unavailable Fri-Mon this weekend. I have a biker rally for the four days and that means no internet access.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-26-14/1809:21>
two things,

What did I find with the search of the gear I had in my pockets. Before I drop out of VR I checked the datachip and status of the credsticks.

Also I will be unavailable Fri-Mon this weekend. I have a biker rally for the four days and that means no internet access.

What datachip? Your credstick has 1,970 nuyen on it.

And have fun! Crumpled Man will spend your absence in VR, or something.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-26-14/1818:42>
Sorry I misread data tap as datachip. My mistake.

@ Ryo- Feel free to take over the Crumpled Man if you need him for anything.

EDIT: {Frustrated Growl} Just spent like 30 minutes putting together a nice IC post just to lose it. Aaaaggghh. I'll get it posted up tonight once I get back in a couple of hours.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <08-27-14/0212:51>
Yeah I'm here, and either I'm getting amnesia myself or the board has ate another of my posts.  I'd put up an IC post like 10 min after the OOC one.  Went looking to see if I'd gotten some answers and noticed no IC post... 

So anyways, I took exactly the space out option for him IC, and in character asked for an update.  Playing up the amnesia a bit.

(btw triple checking my posts are going through now. lol)
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-27-14/0313:35>
(btw triple checking my posts are going through now. lol)

funny you should say that. I felt the same way a couple times and also felt like other people were reacting to posts i hadn't seen.

I think we all (especially me) just need to pay extra close attention, as we have so many players.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-27-14/0342:01>
Also, i guess now is the time when Frank would find out if he knows anything about survival, as the thought of taking off his jacket due to being sweaty is starting to cross his mind.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-27-14/0344:20>
Also, i guess now is the time when Frank would find out if he knows anything about survival, as the thought of taking off his jacket due to being sweaty is starting to cross his mind.

Uncle Sam realizes he has the Outdoor group at 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-27-14/0352:37>
Just to get myself clarified; Ork doesn't currently have a recognised commlink, deck, rcc, vcr, micro trans, or survival knife (unless it's in the assumed pockets he was rifling through), and we're having this conversation over subvocals / text / other. Not that I want to be talking about some guy's imminent demise as though he isn't there, but ...
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-27-14/0407:13>
Just to get myself clarified; Ork doesn't currently have a recognised commlink, deck, rcc, vcr, micro trans, or survival knife (unless it's in the assumed pockets he was rifling through), and we're having this conversation over subvocals / text / other. Not that I want to be talking about some guy's imminent demise as though he isn't there, but ...

Whoops, I totally forgot to tell you your shit.

You have the following items on your person:

Renraku Sensei Commlink (with sim module)
Ear buds (Rating 3 with Audio Enhance 3)
Subvocal Mic
Respirator Rating 6
A Low-Light Flashlight
A Standard Credstick with 2,300 nuyen on it

You're wearing a Urban Explorer Jumpsuit with Insulation 6

Plus the stuff you found in the glovebox.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-27-14/0420:19>
funny you should say that. I felt the same way a couple times and also felt like other people were reacting to posts i hadn't seen.

I think we all (especially me) just need to pay extra close attention, as we have so many players.

I've been wondering the same thing. I figured everyone was ignoring me because they thought the ideas were bad. Still possible, but also possible that we're in a spam zone and people aren't seeing them in the noise.

The site has been slow for me too. Most page loads take 10+ seconds for me, and posting can sometimes take 30+ seconds. Be absolutely positive your post goes through before closing out the browser window.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-27-14/0421:43>
funny you should say that. I felt the same way a couple times and also felt like other people were reacting to posts i hadn't seen.

I think we all (especially me) just need to pay extra close attention, as we have so many players.

I've been wondering the same thing. I figured everyone was ignoring me because they thought the ideas were bad. Still possible, but also possible that we're in a spam zone and people aren't seeing them in the noise.

The site has been slow for me too. Most page loads take 10+ seconds for me, and posting can sometimes take 30+ seconds. Be absolutely positive your post goes through before closing out the browser window.

Yeah, the loading issues are insane. I sometimes hit 'post' and just go get a sandwich or something. People closing windows before they physically see their stuff on the thread may be why your posts are disappearing.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <08-27-14/0538:07>
Whoops, I totally forgot to tell you your shit.
Heh. I was thinking I had to come up with my own clothes for a while there.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-27-14/0838:42>
@GM: I thought I had so much advantage over the poor guy that it wouldn’t need a roll to electrocute him. If I’m wrong, just tell me and I will modify my post accordingly.

@Poindexter: I read everything you wrote, but as our characters were at two different places inside the scene, I didn’t butt in. Just when the whole team was relevant.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-27-14/1207:28>
Out of respect for recent world events involving bladed executions, I'm not going to RP out The Masked Woman dispatching the man. I'll make an oblique reference and have the rest happen off-screen.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-27-14/1228:05>
Out of respect for recent world events involving bladed executions, I'm not going to RP out The Masked Woman dispatching the man. I'll make an oblique reference and have the rest happen off-screen.

i wish the bear had lived. I'd have liked to turn it loose on them.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-27-14/1238:51>
i wish the bear had lived. I'd have liked to turn it loose on them.

I agree. Would it maintain its notions of honorable combat or did those go out the window when the men captured it? Or did they capture it via honorable combat? Unlikely, but interesting to speculate on.

Masked Woman would retrieve her throwing knife from the shoulder of Ace's man. She'd do a quick pat-down of the other man since he never emptied his pockets.

INT 6 + Perception 3 = 2 hits (http://invisiblecastle.com/roller/view/4621245/)

She had one of the men bring the Rover's medkit along with them. She'd bring that back and give it to Ace. Don't know what rating that medkit is but presumably it has a stimpatch or something to revive Reggie.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-27-14/1347:42>
Turning his attention to the human with the taser, he barks, "You. Didn't you say this animal was endangered or something? What is it?"

<<The creature is a Horned Bear. Very intelligent, and rare. A true shame.>>

Poindexter, the Masked Woman had already comm'd this. Not sure if you missed it or if Uncle Sam forgot already ICly. Or maybe you just want to interrogate Ace. I can't remember if the Elf shared what her Matrix search turned up.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-27-14/1352:40>
Turning his attention to the human with the taser, he barks, "You. Didn't you say this animal was endangered or something? What is it?"

<<The creature is a Horned Bear. Very intelligent, and rare. A true shame.>>

Poindexter, the Masked Woman had already comm'd this. Not sure if you missed it or if Uncle Sam forgot already ICly. Or maybe you just want to interrogate Ace. I can't remember if the Elf shared what her Matrix search turned up.

a little of each.

poindexter isn't sure how much detail about this animal went on the comm, and Uncle was busy dragging a crate, so he mighta missed something that was said.

Either way, Uncle wants to know if there's more detail about it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-27-14/1558:02>
@GM: I thought I had so much advantage over the poor guy that it wouldn’t need a roll to electrocute him. If I’m wrong, just tell me and I will modify my post accordingly.

Yeah, you're good. You were holding onto him and there wasn't a whole lot he could have done to stop you.

i wish the bear had lived. I'd have liked to turn it loose on them.

I agree. Would it maintain its notions of honorable combat or did those go out the window when the men captured it? Or did they capture it via honorable combat? Unlikely, but interesting to speculate on.

Masked Woman would retrieve her throwing knife from the shoulder of Ace's man. She'd do a quick pat-down of the other man since he never emptied his pockets.

INT 6 + Perception 3 = 2 hits (http://invisiblecastle.com/roller/view/4621245/)

She had one of the men bring the Rover's medkit along with them. She'd bring that back and give it to Ace. Don't know what rating that medkit is but presumably it has a stimpatch or something to revive Reggie.

She pats him down and finds his commlink, which is a Fairlight Caliban. She also finds some spare bullets for the hunting rifle and a dose of jazz.

The medkit is Rating 4. And sure, it has a Rating 3 stimpatch in it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-27-14/1648:45>
Uncle Sam will be making a matrix search roll to look this thing up, just in case.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-27-14/1710:53>
Uncle Sam will be making a matrix search roll to look this thing up, just in case.

You have Computer 2. The Noise level is 3, so you get Intuition 3 + Computer 2 - Noise 3, for 2 dice.

Intuition 3 + Computer 2 - Noise 3 (http://orokos.com/roll/217156): 2d6t5 0 Critical Glitch.

You accidentally crash your comm and have to reboot it, unable to find any info on horned bears.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-27-14/1715:04>
Uncle Sam will be making a matrix search roll to look this thing up, just in case.

You have Computer 2. The Noise level is 3, so you get Intuition 3 + Computer 2 - Noise 3, for 2 dice.

Intuition 3 + Computer 2 - Noise 3 (http://orokos.com/roll/217156): 2d6t5 0 Critical Glitch.

You accidentally crash your comm and have to reboot it, unable to find any info on horned bears.

my first critical glitch!!! YAY
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-27-14/1719:47>
I think the dwarf just sat in the elf's lap. She's already in the passenger seat, and there are no seats in the back, to make room for the bear. People need to pull out the bear before they can ride, unless they're sitting around the bear, like the hunters were.

When contemplating how to get the bear out, The Dwarf remembers he has the Levitate Spell and the Sorcery group at 5.

So casting it will be Magic 6 + Spellcasting 5 + Power Focus 2, - Wound 1.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-27-14/1728:21>
Well the dwarf is in shock so maybe that's something he would do. Or maybe he's got a thing for elven ladies.

I don't know, GrimWulf. I'm not sure I'd own up to having a Levitate spell right after the Troll and the Ork dragged the giant crate up the hill.

Poindexter, good time to have a crit glitch.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <08-27-14/1731:16>
ack, missed that, one moment for an edit :P

spellcasting levitate force 6 roll

12d6.hits(5) → [2,5,5,4,3,6,1,3,3,2,1,3] = (3) (http://invisiblecastle.com/roller/view/4621488/)

Drain soak

12d6.hits(5) → [6,3,4,1,6,4,2,5,4,2,3,3] = (3) (http://invisiblecastle.com/roller/view/4621504/)

Take one stun
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-27-14/1810:28>
You needed 2 hits to lift the box and 3 to lift the bear, so that worked for either one.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <08-27-14/1831:15>
Was going for box, but would cast again for bear if needed after.
Which it probably will need if it's even heavier then the crate.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-27-14/2251:17>
Cool, Ryo. I'll wait for info on myself before posting up an IC reply tomorrow.

So far so good, guys, to Aspen! Uuuh, who knows how to drive? :D
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-27-14/2314:30>
Cool, Ryo. I'll wait for info on myself before posting up an IC reply tomorrow.

So far so good, guys, to Aspen! Uuuh, who knows how to drive? :D

You took the longer search option for yourself, so enough time hasn't passed yet. Would probably finish the search on the way to Aspen
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <08-27-14/2326:31>
Forgot to put my request for rolls here when I made my IC post.

I want to make a Matrix perception check for any signals that may be coming near our location. I also want to download a map of the area and overlay all of the signals on the map and share it with the group.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-27-14/2339:15>
Ravensoracle
APB already has a map available, just FYI.

Ryo
Cool as cool.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-28-14/0229:40>
Forgot to put my request for rolls here when I made my IC post.

I want to make a Matrix perception check for any signals that may be coming near our location. I also want to download a map of the area and overlay all of the signals on the map and share it with the group.

You have Computer 5 and Intuition 4. The baseline noise here is 3, but you have 3 data jacks you could turn Wireless, and you could load Signal Scrub, which would bring your total noise cancellation to 5. When you check the deck, you see you have every common use and hacking program, as well as a Rating 6 agent. You also get +1 to Intuition linked skills, and realize you have Codeslinger for Matrix Perception.

So in total, you would roll Computer 5 + Intuition 4 + Codeslinger 2 + Qualia 1, +2 if you're in hot-sim VR at the time. 12 to 14 dice on Matrix Perception.

Likewise when you do the matrix search, it'd be Computer 5 + Intuition 4 + Qualia 1, +2 for hot-sim, for 10/12 dice. You could also load Browser to cut the search time in half.

14 dice is enough to buy 3 hits, so I'll go ahead and tell you before you roll that right now, the closest icons are in Aspen. Downloading a map is fairly simple and takes you a few seconds, which gives you an approximate distance to Aspen. I believe I said it was 27 kilometers.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-28-14/0526:08>
@GM: What is the result of my musing about the medkit, do I remember how to use it? If yes, please roll a LOG(4) + First Aid(?) + medkit rating(4) – circumstances(3) for me, when I try to get the only living hunter to his senses. If no, I will leave the medkit to its job alone (rating*2 – circumstances dice pool).
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-28-14/1456:47>
@GM: What is the result of my musing about the medkit, do I remember how to use it? If yes, please roll a LOG(4) + First Aid(?) + medkit rating(4) – circumstances(3) for me, when I try to get the only living hunter to his senses. If no, I will leave the medkit to its job alone (rating*2 – circumstances dice pool).

You don't have the first aid skill. That was the first skill you attempted to use when you checked yourself for injuries. Medkit rating is 4, so it's rolling 5d6.

It gets 1 hit, not enough to remove any boxes. You also have a stim patch available, rating 3. That'll wake him right up.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-28-14/1956:30>
Using cyberware scanner on the unconscious hunter that isn't Reggie. I presume that The Masked Woman defaults on Electronic Warfare, but could be mistaken.

Scanner 8 - 1 Defaulting (?) = 3 hits (http://invisiblecastle.com/roller/view/4622856/)

Patting him down just in case she's bad at the scanner.

Intuition 6 + Perception 3 = 4 hits (http://invisiblecastle.com/roller/view/4622855/)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-28-14/2007:26>
Using cyberware scanner on the unconscious hunter that isn't Reggie. I presume that The Masked Woman defaults on Electronic Warfare, but could be mistaken.

Scanner 8 - 1 Defaulting (?) = 3 hits (http://invisiblecastle.com/roller/view/4622856/)

Patting him down just in case she's bad at the scanner.

Intuition 6 + Perception 3 = 4 hits (http://invisiblecastle.com/roller/view/4622855/)

You would actually roll Perception + Intuition [Sensor] for the cyberware scanner. Using Electronic Warfare for a sensor test requires you have a Sensor Array, and would be Electronic Warfare + Logic [Sensor]. You do not, in fact, have Electronic Warfare.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-28-14/2034:53>
You do not, in fact, have Electronic Warfare.

I'm shocked. Shocked! Well, not that shocked.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-29-14/2024:21>
So I assume you will all be hopping into the rover and driving off into the night in short order, on your way to Aspen. Nobody currently has marks on it, but the engine is still running, so you can drive it manually. It will probably take you around half an hour to get to Aspen.

The Ork will naturally gravitate towards the driver's seat and find he has Pilot Ground Craft 5.

Is anybody rolling for anything in that period? I know martinchaen is doing a matrix search on The Elf during that period. Anybody else?

Do you want to play out a conversation between you guys during the drive, or just skip ahead to the next event?
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-29-14/2053:17>
The Masked Woman would have been interested in taking the horns off the bear with her claymore. If it is too late, so it goes.

Ren (Human) was posed to wake up Reggie but never actually did so. We technically haven't "taken care of" Reggie or the other hunter, although I'm fine not explicitly RPing it.

While people are loading up, the Masked Woman would take a few seconds to scrub astral signatures from the area, including the Levitate spells.

The Masked Woman would be working on alchemical preparations for the duration of the drive. Ryo, how literal are you with the Contact trigger? Does the Masked Woman have to put the finished preparations/lynchpins in the pockets of those who might use them so that nothing else touches them first? Just give me some guidance on how to RP it.

The first preparation would be Heal preparation for The Crumpled Man. This is my first dance with Alchemy so please cut in if I have the steps wrong. Magic 6 + Alchemy 5 + Focus 2 + Mentor Spirit 2 = 15 dice.
Heal @ F5 = 5 hits (http://invisiblecastle.com/roller/view/4624247/)

No resistance roll from the preparation due to the "Force - Alchemist's skill" houserule.  Preparation is complete with Force 5, Potency 5.

Drain = F5 - 4 + 2 command trigger = 3 stun
Soaking = 1 hit glitch (http://invisiblecastle.com/roller/view/4624251/), waa waa

Ryo, how are you handling Edge? Does it refresh every mission/scene or do you have a different approach? I'm guessing the consequence will be +2 drain but please let me know.

Applying it to The Crumpled Man with the command trigger:
Force 5 + Potency 5 = 0 hits (http://invisiblecastle.com/roller/view/4624255/)

Well that was a bust. Can't spent Edge on this step so 0 hits it is. Five minutes of the drive have elapsed. The Masked Woman will try again, plus work on some other preparations, but I will wait for a ruling on the glitch and Edge before proceeding.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <08-29-14/2105:20>
Uncle Sam is gonna go through all the bags we took out of the van and try to piece together if anything seems like its his.
When that's done, reloading everything and making sure all my gear is in working order. Then, if there's still time, he'll be digging though his comm, trying to find out as much as he can about the job, the crate, and the johnson.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-29-14/2113:48>
The Masked Woman would have been interested in taking the horns off the bear with her claymore. If it is too late, so it goes.

Ren (Human) was posed to wake up Reggie but never actually did so. We technically haven't "taken care of" Reggie or the other hunter, although I'm fine not explicitly RPing it.

While people are loading up, the Masked Woman would take a few seconds to scrub astral signatures from the area, including the Levitate spells.

The Masked Woman would be working on alchemical preparations for the duration of the drive. Ryo, how literal are you with the Contact trigger? Does the Masked Woman have to put the finished preparations/lynchpins in the pockets of those who might use them so that nothing else touches them first? Just give me some guidance on how to RP it.

The first preparation would be Heal preparation for The Crumpled Man. This is my first dance with Alchemy so please cut in if I have the steps wrong. Magic 6 + Alchemy 5 + Focus 2 + Mentor Spirit 2 = 15 dice.
Heal @ F5 = 5 hits (http://invisiblecastle.com/roller/view/4624247/)

No resistance roll from the preparation due to the "Force - Alchemist's skill" houserule.  Preparation is complete with Force 5, Potency 5.

Drain = F5 - 4 + 2 command trigger = 3 stun
Soaking = 1 hit glitch (http://invisiblecastle.com/roller/view/4624251/), waa waa

Ryo, how are you handling Edge? Does it refresh every mission/scene or do you have a different approach? I'm guessing the consequence will be +2 drain but please let me know.

Applying it to The Crumpled Man with the command trigger:
Force 5 + Potency 5 = 0 hits (http://invisiblecastle.com/roller/view/4624255/)

Well that was a bust. Can't spent Edge on this step so 0 hits it is. Five minutes of the drive have elapsed. The Masked Woman will try again, plus work on some other preparations, but I will wait for a ruling on the glitch and Edge before proceeding.

Reggie will wake up if Ren decides to slap him with the slap patch. I'm not sure what he's planning to do with Reggie, so we'll see where that goes.

After you finish a Contact Preparation trigger, the first thing to touch it after you let go of it will set it off. You can store a Contact preparation in a pocket or a small bag or something like that, and touching the pocket or bag will not set it off, only direct contact between the person and the preparation. So if you're planning to give it to others, you'd either store your preparation in some kind of container to transfer it to others (probably best), or stash it in their pocket for them if a container isn't available.

It looks like you handled the rolls correctly.

I'm handling Edge roughly following the 'Regaining Edge' rules on page 56. You can regain edge in a variety of ways during play, with a minimum of 1 edge per day. Full edge will most likely refresh in-between missions/scenes, since multiple days are likely to pass.

The Masked Woman has 3 edge and can spend it to negate that glitch. If not, then yes,  +2 drain.

Holy crap that was crazy. 0 hits on 10 dice? I would normally refresh a point of Edge after shit luck like that, so I'll go ahead and say you spent a point to negate that previous glitch and still have 3.

Uncle Sam is gonna go through all the bags we took out of the van and try to piece together if anything seems like its his.
When that's done, reloading everything and making sure all my gear is in working order. Then, if there's still time, he'll be digging though his comm, trying to find out as much as he can about the job, the crate, and the johnson.

When he goes through the bags, he'll quickly find the one with the HK XM30 parts and gather that is his. Inside are all the spare parts for said gun, the stealth rope Crumpled tossed you to use on the crate, the catalyst stick for said rope, an Armorer Kit and a Demolitions kit, as well as various explosives.

You recognize a can(1 kg) of foam explosive, several types of detonators, a few sticks of dynamite, what looks like a home made bomb, and some det cord. You are very glad Crumpled Man did not confuse the Det cord for rope.

You realize you have Demolitions 4.

You go through your gear and will find it all in working order. I expect everyone is gonna have a 'I check my comm for stuff' thing, so I'll be posting up all that in the IC in one big post later, once everyone is in the rover and on their way to Aspen.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-29-14/2139:14>
Right then. Second dance, this time missing a die due to 3 boxes of stun (2 from just now + 1 previously from Magic Fingers drain).

Heal @ F5 = 5 hits (http://invisiblecastle.com/roller/view/4624294/)
Soak = 6 hits (http://invisiblecastle.com/roller/view/4624295/)
Preparation = 3 hits (http://invisiblecastle.com/roller/view/4624296/)

3 boxes healed from The Crumpled Man. I think that brings him from 5 down to 2. Is there anyone else with Physical damage? I think the Elf might have 1 box but I don't recall anyone else with any off the top of my head.

Another five minutes pass. Will work on Increased Strength and Combat Sense preparations next but I'll roll those after dinner.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-29-14/2150:36>
Crumpled was at 6, and will be at 3 after you apply that preparation.

Ace, Ork, Elf and Dwarf all have Physical Damage.

Current damage boxes:

Uncle Sam:
P: [][][] [][][] [][][] [][][] [] {}{}{}{}{}{}{}{}{}{}
S: [][][] [][][] [][][] [][]
Ace:
P: [X][][] [][][] [][][] [][][] [][][] [][] {}{}{}{}{}
S: [][][] [][][] [][][] []
Ork:
P: [X][X][] [][][] [][][] [][] {}{}{}{}{}
S: [][][] [][][] [][][] [][]
Elf:
P: [X][X][X] [X][][] [][][] [] {}{}{}
S: [X][X][] [][][] [][][] [][]
Dwarf:
P: [X][X][X] [][][] [][][] [] {}{}{}
S: [X][X][X] [][][] [][][] [][]
Mask:
P: [][][] [][][] [][][] [][] {}{}{}{}{}
S: [X][X][X] [][][] [][][] [][]
Crumple:
P: [X][X][X] [][][] [][][] [][] {}{}{}
S: [][][] [][][] [][][] [][]
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-29-14/2354:26>
The Masked Woman will let the others use traditional First Aid first before she turns to Heal preparations.

Next, Increase Strength and Combat Sense. Going to use throwing knives as lynchpins as they can be placed in convenient Gear Access pockets in the Lined Coat.

Increase Strength (Command trigger) @ F4
Preparation = 4 hits (http://invisiblecastle.com/roller/view/4624416/)
Soak 3S = 4 hits (http://invisiblecastle.com/roller/view/4624418/)

Combat Sense (Contact trigger) @ F4
Preparation = 4 hits (http://invisiblecastle.com/roller/view/4624419/)
Soak 5S = 4 hits (http://invisiblecastle.com/roller/view/4624420/), 1 stun

4 hits, 4 hits, nothing but 4 hits. She might roll some bigger preparations right before the team gets some rest so that she can sleep off the drain. Now at 4 boxes.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <08-30-14/0441:28>
Sorry for the delay, last two days were crazy busy. I will also have my hads full in the weekend, so i will post some IC now, and hopefully i will have time to post once (or optimally, twice) more in the next 48 hours.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-31-14/0944:03>
Susan (aka The Elf, aka APB) will examine the links physically one by one before attempting to switch them on; let me know if you want a hardware roll for each.
Hardware [7] (http://orokos.com/roll/217924): 11d6t5: 4 [11d6t5=6, 3, 5, 2, 6, 4, 4, 1, 3, 6, 4]

How are we handling repairing Matrix damage? Is it enough to just repair a single box to restore a bricked device to a functioning state, or do we have to repair the matrix condition monitor completely?

Since I'm busy searching I'll be asking the others if any of them have any hardware skills. I believe 2 of the links were bricked by yours truly, so I'll take a look at the two others. I'm guessing I'll need a single MARK on each to be able to browse for information?

Let me know how much I can do while/in between searching for info on myself.

EDIT:
Hey Ryo, no bonus to resist cold for sitting inside the vehicle? I would have assumed I'd have turned the heaters on once I got inside, even if that wasn't specifically stated.


Also, to everyone else with First Aid; anyone care to take a look at the Elf? She's asked a few times if anyone has any pain killers.


EDIT2:
Also, APB can use those Light Pistol rounds. Just saying :)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <08-31-14/1542:20>
Susan (aka The Elf, aka APB) will examine the links physically one by one before attempting to switch them on; let me know if you want a hardware roll for each.
Hardware [7] (http://orokos.com/roll/217924): 11d6t5: 4 [11d6t5=6, 3, 5, 2, 6, 4, 4, 1, 3, 6, 4]

How are we handling repairing Matrix damage? Is it enough to just repair a single box to restore a bricked device to a functioning state, or do we have to repair the matrix condition monitor completely?

One box is enough, yes. As long as a device isn't completely bricked, it functions normally. As you stated, two of the links have been bricked, namely a Renraku Sensei and the Erika Elite. The other two are fine.

Since I'm busy searching I'll be asking the others if any of them have any hardware skills. I believe 2 of the links were bricked by yours truly, so I'll take a look at the two others. I'm guessing I'll need a single MARK on each to be able to browse for information?

Let me know how much I can do while/in between searching for info on myself.

Yes, you'll need at least one mark on the commlink to look through it. You can't run a second Matrix Search, or anything that's an extended test, but some basic rolls while you're basically glancing away from the search you're running is fine.


EDIT:
Hey Ryo, no bonus to resist cold for sitting inside the vehicle? I would have assumed I'd have turned the heaters on once I got inside, even if that wasn't specifically stated.

Heater doesn't do much when most of the doors are wide open, especially the rear hatch and side door.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <08-31-14/1638:35>
One box is enough, yes. As long as a device isn't completely bricked, it functions normally. As you stated, two of the links have been bricked, namely a Renraku Sensei and the Erika Elite. The other two are fine.
Cool; I'll leave fixing those two to someone else, or for later then. With 3 net hits on my own search it should only take (60min base / 3 net hits) = 20 minutes, right?

Yes, you'll need at least one mark on the commlink to look through it. You can't run a second Matrix Search, or anything that's an extended test, but some basic rolls while you're basically glancing away from the search you're running is fine.
Roger that. Rolling for some hacking unless I can buy the hits. Up to you.

Heater doesn't do much when most of the doors are wide open, especially the rear hatch and side door.
Being a Norwegian who've seen my share of -40 degree weather I'd argue against that logic, but it's all good ;)
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <08-31-14/1742:07>
I didn't subtract any dice from the casting of the Heal spell for The Crumpled Man's Essence loss. The last two dice were 1s, so if his Essence is 4 or higher then the result should be the same. The next two dice were 6s though, so any lower than that and we'll start losing some hits.

Per the Tir Tairngire sourcebook, heronitas is the second person familiar imperative form of "live, exist" in Sperethiel, just in case any other PCs know the language. Yes, I'm proud of myself.

Edit: Need to edit the IC post to reflect the fact that the first preparation failed.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-01-14/0156:07>
I feel like I should be asking if driving off is as simple as taking the wheel. Should I be rolling for driving in these conditions?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-01-14/1634:25>
I feel like I should be asking if driving off is as simple as taking the wheel. Should I be rolling for driving in these conditions?

It is as simple as taking the wheel at the moment. But everybody has to be in the car before you go anywhere, and Ace is still interrogating Reggie.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-02-14/0101:06>
My bad; I was under the impression we were in a hurry to move on over the weekend. No rush here.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-02-14/0116:57>
Just made it back to civilization. I am too tired to post tonight. I will get a post up first thing tomorrow.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <09-02-14/0850:09>
OK, essentially, Ace is not lying. He doesn’t have a problem with the guy. But this might be a situation where Con comes in the picture. I still don’t know if I’m trained so if there’s a need for a roll, Ryo, please make it for me.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-02-14/1124:50>
OK, essentially, Ace is not lying. He doesn’t have a problem with the guy. But this might be a situation where Con comes in the picture. I still don’t know if I’m trained so if there’s a need for a roll, Ryo, please make it for me.

Yeah, if you're planning to kill him as well, it's definitely Con. You've got Con 4.

Your Con: Charisma 4 + Con 4 - 1 Subject evaluates situation (http://orokos.com/roll/218208): 7d6t5 3

Reggie Judge Intentions: Charisma 5 + Intuition 3 (http://orokos.com/roll/218209): 8d6t5 1
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <09-03-14/0419:19>
Here’s my melee attack if I have to roll:
AGI(9) + Unarmed(4) + Touch(2) + Superior position(2) – environmental(1) [Physical(7)] (16d6.hits(5)=7) (http://invisiblecastle.com/roller/view/4628693/); damage 9S(e) + net hits, -5AP
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-03-14/0854:49>
Can I check the map to see if there are any other towns before Aspen?

If we're east of Aspen heading west, my guess is we've got no choice.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-03-14/0905:47>
What about ghost towns, abandoned shacks, etc? Not so good if we want to lose the rover right away, but better for squaring with potential ambushes, search parties and the like. (might also be good to sort ourselves out)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-03-14/1331:33>
Aaaagh! life has gotten a little hectic atm. My dad's garage roof was ripped off in a storm and laid on top of the house. I have to help with cleanup. I am posting from a tablet and the dice roller doesn't like it.

Ryo would you mind making my rolls for me until I get back to my computer?

Actions:

1.Check everyone out in the van for injuries and use first aid to patch them up.

2. I think there was something about me having an agent. If so the agent will be put on overwatch to look for approaching devices.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-04-14/0154:17>
Here’s my melee attack if I have to roll:
AGI(9) + Unarmed(4) + Touch(2) + Superior position(2) – environmental(1) [Physical(7)] (16d6.hits(5)=7) (http://invisiblecastle.com/roller/view/4628693/); damage 9S(e) + net hits, -5AP

Yeah, he's done.

Can I check the map to see if there are any other towns before Aspen?

If we're east of Aspen heading west, my guess is we've got no choice.

You check the map and see you are about 27 kilometers east of Aspen on route 82, headed west. The only thing between you and Aspen remotely resembling civilization are some campgrounds. Other than that, it's all snow, trees, mountains, rivers and lakes.

What about ghost towns, abandoned shacks, etc? Not so good if we want to lose the rover right away, but better for squaring with potential ambushes, search parties and the like. (might also be good to sort ourselves out)

You could stop at one of the campgrounds, though if your plan is to abandon the rover, you'd have a hell of a walk ahead of you.

1.Check everyone out in the van for injuries and use first aid to patch them up.

2. I think there was something about me having an agent. If so the agent will be put on overwatch to look for approaching devices.

I'll roll once for First Aid and apply the same results to everybody.
Chino: Logic 9 + First Aid 5 + Medkit 6 - Poor Conditions 2 - Other 2 (http://orokos.com/roll/218616): 16d6t5 6
Elf: Logic 9 + First Aid 5 + Medkit 6 - Poor Conditions 2 - Other 2 (http://orokos.com/roll/218616): 16d6t5 6
Dwarf: Logic 9 + First Aid 5 + Medkit 6 - Poor Conditions 2 - Other 2 (http://orokos.com/roll/218616): 16d6t5 6
Ace: Logic 9 + First Aid 5 + Medkit 6 - Poor Conditions 2 - Other 2 (http://orokos.com/roll/218616): 16d6t5 6

4 net hits is plenty to heal all Physical Damage on all 4 people. The rating 6 medkit is now out of supplies.

2: You replace one of your loaded programs with Agent and tell it to keep an eye out on the Matrix. It'll make regular Matrix Perception tests and inform you of anything out of the ordinary.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-04-14/0215:01>
So are you guys already opening the crate or are you just stating your intention to do so and waiting for others to chime in their opinions?
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-04-14/0228:19>
i spose we should at least give everyone a day or so to weigh in on it before we do.

PbP and all.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-04-14/0804:46>
The reference to Pandora's Box means APB will have the Trivia Knowledge Skill :)

APB will need a hardware kit to fix the links she broke; anyone care to oblige?
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-04-14/1948:25>
Scanning the crate with the cyberware scanner.

Intuition + Perception = 3 hits (http://invisiblecastle.com/roller/view/4630701/)
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-05-14/0029:17>
You do not see the current commcodes for Ace, The Masked Woman, The Elf, or The Crumpled Man in any of the networked calls prior to yesterday.

but i DO see them on there yesterday? all four of them? If so, what are the first few messages between us about and what is the general tone of the messages overall?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-05-14/0052:49>
You do not see the current commcodes for Ace, The Masked Woman, The Elf, or The Crumpled Man in any of the networked calls prior to yesterday.

but i DO see them on there yesterday? all four of them? If so, what are the first few messages between us about and what is the general tone of the messages overall?

You do see them on there yesterday, yes. Crumpled Man and Ace mostly. It looks like Masked Woman and Elf were part of the call but did little talking. There isn't a log of the messages, just time stamps of when you sent or received audio messages.

There are some text messages that stand out, which appear to be status updates. You manage to gather from your knowledge of tactics and what little you can understand that the sender was acting as overwatch or coordinator for a large team, likely in the middle of a run. You can understand him specifying current time, current location of different people, with the people and locations referred to by letters or numbers respectively, current objectives, ETAs, and so on. Without context, it's incredibly difficult to understand what he's talking about, which you imagine is the point. Only the people meant to receive these messages would understand them, and you can't remember what any of it means.

There are many of these messages from the number that was consistently part of your network that you don't recognize, and two identical such messages from Crumpled Man yesterday, after the original number stopped being a part of the call. You gather from this that Crumpled Man was the overwatch/coordinator guy, and that he switched to a new commcode at some point yesterday.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-05-14/0054:15>
You do not see the current commcodes for Ace, The Masked Woman, The Elf, or The Crumpled Man in any of the networked calls prior to yesterday.

but i DO see them on there yesterday? all four of them? If so, what are the first few messages between us about and what is the general tone of the messages overall?

You do see them on there yesterday, yes. Crumpled Man and Ace mostly. It looks like Masked Woman and Elf were part of the call but did little talking. There isn't a log of the messages, just time stamps of when you sent or received audio messages.

There are a few text messages when you scroll back more, mostly from Crumpled Man, which appear to be status updates. You manage to gather from your knowledge of tactics and what little you can understand that he's acting as overwatch or coordinator for a large team, likely in the middle of a run. You can understand him specifying current time, current location of different people, with the people and locations referred to by letters or numbers respectively, current objectives, ETAs, and so on. Without context, it's incredibly difficult to understand what he's talking about, which you imagine is the point. Only the people meant to receive these messages would understand them, and you can't remember what any of it means.

This is ALL good news. That means he's a pro.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-05-14/0100:03>
Made a slight edit when I remembered that Crumpled Man had a different commcode before yesterday. You manage to piece together that the code you don't recognize is his old one.

Out of Character knowledge, Crumpled Man's old deck got bricked mid run, and he replaced it with the deck of an enemy decker. He knows this from checking his own gear, but I don't think he's told anyone yet. You can tell he switched commcodes, what looks like mid-run, but you don't know why.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-05-14/1258:43>
Ohanzee sits quietly for most of the talking, trying to sort things out in his head. When the question comes up about contacts in Aspen he pipes up.

Yay, GrimWulf's back!
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <09-05-14/1449:22>
Sorry, was kinda just waiting for the story to progress some, didn't want to just stack up more dialogue/actions with the rover just idling on the side of the road.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-05-14/1454:13>
Sorry, was kinda just waiting for the story to progress some, didn't want to just stack up more dialogue/actions with the rover just idling on the side of the road.

When im in a similar situation, a good way to help move it along goes something like this:

Quote from: somebody
i have a cheeseburger. When are we gonna leave?

"Does it have onions?" he asks, hoping for a bite, as he's been quite hungry.


---------------


Once they're on the road, he turns and asks the driver, "So, we got any more cheeseburgers?"

helps let people know you're still onboard AND that you'd like to get the show on the road.
hope that helps. :)
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <09-05-14/1517:00>
Depends on if there's a tomato on it.  I hate fruit on my burgers.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-05-14/1534:45>
The car is now in motion, and has been driving for a good 5 to 10 minutes or so, judging by the actions that have been taken so far. It will stay in motion until such time as you guys decide where you're actually driving to. It still seems like a toss up between 'yes, we're driving into Aspen' and 'Frag that, we need to dump this rover before we get there and find another way into the city.'

So the questions that are currently on the table appear to be as follows:

1: Where are we driving to? Options include:
 a: One of the campgrounds between your current location and Aspen. Where you plan to go from there is then in question.
 b: Aspen. Where specifically in Aspen is then in question.
 c: Turn around and go somewhere wildly different.
 d: Stop in the middle of nowhere.

2: What's in the crate?
The crate has no shipping labels or anything of the like, just stencils across the side that read 'Fragile' and 'This Side Up.' It is currently right-side up. No tracking tags were found by the scan The Masked Woman just attempted, and you can't assense the contents of the crate without opening the crate.

When the dwarf tries to remember his knowledge and hears The Masked Woman list off the material the thing in the crate is made of, he remembers he has Academic Knowledge: Magic Artifacts 4.

Magic Artifact Knowledge: Logic 3 + Magic Artifacts 4 (http://orokos.com/roll/218992): 7d6t5 4

The specific artifact she describes doesn't sound familiar, although actually looking at it and assensing it may jog your memory. You do recognize the list of substances she lists, though, being vaguely familiar with parageology due to how often artifacts tend to be made of awakened minerals. You recognize the base elements of orichalcum immediately, and you're pretty sure its alloyed with something with all the extra elements you hear in there. Your best guess is that the contents of the crate is an artifact of some kind, probably made of Ukkru or Hepatizon, though you don't actually remember which is which.

You can spend some of your spare Knowledge points on Parageology, if you want to suddenly recall what this thing is actually made of and what it means.

If you decide to open the crate and Assense it, you have Intuition 4, Assensing (Spirits) 4 (+2). Obviously, the specialization wouldn't apply.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-05-14/2204:21>
@Poindexter: I probably didn't make it clear enough, but Uncle Sam would have deduced that Crumpled Man is also part of the group he's been running with for at least 6 months.

Quote
You find some interest in your call history. Now that you've set yourself up on a network call with the group, you see in your call history a number of similar calls, with several other commcodes subscribed to the network. You notice quite a few with the same repeating numbers, two of which you recognize as belonging to Chino and the Dwarf, judging by the commcodes you're currently connected to. You guess by the history of calls that you've been working regularly with them for at least six months. There are other commcodes in the networked calls that you don't recognize, with a few that come and go, and one that was consistent up until yesterday.

The commcode that was consistent up until yesterday is the one that was sending texts providing overwatch / coordination. That commcode served this role reliably up until yesterday, when it suddenly disappeared from the network calls. Crumpled Man's current commcode appeared on the network after this disappearance, and there are three overwatch messages from his current commcode identical to the old ones. From this, you can gather that he changed devices in the middle of a run, and now has a different commcode.

The current commcodes for Ace, APB and The Masked Woman joined the network prior to Crumpled Man's switch, but only appeared yesterday, after the run already began from the look of the messages and calls. You have no idea if they similarly changed devices or not, but if they did, you hadn't worked with any of them in several weeks. There are other commcodes that came and went from the network, likely temporary runners picked up for specific jobs. You do gather that Crumpled, Chino and Ohanzee are a more consistent group you work with though, yes.

Also, you woke up around an hour ago. You guys spent a good 10 to 20 minutes in the van, then another 20 minutes outside the van before you attacked the rover, and probably another 10 minutes after that before you drove away. And you've been driving for about 15 minutes so far, considering APB already finished her matrix search.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-05-14/2212:40>
Known names so far:

Ren - The Human:
Names: James Anderson, Josh Adams.
Chosen Alias: Ace

Poindexter - The Troll
Names: Ralph Hendricks, Frank Muntz.
Chosen Alias: Uncle Sam

martinchaen - The Elf
Names: Susan Landon, Mireille Smith (real name)
Chosen Alias: APB

Tecumseh - The Masked Woman
Names: Ileana Anghelescu, Ivana Kutchukokoph
Chosen Alias: ????

Novocrane - The Ork
Names: None, SINless
Chosen Alias: Chino

GrimWulf - The Dwarf
Names: Ohanzee Oglala
Chosen Alias: ???? (Possibly just Ohanzee)

Ravensoracle - The Crumpled Man
Names: None, SINless
Chosen Alias: ???? (Possibly Crumpled)
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-06-14/0057:46>
@Poindexter: I probably didn't make it clear enough, but Uncle Sam would have deduced that Crumpled Man is also part of the group he's been running with for at least 6 months.

Also, you woke up around an hour ago. You guys spent a good 10 to 20 minutes in the van, then another 20 minutes outside the van before you attacked the rover, and probably another 10 minutes after that before you drove away. And you've been driving for about 15 minutes so far, considering APB already finished her matrix search.

corrected.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-06-14/1555:17>
Ryo
I'm not going to have much more to add until we get to the point where I've managed to repair the links and sleaze a MARK on all of them, as discussed via PM, which should take around 20 minutes.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-06-14/1731:30>
Ryo
I'm not going to have much more to add until we get to the point where I've managed to repair the links and sleaze a MARK on all of them, as discussed via PM, which should take around 20 minutes.

Yeah, I know. But you're gonna get to your destination before 20 minutes pass, so you guys need to decide on a place to go before I can give you the results of that, or really do much of anything to advance things.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-06-14/1826:02>
Do we know which 2 commlinks were bricked? Looking back, it appears that the Elf bricked a Firewall 4 commlink, which I think was one of the two hunters that stayed awake long enough to fire their shotguns. Reggie was the first to go down with a taser to the brainbox, if I recall. Was Reggie's commlink bricked before combat began or can we look at his without having to repair it?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-06-14/1958:11>
The two bricked Comms were Device Rating 3 and 4. Reggie's comm was the Fairlight Caliban, and wasn't bricked.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-06-14/2022:48>
All in due time ;) I've made all the necessary rolls to get access, so I'll have that info shortly.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-06-14/2345:36>
When APB eventually cracks the comms, which won't be until after you arrive wherever you're going if she repairs the two comms first, she'll get the following information.

The four men are all salarymen from Denver, who work on the PCC side for an AA rated sports/hunting supply company called Any Gear Inc, similar to Any Mountain or REI in the modern day United States.

Reginald Aimes
Kenjamin Costa
John. C McIntire
Howard Talltree

Reggie was the regional manager for a good chunk of the PCC. Kenny was the manager of a specific store in Denver. John and Howard were employees of Kenny. John was in sales, Howard was in human resources. This information becomes immediately evident from checking their comms from the SINs they broadcast, which also effectively contain their business cards.

When you start digging into their comms, you find that Reggie, Kenny and John were all married. Howard was a bachelor. Reggie and John both have children. John a young daughter, while Reggie has two pre-teen sons. They all have a number of pictures of their families, as well as numerous hunting trips they've apparently gone on. You find a number of pictures in Howard's comm of the Horned Bear while it was still alive.

Digging into their messages and such, you'll find plenty of discussions of work, the workings of Any Gear that will have no real meaning to you, discussions with each other as well as other friends over their favorite sports teams, hunting and other hobbies, and interactions between each of them and their families. Reggie, at least, appeared to have been going through a divorce, and both of his kids hated him. John and Kenny seemed to have very happy family lives, on the other hand.

Looking at Reggie's comm specifically, you will find some info on Vinny, or as his contact info in Reggie's comm lists him, Vinny "The Bear" Verontesse. The picture Reggie has for him is a photo of Reggie standing next to a man easily twice his height, built like a refrigerator and with copious amounts of body hair. He's a troll, and probably a changeling at that, and you can easily tell why people call him the Bear. He certainly looks like one.

You also find a message from Reggie to Vinny, which was sent three hours ago. It says he's caught a horned bear and is on his way to Aspen. He expects to be there by 2 AM, and asks Vinny where he wants it. Vinny responds with an address to meet him in Aspen around 2.

You can get Vinny's commcode, and when you search for the address, you find that its a construction yard near the far edge of the city, past the residential area and on the opposite side of one of the snow peaks.

If any of you decide you have Mafia knowledge, or any other knowledge related to organized crime, you can roll it to find out more about Vinny Verontesse.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-07-14/0229:12>
Just to be clear, the information about Vinny "The Bear" Verontesse, including the meet time and the address, is available now (as opposed to 20 minutes from now) because Reggie's Fairlight Caliban was not bricked and it is a relatively fast process to slap MARKs on the comm and extract that info. Is that correct?

Who wants to call? I don't have any other suggestions to make at the moment, although we're missing some voices on the matter.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-07-14/0236:30>
Just to be clear, the information about Vinny "The Bear" Verontesse, including the meet time and the address, is available now (as opposed to 20 minutes from now) because Reggie's Fairlight Caliban was not bricked and it is a relatively fast process to slap MARKs on the comm and extract that info. Is that correct?

Who wants to call? I don't have any other suggestions to make at the moment, although we're missing some voices on the matter.

If she hacked it first, yes, she could have that info already. I'm pretty sure martinchaen said APB would hack them after fixing the bricked ones, though, which will take another 15 minutes or so, by which time you will already be wherever you are going.

Seriously though, where are you guys going?
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-07-14/0242:07>
I guess we don't know. We haven't uncovered a lot of valid destinations. Chino's behind the wheel so he's in charge by default.

I guess The Masked Woman will try to remember if she knows of any place to lay low:

Area Knowledge: 1 hit (http://invisiblecastle.com/roller/view/4634824/) (rolled 1 die too many; didn't account for stun damage modifier)

Looks like things are still a bit fuzzy up in the old noggin'.

Edit: Added roll
2nd Edit: Corrected result
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-07-14/1623:49>
Wait, the drive is supposed to take 45 minutes (at least to get to Aspen); I'm only spending 15 + 15 + ~4 = 34 minutes to finish my Matrix search, repair the two comms, and then up to 6 seconds to place my marks. What happened to the last 10 minutes?

In any case, APB will indeed be restoring the two comms that's been bricked to functional order before sleazing her MARKs.

As for where we're going, I have no clue. Aspen is as good a destination as any as far as I'm concerned; I've no issue with trying to find a back alley or something to ditch the car in so we don't have to walk from a campground outside the city into the city.

Really, we have no plan at this point, and APB is busy with other things so won't really have much input for now.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-07-14/1644:40>
Wait, the drive is supposed to take 45 minutes (at least to get to Aspen); I'm only spending 15 + 15 + ~4 = 34 minutes to finish my Matrix search, repair the two comms, and then up to 6 seconds to place my marks. What happened to the last 10 minutes?

If you're driving really slow, sure. Aspen was 27 kilometers from your starting point, so you'd have to be averaging around 20 miles an hour for it to take that long. The weather is bad, and some of the turns require slow speeds, but that's pretty slow for an empty highway.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-07-14/1654:36>
Ah, I thought you said 27 miles. And to be fair, conditions aren't exactly stellar, so worst case we can pull over at a campground and wait until APB finishes her work. Anyone see any problem with this?

Also, what time is it, approximately? Vinnie expected Reggie at 2am, right?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-07-14/1659:02>
It is currently around 1:10 AM. If you intentionally go slow and take 45 minutes to get to Aspen, you'll arrive by 1:55 AM. If you hadn't hacked Reggie's car, you can calculate that he would have reached Aspen by 1:30 at the speed they were averaging when you stopped them, so he was planning a 30 minute delay somewhere in there.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-08-14/0025:18>
I don't see any issues with martinchaen's approach. There's no harm in going slowly, especially given Chino's driving record (zing!).

Alternatively, people could start spending their Knowledge Skill points on something relevant. I already blew mine on fluff and dicepools where I only get 1 hit.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <09-08-14/1113:25>
Ace can speak with Vinny if no one else volunteers. We just need to decide what we want from him (in addition to a place where we can lay low anonymously), and what is the total nujen we can spend on it, because I believe we have very limited resources.

@Ryo: I decided to take the Area Knowledge: Denver at 2 points as a Street Knowledge, and will try to remember any place that is fitting for meeting someone of Reggie’s paygrade.
INT(3) + Area Knowledge: Denver(2) [Mental(5)] (5d6.hits(5)=0) (http://invisiblecastle.com/roller/view/4636657/)
Wow, nuff.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-08-14/1440:39>
Wow, these knowledge rolls are not doing so hot.

Let's just say that you guys are driving slow enough for APB to finish hacking. martinchaen can go ahead and post IC about finding the info on Vinny, then you guys can decide if you're gonna call him and what you're gonna say.

So far, none of your knowledge checks tell you much on where to hideout. The Masked Woman realizes that the chances of finding a good place to lay low in Aspen during the ski season isn't great. It's a small city, and the tourist traffic is fairly high this time of year. The weather also makes it perilous to try and hide out far from the city limits, so you're unlikely to find good shelter unless you're in the middle of town.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-09-14/1851:33>
The Masked Woman is sufficiently paranoid to cast Detect Enemies (Extended) following the announcement of the device in hidden mode.

Spellcasting @ F4 = 4 hits (http://invisiblecastle.com/roller/view/4637955/)
Soak 4 Drain = 6 hits (http://invisiblecastle.com/roller/view/4637956/), no drain

That would be effective out to Force * Magic * 10 meters = 180 meters.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/1906:36>
The Masked Woman is sufficiently paranoid to cast Detect Enemies (Extended) following the announcement of the device in hidden mode.

Spellcasting @ F4 = 4 hits (http://invisiblecastle.com/roller/view/4637955/)
Soak 4 Drain = 6 hits (http://invisiblecastle.com/roller/view/4637956/), no drain

That would be effective out to Force * Magic * 10 meters = 180 meters.

As soon as your spell completes and you imbue yourself with the sense, a tingling sensation crawls across your scalp as you get a vague sense of danger and hostile intent. You know they're metahuman, but you can't determine their exact number. You do, however, get a general idea of direction: behind you, and up.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-09-14/1922:26>
Matrix Perception Check to find and identify Silent Running Device:
Matrix Perception (http://orokos.com/roll/220158): 9d6t5 3

1st Action: Hack on the Fly to Mark the Device
2nd Action: Trace Icon

Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/1925:52>
Matrix Perception Check to find and identify Silent Running Device:
Matrix Perception (http://orokos.com/roll/220158): 9d6t5 3

1st Action: Hack on the Fly to Mark the Device
2nd Action: Trace Icon

You fail to spot the Silent Running Device, and thus can't hack a mark on it. You can deduce from that, though, that it is extremely likely the device in question is a Deck, or slaved to one.

You should have more dice than that on Matrix Perception, though. Intuition 4 + Computer 5 + Codeslinger 2, plus another 2 if you went Hot-Sim first. So you're 2 to 4 dice short.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-09-14/1930:29>
heh, here's my perception roll

Perception2+Int3+vision2-snow3-dark3 (http://orokos.com/roll/220162): 1d6t5 0
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/1935:04>
heh, here's my perception roll

Perception2+Int3+vision2-snow3-dark3 (http://orokos.com/roll/220162): 1d6t5 0

Current conditions are Moderate Snow (-3) and Total Darkness (-6) out the back of the car. Within range of the headlights, the Darkness is instead Partial Light (-1)

Your Thermographic vision moves Visibility and Light up 1 row each, to -1 and -3. You only use the most severe modifier, so your total is -3. You get three more dice, and you can add a +3 to specifically look for the people you are now aware are out there, so 6 extra dice total. Might actually get a hit or two.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-09-14/1942:32>
heh, here's my perception roll

Perception2+Int3+vision2-snow3-dark3 (http://orokos.com/roll/220162): 1d6t5 0

Current conditions are Moderate Snow (-3) and Total Darkness (-6) out the back of the car. Within range of the headlights, the Darkness is instead Partial Light (-1)

Your Thermographic vision moves Visibility and Light up 1 row each, to -1 and -3. You only use the most severe modifier, so your total is -3. You get three more dice, and you can add a +3 to specifically look for the people you are now aware are out there, so 6 extra dice total. Might actually get a hit or two.

6 extra dice (http://orokos.com/roll/220164): 6d6t5 2

well, there's two more hits, but also two more one's. does having more one's than hits matter? For some reason, i feel like it does.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-09-14/1944:43>
Second Matrix Perception Test: (Not sure if I need to take a penalty for repeating action.)
Perception Test (http://orokos.com/roll/220165): 9d6t5 4

Also command the agent to search for the device as well.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/1956:41>
heh, here's my perception roll

Perception2+Int3+vision2-snow3-dark3 (http://orokos.com/roll/220162): 1d6t5 0

Current conditions are Moderate Snow (-3) and Total Darkness (-6) out the back of the car. Within range of the headlights, the Darkness is instead Partial Light (-1)

Your Thermographic vision moves Visibility and Light up 1 row each, to -1 and -3. You only use the most severe modifier, so your total is -3. You get three more dice, and you can add a +3 to specifically look for the people you are now aware are out there, so 6 extra dice total. Might actually get a hit or two.

6 extra dice (http://orokos.com/roll/220164): 6d6t5 2

well, there's two more hits, but also two more one's. does having more one's than hits matter? For some reason, i feel like it does.

1s only matter if it is half or more of your total dice pool. You've got 3 ones on 7 dice, so you didn't glitch.

With 2 hits, Uncle Sam is able to just barely make out something in the air, about 40 meters behind your vehicle and a good 90 meters above you. He can't tell what it is.

Second Matrix Perception Test: (Not sure if I need to take a penalty for repeating action.)
Perception Test (http://orokos.com/roll/220165): 9d6t5 4

Also command the agent to search for the device as well.

This time, you spot the device, with 1 net hit. You determine it's a PAN for a vehicle, specifically a Nissan Hound.

Your Agent is Rating 6, and rolls Rating*2+2 for everything. It also has 4d6 initiative dice, and has Rating + Your Data Processing for Initiative. You can feel free to roll its actions from here on out.

Matrix Perception (http://orokos.com/roll/220168): 14d6t5 5

The Agent gets 2 net hits, spotting the Vehicle as well and giving you two pieces of info: It's slaved to another device in the PAN, and it has a Firewall of 8.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-09-14/2007:09>
Astral perception / assensing:

INT 6 + Assensing 4 - Stun 1 =  6 hits (http://invisiblecastle.com/roller/view/4638032/)

Five 6s, that's some style. Not sure if there are any modifiers except for my stun damage.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-09-14/2008:32>
I am going to assume (Yeah I know what that means :P ) that this is becoming at least matrix combat so I am going to roll initiative for Crumpled Man and his Agent.

Crumpled Man's:
Initiative (http://orokos.com/roll/220169): 3d6+10 22

Agent's:
Agent's Init (http://orokos.com/roll/220171): 4d6+12 20
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/2011:20>
Astral perception / assensing:

INT 6 + Assensing 4 - Stun 1 =  6 hits (http://invisiblecastle.com/roller/view/4638032/)

Five 6s, that's some style. Not sure if there are any modifiers except for my stun damage.

There aren't rules for it, but in my opinion Astral Vision ignores normal Light conditions, using Astral light instead, and shifts Visibility one row up, same as Ultrasound.

The astral light here is well illuminated by the Gaeasphere, so that counts as Full Light, and there's no Astral Visibility issues, so you're only dealing with Visibility from the Snow. Medium Snow moves up one row, to -1. So you're at 5 hits outside the vehicle. If you rolled that after entering the vehicle, you get the full 6. Either way, that's the entire Assensing table.

So, here's the real question: Are you just looking around outside, or did you enter the vehicle?

You don't see any astral forms in the area outside, but you can make out the astral shadow of what looks like a large helicopter in the air behind you clear as day.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-09-14/2018:23>
The plan was to look for immediate threats (like a giant spirit sitting on top of the van) and, if none, approach and enter the helicopter. I didn't want to pose the second half right away since it doing so would presume that there wasn't an ambush or a conflict in the first half of the sequence.

I hadn't thought of snow affecting astral vision but that's reasonable.

Man, the agent can only get a total of 8 initiative off four dice? That's some 2nd percentile rolling right there.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-09-14/2020:36>
I haven't rolled initiative yet, so i still don't know what my reaction score is.
mind rollin my initiative for me?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/2029:06>
Uncle Sam: Initiative 9 + 2d6 (http://orokos.com/roll/220185): 2d6+9 18 Reaction is 5(6)

Masked Woman's Surprise Test: Reaction 3 + Intuition 6 (http://orokos.com/roll/220186): 9d6t5 0

Your Edge is 3, if you want to edge that.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-09-14/2034:18>
I believe I will Edge that.

Edge reroll = 2 hits (http://invisiblecastle.com/roller/view/4638054/)

Spent all my hits on the Assensing, it seems.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/2043:04>
Well, that ain't great. Needed 3 hits to not be surprised.

As The Masked Woman passes through the hull of the vehicle, she finds herself greeted by a small squadron of 8 men, all equipped in heavy gear and with an average essence of less than 2. Their emotional state suggests they're a combination of tense and bored, like they're anticipating something, and have been for a long time, but aren't expecting to find it. As you look around, you find, much to your surprise, one of the men is currently Astrally active. He stares right at you, and looks like he's a lot quicker on the uptake than you are. He is unaugmented and has Magic 5.

Masked Woman: Astral Initiative 12 + 3d6 (http://orokos.com/roll/220192): 3d6+12 19 -10, for Surprise. You have 9 Initiative.

You have 2 Edge left and are currently Surprised. You will not get to defend against any attacks against you unless you spend another point of Edge.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-09-14/2050:27>
Yes, not a very impressive result for 18 dice of surprise-negation.

I am thinking any magician accompanying a bunch of lads with sub-2 Essense is capable of something rather terrifying so, yes, I would be interested in spending Edge to avoid being shot out of the helicopter in a flaming ball. I presume this is the Sixth Sense rule from Run & Gun.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/2054:09>
Yes, not a very impressive result for 18 dice of surprise-negation.

I am thinking any magician accompanying a bunch of lads with sub-2 Essense is capable of something rather terrifying so, yes, I would be interested in spending Edge to avoid being shot out of the helicopter in a flaming ball. I presume this is the Sixth Sense rule from Run & Gun.

The core book also mentions that you can spend edge to get a defense test while surprised, but yes, looks like they named it as an official use of Edge in Run & Gun.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-09-14/2125:49>
Hey, a few pages back you told me about some ammo for the nade launcher that i forgot to note. I know ive got 1 clip of thermal smoke and 1 clip of flashbangs, but i feel like i found some more. am i trippin?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/2127:40>
You are not trippin, there's also a clip of Fragmentation grenades.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-09-14/2130:11>
Can't find my Hacking stat so for my first action I will Hack on the Fly to put a Mark on the Nissan Hound and use a free action to tell the agent to defend the deck.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-09-14/2130:46>
You are not trippin, there's also a clip of Fragmentation grenades.

And, as of yet, there have been no shots fired or anything like that?

Log4+military3 (http://orokos.com/roll/220206): 7d6t5 4

based on that knowledge roll, would i recognize their approach angle as a commonly used attack vector or see any signs in their behavior or appearance that would indicate hostile intent before the shots actually start?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/2134:16>
Can't find my Hacking stat so for my first action I will Hack on the Fly to put a Mark on the Nissan Hound and use a free action to tell the agent to defend the deck.

You've got the Cracking group at 6, so you have Hacking 6. Gotta keep your sheet updated.

so to hack on the fly, by my count, you've got Logic 9 + Hacking 6 + VR 2 - Wound 1.

You are not trippin, there's also a clip of Fragmentation grenades.

And, as of yet, there have been no shots fired or anything like that?

Log4+military3 (http://orokos.com/roll/220206): 7d6t5 4

based on that knowledge roll, would i recognize their approach angle as a commonly used attack vector or see any signs in their behavior or appearance that would indicate hostile intent before the shots actually start?

It's a full clip, 6 rounds.

Your instincts and military knowledge tell you that if they were in an attack angle on your car, they could have opened fire long before they got this close. You suspect that they are actually doing recon and are searching for something.

Or at least they were, before The Masked Woman popped in to say hello. That may no longer be true, though Uncle Sam isn't aware that just happened.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-09-14/2139:32>
Can't find my Hacking stat so for my first action I will Hack on the Fly to put a Mark on the Nissan Hound and use a free action to tell the agent to defend the deck.

You've got the Cracking group at 6, so you have Hacking 6. Gotta keep your sheet updated.

so to hack on the fly, by my count, you've got Logic 9 + Hacking 6 + VR 2 - Wound 1.

You are not trippin, there's also a clip of Fragmentation grenades.

And, as of yet, there have been no shots fired or anything like that?

Log4+military3 (http://orokos.com/roll/220206): 7d6t5 4

based on that knowledge roll, would i recognize their approach angle as a commonly used attack vector or see any signs in their behavior or appearance that would indicate hostile intent before the shots actually start?

It's a full clip, 6 rounds.

Your instincts and military knowledge tell you that if they were in an attack angle on your car, they could have opened fire long before they got this close. You suspect that they are actually doing recon and are searching for something.

Or at least they were, before The Masked Woman popped in to say hello. That may no longer be true, though Uncle Sam isn't aware that just happened.

Well, we couldnt duck em at full strength with all of our mental bits working 100%, we damn sure aint gonna be able to duck em now.

Once sam's turn comes up, he's gonna take his first simple action to open the window if it opens or break it if it doesn't. The second simple action will be to lean out the window and fire off a round with the nade launcher.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-09-14/2142:14>

Crumpled Ap1 Hack on the Fly:
Hacking on the Fly Rd 1 (http://orokos.com/roll/220207): 16d6t5 5

Agent AP1 -Full Defense: (Inititave drops to 10)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/2155:17>

Crumpled Ap1 Hack on the Fly:
Hacking on the Fly Rd 1 (http://orokos.com/roll/220207): 16d6t5 5

Agent AP1 -Full Defense: (Inititave drops to 10)

Crumple gets 2 net hits, so he gets to ask for 1 free thing from Matrix Perception. Feel Free to post your results in IC.

Once sam's turn comes up, he's gonna take his first simple action to open the window if it opens or break it if it doesn't. The second simple action will be to lean out the window and fire off a round with the nade launcher.

You needed 3 hits on perception to get a clear view of them and you got 2. If you shoot at them, you're looking at Blind Fire.

So that will be Moderate Snow, Total Darkness, Light Winds, Medium Range, and Blind Fire.

Thermal brings Visibility and Light up to -1 and -3, your Smartgun negates the Wind, and you don't have an action to spare on Take Aim to negate range. Total penalties come out to -1 Visibility, -3 Light, 0 Wind, -1 Range. -1 Visibility and Range combine to become a -3. That combines with Light to become a -6.

-6 Environmental Modifiers, -6 Blind Fire, for a total of -12. You have Agility 9 + Heavy Weapons 5 + Smartlink 1, for 15 dice.

So if you decide to attack anyway, you have 3d6 on this attack, and need 3 hits to not scatter. You have Edge 4 if you decide to use it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-09-14/2202:32>
Working on my IC post now. Just have one question. Can I describe my matrix presence or is that something you already have written down somewhere?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-09-14/2207:08>
Working on my IC post now. Just have one question. Can I describe my matrix presence or is that something you already have written down somewhere?

You can say it is whatever you want it to be. That is one of those details I'm leaving up to you to define, just like the appearance of the character and his knowledge skills.

The Nissan is slaved to a Shiawase Cyber-5 that is part of the same PAN. Now that you have a mark on the Nissan, you're able to see all the devices in the PAN, including the deck. The deck is running silent, but marking the Nissan also gave you a mark on the deck. The rest of the icons in the PAN are all running silent.

It is now Uncle Sam's turn.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-10-14/0011:27>
For when it gets around to Chino; I'll spend my first Complex action keeping the Rover from counting as uncontrolled at the end of the turn. (IC to follow)

May I use a Free action switching to VR control? Assuming it's still valid by the time we get to a 2nd IP, how confident would I be in picking whether it's going to be handling / speed for a Break Away test? I'm assuming handling on the mountains.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-10-14/0015:52>
For when it gets around to Chino; I'll spend my first Complex action keeping the Rover from counting as uncontrolled at the end of the turn. (IC to follow)

May I use a Free action switching to VR control? Assuming it's still valid by the time we get to a 2nd IP, how confident would I be in picking whether it's going to be handling / speed for a Break Away test? I'm assuming handling on the mountains.

You do not actually have any marks or ownership of the vehicle, so no, you can't control it in VR. In fact, none of your group has any marks on the car at the moment, so the only control any of you have over it is the steering wheel you are currently using.

You are pretty sure it'd be a handling test, because of the terrain. Of course, they're airborne, so they're in a significant advantage over you.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ren on <09-10-14/0602:27>
Guys, I don’t remember, is there a weapon (the rifle or a shotgun) from what the hunters used still unclaimed? I’m not really equipped for combat vs. vehicles at the moment, but with a little luck, even a Ruger 100 can penetrate the chassis.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-10-14/0619:16>
Quote
Thermal brings Visibility and Light up to -1 and -3, your Smartgun negates the Wind, and you don't have an action to spare on Take Aim to negate range. Total penalties come out to -1 Visibility, -3 Light, 0 Wind, -1 Range. -1 Visibility and Range combine to become a -3. That combines with Light to become a -6.
I was under the impression from the environmental modifiers section that you only use the largest single modifier, with tied largest counting one grade higher. Did I miss a houserule?

Quote from: p173
To determine the Environmental modifier, take only the most severe environmental condition and use the associated modifier. If there are two or more environmental modifiers tied for most severe, bump the modifier up a category. Note that Range is an environmental modifier.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-10-14/0857:49>
Woah, spend a weekend moving offices and we're getting attacked by a helo full of armed goons? Jeez, what'd you guys do while I was gone :)

Ryo
Let me know where I come in. APB would likely have reacted immediately when informed there was an icon running silent within 100m of us.

EDIT
Sent you a PM; if I don't get any actions before Initiative is rolled, my actions will be as specified (complex + complex), then new combat turn for her.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-10-14/1135:24>
simple action- open or break window
simple action- fire off a frag grenade at the nissan hound.

i dont know if i have the heavy weapons skill or not.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-10-14/1305:11>
Guys, I don’t remember, is there a weapon (the rifle or a shotgun) from what the hunters used still unclaimed? I’m not really equipped for combat vs. vehicles at the moment, but with a little luck, even a Ruger 100 can penetrate the chassis.

Ren, the Masked Woman handed the weapons to Uncle Sam to see if he thought they would be useful. See replies #96-98 of the IC thread. She was intending to take them with us - if only so they're not sitting on the side of the road as evidence - but never explicitly stated it. As for the weapons, see Ryo's post:

Sam recognizes the shotgun as a PJSS model 55, and the hunting rifle as a Springfield M1A, with a smartlink mounted on it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-10-14/1330:27>
Quote
Thermal brings Visibility and Light up to -1 and -3, your Smartgun negates the Wind, and you don't have an action to spare on Take Aim to negate range. Total penalties come out to -1 Visibility, -3 Light, 0 Wind, -1 Range. -1 Visibility and Range combine to become a -3. That combines with Light to become a -6.
I was under the impression from the environmental modifiers section that you only use the largest single modifier, with tied largest counting one grade higher. Did I miss a houserule?

Quote from: p173
To determine the Environmental modifier, take only the most severe environmental condition and use the associated modifier. If there are two or more environmental modifiers tied for most severe, bump the modifier up a category. Note that Range is an environmental modifier.

My initial ruling was that any two on the same row combines to become the next row up, but it does appear to say that only happens if there are two tied for the most severe. range and visibility were tied, but not for most severe.

Alright, Uncle Sam only gets -3 from environments, for a total of -9.

simple action- open or break window
simple action- fire off a frag grenade at the nissan hound.

i dont know if i have the heavy weapons skill or not.

...Okay, third time's a charm.

You have Heavy Weapons 5.
You get +1 from your Smartlink if the wireless is on.

Agility 9 + Heavy Weapons 5 + Smartlink 1, - 6 Blind Fire -3 Environment, leaves you with 6 dice. You also have 4 Edge you can use.

You don't have to break the window, it slides open.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-10-14/1349:41>
Woah, spend a weekend moving offices and we're getting attacked by a helo full of armed goons? Jeez, what'd you guys do while I was gone :)

Ryo
Let me know where I come in. APB would likely have reacted immediately when informed there was an icon running silent within 100m of us.

EDIT
Sent you a PM; if I don't get any actions before Initiative is rolled, my actions will be as specified (complex + complex), then new combat turn for her.

I'll say you went VR immediately then, and your Init will change accordingly. Your turn would have already happened, so feel free to post now.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-10-14/1544:08>
firing on the hound (http://orokos.com/roll/220332): 6d6t5 4

now thats a helluva roll.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-10-14/1547:28>
firing on the hound (http://orokos.com/roll/220332): 6d6t5 4

now thats a helluva roll.

Huzzah. Now are you using Wireless Link or Motion Sensor? If it's the former, you've got to spend a free action to detonate it, which you have so no issues. If it's the latter, I get to roll a defense test on the Hound.

Either way, you're free to edit your post with your attack. I'll post what happens to the hound in mine.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-10-14/2325:46>
Total Darkness (-6) has been replaced by Blinding Glare (-6). Flare Compensation moves Light from glare up two levels, to Weak Glare. Thermographic vision moves both Visibility and Light up 1 level, which would stack with Flare Comp, so Light modifiers have been reduced to 0 for those of you with Flare and Thermo.

Novocrane: Go ahead and roll your Vehicle Test. Also, where are you headed? Are you continuing towards Aspen, or are you getting off Route 82 and headed to the camp ground (and thus below tree level)?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-10-14/2348:57>
martinchaen or Ren are free to post next, since APB would have had a turn by now, and Ace is after Chino.

As far as I'm aware, the PJSS and M1A are still in the rover and loaded, so Ace is free to pick one up and try to shoot it. He won't get the smartlink bonus though, since he does not own the guns.

Ace has the firearms group at 4, so you should already know what to roll.

The shotgun would be at Extreme range, the hunting rifle at Medium, so I assume Ace will go with the latter. He also has Flare Comp and Thermo, so the total Environmental Modifiers will be -3. Blind Fire no longer applies thanks to the spotlight.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-11-14/0016:15>
Wow that escalated quickly. We don't even get back from our sneak-and-peaks and weapons are already discharged. We didn't know their intentions but we got an idea now.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-11-14/0225:01>
wireless link, and ill use the free action. IC post fixed up. sorry bout that and the general level of confusion on my end these last couple days.


shits been crazy, maaaaaan.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-11-14/0705:25>
Novocrane: Go ahead and roll your Vehicle Test. Also, where are you headed? Are you continuing towards Aspen, or are you getting off Route 82 and headed to the camp ground (and thus below tree level)?
Still heading into town; maybe we'll rethink that as events pan out?

Rea (6) + Groundcraft (5); 1st combat turn, 2nd IP: Breakaway test. (11d6.hits(5)=4) (http://invisiblecastle.com/roller/view/4639883/)
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <09-11-14/1308:37>
Free action to declare counterspelling active, unless I have to use the interrupt to do so if the enemy mage who acts before me does something (-5 initiative on me if thats the case)


Ohanzee will be summoning once it get's around to him.

Summoning F8 spirit or Air
12d6.hits(5) → [2,4,4,3,6,1,3,4,2,4,5,4] = (2) (http://invisiblecastle.com/roller/view/4640137/)
Magic 6 + Conjuring  5 + Focus 2  - Wound 1

With only 2 hits, I'm going to edge for rerolls
10d6.hits(5) → [1,6,6,5,1,3,1,3,4,6] = (4) (http://invisiblecastle.com/roller/view/4640139/)

6 hits total, (hopefully that wasn't my only Edge  :P)

Don't know if there's any specializations or mentor spirit or anything to include in there.

Spirit resistance (if you don't mind my rolling it)
Force 8
8d6.hits(5) → [3,5,4,5,6,4,5,3] = (4) (http://invisiblecastle.com/roller/view/4640143/)

Gives me 2 net hits

And now the fun drain roll
Resisting 8 drain. (spirit hits x2)
11d6.hits(5) → [1,5,5,2,6,5,3,4,3,2,2] = (4) (http://invisiblecastle.com/roller/view/4640144/)
Ow, he didn't come without a fight, force is over magic so 4 physical.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-11-14/1549:21>
oh hey, GrimWulf is back.

Yeah, you are free to roll the resistance tests for Spirits. It makes things go faster. At Force 8 it gets two Optional Powers, so which ones are you giving it?

But just to confirm, Air spirits are your Illusion spirits. You can still ask it to attack, but it will prefer to use things like Confusion, Concealment, Fear and the like. If you want something that is going to tear this helicopter a new one, you would want to use a Beast spirit.

And you have 2 edge total, so you're down to 1 now.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <09-11-14/1652:50>
I was looking to probably confuse the pilot, and use the accident power on them after.  So, fitting in OK with illusion IMO.

That will do him in for services, but let' go with fear and psychokinesis to round it out for the optionals.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-11-14/1705:10>
I was looking to probably confuse the pilot, and use the accident power on them after.  So, fitting in OK with illusion IMO.

That will do him in for services, but let' go with fear and psychokinesis to round it out for the optionals.

Yup, that works good for illusion. So once Ace takes his turn, The magician will do a thing, you summon your guy, and then Masked Woman can take her action. Then it's on to the next pass.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-11-14/1710:31>
this fight is actually going faster than some fights ive been in on tabletop.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-11-14/1716:46>
Yeah, it's chugging along. Still a little slow for my tastes, since I'm so used to either Skype or an actual table. PbP is downright glacial compared to what I'm used to. I'm running one PbP and participating in two others, and I'm seriously considering starting a second PbP to more effectively get my Shadowrun fix.

@Tecumseh
Back on topic, I'm gonna go ahead and just say the Magician is going to use Astral Combat to try to shred the Masked Woman's soul on his turn. Nobody is in a position to try to stop him, so you can go ahead and just roll your defense test against that now. You've got 1 Edge left by my count, if you need it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-11-14/1745:21>
I'd probably play in a second PbP. We had that heady honeymoon of about 25 IC posts in the first 24 hours, plus a ton of OOC posts, which practically felt like tabletop. (In comparison, the PbP I GM has averaged 1 IC post per day for the last three years, if you wanna talk about glacial.)

I figured the action might come around to me with or without Ace's shot. Reading the rules, it is wonderfully ambiguous whether the Weapon Focus applies for an astral combat defense test. At this point I am guessing that it does not, since it only applies on attacks in the physical realm, even if the wording is less than ironclad. ("[A weapon focus] adds its Force to your Astral Combat Tests when you’re using it...")

Astral defense:

Intuition 6 + Logic 5 - 1 Stun = 10 dice = 5 hits (http://invisiblecastle.com/roller/view/4640333/)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-11-14/1812:37>
I'd probably play in a second PbP. We had that heady honeymoon of about 25 IC posts in the first 24 hours, plus a ton of OOC posts, which practically felt like tabletop. (In comparison, the PbP I GM has averaged 1 IC post per day for the last three years, if you wanna talk about glacial.)

I figured the action might come around to me with or without Ace's shot. Reading the rules, it is wonderfully ambiguous whether the Weapon Focus applies for an astral combat defense test. At this point I am guessing that it does not, since it only applies on attacks in the physical realm, even if the wording is less than ironclad. ("[A weapon focus] adds its Force to your Astral Combat Tests when you’re using it...")

Astral defense:

Intuition 6 + Logic 5 - 1 Stun = 10 dice = 5 hits (http://invisiblecastle.com/roller/view/4640333/)

adding to Astral Combat Tests, to me, says 'rolls where you use the Astral Combat Skill.' So unless there is an Astral equivalent of Parry, then no, you wouldn't add the Weapon Focus dice.

But with 5 hits, you're probably fine. That's a hell of a defense roll.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-12-14/1341:34>
I needed to have a good roll to make up for rolling 2 hits on 18 dice for my Surprise tests.

Ren hasn't been online for a couple days. How long would you like to wait for Ace?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-12-14/1344:05>
If Tabula Rasa gets pushed to Page 2, I'll take his turn for him to keep things moving. I can generally guess what he was planning to do anyway. Simple Action to pick up the Hunting Rifle, and another Simple to Ready Weapon.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-12-14/1724:44>
@GrimWulf:

Feel free to post in IC summoning your spirit, even if Ren hasn't posted yet. Neither of your actions will interfere with each other, so it doesn't really matter in what order you post them.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <09-12-14/1832:48>
Hokay, will do.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-12-14/2013:39>
The Masked Woman will try out this Astral Combat thing herself. Can she tell if the opponent was trying to do Stun or Physical damage? If so, she'll respond in kind. If not, well, claymores are more stabby than stunny.

Willpower 6 + Astral Combat 3 + Weapon Focus 2 - 1 Stun = 10 dice = 3 hits (http://invisiblecastle.com/roller/view/4641405/), how average

Base damage is Charisma + 5 = 8 boxes
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-12-14/2019:54>
3 hits, tie goes to the defender, so you both take mental swings at eachother and both whiff.

So are you going to hang around, or are you going to use astral movement to get out of the helicopter? You don't have a second pass.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-12-14/2031:35>
I've been debating that all day. I'm not sure how much good taking this guy out would actually do, although I suppose it would keep him from interfering with Ohanzee's spirit. Of course, Ohanzee's spirit is bigger than all of us and can probably take care of itself. I'm also not quite sure what she'd do if she returns to the van, other than maybe report on how many guys are inside the chopper, which doesn't seem hugely valuable.

She'll try to stick it out and dodge any attack in the next pass. I'll use my Free Action to declare Counterspelling. I'll post ICly shortly.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-13-14/1724:08>
Crumpled will go after the hacker now staying on the downlow while hie attention is focused on APB and her sprite.

Hacking on the Fly: Logic 9 + Hacking 6 + VR 2 - Wound 1.-Going for 2 Marks= 12d6
Hack on the Fly (http://orokos.com/roll/221041): 12d6t5 3

Edge Second Chance:
Second Chance re-roll (http://orokos.com/roll/221042): 9d6t5 3

6 total Hits to get the 2nd an 3rd Marks on the enemy Decker.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-13-14/1731:57>
Crumpled will go after the hacker now staying on the downlow while hie attention is focused on APB and her sprite.

Hacking on the Fly: Logic 9 + Hacking 6 + VR 2 - Wound 1.-Going for 2 Marks= 12d6
Hack on the Fly (http://orokos.com/roll/221041): 12d6t5 3

Edge Second Chance:
Second Chance re-roll (http://orokos.com/roll/221042): 9d6t5 3

6 total Hits to get the 2nd an 3rd Marks on the enemy Decker.

You got 1 net hit, so that's two more marks.

Crumpled has 7 total Edge. He's now down to 6. He also has the Bad Luck quality.

Bad Luck (http://orokos.com/roll/221044): 1d6 6

But it didn't trigger this time.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-13-14/1750:34>
@martinchaen

It's APB's turn now, and I'm operating under the assumption that you didn't teamwork the Sprite on the second spike. So you can now take a different action, and you didn't take any of the reflected damage; just the Sprite.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-13-14/2028:12>
Since I didn't use my free action can I use it real quick before APB acts to change the Armor program with the Biofeedback program?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-13-14/2030:47>
Since I didn't use my free action can I use it real quick before APB acts to change the Armor program with the Biofeedback program?

Yeah, no problem. You're now running Encryption, Biofeedback, Biofeedback Filter and Agent Rating 6.

Pretty sure you're also got Attack 4, Sleaze 6, Data Processing 5, Firewall 7(8).
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-13-14/2105:26>
Those were the stats I was referencing for my roll's, yeah.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-13-14/2144:02>
Once same comes back up...
simple action- aim
simple action- fire another frag at the hound, range be damned.
free action- detonate said frag

Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-13-14/2150:43>
Once same comes back up...
simple action- aim
simple action- fire another frag at the hound, range be damned.
free action- detonate said frag

Aiming for the helicopter itself, or the back hatch where the guys are standing and shooting?
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-13-14/2201:26>
Once same comes back up...
simple action- aim
simple action- fire another frag at the hound, range be damned.
free action- detonate said frag

Aiming for the helicopter itself, or the back hatch where the guys are standing and shooting?

the hatch will be a tougher shot. hmmmmm...

what kinda penalties am i looking at for the shot just from range, visibility, and blindfire?
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-13-14/2203:26>
'll eighty, in that case I'll roll an attack myself. I've only got my phone at the moment so I'll get a post up later tonight.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-13-14/2207:43>
Once same comes back up...
simple action- aim
simple action- fire another frag at the hound, range be damned.
free action- detonate said frag

Aiming for the helicopter itself, or the back hatch where the guys are standing and shooting?

the hatch will be a tougher shot. hmmmmm...

what kinda penalties am i looking at for the shot just from range, visibility, and blindfire?

The range is 90 meters. With your Grenade Launcher, that's Medium range. There's still Medium Snow. The helicopter has a spotlight on you, so you're working with Blinding Glare. There are Light winds.

Your thermographic vision moves Visibility and Light up one, Flare Comp moves the glare up two, and Smartgun moves Wind up 1. That puts you at Visibility -1, Light 0, Wind 0, Range -1. Visibility and Range will combine to become a -3. If you're aiming to use Vision Mag, then you negate range and only have -1 for Visibility.

Thanks to the Spotlight, you no longer suffer from Blind Fire.

In Conclusion: Total Penalty of -1 if you do Take Aim for vision mag, -3 if you don't.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-13-14/2214:11>
Once same comes back up...
simple action- aim
simple action- fire another frag at the hound, range be damned.
free action- detonate said frag

Aiming for the helicopter itself, or the back hatch where the guys are standing and shooting?

the hatch will be a tougher shot. hmmmmm...

what kinda penalties am i looking at for the shot just from range, visibility, and blindfire?

The range is 90 meters. With your Grenade Launcher, that's Medium range. There's still Medium Snow. The helicopter has a spotlight on you, so you're working with Blinding Glare. There are Light winds.

Your thermographic vision moves Visibility and Light up one, Flare Comp moves the glare up two, and Smartgun moves Wind up 1. That puts you at Visibility -1, Light 0, Wind 0, Range -1. Visibility and Range will combine to become a -3. If you're aiming to use Vision Mag, then you negate range and only have -1 for Visibility.

Thanks to the Spotlight, you no longer suffer from Blind Fire.

In Conclusion: Total Penalty of -1 if you do Take Aim for vision mag, -3 if you don't.

-1, huh?  :)

well then, I'll aim for the hatch and spend an edge to push the limit. I aint got too many of these nades.

Gonna put a pill right down their throats like Dr. fuckin Mario! (http://orokos.com/roll/221081): 19d6h5 4

wow, that was bad, but i think it'll work out. Good thing i spent the edge. 2 of those hits were on the last 4 dice.

EDIT: whoops! shoulda been 18, not 19. well either end ya take it off, that end still wasn't a hit, but it's your call. sorry.

when my turn comes up, ill do the IC post, eh?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-13-14/2219:49>
Well you only need 3 hits to not scatter, so you put that thing on target even if you lost a hit. You're good. Your IC post will come up as soon as APB hacks some shit.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-13-14/2333:57>
Enemy 1: FA: Reaction 5(6) + Intuition 3 -9 (FA)
Enemy 2: BF: Reaction 5(6) + Intuition 3 -5 (BF), -1 (2nd attack)
Enemy 3: BF: Reaction 5(6) + Intuition 3 -5 (BF), -2 (3rd attack)

Ouch. About to edit rolls in and pick where to spend Edge, but if anyone is up for a Lucky Duck (R&G, p126) it might just save our bacon.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-14-14/0445:04>
Ace and Uncle Sam both have 4 edge to spare, and meet the requirements for Lucky Duck (Seeing the attack and being able to warn you.) They'd be the only ones able to spend 2 edge on this roll.
Title: Re: [5e OOC] Tabula Rasa
Post by: martinchaen on <09-14-14/0847:07>
Data Spike on the Hound:
Data Spike [Attack 7] (http://orokos.com/roll/221134): Cybercombat 6 + Logic 5 + Hot-sim 2
13d6t5: 6 [13d6t5=5, 3, 3, 1, 5, 4, 6, 3, 6, 4, 5, 1, 6]

Base DV 7 + hits. With the Sprite having already damaged it with it's 9+hits DV, hopefully that's enough to send the frakkin' thing crashing out of the sky.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-14-14/1422:40>
Ace and Uncle Sam both have 4 edge to spare, and meet the requirements for Lucky Duck (Seeing the attack and being able to warn you.) They'd be the only ones able to spend 2 edge on this roll.

pardon me for being dense, but what am i considering spending two edge to prevent from happening?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-14-14/1503:46>
Data Spike on the Hound:
Data Spike [Attack 7] (http://orokos.com/roll/221134): Cybercombat 6 + Logic 5 + Hot-sim 2
13d6t5: 6 [13d6t5=5, 3, 3, 1, 5, 4, 6, 3, 6, 4, 5, 1, 6]

Base DV 7 + hits. With the Sprite having already damaged it with it's 9+hits DV, hopefully that's enough to send the frakkin' thing crashing out of the sky.

The Hound shut off its matrix connection as soon as it had a turn again after taking the first hit.

Ace and Uncle Sam both have 4 edge to spare, and meet the requirements for Lucky Duck (Seeing the attack and being able to warn you.) They'd be the only ones able to spend 2 edge on this roll.

pardon me for being dense, but what am i considering spending two edge to prevent from happening?

I believe Novocrane was hoping someone would spend edge on the car, since Full Auto completely negates his defense pool. He needs to Full Defense, Drive Evasively or spend edge to even roll dice.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-14-14/1623:36>
Data Spike on the Hound:
Data Spike [Attack 7] (http://orokos.com/roll/221134): Cybercombat 6 + Logic 5 + Hot-sim 2
13d6t5: 6 [13d6t5=5, 3, 3, 1, 5, 4, 6, 3, 6, 4, 5, 1, 6]

Base DV 7 + hits. With the Sprite having already damaged it with it's 9+hits DV, hopefully that's enough to send the frakkin' thing crashing out of the sky.

The Hound shut off its matrix connection as soon as it had a turn again after taking the first hit.

Ace and Uncle Sam both have 4 edge to spare, and meet the requirements for Lucky Duck (Seeing the attack and being able to warn you.) They'd be the only ones able to spend 2 edge on this roll.

pardon me for being dense, but what am i considering spending two edge to prevent from happening?

I believe Novocrane was hoping someone would spend edge on the car, since Full Auto completely negates his defense pool. He needs to Full Defense, Drive Evasively or spend edge to even roll dice.

eh, the rover can take some bullets. We're gonna ditch it anyway. This is the rover we're talking about here, right?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-14-14/1630:08>
Yup, the Rover is what's getting shot.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-15-14/0150:21>
So much for driving through Aspen without bullet holes Speed holes make the van go faster. Perhaps nobody will notice them this late at night. Don't let them shoot the windows though or it's back to the cold resist tests. All of which presumes we don't crash, or cartwheel down the mountain again with the Masked Woman's claymore skewering us sequentially into a shadowrunner shish kabob.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-15-14/0156:49>
i was under the impression we were dumping the blood soaked murder wagon before we got to the tourist happy cop loving city of aspen.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-15-14/0227:59>
If we do it's a long walk with the crate, but we can hammer that out later. These guys are going to hack us a Hound, right?!
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-15-14/0417:28>
well, i believe we were going to steal another vehicle at a camp or some such something. More auto- theft this time and less carjacking.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-15-14/1428:06>
I don't know how many folks go camping in -4 F° weather but I suppose we could get lucky. Maybe we'll be doubly lucky and find something that can accommodate seven metas and a heavy crate.

At this point are we waiting on vehicle dodge rolls from Chino (and then results from Ryo) and new targeting from APB?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-15-14/1455:34>
Novocrane PM'd me his rolls, so I know the results. I was waiting on a new target for APB, but I'll just post you guys getting shot at if that takes awhile.

The IC got pushed to page 2, so I just posted now.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-15-14/1656:17>
I was going to hack us a hound until it went dark. Now I am just dealing with the enemy decker. Unless APB deals with him first.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-15-14/2131:15>
I don't think there was any disagreement on switching from the Rover; we just may have a problem getting there if it doesn't hold together or the road doesn't straighten out.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-16-14/0419:25>
...Well, that's problematic. Looks like martinchaen's profile has been deleted. Not sure what's up with that, but I get the sneaking suspicion that I'm gonna have to skip APB's turn, and may even have to say that a stray bullet just hit her in the head and she's been splattered across the dashboard.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-16-14/0425:42>
...Well, that's problematic. Looks like martinchaen's profile has been deleted.

WHAT?!

fuck me, it seems you're correct.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-16-14/0439:51>
Sure they're not just temporarily banned or something? If MC does happen to return and wants back in, how would that work out if we've left them for dead somewhere?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-16-14/0441:41>
Sure they're not just temporarily banned or something? If MC does happen to return and wants back in, how would that work out if we've left them for dead somewhere?

Zombie? More likely a retcon.

But I think if temporary bans were a thing, the profile would be listed as banned, not erased. All his posts are now guest posts. That seems kind of...permanent.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-16-14/0808:32>
Can we just wing APB or let her collapse form fading? Something that takes her out for now and if MC doesn't come back then APB has complications and doesn't recover. If APB is just taken out of this combat that should give MC at least a day or 2 to come back if this is a mistake.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-16-14/1303:51>
I saw that his profile was missing as well. Looking at a cached version of his profile, he was averaging 5.5 posts a day. Very odd to disappear in a puff of smoke after 2,500 posts over 15 months.

Maybe we can say the stray bullet plugged APB and we need to put her on medkit life support. That buys us until the end of the encounter to see if he re-emerges. But very unfortunate.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-16-14/1420:48>
Well for now, lets just skip APB's turn and go straight to Uncle Sam. After he pulls his Dr. Mario stunt, Chino lost his turn due to Full Defensing, and then it'll be Ace's turn.

Which is also problematic, since Ren hasn't been online in close to a week. He at least still has a profile, though.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-16-14/1521:45>
If Ren doesn't post in the next few days, I'll take his turn for him again and assume his plan was to shoot at the helicopter. Then it'll be on to the last pass.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-17-14/0039:59>
I hope he does post quick. I have a plan I am putting together for the enemy decker that should be interesting and may get us some information We're just giong to need a negotiator in a pass or so.

Great shot by the way uncle Sam
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-17-14/0141:41>
It looks like most people here are experienced PbPers. Is there an etiquette or a standard for posting frequency around here, or can we come to an agreement about one? I'm not looking to dispossess Ren of his turn but I'm sure we'd all like to keep things progressing. Ryo has final say of course.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-17-14/0145:11>
I can't tell you how badly Sam wants to jump out of the vehicle and chase down those 2 who jumped. Get some fuckin ANSWERS from em.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-17-14/0812:45>
OOC, I'd like to see that. Chino would be up for it - if he weren't intent on driving in the opposite direction for some answers.

Didn't gripe much either way over a bunch of hunters, but it's a bit personal when they come for you.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-17-14/2143:49>
Ren has been missing for a week, so I just took the most efficient action available to him, which basically ends this combat.

It's crumpled's turn next, but I can't imagine he has many options other than to jack out, which would end this combat turn, and nobody else is in any position to continue the combat. Unless you guys move to check for survivors, which will result in another roll for initiative a few minutes from now when you reach them.

I'll give martinchaen another day or so before I declare APB dead. I haven't posted it in IC yet, but bullets from that full auto got her unless martinchaen returns. I really doubt that will happen though, since I don't think an erased profile is a temporary measure.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-17-14/2148:46>
I'll give martinchaen another day or so before I declare APB dead. I haven't posted it in IC yet, but bullets from that full auto got her unless martinchaen returns. I really doubt that will happen though, since I don't think an erased profile is a temporary measure.

It's just SO damn STRANGE!

Out of EVERY PbP game I'd ever seen, that cry havoc game of his was the one i MOST thought would go all the way, y'know?

I almost feel like this needs it's own thread to talk about, y'know?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-17-14/2150:42>
I only have one question before I declare my turn over and log out. Is the deck still online or did it completely go dark when the hacker logged out? If the deck is still there then Crumpled will use his pass to search it and copy the files over to his own deck. If it is gone then he'll look for any enemy comm device that is still active in the matrix before logging out. He's definitely not happy his target has been taken from him twice in this fight. It only adds insult to injury that he missed the last one.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-17-14/2208:58>
I almost feel like this needs it's own thread to talk about, y'know?

I've been tempted to PM Fastjack or someone about it, but haven't yet. It is super weird. martinchaen was one of maybe a dozen Prime Runners on the board, and he just vanished overnight.

I only have one question before I declare my turn over and log out. Is the deck still online or did it completely go dark when the hacker logged out? If the deck is still there then Crumpled will use his pass to search it and copy the files over to his own deck. If it is gone then he'll look for any enemy comm device that is still active in the matrix before logging out. He's definitely not happy his target has been taken from him twice in this fight. It only adds insult to injury that he missed the last one.

His turn was Switch Interface Mode (simple) and Jack Out (simple), so he's out of the matrix and his deck rebooted. His icon is gone for a Combat Turn, but for the moment it is completely gone.

There are still some icons on the matrix, but they're all running silent. They got ejected from the PAN when the decker rebooted, so none of them are slaved to him anymore.

Crumpled actually has no idea what's going on, since he's in full VR and nobody's been talking over the network, so as far as you know, shit's just turning off. Although it was pretty obvious that he got injured on the meat. Also, APB and her sprite dissolved randomly, from what you saw.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-17-14/2217:48>
That's one of the reasons he is so pissed. Things are just turning off as he gets ready to attack them. He finds and puts a mark on the hound, only for APB's sprite to attack it and the rigger takes it offline. He gets three marks on the Decker, when the guy suddenly fades then goes dark. And a lot of the other silent icons have just gone away.

On to his actions:

Spend a Complex Action to determine what the Silent Running Icons left are:
Searching the Silent running icons (http://orokos.com/roll/222231): 14d6t5 4
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-17-14/2241:53>
how are we gonna be about talking as a free action when it aint our turn and stuff like that?
cause Sam wants to talk.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-18-14/0113:14>
Feel free to talk, within reason. No soliloquies in a single pass or anything like that.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-18-14/0114:18>
Well, and here I was about to suggest that we skip Ren's turn because what would a Springfield rifle do against a heavily armored troop transport. Tee hee.

I accomplished nada mucho this sequence too, although I enjoyed watching it unfold.

What's happening to Red Team though?? First Ren, then martinchaen, and does that mean I'm nex-
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-18-14/0115:27>
What's happening to Red Team though?? First Ren, then martinchaen, and does that mean I'm nex-

Two is a coincidence, three is a conspiracy. If you disappear too, clearly something has it out for this game.

But yeah, losing martin and Ren is gonna throw a wrench in things on my end.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-18-14/0118:39>
If you can give me the results of my matrix search I can get up a post before I head to bed. I'm looking with what's left of the silent devices for a comm I can hack.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-18-14/0120:32>
You spot two commlinks, both Hermes Ikons, running silent within 100 meters.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-18-14/0134:50>
So does that drop us out of combat then, Ryo, or are you wanting to stay loosely in IPs?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-18-14/0135:52>
You're out of combat at this point. You might re-enter combat if you run down the hill and into the trees to find your attackers, but as of right now, tracking Combat Turns isn't necessary.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-18-14/1603:00>
R.I.P. APB.

Her full sheet, for posterity's sake.

Body 3
Agility 4
Reaction 3
Strength 2
Willpower 5
Logic 5
Intuition 5
Charisma 7

Edge 2
Essence 6
Resonance 6

Complex Forms - Static Veil, Cleaner, Transcendent Grid, Puppeteer, Resonance Veil

Cracking Group 6
Electronics Group 6
Stealth Group 3
Athletics Group 2

Compiling 6
Registering 6
Con 5
Etiquette 4
Negotiation 3
Perception 3
First Aid 2
Pistols 2
Performance 1

Qualities - Amnesia, Criminal SIN

And so, The Elf, aka The Technomancer, is dead. 1 down, 6 remaining.

Here's hoping I don't have to do this again in a few days for Ace.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-18-14/1644:36>
I figured The Masked Woman and The Crumpled Man were optional since we weren't part of the original five, but here we are axing the plot-specific PCs. I wonder how many secrets and subplots die with APB.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-18-14/1649:52>
I figured The Masked Woman and The Crumpled Man were optional since we weren't part of the original five, but here we are axing the plot-specific PCs. I wonder how many secrets and subplots die with APB.

Enough to be problematic. Losing one member of red team isn't too terrible, and may actually work out to the advantage of the plot, but losing both kind of derails it entirely. If Ren doesn't turn up, I'll probably recruit somebody to replace him in control of Ace instead of killing Ace off, since I have to flush an entire subplot if I lose both of them.

As for The Masked Woman and The Crumpled Man, they are attached to the two teams, but are also subplots in and of themselves. They're easier to lose than the main members would be, but they also drag entire subplots with them if you guys vanish.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-18-14/1958:13>
Just to note; I plan on posting IC later today or tonight, when I have some time in front of my own PC.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-20-14/1422:13>
So is Novocrane the latest victim or did he pull a GrimWulf and have the IC board eat his post?

The Masked Woman will cast Detect Enemies (Extended) again @ Force 3:

Spellcasting: 5 hits (http://invisiblecastle.com/roller/view/4650468/), capped at 3
Soaking 3 Drain: 3 hits (http://invisiblecastle.com/roller/view/4650470/), no drain

Range is Force * Magic * 10 = 180 meters. Now sustaining.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-20-14/1502:34>
I'm just waiting for the driver to stop the car or argue with me about it, then I'll make another IC post
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-20-14/1540:14>
So is Novocrane the latest victim or did he pull a GrimWulf and have the IC board eat his post?

The Masked Woman will cast Detect Enemies (Extended) again @ Force 3:

Spellcasting: 5 hits (http://invisiblecastle.com/roller/view/4650468/), capped at 3
Soaking 3 Drain: 3 hits (http://invisiblecastle.com/roller/view/4650470/), no drain

Range is Force * Magic * 10 = 180 meters. Now sustaining.

The Masked Woman picks up six enemies in the trees below her, which quickly drops to five, then four. You're not sure whether that's from them succumbing to their wounds and dying, or if they've simply given up and are retreating, and thus are no long hostile enough towards you to be recognizable by the spell.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-20-14/2117:51>
To help move thing along and keep from combat in the matrix, mainly so the Crumpled Man can have some in the meat interaction would it be ok to just send the Agent to go scour the comms that are still up for info?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-20-14/2144:08>
To help move thing along and keep from combat in the matrix, mainly so the Crumpled Man can have some in the meat interaction would it be ok to just send the Agent to go scour the comms that are still up for info?

Sure. After a few seconds your agent will get some marks and start searching them for useful info. You manage to find some ID for the soldiers, which identify them as a Knight Errant security HTR squad. There's also a file with an image of a strange metallic statue or tablet or something. Just looks like a weird geometric shape to you. There are also several pictures of you, Uncle Sam, Chino and Ohanzee, which look like they were taken from security cameras.

There's also a video. When played, it shows a camera with an outside view of some structure, pointed at a wall. Then the wall explodes outwards and Chino stumbles through, looking like he just kicked the wall open like it was a door with a bad latch. Following him are yourself and Ohanzee, who is gesturing towards the crate and levitating it through. Then Uncle Sam comes out, walking backwards while firing back through the breach on full auto.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-20-14/2210:06>
 :o  :o  :o Well doesn't that just sound so good.... (Expletive)
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-21-14/0259:05>
So is Novocrane the latest victim or did he pull a GrimWulf and have the IC board eat his post?
Nothing quite so exciting; just a mix of RL interrupting, followed by a poor choice of eating the suspicious soup at the back of the fridge.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-21-14/0336:43>
I ate that same soup! Not doing so hot myself.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1522:12>
Running toward the wreck as fast as i can. (http://orokos.com/roll/223154): 10d6t5 6
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1526:36>
Running toward the wreck as fast as i can. (http://orokos.com/roll/223154): 10d6t5 6

Give me some perception checks while you're at it. (Moderate Snow, Total Darkness. I'll let you figure out how your vision mods affect the final penalty)

And if you're trying to be stealthy about it at all, Sneaking checks. Uncle Sam has Sneaking 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1542:37>
Running toward the wreck as fast as i can. (http://orokos.com/roll/223154): 10d6t5 6

Give me some perception checks while you're at it. (Moderate Snow, Total Darkness. I'll let you figure out how your vision mods affect the final penalty)

And if you're trying to be stealthy about it at all, Sneaking checks. Uncle Sam has Sneaking 2.

perception in the dark and snow (http://orokos.com/roll/223155): 2d6t5 1

holy crap i got a hit!

no sneaking. he's going for speed.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1551:01>
Running toward the wreck as fast as i can. (http://orokos.com/roll/223154): 10d6t5 6

Give me some perception checks while you're at it. (Moderate Snow, Total Darkness. I'll let you figure out how your vision mods affect the final penalty)

And if you're trying to be stealthy about it at all, Sneaking checks. Uncle Sam has Sneaking 2.

perception in the dark and snow (http://orokos.com/roll/223155): 2d6t5 1

holy crap i got a hit!

no sneaking. he's going for speed.

Oh hey, that's a glitch. You make it down the hill and about halfway towards the crash site when shit goes down.

Surprise Test: Reaction 6 + Intuition 3 (http://orokos.com/roll/223156): 9d6t5 3

Congrats, you are not surprised when the soldier comes at you from behind some trees. Roll Initiative.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1552:37>
initiative (http://orokos.com/roll/223157): 2d6+9 19

bout to find out if i have the unarmed combat skill, huh?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1609:44>
initiative (http://orokos.com/roll/223157): 2d6+9 19

bout to find out if i have the unarmed combat skill, huh?

Uncle Sam has Close Combat group 3.

The soldier won initiative, and just charged you and tried to clober you in the head with his rifle butt. You get +1 to your defense roll for being a troll and having a Reach bonus.

As for rolling Damage soak, you've got Body 10, Bone lacing Body 3, Bone lacing Armor 3, Troll Armor 1 and Armor Jacket 12, so you've got 29 dice on Damage Soak. Rifle butt doesn't have AP, either.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1638:47>
initiative (http://orokos.com/roll/223157): 2d6+9 19

bout to find out if i have the unarmed combat skill, huh?

Uncle Sam has Close Combat group 3.

The soldier won initiative, and just charged you and tried to clober you in the head with his rifle butt. You get +1 to your defense roll for being a troll and having a Reach bonus.

As for rolling Damage soak, you've got Body 10, Bone lacing Body 3, Bone lacing Armor 3, Troll Armor 1 and Armor Jacket 12, so you've got 29 dice on Damage Soak. Rifle butt doesn't have AP, either.

Defense vs rifle butt (http://orokos.com/roll/223164): 9d6t5 1

and, assuming he was hit,

Holy crap, i have 29 soak dice!? (http://orokos.com/roll/223165): 29d6t5 8

looks like some stun dmg might be in order, but i assume he's still up.

so...
free action- send message
complex action- subduing melee attack. gonna spend an edge to push the limit, too. Sam is pissed.

Grab this bastard GOOD (http://orokos.com/roll/223166): 16d6h5 5


Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1649:12>
initiative (http://orokos.com/roll/223157): 2d6+9 19

bout to find out if i have the unarmed combat skill, huh?

Uncle Sam has Close Combat group 3.

The soldier won initiative, and just charged you and tried to clober you in the head with his rifle butt. You get +1 to your defense roll for being a troll and having a Reach bonus.

As for rolling Damage soak, you've got Body 10, Bone lacing Body 3, Bone lacing Armor 3, Troll Armor 1 and Armor Jacket 12, so you've got 29 dice on Damage Soak. Rifle butt doesn't have AP, either.

Defense vs rifle butt (http://orokos.com/roll/223164): 9d6t5 1

and, assuming he was hit,

Holy crap, i have 29 soak dice!? (http://orokos.com/roll/223165): 29d6t5 8

looks like some stun dmg might be in order, but i assume he's still up.

so...
free action- send message
complex action- subduing melee attack. gonna spend an edge to push the limit, too. Sam is pissed.

Grab this bastard GOOD (http://orokos.com/roll/223166): 16d6h5 5

So he smashes your head in for 9P + 6 net, but your total armor is 16, so he barely doesn't do Physical Damage. You then soak 8, and take a total of 7 stun. However, you have Damage Compensators, so you have no wound penalties.

You then grab him, and get 2 net hits. So that's Strength 8 + 2 net, which exceeds his Physical Limit of 9

That ends Pass 1, and Pass 2 he goes first to try and break out of your lock.

Aaaand....wow. Botched the shit out of that roll. So you hold on to him and get your second pass while still holding him.

Feel free to post your successful grab in the IC.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-21-14/1705:20>
At first I saw the Perception roll and thought "Sam has thermographics, he must have a better dicepool than that." But no, no, it looks like Poindexter got it right. Might have to get Sam some vision/hearing enhancement.

Rather sporting of the HTR team member - who just jumped out of a crashing helicopter - to go for the melee attack on a raging troll rather than the full auto. Looks like he had a pretty sweet attack roll at least, but don't rifle butts have an Accuracy of 3?

The Masked Woman will be staying in the van, using the allotted five minutes to work on another preparation. Heal @ F5 with command trigger, as required by Health spells.

Magic 6 + Alchemy 5 + Enchanting Focus 2 + Mentor Spirit 2 - stun 1 - sustaining 2 = 2 hits (http://invisiblecastle.com/roller/view/4651707/), bummer
Soaking F - 4 + 2 (trigger) = 3 drain = 4 hits (http://invisiblecastle.com/roller/view/4651708/), no drain

Final result is Force 5, Potency 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1708:40>
2nd pass
free action- send message
complex action- tighten the grip.

Tighten the grip around the soldier (http://orokos.com/roll/223171): 12d6t5 4
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1710:06>
At first I saw the Perception roll and thought "Sam has thermographics, he must have a better dicepool than that." But no, no, it looks like Poindexter got it right. Might have to get Sam some vision/hearing enhancement.

dammit, I DO have vision enhance in those goggles. shoulda been 2 more dice. screw it, lets just move on and i'll be more perceptive in the future.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1715:14>
At first I saw the Perception roll and thought "Sam has thermographics, he must have a better dicepool than that." But no, no, it looks like Poindexter got it right. Might have to get Sam some vision/hearing enhancement.

Rather sporting of the HTR team member - who just jumped out of a crashing helicopter - to go for the melee attack on a raging troll rather than the full auto. Looks like he had a pretty sweet attack roll at least, but don't rifle butts have an Accuracy of 3?

Whoops, for some reason I assumed it was Physical Limit. His gun does have Melee Hardening, which I think would make it not qualify as an improvised weapon and bring the Accuracy up from 3 to 5, but that still drops him down to 4 net hits. So Uncle Sam took 5 stun.

And my thinking is that this guy wanted to take out Sam discreetly, trying to knock him out in a single blow to the head without alerting anyone else he knows is in the rover. Full Auto would have given away his position.

2nd pass
free action- send message
complex action- tighten the grip.

Tighten the grip around the soldier (http://orokos.com/roll/223171): 12d6t5 4

You forgot that you get +2 for Superior Position when you make a test for a better grip, so you get 2 extra dice on that.

Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1718:18>
At first I saw the Perception roll and thought "Sam has thermographics, he must have a better dicepool than that." But no, no, it looks like Poindexter got it right. Might have to get Sam some vision/hearing enhancement.

Rather sporting of the HTR team member - who just jumped out of a crashing helicopter - to go for the melee attack on a raging troll rather than the full auto. Looks like he had a pretty sweet attack roll at least, but don't rifle butts have an Accuracy of 3?

Whoops, for some reason I assumed it was Physical Limit. His gun does have Melee Hardening, which I think would make it not qualify as an improvised weapon and bring the Accuracy up from 3 to 5, but that still drops him down to 4 net hits. So Uncle Sam took 5 stun.

And my thinking is that this guy wanted to take out Sam discreetly, trying to knock him out in a single blow to the head without alerting anyone else he knows is in the rover. Full Auto would have given away his position.

2nd pass
free action- send message
complex action- tighten the grip.

Tighten the grip around the soldier (http://orokos.com/roll/223171): 12d6t5 4

You forgot that you get +2 for Superior Position when you make a test for a better grip, so you get 2 extra dice on that.

2 whoops dice (http://orokos.com/roll/223185): 2d6t5 0
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1719:55>
oh, also, i just combined both my passes into one IC post.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1724:11>
Yeah I noticed, so I edited mine to compensate.

So, he broke out of your hold with a whopping 6 hits, but those Complex Actions ate all his passes. Initiative again.

Man, Run & Gun's martial arts rules are a mess. I was thinking he might attempt a Reversal, but saw that move requires Martial Arts training. But none of the Martial Arts give access to Reversal, so it's a technique in the book that has no method of being performed. Well done, proofreaders!
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1728:11>
initiative (http://orokos.com/roll/223190): 2d6+9 18
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1731:38>
Oh wow, you guys act simultaneously. He spends a Complex Action sizing you up, so what does Sam do at the exact same time?
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1733:33>
free action- send message
complex action- charging tackle (subduing attack)

Tackle this bastard to the ground (http://orokos.com/roll/223195): 12d6t5 4
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1735:22>
free action- send message
complex action- charging tackle (subduing attack)

Tackle this bastard to the ground (http://orokos.com/roll/223195): 12d6t5 4

He responds with an interrupt action to counter strike and tries to punch your face in when you do.

And gets 3 hits!?! Wow, even with Reading the Defense he lost that roll. So he drops down to 11 Init and you tackle his ass.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1741:10>
free action- send message
complex action- charging tackle (subduing attack)

Tackle this bastard to the ground (http://orokos.com/roll/223195): 12d6t5 4

He responds with an interrupt action to counter strike and tries to punch your face in when you do.

And gets 3 hits!?! Wow, even with Reading the Defense he lost that roll. So he drops down to 11 Init and you tackle his ass.

actually, reading these rules again, i suppose techincally, im going for a subduing hold again, then next pass, if successfull, ill try to put him down.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1743:30>
free action- send message
complex action- charging tackle (subduing attack)

Tackle this bastard to the ground (http://orokos.com/roll/223195): 12d6t5 4

He responds with an interrupt action to counter strike and tries to punch your face in when you do.

And gets 3 hits!?! Wow, even with Reading the Defense he lost that roll. So he drops down to 11 Init and you tackle his ass.

actually, reading these rules again, i suppose techincally, im going for a subduing hold again, then next pass, if successfull, ill try to put him down.

Yeah, you grab him again, and its now your turn since he lost init trying to punch you. You can either Knock him down, Roll again for a better grip, or apply 8 stun damage.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1745:03>
going for the knockdown.
its a called shot, so i get -4, but ive also got superior position, so its +2, for a total of -2.

Try to get him on the ground (http://orokos.com/roll/223204): 10d6t5 3

also, since its a called shot, it takes my free action this pass.

if succesful, i will NOT go to ground with him, as i assume that his being prone while i am not will give me more melee bonuses, correct?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1749:12>
going for the knockdown.
its a called shot, so i get -4, but ive also got superior position, so its +2, for a total of -2.

Try to get him on the ground (http://orokos.com/roll/223204): 10d6t5 3

also, since its a called shot, it takes my free action this pass.

5 hits, he remains standing. He then spends his turn to break out, and he only needs to beat your 1 net hit. So he succeeds. On to Combat Turn 3. He rolls and gets 20 Init.

I don't think Subduing is working out for you. You don't have the dice superiority over his defense pool to maintain a grip. You'd be better off trying to give him some wound penalties first, I think, or just go for the knock out punch.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1752:14>
going for the knockdown.
its a called shot, so i get -4, but ive also got superior position, so its +2, for a total of -2.

Try to get him on the ground (http://orokos.com/roll/223204): 10d6t5 3

also, since its a called shot, it takes my free action this pass.

5 hits, he remains standing. He then spends his turn to break out, and he only needs to beat your 1 net hit. So he succeeds. On to Combat Turn 3. He rolls and gets 20 Init.

I don't think Subduing is working out for you. You don't have the dice superiority over his defense pool to maintain a grip. You'd be better off trying to give him some wound penalties first, I think, or just go for the knock out punch.

aint he wearing hardened armor though? I don't think i CAN dmg him without a weapon. I'm just trying to buy some time for help to arrive, really.

or am i wrong about the armor?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1755:17>
going for the knockdown.
its a called shot, so i get -4, but ive also got superior position, so its +2, for a total of -2.

Try to get him on the ground (http://orokos.com/roll/223204): 10d6t5 3

also, since its a called shot, it takes my free action this pass.

5 hits, he remains standing. He then spends his turn to break out, and he only needs to beat your 1 net hit. So he succeeds. On to Combat Turn 3. He rolls and gets 20 Init.

I don't think Subduing is working out for you. You don't have the dice superiority over his defense pool to maintain a grip. You'd be better off trying to give him some wound penalties first, I think, or just go for the knock out punch.

aint he wearing hardened armor though? I don't think i CAN dmg him without a weapon. I'm just trying to buy some time for help to arrive, really.

or am i wrong about the armor?

He's wearing Full Body Armor with a helmet from the core book, so he's got 18 armor, but it isn't Milspec. So no, not hardened. And you have titanium bone lacing, so your punches are 11P.

Considering Ren is still absent, I might say that Ace followed you down the hill and is about to offer some support. If nobody followed you down the hill, his allies are closer to joining this fight than yours are, and then you'll be totally fucked.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-21-14/1756:25>
This is fun to watch.

Ryo, is there LOS of this encounter from the van? I don't know how dense the hillside is with trees. If there is LOS then the Masked Woman could interrupt her preparation and try to cast Mana Bind to help a brother out.

Edit: grammar
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1757:49>
This is fun to watch.

Ryo, is their LOS of this encounter from the van? I don't know how dense the hillside is with trees. If there is LOS then the Masked Woman could interrupt her preparation and try to cast Mana Bind to help a brother out.

The trees are fairly thick, but there is LOS if you perform an Observe in Detail action with a threshold of 3.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1759:16>
going for the knockdown.
its a called shot, so i get -4, but ive also got superior position, so its +2, for a total of -2.

Try to get him on the ground (http://orokos.com/roll/223204): 10d6t5 3

also, since its a called shot, it takes my free action this pass.

5 hits, he remains standing. He then spends his turn to break out, and he only needs to beat your 1 net hit. So he succeeds. On to Combat Turn 3. He rolls and gets 20 Init.

I don't think Subduing is working out for you. You don't have the dice superiority over his defense pool to maintain a grip. You'd be better off trying to give him some wound penalties first, I think, or just go for the knock out punch.

aint he wearing hardened armor though? I don't think i CAN dmg him without a weapon. I'm just trying to buy some time for help to arrive, really.

or am i wrong about the armor?

He's wearing Full Body Armor with a helmet from the core book, so he's got 18 armor, but it isn't Milspec. So no, not hardened. And you have titanium bone lacing, so your punches are 11P.

Considering Ren is still absent, I might say that Ace followed you down the hill and is about to offer some support. If nobody followed you down the hill, his allies are closer to joining this fight than yours are, and then you'll be totally fucked.

i think i might be fucked. lets see. what pass are we on now? Whose turn is it?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1800:39>
i think i might be fucked. lets see. what pass are we on now? Whose turn is it?

You tried to knock him down and failed. That was your 2nd pass. His 2nd pass was an escape attempt, which he succeeded at.

Once that gets posted in the IC, it'll be Combat Turn 3. He has Initiative 20, so you need to roll your init to determine who's turn it is.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-21-14/1803:30>
Rolling to jump in at Combat Turn 3. Will have the rolls up in a few minutes.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1804:28>
i think i might be fucked. lets see. what pass are we on now? Whose turn is it?

You tried to knock him down and failed. That was your 2nd pass. His 2nd pass was an escape attempt, which he succeeded at.

Once that gets posted in the IC, it'll be Combat Turn 3. He has Initiative 20, so you need to roll your init to determine who's turn it is.

initiative with my 3rd edge point. (http://orokos.com/roll/223205): 5d6+9 29
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1808:04>
Well, Sam definitely goes first, unless Masked Woman somehow beats 29.

Ace joins the fight! Initiative 7 +2d6 (http://orokos.com/roll/223206): 2d6+7 13

Second soldier turns up: Initiative 17

Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-21-14/1816:56>
Initiative = 17 (http://invisiblecastle.com/roller/view/4651817/)

Free Action: drop sustaining spell
Simple Action: observe in detail
Simple Action: I don't know. Maybe comm something.

I presume I'll be applying the same vision/environmental modifiers that affected Poindexter.

Intuition 6 + Perception 3 + Vision Enhancement 3 - Dim Light 3 (Total Darkness staged up one by Thermographic Vision) = 9 dice = 5 hits (http://invisiblecastle.com/roller/view/4651820/)

This may need some addition/subtraction. I forgot to subtract a die for stun damage, which would nix a hit, but I didn't add the "Perceiver is specifically looking" bonus either. (Or is this offset by the "object far away" modifier?) But I'm guessing I managed to spot the pas de deux and maybe even the second combatant.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1818:14>
Initiative = 17 (http://invisiblecastle.com/roller/view/4651817/)

Free Action: drop sustaining spell
Simple Action: observe in detail
Simple Action: I don't know. Maybe comm something.

I presume I'll be applying the same vision/environmental modifiers that affected Poindexter.

Intuition 6 + Perception 3 + Vision Enhancement 3 - Dim Light 3 (Total Darkness staged up one by Thermographic Vision) = 9 dice = 5 hits (http://invisiblecastle.com/roller/view/4651820/)

This may need some addition/subtraction. I forgot to subtract a die for stun damage, which would nix a hit, but I didn't add the "Perceiver is specifically looking" bonus either. (Or is this offset by the "object far away" modifier?) But I'm guessing I managed to spot the pas de deux and maybe even the second combatant.

Even with other penalties, you definitely spot both, yes. And you could Recklessly cast for the second simple to get off your attack this pass.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1831:35>
Unarmed (http://orokos.com/roll/223208): 12d6t5 3

jesus, im rolling awful today. I don't honestly think i could take this guy one on one, no matter the means. I think we might be fucked.

starting to think we should have stayed in the rover. I hope i didnt just get us all killed.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1837:06>
Unarmed (http://orokos.com/roll/223208): 12d6t5 3

jesus, im rolling awful today. I don't honestly think i could take this guy one on one, no matter the means. I think we might be fucked.

starting to think we should have stayed in the rover. I hope i didnt just get us all killed.

He attempts another Counter Strike, loses 7 initiative and gets 5 hits. So that's 2 net. He avoids your attack and socks you in the face for your trouble, and you've got 29 dice to resist 10S.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-21-14/1837:35>
It's not clear to me what attribute is used to defend against Mana Bind. "Mana" isn't listed under Manipulation Spells on p. 292 of SR5A, but it is a type of combat spell. So is Mana Bind resisted with Willpower only? I'm just trying to figure out how effective a low-force casting might be.

I'm already smarting from the constant -1 from drain/stun damage and am not eager to double that. I'm not sure I could cast a worthwhile version of the spell and still have the drain be tolerable with Reckless Spellcasting. F3 might let me get away with only soaking 4 drain but the benefit would likely be small and short-lived since I'd just drop the spell to try recasting a higher-force version the next pass.

Don't get too down, Poindexter. If things get out-of-hand then GrimWulf can send a spirit army. Also, Novocrane kicks down walls like a tank. (https://www.youtube.com/watch?v=2SQV9mb8ABM)
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1838:09>
Unarmed (http://orokos.com/roll/223208): 12d6t5 3

jesus, im rolling awful today. I don't honestly think i could take this guy one on one, no matter the means. I think we might be fucked.

starting to think we should have stayed in the rover. I hope i didnt just get us all killed.

He attempts another Counter Strike, loses 7 initiative and gets 5 hits. So that's 2 net. He avoids your attack and socks you in the face for your trouble, and you've got 29 dice to resist 10S.

soak (http://orokos.com/roll/223216): 29d6t5 10

yay!

since i suppose it's sam's turn again, he'll keep swinging.

Continue the assault (http://orokos.com/roll/223219): 12d6t5 4
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1842:12>
It's not clear to me what attribute is used to defend against Mana Bind. "Mana" isn't listed under Manipulation Spells on p. 292 of SR5A, but it is a type of combat spell. So is Mana Bind resisted with Willpower only? I'm just trying to figure out how effective a low-force casting might be.

I'm already smarting from the constant -1 from drain/stun damage and am not eager to double that. I'm not sure I could cast a worthwhile version of the spell and still have the drain be tolerable with Reckless Spellcasting. F3 might let me get away with only soaking 4 drain but the benefit would likely be small and short-lived since I'd just drop the spell to try recasting a higher-force version the next pass.

Don't get too down, Poindexter. If things get out-of-hand then GrimWulf can send a spirit army. Also, Novocrane kicks down walls like a tank. (https://www.youtube.com/watch?v=2SQV9mb8ABM)

Mana Bind is resisted with Willpower + Charisma. You impose a penalty to both their Defense tests and their Agility equal to your net hits, and if you drop their Agility to 0, they are immobilized. On their turns they can spend a Complex Action to break free in an opposed test of Willpower + Charisma v. Force*2, so higher force is better with Bind.

soak (http://orokos.com/roll/223216): 29d6t5 10

yay!

So he punches you in the face and it doesn't even phase you. His init drops to 13, so its now Masked Woman and Soldier 2's turns.

Soldier 2 moves to attack Uncle Sam, but Ace gets in the way and Intercepts.

Ace rolls Unarmed combat 4 + Agility 9 + Touch attack 2 with his shock hand and gets a whopping 6 hits.

Soldier 2 rolls his defense and...glitches with only 1 hit. 5 net hits on a glitch on a shock hand, so that's 14S(e) -5 AP. Soldier 2 soaks 7. 7 stun doesn't exceed his Physical Limit, but it does exceed his body, so he stops moving towards Uncle Sam. He also loses 5 initiative from the shock.

I'll post this in IC, then it's Masked woman's turn.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1856:04>
His init drops to 13, so its now Masked Woman and Soldier 2's turns.

wouldnt it be sams turn again on 19 first?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1859:15>
His init drops to 13, so its now Masked Woman and Soldier 2's turns.

wouldnt it be sams turn again on 19 first?

That's the old SR 3 method of initiative that's optional in 5th. The standard Initiative system is for everyone to go through Pass 1, then drop 10, and everyone goes through pass 2. Soldier 1 didn't have his actual turn, he used an Interrupt action. Same with Ace, and Soldier 2's turn got bumped down because he lost init from an electric attack.

So if Masked Woman isn't spellcasting as her second simple, it's Soldier 1's turn to try and pop Uncle Sam in the mouth again. Roll your defense. You still get your reach bonus.

Then Soldier 2 and Ace wrassle for a bit, and everyone drops 10, Pass 2 starts, and you get to come out swinging.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1906:02>
His init drops to 13, so its now Masked Woman and Soldier 2's turns.

wouldnt it be sams turn again on 19 first?

That's the old SR 3 method of initiative that's optional in 5th. The standard Initiative system is for everyone to go through Pass 1, then drop 10, and everyone goes through pass 2. Soldier 1 didn't have his actual turn, he used an Interrupt action. Same with Ace, and Soldier 2's turn got bumped down because he lost init from an electric attack.

So if Masked Woman isn't spellcasting as her second simple, it's Soldier 1's turn to try and pop Uncle Sam in the mouth again. Roll your defense. You still get your reach bonus.

Then Soldier 2 and Ace wrassle for a bit, and everyone drops 10, Pass 2 starts, and you get to come out swinging.

defense (http://orokos.com/roll/223220): 10d6t5 5
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-21-14/1907:59>
Might be away from the keyboard for a bit so here are my rolls in advance of the 2nd pass:

Mana Bind @ Force 6 = 8 hits (http://invisiblecastle.com/roller/view/4651856/)! But capped at 6 by Force. I'm not sure if I should have subtracted any dice for vision/environmental modifiers but it's still 6 hits even if I lose five dice.

Soaking 4 Drain = 5 hits (http://invisiblecastle.com/roller/view/4651886/), no drain

I said yeah.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1911:53>
His init drops to 13, so its now Masked Woman and Soldier 2's turns.

wouldnt it be sams turn again on 19 first?

That's the old SR 3 method of initiative that's optional in 5th. The standard Initiative system is for everyone to go through Pass 1, then drop 10, and everyone goes through pass 2. Soldier 1 didn't have his actual turn, he used an Interrupt action. Same with Ace, and Soldier 2's turn got bumped down because he lost init from an electric attack.

So if Masked Woman isn't spellcasting as her second simple, it's Soldier 1's turn to try and pop Uncle Sam in the mouth again. Roll your defense. You still get your reach bonus.

Then Soldier 2 and Ace wrassle for a bit, and everyone drops 10, Pass 2 starts, and you get to come out swinging.

defense (http://orokos.com/roll/223220): 10d6t5 5

Well done, you dodged, and you got 2 net hits on your attack roll. That gives you 13S that he resists. He only gets 4 hits on that, so he takes 9 Stun. You crack him in the face and he goes stumbling back and actually gets knocked off his feet. That also gives him a -3 wound penalty, so he loses his turn entirely this pass.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1913:33>
Might be away from the keyboard for a bit so here are my rolls in advance of the 2nd pass:

Mana Bind @ Force 6 = 8 hits (http://invisiblecastle.com/roller/view/4651856/)! But capped at 6 by Force. I'm not sure if I should have subtracted any dice for vision/environmental modifiers but it's still 6 hits even if I lose five dice.

Soaking 4 Drain = 5 hits (http://invisiblecastle.com/roller/view/4651886/), no drain

I said yeah.

2 hits on his resistance, so that's 4 net. So after Uncle Sam puts him on his ass, Masked Woman's spell drops his defense pool by 4 and his Agility by 4. He's now taking a total of -7 penalty on defense and attacks from a combination of wounds and Mana Bind.

He is all kinds of screwed. How quickly the tide turns.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-21-14/1919:23>
Did I miss Sam's second attack? Did it get PM'd? Great hit and all but it was so fast I didn't see it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1922:23>
Did I miss Sam's second attack? Did it get PM'd? Great hit and all but it was so fast I didn't see it.
no, i posted the roll for it way earlier, cause i thought it was my turn then. it wasn't, so he just used the roll when it came back up.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-21-14/1929:02>
So Poindexter gets to post Sam punching this guy out, then Tecumseh posts the Masked Woman's bind spell, and then it'll be Uncle Sam's turn again to deliver the Coup De Grace.

All in all, a well executed combat.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-21-14/1942:40>
stomp (http://orokos.com/roll/223223): 12d6t5 2

if i get the +2 for superior position, then

SP extra (http://orokos.com/roll/223224): 2d6t5 1

intimidate roll, cause i'd like to not kill him if possible.

int+cha+2imposing+2outnumbered+2harm (http://orokos.com/roll/223225): 10d6t5 4

Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-21-14/2138:01>
Wow, I go away from the computer for a few hours and it gets real interesting. The Crumpled Man would drop into VR in the rover to go on overwatch for the group and hunt down the location of the comms.

Crumple's Init:
Initiative (http://orokos.com/roll/223249): 3d6+10 18

Agent's Init:
Agent's Init (http://orokos.com/roll/223251): 4d6+12 32
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <09-22-14/1305:52>
Oi, weekends are hard for me to keep up.  Reading over the posts now.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-22-14/1309:05>
weekends are busy for a lot of people. I feel like i maybe shouldnt have done all that on a sunday.
Like, it kinda wasn't fair to the rest of the group or something...

Should we have a policy in place about this sort of thing?
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-22-14/1315:24>
hey, just so i can add them to my sheet, what rank are the compensators?

holy crap! just went and re-read what those do and how they work exactly. i have at LEAST rank 5, if you said i was takin no penalties from 7 stun dmg
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-22-14/1625:08>
Uncle Sam has rating 12 Damage Compensators.

I don't mind doing that kind of thing on a weekend, since running off to track down the soldiers didn't necessarily require multiple people. Advancing the plot while no one is around is a different matter, and is the main reason I stopped posting after the fight ended.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-22-14/2050:56>
... is the main reason I stopped posting after the fight ended.

So if combat is over Crumpled would remain in VR looking for the comms and looking toward Tracing their physical Locations:

Crumpled's 4 Matrix Perception Rolls:
Crumpled's Matrix Perception Tests (http://orokos.com/roll/223489): 4#9d6t5 1 2 3 3

Agent's 4 Matrix Perception Rolls:
Agents Matrix Perception (http://orokos.com/roll/223492): 4#12d6t5 2 6 4 3


Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-22-14/2124:01>
... is the main reason I stopped posting after the fight ended.

So if combat is over Crumpled would remain in VR looking for the comms and looking toward Tracing their physical Locations:

Crumpled's 4 Matrix Perception Rolls:
Crumpled's Matrix Perception Tests (http://orokos.com/roll/223489): 4#9d6t5 1 2 3 3

Agent's 4 Matrix Perception Rolls:
Agents Matrix Perception (http://orokos.com/roll/223492): 4#12d6t5 2 6 4 3

You start tracing icons and find a total of 5. One is next to Uncle Sam, one is next to Ace, and there's a cluster of 3 roughly where the helicopter crashed. None of them are the decker's Deck, which you assume he shut off.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-22-14/2146:12>
Here are the rolls for Crumpled to crack one of the comms next to the downed Hound.

Hack on the Fly:
Hacking on the Fly (1 comm next to the choppa) (http://orokos.com/roll/223496): 15d6t5 4

Snoop (If I get a mark):
Snoop (http://orokos.com/roll/223500): 9d6t5 3
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-22-14/2149:02>
Here are the rolls for Crumpled to crack one of the comms next to the downed Hound.

Hack on the Fly:
Hacking on the Fly (1 comm next to the choppa) (http://orokos.com/roll/223496): 15d6t5 4

Snoop (If I get a mark):
Snoop (http://orokos.com/roll/223500): 9d6t5 3

You get silence from the comm you snoop, other than receiving an occasional message, in Lakota, which sounds worried and desperate.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-23-14/2007:46>
Ren has officially been absent for two weeks. I'll give him one more week before he loses his slot in the game and I get someone else to play Ace.

So for those of you that like to lurk these PbP OoC threads, I may have to open recruiting for one player soon.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-23-14/2015:46>
The Masked Woman is sustaining the Mana Bind spell and keeping eyes on the situation near the van. I suppose she could be working on the Heal preparation that she announced earlier but realistically she would put that off for a few minutes while waiting for Sam to finish his interview.

Not sure if the comms that Crumpled is receiving are public or private. If public, she'd look to Ohanzee for insight since he was cursing in Lakota when we all woke up in the van.

A moment later the van heaves suddenly as the troll in the back does the same and the dwarf curses loudly in Lakotish at the troll.
Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <09-23-14/2133:46>
Might be worth busting out some navigation skills to see if Chino is actively making things worse by planning the stop(s) himself.

*edit*

Int + Navigation test (5d6.hits(5)=1) (http://invisiblecastle.com/roller/view/4654175/) (I'm on a roll with these)
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-23-14/2135:45>
I assume Crumpled is feeding the group the messages being received by the comm, so when Ohanzee hears it, he is able to understand that it is someone calling for help. Specifically, he keeps repeating that he's pinned down by the troll and needs assistance, and he's progressively getting more desperate for someone to respond. From the sound of it, this is a generic message going out to multiple comms, and no one is replying.

Might be worth busting out some navigation skills to see if Chino is actively making things worse by planning the stop(s) himself.

Chino has the Outdoors group at 2.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-23-14/2141:54>
Yeah, that's what I meant to do. Sorry I didn't make that clear enough. I have a show this weekend so I am spending extra time knocking out product. It has been a little crazy here.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-25-14/0048:54>
Doesn't look like GrimWulf checked in yesterday or today. Can we presume that he shared the translation so that we can keep this moving? Or do we want to be reasonably strict about OOC/IC crossover?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-25-14/0055:46>
I was personally hoping he'd wander down the hill and listen to the guy who's yelling at Uncle Sam, so I'll give it some time before moving things along without him.

As for Chino's navigation rolls, there's basically no way to go but to Aspen, from the maps he's looking at. The only option would be to turn around, which is a lot more likely to lead you into pursuing forces considering that's the direction the helicopter came from.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <09-25-14/1337:40>
So assuming I'm going to need a Con roll in there for the comms being jammed bit, and probably an intimidation roll for the rest. I know he's got the Influence group at 6, hopefully he has the Acting group too.  Though it wouldn't be the first time I totally flubbed some rolls.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-25-14/1647:52>
Klondike bar... ;D Priceless. I so needed that laugh right now. Thanks Grimwulf

Heads up: weekend posting will be non-existent for me as this weekend is a trade show that I have to attend. I leave tomorrow and will be back sometime late Sunday night.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-25-14/1649:50>
Klondike bar... ;D Priceless. I so needed that laugh right now. Thanks Grimwulf

Heads up: weekend posting will be non-existent for me as this weekend is a trade show that I have to attend. I leave tomorrow and will be back sometime late Sunday night.

I imagine that was the only word we understood from the exchange.

what kinda trade show?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-25-14/1652:18>
Manufacturing. I am going along to help my wife pick out a new laser cutting table.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <09-25-14/1654:46>
I am going along to help my wife pick out a new laser cutting table.

That may be the coolest sentence i've read all week.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-26-14/1653:15>
So assuming I'm going to need a Con roll in there for the comms being jammed bit, and probably an intimidation roll for the rest. I know he's got the Influence group at 6, hopefully he has the Acting group too.  Though it wouldn't be the first time I totally flubbed some rolls.

You have Con 5, but no Intimidation.
Charisma 6 + Con 5 - Wound 2 + 2 Plausible evidence + 1 subject distracted (http://orokos.com/roll/224382): 12d6t5 4
Charisma 6 - Defaulting 1 + 2 outnumbered + 2 caused pain + 2 obvious weapons (http://orokos.com/roll/224383): 11d6t5 5

So he's conned and intimidated. Congrats.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-29-14/1908:46>
Giving this a bump, hoping to reignite the IC conversation.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-29-14/1914:03>
The man said his piece, somebody needs to react. Probably shouldn't rely so heavily on GrimWulf to move the plot forward when he's rarely around.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <09-29-14/1950:50>
He said his piece in Lakota. I can repeat my questions from last week about how strict do we want to be about OOC/IC crossover - namely do we want to presume that GrimWulf/Ohanzee translates for us (for expediency) or should we stay IC with our understanding of the situation (for realism)? I think we're all erring on the side of the latter until told otherwise.

Also, I am uncertain who exactly is speaking. Is it the soldier that Sam has pinned down or is one of the other chiming in over the comm?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-29-14/1953:34>
He said his piece in Lakota. I can repeat my questions from last week about how strict do we want to be about OOC/IC crossover - namely do we want to presume that GrimWulf/Ohanzee translates for us (for expediency) or should we stay IC with our understanding of the situation (for realism)? I think we're all erring on the side of the latter until told otherwise.

Also, I am uncertain who exactly is speaking. Is it the soldier that Sam has pinned down or is one of the other chiming in over the comm?

The Pinned soldier is the one talking. Or rather, broadcasting. He was calling for help over DNI while yelling at you vocally. He stopped yelling at you so that he could instead talk over the comm, so its pretty clear it's him.

And if Grim takes his sweet time, we'll go ahead and assume he's translating.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <09-30-14/1715:42>
Alright, at this point, I'm assuming Ohanzee is translating back and forth for each of you. He says verbatim what the soldier said, and anything you reply with, he'll translate for the soldier's benefit. Feel free to post responses.

And if Ren does not return tomorrow, he will have officially been absent for 3 weeks, and will lose control of Ace.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <09-30-14/2134:50>
Just got back in front of my computer will try to play catch up tonight from a very busy weekend.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-01-14/0250:23>
With significantly more huff and puff, he speaks into the subvocal again. "Do we have reason to believe these men are with Knight Errant or Ares? Did I miss some intel?"

@Poindexter, not sure if Sam is forgetting ICly but Crumpled Man shared this video and intel right before Chino stopped and Sam jumped out of the van:

The Crumpled Man seems to be distracted for a moment. The look on his face is one often seen on those looking at AR. After a few seconds he does a full on facepalm with his un-cybered hand. He makes a flick of the cybered hand sending the data files across the teams comm channel.

Suddenly several windows open up showing:

.... ID for the soldiers, which identify them as a Knight Errant security HTR squad. There's also a file with an image of a strange metallic statue or tablet or something. Just looks like a weird geometric shape to you. There are also several pictures of you, Uncle Sam, Chino and Ohanzee, which look like they were taken from security cameras.

There's also a video. When played, it shows a camera with an outside view of some structure, pointed at a wall. Then the wall explodes outwards and Chino stumbles through, looking like he just kicked the wall open like it was a door with a bad latch. Following him are yourself and Ohanzee, who is gesturing towards the crate and levitating it through. Then Uncle Sam comes out, walking backwards while firing back through the breach on full auto.

"Does anyone NOT see how totally dreked we are. I think we need to be getting the hell outta here cause we just took out a full on Knight Errant HTR team. I don't want to be around when their backups arrive. But that's just me personally."
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <10-01-14/0256:14>
With significantly more huff and puff, he speaks into the subvocal again. "Do we have reason to believe these men are with Knight Errant or Ares? Did I miss some intel?"

@Poindexter, not sure if Sam is forgetting ICly but Crumpled Man shared this video and intel right before Chino stopped and Sam jumped out of the van:

The Crumpled Man seems to be distracted for a moment. The look on his face is one often seen on those looking at AR. After a few seconds he does a full on facepalm with his un-cybered hand. He makes a flick of the cybered hand sending the data files across the teams comm channel.

Suddenly several windows open up showing:

.... ID for the soldiers, which identify them as a Knight Errant security HTR squad. There's also a file with an image of a strange metallic statue or tablet or something. Just looks like a weird geometric shape to you. There are also several pictures of you, Uncle Sam, Chino and Ohanzee, which look like they were taken from security cameras.

There's also a video. When played, it shows a camera with an outside view of some structure, pointed at a wall. Then the wall explodes outwards and Chino stumbles through, looking like he just kicked the wall open like it was a door with a bad latch. Following him are yourself and Ohanzee, who is gesturing towards the crate and levitating it through. Then Uncle Sam comes out, walking backwards while firing back through the breach on full auto.

"Does anyone NOT see how totally dreked we are. I think we need to be getting the hell outta here cause we just took out a full on Knight Errant HTR team. I don't want to be around when their backups arrive. But that's just me personally."

whoops.

edited.

thanks
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <10-01-14/1606:48>
I'm gonna leave town for a funeral tomorrow afternoon, and will not be back to a computer till monday. Sorry for any inconvenience.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-02-14/0220:50>
Dropping Mana Bind, presuming that Poindexter successfully fertilizes the forest with this guy.

Putting Detect Enemies (Extended) back up @ F4:

Spellcasting: 5 hits (http://invisiblecastle.com/roller/view/4665481/), losing one hit due to Force limit
Soaking 4 Drain: 4 hits (http://invisiblecastle.com/roller/view/4665482/)

Spell is up with 4 hits, 240 meter range.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-02-14/1700:32>
The Masked Woman detects no enemies within range. Its safe to say the remaining soldiers are either dead, or no longer feeling particularly hostile.

With Poindexter going to a funeral, I've got time to recruit a new Ace, which is good. Ren has officially lost his slot.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ravensoracle on <10-02-14/1719:53>
My condolences to Poindexter.


Title: Re: [5e OOC] Tabula Rasa
Post by: Novocrane on <10-02-14/2220:16>
Aye. The last funeral I went to brought a lot of far-flung family together, though, so hopefully there's a silver lining.

Will get back to IC in a few hours.
Title: Re: [5e OOC] Tabula Rasa
Post by: GrimWulf on <10-03-14/1759:04>
Sorry going to have to drop out.  I've had very limited access to internet lately as a new position with my company has me travelling a lot and even then the connection at hotels has been flaky. I appreciate the chance to play in the game and I hope you have success in continuing it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-03-14/1827:38>
Sorry to have you drop, Grim. You had good RP. And thanks for telling us instead of just disappearing.

Ryo is recruiting for Ace and looks like he has a couple good candidates.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-04-14/1823:33>
Well I guess its a good thing two people posted in the recruitment thread.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <10-05-14/1525:35>
I'm back, but i done a LOTTA drivin, and not much sleepin, eatin, or poopin, so i still feel REALLY funny.

I'll try and make some sense of these strange arcane symbols on my monitor and compose some semblance of an IC post tonight.

I'll TRY.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-05-14/1705:06>
Cool, welcome back. Guess I should get the two newbies situated then.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <10-05-14/1913:19>
Maybe I should hold off on the IC post until we get the new people firmly situated and all...?
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-06-14/0042:17>
Hoi, Chummers!


Just checking in to say I'm glad to be here and look forward to uncovering the mysteries of the Amnesiac 7 (now 6 /tear) with all of you. I'll be taking over for GrimWulf in playing Ohanzee the Dwarf. I hope that I can fill his shoes, as his style in characterizing the shamanic spirits and the Dwarf's mystical trappings have been great, though sadly too few.


I'm up to speed on what's going on and think it is time to blow, though Masked and I might want to take a few turns to clean up any astral signatures we've left behind first.


I'll get an IC up tomorrow morning (I'm PST, so it might be early afternoon for those in future time zones).
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-06-14/1314:49>
Hey all, I'm the new Ace.  I caught up IC this morning, so I'm pretty much ready to jump in whenever.  Looking forward to gaming with all of you.

At this point it looks like it's time to get back in the rover and bug, right?  Do we want to try and get any info on the electrocuted KE/Ares guy?

Edit: I'm of the opinion that we should grab the other KE/Ares guy.  I think we should ditch him as soon as possible, but I'd like to have a few words with him.  We'll have to worry about a stealth tag, etc, but given a short time frame I think we can get some useful intel and bug out in time.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-06-14/1627:01>
My perception rolls for the IC:


Perception [Intuition 4 + Perception 3 - Wounds 2] (http://orokos.com/roll/226568): 5d6t5 0

Assensing [Intuition 4 + Assensing 4 - Wounds 2] (http://orokos.com/roll/226574): 6d6t5 3

Looking for any snooping spirits and maybe the location of nearby enemies. I'm not sure Assensing is the right skill since I am not checking auras, just looking for nearby entities in the astral, so if I need to roll something else, let me know. If he doesn't spot anything, he'll head back to the SUV.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-06-14/1746:21>
My perception rolls for the IC:


Perception [Intuition 4 + Perception 3 - Wounds 2] (http://orokos.com/roll/226568): 5d6t5 0

Assensing [Intuition 4 + Assensing 4 - Wounds 2] (http://orokos.com/roll/226574): 6d6t5 3

Looking for any snooping spirits and maybe the location of nearby enemies. I'm not sure Assensing is the right skill since I am not checking auras, just looking for nearby entities in the astral, so if I need to roll something else, let me know. If he doesn't spot anything, he'll head back to the SUV.

Assensing is correct for general astral perception. You don't see anything though.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-06-14/1948:14>
For scrubbing astral signatures, could that be done while projecting? It seems like it should be since it only affects the astral, but it isn't completely clear from the book.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-06-14/1952:26>
For scrubbing astral signatures, could that be done while projecting? It seems like it should be since it only affects the astral, but it isn't completely clear from the book.

It applies while projecting, yes. As long as you are able to see the signature, you can scrub it.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-06-14/2220:42>
Summon Water Spirit F6 [Summoning 6 + Magic 6 + Focus 2 - Wound 2] (http://orokos.com/roll/226628): 12d6t5 6


Spirit Resist [Force 6] (http://orokos.com/roll/226630): 6d6t5 1


Drain Resist [WIL 6 + CHA 6 + Centering 1] (http://orokos.com/roll/226631): 13d6t5 1


Ugh. 1 point of stun. But 5 services.


I'm not sure how to handle overwatch as a spirit service - is it just one service to watch us until the sun rises? Since that's all I plan on using the spirit for, I can burn more services on it if needed.


Water spirit chant from here, if anyone was wondering: http://sacredhome.co.uk/chants.html
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <10-06-14/2221:45>
I already like the new guy.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-06-14/2314:59>
Thanks. I don't intend to make all of my IC that long, but I had a lot to do, using the stunned introspection as a cover for changing players, so the attitude change fit in, story wise.


As much fun as I had with the dolphin, I wonder if it might have been better to have summoned the raven again for concealment. I am unsure whether it works on the astral or not, but it would certainly be handy on the physical considering our ride and general appearance.


Also, I am assuming that spirit summoning doesn't leave an astral signature, otherwise I'll need to edit my post to have him clean up his two summons. I also left out cleaning up the signs of astral combat between The Masked Woman and the enemy mage as Ohanzee wasn't really aware of that in game.


@Ryo
I have my condition monitors currently at 4 physical and 4 stun damage. Does that match what you have?
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-07-14/0002:34>
I'm not sure how to handle overwatch as a spirit service - is it just one service to watch us until the sun rises? Since that's all I plan on using the spirit for, I can burn more services on it if needed.

One service is all you need for the spirit to keep a lookout and inform you of anything it finds. If you need it to then act on any of that information, that'd be an additional service.

As much fun as I had with the dolphin, I wonder if it might have been better to have summoned the raven again for concealment. I am unsure whether it works on the astral or not, but it would certainly be handy on the physical considering our ride and general appearance.


Also, I am assuming that spirit summoning doesn't leave an astral signature, otherwise I'll need to edit my post to have him clean up his two summons. I also left out cleaning up the signs of astral combat between The Masked Woman and the enemy mage as Ohanzee wasn't really aware of that in game.


@Ryo
I have my condition monitors currently at 4 physical and 4 stun damage. Does that match what you have?

Summoning would create an astral signature, yes. Basically anything that causes drain creates a signature, from how I understand it. It's super vague, but that seems like an easy measure to go by.

And yes, 4 physical and 4 stun matches what I have, after the 1 stun you took from summoning. Nice job on that post, by the way. I'll go ahead and give you back 1 Edge for the good roleplaying, so you're back up to 2.

So, by my count you guys are heading back to the rover to get out of dodge, although Ace wants to take a prisoner, which may extend this scene a bit depending on how that conversation goes. But after that, you should be in Aspen before long.

Anybody figure out yet what you wanna do once you reach Aspen? I assume ditching the Rover is high on your priority list. And don't forget that somebody can still use some of their spare knowledge points to take a Knowledge skill related to Organized Crime or the mafia and make a check on Vinny.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-07-14/0027:30>
Purvue is making up for lost time. Ohanzee just went from the quietest to the busiest in short order.

For reference, the Masked Woman had already astrally scrubbed the site of the hijacking. I don't recall any spells being cast at the edge of the cliff where we woke up. A more lucid Ohanzee might have cast Levitate to save Sam and Chino the effort of pushing the crate up the hill but he didn't do that until it was time to get the crate into the Rover.

Ryo, how do you want to handle Ohanzee's sheet? GrimWulf hadn't updated it since late August and it is obviously out-of-date. For example, Purvue was dropping 2 dice for wound modifiers even though Ohanzee's Physical boxes had been addressed by Crumpled's first aid rolls over a month ago (or, more accurately, your rolls on Crumpled's behalf - 9/4/14).

Rednblack, get an IC post up so I can RP with you.
 
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-07-14/0102:34>
Purvue is making up for lost time. Ohanzee just went from the quietest to the busiest in short order.

For reference, the Masked Woman had already astrally scrubbed the site of the hijacking. I don't recall any spells being cast at the edge of the cliff where we woke up. A more lucid Ohanzee might have cast Levitate to save Sam and Chino the effort of pushing the crate up the hill but he didn't do that until it was time to get the crate into the Rover.

Ryo, how do you want to handle Ohanzee's sheet? GrimWulf hadn't updated it since late August and it is obviously out-of-date. For example, Purvue was dropping 2 dice for wound modifiers even though Ohanzee's Physical boxes had been addressed by Crumpled's first aid rolls over a month ago (or, more accurately, your rolls on Crumpled's behalf - 9/4/14).

Rednblack, get an IC post up so I can RP with you.

Weird, I didn't update my damage sheet for some reason, even though I did for everybody else. So yeah, I guess the dwarf doesn't have any physical damage left.

As for the sheets, I imagine purvue and rednblack will post them again. I'll include links on the first page to the posts themselves, for an easy way to find them lost in the OoC thread.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-07-14/0123:06>
Crumpled did clear Ohanzee's physical condition monitor, but then the dwarf went and summoned a Force 8 elemental that had WAY better rolls than the shaman did.

I'll spend a few knowledge skill points to get Organized Crime (Seattle) 2 (+2)

I'll make a roll: Find info on Vinny [Intuition 4 + Organized Crime 2 + Spec (Seattle) 2 - Wounds 2] (http://orokos.com/roll/226660): 6d6t5 2

Very average. If we can find a rest stop or something, that might make a good place to ditch our vehicle and grab another. Otherwise, we just ditch it somewhere it won't be found for a while, and hoof it the rest of the way. In either case, we should power it down so it can't be found using the Matrix.



ETA: Formatting and punctuation. Removed Character sheet to place in its own post.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-07-14/0151:07>
Updated IC post to reflect scrubbing the summoning locations and not the where they awoke in the van.


@Tecumseh: Yeah, I don't have much of an idea what form Shaman spirits should take. I looked around the Internet briefly for Native American animal totems, and there are plenty. Dolphin shows up, but so does Penguin, so I'm pretty sure these aren't the ancient ones that were revered before the white man came. But with the re-emergence of magic and a dozen or more decades of exposure to a larger menagerie, who's to say they haven't incorporated the "newer" animals into their pantheon? In any case, if you have a good resource for the forms each of the traditions spirits are likely to take that I can work from, I'd appreciate it - I just couldn't think of any water animal that exemplified detection that fit in with NA lore. Shark was too combat oriented, whales and fish could have worked, though it would be harder to find a fitting personality for them.


I figure if I need a water spirit again in the future, I could end up with a different one in a different form. Maybe the Force 8 water spirit IS a whale, ponderous and intense. And the smaller force water spirit is a trout, frenetic and impulsive.


If there is some Shadowrun lore I'm not aware of that works better, I can certainly use it going forward.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-07-14/0154:15>
Whoa, your text got huge in that post.

I'm not sure if a Seattle spec is all that useful, and it certainly wouldn't apply here, since you're in the PCC.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-07-14/0154:58>
Here's my current sheet for reference:
Google Docs version (since Chummer doesn't do custom Priorities yet): https://docs.google.com/spreadsheets/d/13vgmeCPtkNsxyA9zpns-wvZV33IXci6XfZ9pbqcOh9s/edit?usp=sharing (https://docs.google.com/spreadsheets/d/13vgmeCPtkNsxyA9zpns-wvZV33IXci6XfZ9pbqcOh9s/edit?usp=sharing)
 
Street Name: ?
Name: ?
SIN Alias: Ohanzee Oglala
Sioux National SIN
>> Age: 40
>> Sex: Male
>> Metatype: Dwarf
>> Race: Lakota
>>> Registered Awakened License


P: [X][X][X] [X][][] [][][] [] {}{}{}
S: [X][X][X] [X][][] [][][] [][]

ATTRIBUTES
BOD: 3
AGI: 5
REA: 3
STR: 3
WIL: 6
LOG: 3
INT: 4
CHA: 6
EDG: 2
MAG: 6 (Tradition: Shamanic)
Grade: 1
ESS: 6


Initiative: 7+1d6
Astral Initiative: 8 + 2d6


SKILLS
Conjuration Skill Group: 6
  Summoning: 6
  Binding: 6
  Banishing: 6
Influence Skill Group: 6
  Etiquette: 6
  Leadership: 6
  Negotiation: 6
Sorcery Skill Group: 5
  Counterspelling: 5
  Ritual Spellcasting: 5
  Spellcasting: 5
Assensing (Spirits) 4 (+2)
Con: 5
First Aid: -
Gymnastics: 3
Intimidation: -
Perception: 3
Pistols (Revolvers): 2 (+2)
Survival: 4

KNOWLEDGE
Lakota (N)
English (N)
Magic Artifacts 4 [Academic]
Organized Crime (Denver): 2 (+2) [Street]
Parageology 3
Remaining: 4

CONTACTS
Name: Styles
Occupation: Fixer
Commcode: 59230-l3c4
Address: Denver, UCAS side

Name: Long Shadow
Occupation: Talismonger
Commcode: 41023-l2c4
Address: Denver, Sioux side


Name: Gloria Winters, PhD
Occupation: Egghead
Commcode: 92107-l3c2
Address: Aspen

QUALITIES
Amnesia
Bilingual
1 Negative

GEAR
Armor clothing 6
  - Insulation 6
Power Focus (2)
Renraku Sensei Commlink (DR 3)
Ruger Super Warhawk
  - Quick Draw Holster
  - 6 rounds APDS (loaded)
Reagents - 30
Biomonitor (upper arm)
Respirator (6)
Contacts w/Imagelink
Fake SIN, Rating 4 (Ohanzee Oglala)
  Fake License, Rating 4 (Registered Awakened license)
Trodes
680 Nuyen

SPELLS
Control Thoughts
Fireball
Heal
Levitate
Mindnet, Extended
3 unknown

METAMAGICS:
Centering

ETA: Seattle, Denver - Same diff.  What?
Also, link to Docs sheet
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-07-14/0157:01>
Whoa, your text got huge in that post.

I'm not sure if a Seattle spec is all that useful, and it certainly wouldn't apply here, since you're in the PCC.


Gah, I meant Denver. Fixed.

Is Vinny in Denver or Aspen? In either case, if the spec doesn't apply, I lose 1 hit.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-07-14/0204:00>
Quote from: purvue
I'll make a roll: Find info on Vinny [Intuition 4 + Organized Crime 2 + Spec (Denver) 2 - Wounds 2] (http://orokos.com/roll/226660): 6d6t5 2

You feel an odd sense of familiarity when you hear the name Verontesse. You recognize that name, as you remember that the Verontesse family owns half of Las Vegas. You quickly come to the conclusion that Vinny is part of the mafia, probably a distant cousin or grandson of the family to be so far from Vegas, but none the less, he'd have a pretty solid connection to the shadows, and its probably not a good idea to get on his bad side.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-07-14/0218:01>
Purvue's correct about the drain. I didn't remember that the previous spirit had been oversummoned.

I wasn't critiquing the spirit's form but I did imagine that it would cause the Masked Woman to raise an eyebrow. It was very good RP with the spirit ICly. You're certainly right that dolphins are well-associated with detection. 
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-07-14/0249:30>
@Ryo:
Few questions:
1. How much ammo do I have for the Warhawk?
2. In character, we don't know the loyalty or connection of our contacts, even though we may OOC, right?
3. How much money do I have?

ETA: third question
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <10-07-14/0311:56>
I keep wanting to post in the IC, but i wanna wait to make sure there's not still something sam needs to help with before we move on.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-07-14/1133:39>
Name: ?
Alias: James Anderson (Rating 6), Josh Adams (Rating 5)
Race: human
Sex: male
Nationality: ?
Ancestry: Caucasian
Lifestyle:
Money:
Karma Spent:
Physical Description: The man in the van looks just like your average sprawl-dweller. About 175 cm (5'8") tall, weighing appr. 70 kg (155 lbs), his brown hair fashionably short and disheveled, brown eyes neither looking for nor avoiding eye contact. He wears long pants, a shirt, and a jacket neither tres chic nor horrendously outdated.
Personality/background ?


Attributes

BodyAgilityReactionStrength
56(9)3(4)6
CharismaIntuitionLogicWillpower
4343
EdgeMagic/ResonanceEssenceInitiative
?-?6(7) + 1d6(2d6)
ComposureJudge IntentionsLiftMemory
77117
Phisical l.Mental l.Social l.Astral l.
755-
Physical boxStun boxOverflowReputation
11105?

Positive Qualities
NameKarmaNotes
Ambidexterous4- no penalty for using "off" hand
Negative Qualities
NameKarmaNotes
??- ?

Active Skills
Firearms Group4
[/b]
Close Combat Group4
[/b]
Stealth Group3
[/b]
Athletics Group2
[/b]
Perception4
Leadership1
Computer2
Survival2
Intimidation1
Knowledge Skills (10 free points)
??
Language Skills
EnglishN

Cyber/Bioware
WareEssenceNotes
Betaware Synthetic Left Arm?- STR 6, AGI 6(9), Armor 1
Integrated Weapon System: Cyber Spur?- ?
Betaware Synthetic Right Arm?- STR 6, AGI 6(9), Armor 1
Integrated Weapon System: Shock Hand?- ?
Betawarer Synthetic left Leg?- STR 6, AGI 6(9), Armor 1
Hydraulic Jacks?- Rating 6
Betaware Synthetic Right Leg?- STR 6, AGI 6(9), Armor 1
Hydraulic Jacks?- Rating 6
Betaware Synthetic Torso?- ?
Internal Air Tank?- Rating 3
Smuggling Compartment?- ?
Cyber Eyes?- Rating 2: Smartlink, Flare Compensation, Thermographic Vision
Synaptic Boosters?- Rating 1

Gear
Weapons
Defiance EX Shocker- smartlink; acc6, 9S(e), -5AP, SS, RC0, ammo4(m); 3 taser darts
Ares Light Fire 70- smartlink; acc9, 6P, -0AP, SA, RC0, ammo16(c); 16 gel rounds
Ares Crusader 2- smartlink; acc7, 7P, -0AP, SA/BF, RC2, ammo40(c); 40 regular rounds

Armor
Ares Armored Survivalist- Armor 8, Insulation 4

Explosives
?- ?

Electronics
Hermes Ikon- DR5

Sensors
?- ?

IDs
James Anderson- 6
Josh Adams- 5

Other
Concealed quick-draw holster- under jacket, -1 Concealability, quick-draw threshold is 2; wireless: -1 Concealability
Concealed holster- ankle, -1 Concealability; wireless: -1 Concealability
Hidden arm slide- right arm, -1 Concealability, quick-draw threshold is 2; wireless: Ready Weapon is Free

Contacts
ContactC/L
Rhodes?
??
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-07-14/1555:14>
More perception rolls:


Astral Perception [Intuition 4 + Assensing 4 - Wounds 2] (http://orokos.com/roll/226742): 6d6t5 2


Thermo Perception [INT 4 + Perception 3 - Wounds 2] (http://orokos.com/roll/226743): 5d6t5 2


And if any spells come to me that might help with the interrogation - compelling him to talk, reading his mind, or keeping him restrained - I'll go from there, otherwise he'll just watch the prisoner's aura as he translates.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-07-14/1730:04>
@Ryo:
Few questions:
1. How much ammo do I have for the Warhawk?
2. In character, we don't know the loyalty or connection of our contacts, even though we may OOC, right?
3. How much money do I have?

ETA: third question

1. Your warhawk is fully loaded with APDS rounds. You have no spare ammo on you.
2. Correct. You don't remember your contacts that well
3. You have 680 nuyen.

More perception rolls:


Astral Perception [Intuition 4 + Assensing 4 - Wounds 2] (http://orokos.com/roll/226742): 6d6t5 2


Thermo Perception [INT 4 + Perception 3 - Wounds 2] (http://orokos.com/roll/226743): 5d6t5 2


And if any spells come to me that might help with the interrogation - compelling him to talk, reading his mind, or keeping him restrained - I'll go from there, otherwise he'll just watch the prisoner's aura as he translates.

Everything still seems normal as you look around. No signs of any danger, and your spirit hasn't reported any either.

You remember you have the Control Thoughts spell and the Mindnet, Extended spell.

@rednblack: Did you do anything to restrain the guy in the back of the rover, or is he gonna immediately attack, what with being seemingly captured and surrounded by enemies?
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-07-14/1805:53>
The perception tests were targeted at the prisoner being brought up to the vehicle by Ace (before he enters). It was in the IC, but I didn't clarify in the OOC. Sorry.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-07-14/1928:10>
Per Ace's request, using the cyberwear scanner in the mask to examine the prisoner, looking especially for cyberweapons. Also assensing him. I forgot to subtract dice for the sustaining modifier of my Detect Enemies spell but that doesn't affect any hits if we're dropping the dice at the end of the roll.

Ryo, you probably told me once, but what is the purpose of a sensor rating when it is a Single Sensor? I know a sensor array can be used with Electronic Warfare (with Rating as the Limit), but what's the point of a Rating for a single sensor?

Perception: 2 hits (http://invisiblecastle.com/roller/view/4672382/)
Assensing: 3 hits (http://invisiblecastle.com/roller/view/4672385/)
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-07-14/1953:29>
@rednblack: Did you do anything to restrain the guy in the back of the rover, or is he gonna immediately attack, what with being seemingly captured and surrounded by enemies?

Updated IC to show Ace using bootlaces.  Should I make a roll for that?  Lark's heads are easy to set, but laces aren't the best medium for knot work.  Also, not exactly sure what to roll, Survival maybe?
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-07-14/2021:22>
Going to cast Mana Bind @ F5 on the prisoner. Does he get a roll to resist while he's KO'd?

Magic 6 + Spellcasting 6 - 1 Wound Modifier - 2 Sustaining Penalty

Spellcasting: 0 hits (http://invisiblecastle.com/roller/view/4672418/), ha
Soaking 3 Drain: 7 hits (http://invisiblecastle.com/roller/view/4672420/) ← found all my hits

Second try:

Spellcasting: 3 hits (http://invisiblecastle.com/roller/view/4672423/)
Soak 3 Drain: 4 hits (http://invisiblecastle.com/roller/view/4672424/), no drain
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-07-14/2218:42>
Per Ace's request, using the cyberwear scanner in the mask to examine the prisoner, looking especially for cyberweapons. Also assensing him. I forgot to subtract dice for the sustaining modifier of my Detect Enemies spell but that doesn't affect any hits if we're dropping the dice at the end of the roll.

Ryo, you probably told me once, but what is the purpose of a sensor rating when it is a Single Sensor? I know a sensor array can be used with Electronic Warfare (with Rating as the Limit), but what's the point of a Rating for a single sensor?

Perception: 2 hits (http://invisiblecastle.com/roller/view/4672382/)
Assensing: 3 hits (http://invisiblecastle.com/roller/view/4672385/)

Sensor rating is still the limit on the test, so you roll Perception + Intuition [Sensor].

Your scan doesn't pick up any additional weapons, and it doesn't look like he has any cyberware to be worried about, just some reaction enhancers and muscle augmentation.

@rednblack: Did you do anything to restrain the guy in the back of the rover, or is he gonna immediately attack, what with being seemingly captured and surrounded by enemies?

Updated IC to show Ace using bootlaces.  Should I make a roll for that?  Lark's heads are easy to set, but laces aren't the best medium for knot work.  Also, not exactly sure what to roll, Survival maybe?

Nah, no roll necessary.

Going to cast Mana Bind @ F5 on the prisoner. Does he get a roll to resist while he's KO'd?

Magic 6 + Spellcasting 6 - 1 Wound Modifier - 2 Sustaining Penalty

Spellcasting: 0 hits (http://invisiblecastle.com/roller/view/4672418/), ha
Soaking 3 Drain: 7 hits (http://invisiblecastle.com/roller/view/4672420/) ← found all my hits

Second try:

Spellcasting: 3 hits (http://invisiblecastle.com/roller/view/4672423/)
Soak 3 Drain: 4 hits (http://invisiblecastle.com/roller/view/4672424/), no drain

He rolls to resist, but he has buckets of wound mods. Your spell succeeds.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-08-14/1345:41>
You remember you have the Control Thoughts spell and the Mindnet, Extended spell.
Control Thoughts could be ... trouble. That's a handy one to have in one's bag of tricks. I'll keep that in my pocket for now.


However, I have a plan involving MindNet when he's awake and attentive.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-08-14/1358:16>
MindNet requires voluntary participants, if you were thinking of using it to scrub his brain. I don't think it can be used in the same way as Mind Probe. Or maybe your plan was to link us all together to swap notes on the situation.

I will be traveling in California from this afternoon until Sunday. I should have internet access the whole time but I might not be posting lengthy treatises. My default course of action will be to maintain the Mana Bind and Detect Enemies spells to assist the interrogation and our continued existence, respectively. I also had another preparation I was working on ages ago (before the helicopter appeared) which I will eventually resume and finish once my sustaining modifiers are lower, i.e. once we ditch the prisoner and I can drop Mana Bind.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-08-14/1409:07>
MindNet requires voluntary participants, if you were thinking of using it to scrub his brain. I don't think it can be used in the same way as Mind Probe. Or maybe your plan was to link us all together to swap notes on the situation.
I'm aware of that, though I should probably get clarification - does the target necessarily know if they have successfully resisted a mind affecting spell? I don't need it to work, I just need him to believe that it has.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-09-14/1119:13>
@Ryo, Ace is going to Perception check on the unconscious man.  I'm specifically looking for anything I might be able to leverage against him: a slight band of pale skin where his wedding ring would usually go, how expensive his haircut looks, approximate age and if he's had any plastic surgery, that kinda thing.  Since we should just be getting rolling around this time, I'm also updating the IC to show Ace checking the man's commlink.  I'm curious if it's only for work use, or if he has any personal contacts on it.

Perception Check: Unconscious Man (http://orokos.com/roll/227230): 7d6t5 3
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-09-14/2043:03>
I would say a target would be aware if they resisted a mind effecting spell, especially if they are aware magic is being cast at them at all.

The man is wearing solid black Full Body Armor, with no markings or logos or anything to suggest any corporate affiliation. I assume at some point you take off his helmet, which would reveal a man of amerindian descent who appears to be in his late 20s, with black hair in a military style buzz cut and a clean shaven face. Doesn't look like he's had any kind of work done, and he's got a scar on his right eyebrow where the hair doesn't grow anymore. He looks like a typical military or security man, clean cut and no nonsense.

Taking off his gloves in search of a wedding band, or marks to suggest he wears one, you find nothing of the sort. You note that his fingernails are trimmed and his palms are well calloused. He has a burn mark on his right hand that looks like an old wound of some kind. You can tell he's not the type of person who's been pampered his whole life, and doesn't seem like the corp born type.

As you go through his comm, looking for personal information, or anything of note, you become increasingly convinced that his SIN is fake, as the sparse data and total lack of personal info becomes more and more suspicious.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-09-14/2112:39>

Well, I'm posting this with the change to use Control Thoughts instead of MindNet in order to make him think I have cast some truth detecting mojo on him. If this is completely impossible to pull of, then I'll just go straight Con without the magic.

Control Thoughts Force 3 [Magic 6 + Spellcasting 5 + Power Focus 2 - Wounds 2] (http://orokos.com/roll/227396): 11d6t5 2


No centering on the drain resist as I don't think a low murmur is loud enough to count for centering, but it doesn't matter anyway:


Resist Drain [WIL 6 + CHA 6] (http://orokos.com/roll/227399): 12d6t5 4


And the Con test to finish it off:


Con [CHA 6 + Con 5 - Wounds 2] (http://orokos.com/roll/227400): 9d6t5 3


Not sure if I can add any circumstance bonuses to that, but 3 should be good.


ETA: And welcome back, Ryo. We missed you. All good, I hope.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-09-14/2152:12>
It occurs to me that that should actually be an Intimidate check. Would you allow me to use Con at a penalty, or do I have to default Intimidate? Cause that will pretty much throw out my entire course of action unless I can count on huge circumstance bonuses (+2 Outnumbered, +2 Obvious Magic, +? Control Thoughts, -6 Defaulting and no Con).
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-09-14/2246:52>
@ purvue, if Ohanzee accepts Ace's direction in this instance -- not in general -- Ace can maybe get you Leadership bonus. If we have to go Intimidate we can also try a teamwork test with the big troll and the zappy fingered human who thought it would be a good idea to bring him back wherever to begin with.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-10-14/0002:35>
That's not a bad plan, though it might work better the other way around since the leader in a teamwork test has to actually have the skill (bonus die are limited to no more than the leader's skill), which I don't. However, I have Leadership (like you), so I can apply that instead (for an average of 3-4 hits).


Also, it occurs to me that he may have a cyanide pill/tooth compartment or cortex bomb in order to prevent just this sort of scenario. So, our decker should be running interference for the cortex bomb in order to block the remote detonation signal, and I will be watching him closely (held action) to use control thoughts to command him to spit out the pill if he chooses to go for it.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-10-14/1702:25>
I'm def fine with that, but I'm curious how you would see Ohanzee directing Ace, when Ohanzee will be the one directly communicating with the prisoner.  Maybe a good cop/bad cop with the bad cop being some irate screaming man who can't even speak a civilized tongue?  I'm open to suggestions. 
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-10-14/1716:08>
Con works for tricking him into believing you cast Detect Truth on him, but you would need intimidation to try and convince him to talk, yes. You could use Con, Negotiation or Etiquette instead, but you'd have to dramatically change your approach for the different social skill to be appropriate.

And he resisted your Control Thoughts and didn't fall for your Con.

So by my count there's supposed to be 6 of you, but this is kind of becoming the Ace and Ohanzee show. What's Chino up to? How about Sam? Crumpled have any say on the matter?

I believe Ravensoracle is having personal matters to attend to still, and Poindexter is still drained. Not sure what happened to Novocrane though. Everything still good with you?
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-10-14/1829:07>
Honestly, I figured this was a longshot to begin with. Since the opening volley didn't pan out, I'm for ditching the guy and making our way to the next spot.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-10-14/2132:13>
I can't believe he resisted the spell!  :o  He's gotta be working with like -6 to rolls. I'd imagine he spent Edge.


Regardless, this doesn't have to be a complete loss. We can speak (in English) about heading to some place not Aspen that is in the same direction we are heading. He won't understand us, but should recognize the location name. Then we shoot him and "leave him for dead", but make sure he will "miraculously" survive (I can use a heal spell for this I think). When we decide to ditch the car, we instead leave every piece of traceable equipment we looted from the assault team in the car and hack it and command the pilot to drive it to the place we intimated to the prisoner. When they trace their stolen gear, it will jive with his story and they should chase their tails there for a bit.


Meanwhile, we steal another car and go to Aspen as planned.


Thoughts?
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-11-14/0141:03>
Also discovered that the Dwarf has Fireball:
http://forums.shadowruntabletop.com/index.php?topic=17834.msg315960#msg315960


Updated sheet.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-11-14/1149:08>
@purvue, not a bad idea, really. 
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-11-14/1402:30>
@Ryo
What would it take to shoot him unconscious but allow him to live while not being obvious to the casual observer (and specifically the target) that we aren't trying not to kill him. I see it like this - we stop the car (assuming we are moving - ahem, Chino), toss him out of the vehicle, follow to stand over him, shoot him "dead", then while I lean to "check his pulse" I use the contact to stabilize him with Heal. If we do it right, 1-2 Combat Turns should be all I need to complete the spell, and shouldn't seem like too long for a pulse check.


Alternatively, if it is simple enough for someone to surgically place their shot to achieve the same effect we can skip the heals. Chances are he only needs to survive another half hour or so tops before help arrives. Heck, if we have reason to believe he has active audio recorders, we could skip the concern for his survival altogether.


Also, what is his emotional state like? Astral Perception [Intuition 4 + Assensing 4 - Wounds 2] (http://orokos.com/roll/227670): 6d6t5 5


Holy Moses! That would have been REALLY handy a couple rolls ago...


Also, updated IC to reflect the spell failing.


ETA: Are we in the Mt. Elbert vicinity or near Basalt? You mention we started 27km outside Aspen, but I don't remember which way. Since we were nowhere near civilization, I presume we are in the mountains. Basically, I ask because that makes Carbondale a good decoy destination. Otherwise, maybe like Leadville? There just isn't much past Aspen heading east.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-11-14/1636:01>
Also, thought I'd share this since I took the time to write it, but I don't think it fits with our plans to try another Con on him. Also, it ended up a lot longer than I originally intended - what can I say, I got bored.




Ohanzee sighed. Switching back to Lakotian, he spoke again, sending the translation to his teammates as he spoke.


"You're right. I left some things out in the interest of brevity."

"It's obvious that they didn't tell you what we took. Or, if they did, they lied. So, let me enlighten you."

"It is very old, and as such it has many names, but the most relevant, I feel, is the Soul Anchor. When a metahuman dies near it, it prevents the astral energy of the person from vanishing as it usually would, and instead anchors it to the artifact, hence the name. As many such magical effects, this anchoring lasts one year and one day. During this time, it is like wandering the Astral, except of course, you can't leave the physical space near the object."

"The Astral, for metahumans, is like... the desert or, well, or like these mountains we are in. At first, it is breathtaking scenery and new sensations. But, all too soon, the environmental conditions begin to outweigh the awe and wonder. We are not beings of the Astral. Many of the Awakened have the practice and discipline to stay in the Astral for extended periods, but mundanes begin to suffer very quickly."

"The purpose of the artifact isn't completely known, of course, but the theory is that it is used as a sort of catalyst for immortality. While anchored to it, the Awakened essence can complete a potent ritual and become a full fledged spirit, no longer bound by the physical world's inexorable march of entropy."

"But, while the Awakened have a year and a day to complete the process, mundanes have less than a day, if that. Without hardening to the Astral space, your spirit decays - evaporating into the void. When alive, the link to your physical body counteracts this, though it often takes a slow toll to your sanity. Once your body dies, however, the pain is, well, more severe than anything the physical body can produce. Interesting fact - your brain has it's own built in pain inhibitors. After a certain point, you are simply incapable of feeling a higher levels of pain. But those are gone once your Astral form is caught by the artifact. It will still drive you mad, but it will hurt beyond imagining before it does. And still the magic of the artifact will bind your suffering spirit to it for the remainder of that year and a day."

"So, why do I tell you this? Because I can end the suffering. I can banish, and thus dissipate, the astral forms caught by the Soul Anchor. I can make the pain stop, and let the blissful peace of nothingness take you. I can do the same for your friends, already wailing and crying and begging in the artifact's hold. So far, they refuse to trade information for escape. But the pain hasn't come close to peaking yet. It may take hours - hours I don't think we have."

"So, I'm afraid you are quite wrong that there is nothing 'they' can do to me that is worse than what I can do to you - because I can put a bullet in your brain, and after that, all I have to do" he paused and gestured, spreading his hands "is nothing. Your compatriots could do no worse to us. Though, as an awakened, they would be well advised to end me before I could master the ritual."

"You may be thinking to yourself that if I can destroy these spirits, then perhaps you could be similarly rescued by your employer. But consider the facts. First, what is the likelihood that those sent to recover the artifact will be told anything more about it than you have been? Second, your superiors may consider your fate a fitting reward for failure. Third, those that your employer will inevitably have researching the object have likely been anxious to have subjects succumb to the artifact's effects so that they can observe them. Your team will prove most fortuitous for them. And Lastly, considering the obvious value of the artifact, how confident are you that our backers don't have similar resources, making recovery of the artifact by your employers unlikely?"

"You may also be thinking that if I am telling the truth, you can simply tell me what I wish to know after you are caught by the artifact, and gain your release that way. Win-win, except the dying part. To that I warn you - you have very little reason to trust me to spare you that fate to begin with, but much less so the more you resist and make me wait. Also, I only need one of you to talk, so the first one to tell me what I want to know I will spare, but I have no incentive to do so with the others. Especially those that have proven difficult."
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-11-14/2229:44>
Continuing my overabundance of free time induced activities, I started compiling cliff notes on what has transpired so far, as well as relevant details for each team member (strengths and weaknesses and contacts), equipment and resources, and general notes about events. While doing this I made some interesting discoveries.


1. I don't think Ohanzee ever checked for additional gear, and I'm not sure what all was discovered and who took what from the duffels. @Ryo, can I get a summary of what gear we have and, while Ohanzee won't check the bags just now, he will as soon as we get rolling after dealing with the prisoner. Mostly, I'm looking for ammo, but anything could end up being helpful.
2. @Uncle Sam - set an alarm on your commlink for 3:05 PM. You have a regular weekly "Call" to make with Mom. Could be important. I don't know if the messages are code, so if we have someone with codebreaking skill (Encryption spec of EW? Not sure what we would use) it might be worth running them by that person.
3. @Ace - you are missing a contact on your character sheet named Rhodes. You last talked to him/her 3 days ago. He/she lives in Aspen.
4 - Most of us seem to have a contact in Aspen - The Masked Woman and Ace both appear to have residences there. It might be a good idea to have Crumpled take a look at our contacts, as well as us. Might help us to decide who is worth, you know, contacting.


I'm not sure how much of 2 and 4 is in character knowledge for anyone but the character that owns the commlink, so it is up to you if you want to share with the group and have things looked into further. I will certainly be asking Crumpled to look into Gloria, again, once things get rolling and we have a moment to breathe.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-11-14/2307:33>
And, because I haven't posted enough yet, I'm taking Parageology 3 and rolling:

Parageology on the artifact [Logic 3 + Parageology 3 - Wounds 2] (http://orokos.com/roll/227737): 4d6t5 1

I really have to get rid of these wound modifiers.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-12-14/0202:05>
Still traveling so this will be short. I will be home on Sunday and then able to post more fully.

Purvue, I like the Con story. Clever. Thanks for posting, even if it didn't get used ICly.

Wound modifiers do suck, especially for rolls where your dice pool isn't very high to begin with. I'm only at a -1 but I've rolled so many times that I wonder how many hits it has cost me. Luckily no more than 1 per roll, but still.

Can we assume that the van gets underway? I see Novocrane online relatively often but it's been almost three weeks since he posted ICly.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-12-14/1752:11>
@Novacrone
Let's roll, Omae! Though in all fairness, we might be stopping for a spell to drop our prisoner, but I'd hope we have put 500m or so between us and our enemies before we do so.
Also, http://forums.shadowruntabletop.com/index.php?topic=18367.msg325141#msg325141 (http://forums.shadowruntabletop.com/index.php?topic=18367.msg325141#msg325141). Might be a possible explanation for your AR games. Or maybe you have a mild addiction. Just spitballing.


@All
First decision: do we just dump the prisoner, or do we try my idea to use him as a decoy? As Ohanzee mentioned when GrimWulf was still running him, they know what direction we are headed, so Aspen is possibly problematic. If they have roadblocks up, misdirection may not matter, but if they haven't had that kind of time (or are trying to keep a lower profile), we may have a chance at buying time.


Second decision: APB's body. I hate to strip and dump a teammate, but truth is, due to our condition, we don't have much investment, so it is an easier decision than it would be otherwise. Her armor is custom fit, so when I say strip, I actually just mean loot, as the armor is likely useless to us. Ammo is a definite, maybe weapons. Here's what I have for her inventory:
Second Skin
Quick Draw Holster
A duffle containing:
A machine pistol
A light pistol
A taser
Your Nitama Sporter
[Accuracy 6(7) DV 6P AP - Mode SA RC 1 Ammo 5(m)] It's loaded with Gel Rounds and has a built in laser sight.
A Coldsuit that looks like it's your size.
[Armor Rating - Capacity 4. Custom Protection (Insulation 4), Flare Compensation. Wireless: +1 to Survival Tests in cold terrain.]
An Ares Armored Survivalist that looks too big for you.
A spare clip for the machine pistol
A Survival Kit.


I'm not sure what exactly she took from that duffel - I think that the Survivalist was taken by its owner.


And, how do we dispose of her? Unceremoniously drop her off the side of the road? Torch her body?


Third decision: Where exactly do we ditch the SUV? I could probably burn a service from my spirit to find a nearby place that has a decent concentration of metahumans (heck, I could probably just get a bird's eye view in the Astral and do the same), under the assumption that where there are people, there are cars to steal.


Fourth Decision: Where are we headed? Aspen? Do we want to find a place in the wilderness to hole up? If we head to Aspen, do we contact Vinny? Or do we hook up with one of our contacts or hit one of our residences for the folks that have addresses there (which may or may not be legit)?


@Ryo - how sound does my misdirection plan seem to the PCs?


@All
My thoughts
1. If it seems sound, I'm all for going with my plan and heading to Aspen. Trying to hole up in a low population area is more likely to get us found if they are looking for us - safety in numbers so to speak. Aspen is a bigger haystack.
2. Torch her. Somewhere between ditching the prisoner and ditching our current ride. Or leave her in the car if we use it as a decoy - let KE or Ares or whoever take care of her body.
3. Look for some folk that are sleeping, hack their car, bring it to us, take it to Aspen, have it head back - if it is back before the owner wakes up, they may be none the wiser. Would help keep our pursuers off our backs for a little longer.
4. I vote Aspen (per 1 above). As far as where specifically, I recommend staying away from residences, as well as trying to check in to whatever hotel reservation the SUV's previous owners might have had. Our pursuers will likely have the residences watched if they know enough about us (and they have our pictures, so it seems likely - must have happened when Crumpled was between decks and thus not scrubbing video feeds), and if they've identified the car (or find it later), reservations made by its owners would not be too far behind. I'll wait for a check on our contacts before we decide beyond that. I'm really not sure about Vinny - he may not take kindly to us showing up without his bear. Of course, we don't have to tell him how we got his commcode.


ETA:
We're in Aspen, at least one of us should have Skiing as a Knowledge skill. I'm tempted, because, you know, dwarf on skis? Priceless.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-12-14/2304:24>
Dumping the prisoner and using him as a decoy are not mutually exclusive.  I think it's a good idea.  As for not killing him, Ace can use the Splitting the Damage Called Shot from page 196.  Ace's handspurs should keep the attack all stun damage, but will certainly put him out.  The way I see it, if it works, it buys us time.  If it doesn't, they still have to devote energy and men to a wounded compatriot, and if he freezes to death before they find him, it's not like it cost us anything.  @purvue, I'll post IC tomorrow and take Ohanzee's lead on that, if you want to float the idea there.  I'll also update this post to address the rest of your questions.
 
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-12-14/2337:28>
@rednblack
Sounds good, but I'd like to give the rest of the team a chance to weigh in.


@all
I'll do an IC in the early afternoon tomorrow whether I have heard from others or not so we can keep things going, unless someone else posts that they'd like me to hold off longer. I am still waiting for some input from Ryo, but I don't think it is critical to dealing with the prisoner.


I don't want to dominate the action, but I do want to keep things moving. I hope I'm not overstepping any bounds - this is my first PbP game.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-13-14/0242:29>
I generally prefer to do planning in the IC forum, although this game is a bit more flexible with where information is presented and shared. I can play it however Ryo prefers.

That said, my opinions on the decisions:

1) I'm not opposed to setting up a decoy but I think it might be overly elaborate. I don't think it's any secret that we're headed to Aspen and I'm not sure the decoy would buy us an appreciable amount of time. I have more thoughts on this but I'll save them for the IC forum if it comes up.
2) I was thinking of sending APB over the cliff but torching the body isn't a bad idea. The Masked Woman would not want the body found for IC reasons of her own. As for her gear, yes, let's take it. Her armor is cool but I doubt it would fit anyone but me, and I've already got cool armor of my own.
3) When we're done with the Rover, we can give it the same treatment as APB. I doubt we're coming back for it and no reason to make things easier on whoever is following us. It's possible that the decoy plan addresses this issue too but I have forgotten many of the particulars and it's late enough that I don't want to scroll back too far.
4) I think we're definitely headed toward Aspen. Whether we try to pinch the hunter's hotel reservations or break into some rich corper's winter ski chalet or make arrangements with Vinny the Bear is open for debate. I was thinking of a chalet myself, if only because it probably represents the least interaction with other people, but Vinny might be a decent option for actively keeping us hidden.

As for dominating the conversation, my general philosophy for PbP is "post early, post often". As I see it, you're doing a good job of providing leadership, which meshes well with Ohanzee's build.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-13-14/1146:59>
I generally prefer to do planning in the IC forum, although this game is a bit more flexible with where information is presented and shared. I can play it however Ryo prefers.

Yes.  This.  That said,

1. I covered this already, and I don't really see any reason not to.

2. Ace will likely defer to the waggly finger ones about how to best honor the dead.  I think we could use some extra ammo, though.

3. The only thing I worry about hacking the Rover to drive to the decoy location is if some sort of back trace is possible.  If so, it would be better to torch the vehicle, and leave it wherever is convenient.  Or off a cliff.  that can be awfully convenient.

4. Aspen seems like the place to be.  As for what we do when we get there, let's chat IC.  As far as road blocks, I'm pretty sure the group after us is in pursuit and not any sort of LE group that will be able to get a roadblock up in time. 

Adding contact to char sheet.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-13-14/1844:36>
Right now we're missing Novocrane and Ravensoracle, and it doesn't seem like Poindexter has been active in the RPs. That's half our group, and is making it difficult to want to push things forward.

I also still don't know where you're planning to go. Your options are Aspen, drive straight through Aspen, ditch the car prior to reaching Aspen and hike around it, or turn around and go back where you came from.

@Ryo
What would it take to shoot him unconscious but allow him to live while not being obvious to the casual observer (and specifically the target) that we aren't trying not to kill him. I see it like this - we stop the car (assuming we are moving - ahem, Chino), toss him out of the vehicle, follow to stand over him, shoot him "dead", then while I lean to "check his pulse" I use the contact to stabilize him with Heal. If we do it right, 1-2 Combat Turns should be all I need to complete the spell, and shouldn't seem like too long for a pulse check.


Alternatively, if it is simple enough for someone to surgically place their shot to achieve the same effect we can skip the heals. Chances are he only needs to survive another half hour or so tops before help arrives. Heck, if we have reason to believe he has active audio recorders, we could skip the concern for his survival altogether.

He'd notice you healing him. Just put bullets in him and leave. Called Shot to intentionally miss anything vital.

Also, what is his emotional state like? Astral Perception [Intuition 4 + Assensing 4 - Wounds 2] (http://orokos.com/roll/227670): 6d6t5 5

Terrified, but also resolved, as if he expects to die.

ETA: Are we in the Mt. Elbert vicinity or near Basalt? You mention we started 27km outside Aspen, but I don't remember which way. Since we were nowhere near civilization, I presume we are in the mountains. Basically, I ask because that makes Carbondale a good decoy destination. Otherwise, maybe like Leadville? There just isn't much past Aspen heading east.

You were between Aspen and Denver. Aspen is west of you. There is nothing between you and Aspen except a campground and a bunch of mountains.

Quote
1. I don't think Ohanzee ever checked for additional gear, and I'm not sure what all was discovered and who took what from the duffels. @Ryo, can I get a summary of what gear we have and, while Ohanzee won't check the bags just now, he will as soon as we get rolling after dealing with the prisoner. Mostly, I'm looking for ammo, but anything could end up being helpful.

All gear has been accounted for. You have no spare ammo.

Parageology on the artifact [Logic 3 + Parageology 3 - Wounds 2] (http://orokos.com/roll/227737): 4d6t5 1

You believe the artifact is made of Hepatizon, which you know to be an alloy or Orichalcum and Cerrukite. You don't really remember what the properties of Hepatizon are.

Quote
@Ryo - how sound does my misdirection plan seem to the PCs?

You'd have to ask the PCs.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-13-14/1918:29>
Agreed that progress is difficult with only half the team. The question of where are we going in Aspen is an excellent case-in-point.

(Speaking of where people are going, what's happening to all these 1,000+ post players? One would imagine that post counts that high suggest a certain degree of stability and consistency, or at least a familiarity with PbP, since it is hard to get the count that high without PbP.)

Purvue, if you want to make an executive decision - perhaps informed by the OOC commentary - and back it up with a Command test, that might be a way to keep things moving forward. Your Leadership rolls should easily beat the rest of us, even with your wound modifiers, since most of us will be defaulting. PvP social rolls can be a touchy subject but in this case I think it's a legitimate use of Ohanzee's skillset. I'd be willing to live (or not live) with the consequences.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-13-14/2004:19>
I generally prefer to do planning in the IC forum, although this game is a bit more flexible with where information is presented and shared. I can play it however Ryo prefers.


I get that, and it's the way I'd prefer to do it, but things are getting muddled in IC, and I also had a few questions about mechanics that needed answering. I think it might be quicker for this part to get a consensus in OOC where we don't have to pretty it up, then translate the process ICly. At any rate, I've posted IC to address the following:


1. I'm leaving the option open to try the decoy plan. I've suggested it and set the ground work, it's up to the shooter to decide to try it or not.
2. I've indicated my expectation that we are heading to Aspen.
3. I've given my suggestion for APB's body.
4. I've opened the floor for discussion on ditching the car. I'll expand on it with the things I've mentioned OOC once we have ditched APB's body IC.


@All
Things that would be good to have happen now:


1. Chino should drive
2. Crumpled should respond to my request to join his PAN (though I'll be rebooting all of my gear once the prisoner is behind us)
3. Anyone good with guns needs to drop the prisoner and either kill him or trick shot to wound him.


@Ryo
Do I need a Con roll to determine if the prisoner believes we are heading to Carbondale?
When we ditch APB, what would it take to burn her? I can use fireball (what Force would be required) or we can have Uncle Sam use demolitions (?), or do we have another source of fire (I remember a survival kit, which should have matches or a lighter at least)?
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-13-14/2007:30>
Purvue, if you want to make an executive decision - perhaps informed by the OOC commentary - and back it up with a Command test, that might be a way to keep things moving forward. Your Leadership rolls should easily beat the rest of us, even with your wound modifiers, since most of us will be defaulting. PvP social rolls can be a touchy subject but in this case I think it's a legitimate use of Ohanzee's skillset. I'd be willing to live (or not live) with the consequences.


That's a bit scary as a new PbP player, but I'll defer to your experience. I'll wait until the prisoner's been dealt with, then see if I can use that to move things along.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-13-14/2119:02>
@Ryo
Do I need a Con roll to determine if the prisoner believes we are heading to Carbondale?
When we ditch APB, what would it take to burn her? I can use fireball (what Force would be required) or we can have Uncle Sam use demolitions (?), or do we have another source of fire (I remember a survival kit, which should have matches or a lighter at least)?

Yes, that requires a Con roll. Of course, even if he believes you, the only way to get to Carbondale from your current position is to drive through Aspen.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-13-14/2227:19>
Carbondale was simply what I came up with from a Google Maps search of the area. I'm not familiar with what it looks like in the 2070s. If there is a check I can make to perhaps come up with a better decoy destination, I'm game for that.


In any case, the Con roll:
Mislead the prisoner [CHA 6 + Con 5 + Subject Distracted 1 - Wounds 2] (http://orokos.com/roll/228009): 10d6t5 1


Glitch! How fickle the RNG. Frag it, I ain't gonna burn the edge to save a plan that appears to be going nowhere. We'll just have to ice him.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-13-14/2247:09>
1-hit glitch on 10 dice. Brutal.

Ohanzee's Fireball spell would probably be the most practical form of immolation but that's OOC knowledge. ICly, the rest of us don't know that he can cast it.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-13-14/2321:22>
Alright, I think Ace is onboard with the plan, given his logic, but here's a Composure test to make sure he knows what Ohanzee is talking about:
Composure (http://orokos.com/roll/228010): 7d6t5 2

Splitting the Damage called shot.  I forgot the -4 penalty, so that should only be 5 hits.
Melee Handspurs (http://orokos.com/roll/228012): 13d6t5 6

14P, AP -2 DMG split between P/S tracks.  That makes 7P/7S, so long as the corpsman's armor rating is less than 9.  If not, let's hope he rolls well, as if there's ever a time when somebody doesn't deserve a defense test it's now. 

Given the glitch, I think it wise to provide Ace a Con roll, on the off chance that this man's suspicions are piqued right before he believe's he's being sent to the afterlife.  Defaulting on Con.
Con Test (http://orokos.com/roll/228017): 3d6t5 1
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-13-14/2355:52>
Per the IC post, the Masked Woman is:

1) dropping Mana Bind
2) going through APB's possessions
3) Assensing Ace: Intuition 6 + Assensing 4 - Sustaining 2 - Wound Modifier 1 = 4 hits (http://invisiblecastle.com/roller/view/4680253/)

The goal is to grab everything except her armor (the Second Skin and the Coldsuit).

Purvue, per your earlier question, the Ares Survivalist suit in the duffel bag was taken by Ace and is currently being worn.

Edit: Added the Assensing roll
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-14-14/0122:21>
1-hit glitch on 10 dice. Brutal.

Ohanzee's Fireball spell would probably be the most practical form of immolation but that's OOC knowledge. ICly, the rest of us don't know that he can cast it.
Yeah, I am tempted to edit the IC and change it to "Toss him, we have to be in Aspen before dawn. I mean Carbondale. Yeah, that's the ticket!"


What does a glitch on a roll like that even look like? Would Ohanzee know he totally flubbed it? If so, I don't think he'd be keen on letting the prisoner live, so it might require some editing of the posts.


Anyway, I'm intimating in IC that I have the means to light things on fire. I don't outright say it because I'm not sure it'd be referred to as "Fireball" by the PCs. I'm open to suggestions for an in flavor name for the spell.


Also, when scrubbing his astral signature, he went astral if needed to clean it from the prisoner's body. Am I being too paranoid about cleaning up my signature? Ryo's specific call out to how Quicksilver Cameras work in his game leads me to believe that it is prudent, but I'd rather just leave it as an unwritten assumption that unless circumstances prevent it, he cleans up his signature when he has a few seconds to do so.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-21-14/1533:04>
Tabula Rasa has dropped to page 2. Ravensoracle hasn't been online since the 9th and Novacrane hasn't been with us since the 2nd, despite showing as online as recently as today. Has anyone tried PMing them? If not, I can try.


Come to think of it, I'm not even sure Ryo is still with us as he hasn't been on in a week, though it's possible he's just been browsing anonymously waiting for something to happen.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-21-14/1538:07>
I've been keeping tabs too and have seen the same things. Ryo is GMing another game (Kindred Spirit) where he mentioned that he "had a lot of personal matters to attend to lately that limits my time to work on shadowrun things." That was on the 13th. He hasn't posted for that game since then either.

I'm still carrying a flame for this game because I've been enjoying it a ton. I'm hoping that it defies the odds and resumes at some point. Or, failing that, I would love to see my full sheet, plus a behind-the-curtains look at who we are and how we fit together. This has been one of the best game concepts I've ever been a part of.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-21-14/1741:51>
Sorry I haven't been around.

I would like to see this game come to a conclusion, but that seems to be getting less and less likely, and I feel like I've lost too many players at this point. Ravensoracle is outright missing, and while Novocrane and Poindexter are still around, neither has shown much inclination that they intend to keep participating here. I'm down to 1 out of my original 7 players, and 3 of 6 of my current players.

Apologies to purvue(or Malevolence?) and rednblack for bringing them in only for this to happen shortly after, but this game feels like a sinking ship.

If this game is over, I can divulge the mystery, if you guys at least want closure.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-21-14/1802:02>
There has definitely been a shocking degree of player attrition in a remarkably short time frame, almost conspiracy-level quantities of player disappearance.

Poindexter is GMing two games right now, which is probably keeping him busy. Given that he's expressing interest in joining Urban Brawl I'm guessing that he would still be down to play if we get out of neutral.

No idea about Ravensoracle or Novacrane, despite the latter being online regularly. Per purvue/Malevolence's suggestion, have we tried PMing them? Might be a long shot but couldn't hurt to try.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <10-21-14/1815:05>
Sorry I haven't been around.

I would like to see this game come to a conclusion, but that seems to be getting less and less likely, and I feel like I've lost too many players at this point. Ravensoracle is outright missing, and while Novocrane and Poindexter are still around, neither has shown much inclination that they intend to keep participating here. I'm down to 1 out of my original 7 players, and 3 of 6 of my current players.

Apologies to purvue(or Malevolence?) and rednblack for bringing them in only for this to happen shortly after, but this game feels like a sinking ship.

If this game is over, I can divulge the mystery, if you guys at least want closure.

im TOTALLY down to keep going. Sorry if i aint posted as much as i should. I feel like i was waiting on something, then i musta forgot what.
I'll get on it tonight.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-21-14/1904:05>
Yeah, I started with the intent to capitalize the P in purvue, but the interface made it look like the change didn't take, so I thought maybe it was just having a case  insensitivity issue, so I tried a whole new name and it still didn't appear to change so I gave up. Then I logged in today to find that the last change HAD taken. I rather like the new name, so I'll keep it so long as it doesn't violate some unwritten law of board etiquette to dramatically change your forum name.


But, I have no problem trying for more replacements if you don't mind. Dropping the game and revealing the mysteries seems a waste since I imagine a lot of time went into creating the adventure, so it should be properly enjoyed, but yeah, if you don't feel motivated to continue, that would be better than having it just fade away.


And, at the risk of sounding like a broken record, I'd like to throw my hat into the ring for Kindred Bond if you decide to look for a replacement for Ravensoracle.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <10-22-14/0300:34>
I've decided to spend some of my remaining knowledge karma on Info: standup comedy 2, cool?
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <10-22-14/1139:51>
I'd just like to say I'm still here and still excited about playing the game.  If you want to get replacements, cool.  I'll stick around until we get moving again.  Since there are some doubling of rolls, the missing chars could just turn up dead, or say fuck it and go off solo.  The remaining amnesiacs would be even more dependent on one another should that occur.  Anyway, my 2 coppers, but like I said, I am down to keep going no matter the strategy.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-22-14/1337:59>
Ravensoracle's disappearance is messing with Ryo's other game too. Ryo, if you don't want to take up Malevolence on his offer to assume The Detective, it might be possible to recruit some of the Kindred Bond players to take Ravensoracle's place over here (and/or Novocrane depending on whether he resumes posting). Did anyone ping Novocrane yet?
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-27-14/1601:31>
Another long one. I made the assumption (following Poindexter's lead) that Chino will drive as directed. I figure we can dump APB's body, examine the crate contents in more detail, and get to town (barring any unexpected visitors) without any input from Nova or Raven, but we need information so our decker is going to become the roadblock rather soon.


I've largely assumed that everyone goes along, but before actually acting on the plan I have left it open for people object if they like.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-27-14/1944:30>
I like the long posts. Good to have some meat on the bones.

I'll give it a bit to let others chime in. If not, the Masked Woman has already performed a couple quick ceremonies for the hunters. She can do the same for APB.

Side note, I PM'd Novocrane and Ravensoracle last night. Still waiting to hear back. If Ravensoracle is gone for good, souffle_girl just posted (http://forums.shadowruntabletop.com/index.php?topic=18505.0) that she's looking for a game and interested in decking.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-27-14/2052:33>
Yeah, I pointed her here. I didn't even consider her Decker preference. Good catch. It's up to Ryo if he wants to recruit again, and of course souffle_girl if she's interested.
*crosses fingers*

Note to souffle_girl (if you are reading): I think it is bad form to post in an OOC thread that you are not a part of (I'm not sure of the etiquette, but I have followed that rule just to play it safe) so if you are interested in joining, don't post here, but PM Ryo directly. You probably know this, but just thought I'd point it out since the temptation might be there as you are the topic of conversation.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <10-29-14/1709:29>
I PMed Ravensoracle and Novocrane awhile ago and never got a reply.

I'm somewhat reluctant to just replace them, since it gets kind of ridiculous at this point. The whole point of this game is to have a mystery that the players are trying to solve, so if I'm constantly switching out players, it's kind of difficult to maintain any actual suspense or investment in the game.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-30-14/1608:35>
I'd appreciate one more round of recruiting. I think it is early enough that while the skills, qualities, and attributes are largely discovered, the mystery still remains. But I also understand if you are feeling disheartened - it is uncanny to have five out of seven players vanish without a trace.


Moving on, however, I'd like to levitate APB, carry her to a safe distance over the edge, then Fireball the corpse in an attempt to ignite her. My math looks like this, however, which is discouraging:
Levitate (only need one success, so pretty much guaranteed). Sustain for -2.
Cast fireball (Force 3-6, makes little difference) Magic 6 + Spellcasting 5 + Power Focus 2 - Sustaining 2 - Wounds 2 = 9 dice, averaging 3 hits. Need 3 hits to place.
APB resists damage (doesn't matter)
Armor resists catching fire: Armor 6 (second skin) + Fire resist 0 - Force AP = 0-3 dice depending on Force, 1 hit or less on average vs. my net hits as a threshold.
If I don't get 3 hits, the 2d6 scatter can be bad news. If I do get 3 hits, then she's pretty much guaranteed to catch fire as those hits also count for the purposes of setting the threshold.
Lastly, Drain resist of 2-5S depending on Force, with Cha 6 + Wil 6 = 12 dice, average of 4 hits.


Is this correct?
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <10-30-14/1737:27>
Fireworks show! I actually had this idea immediately after I made my last IC post but I elected not to go back and edit it.

Ohanzee's a shaman so can't summon fire spirits to engulf. Hmm. Maybe a Spirit of Man with Fireball as an Innate Spell?

I am really enjoying my character and am hoping this can continue but I also understand the hit to morale from players disappearing. I'm GMing my own game where we're down to 1.5 of the original 5 due to player disappearance. Of course that took three years and here we did it in about six weeks.

Ravensoracle logged on yesterday for the first time in three weeks. I guess that's a good sign although it didn't result in any posts. At least he's alive.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-30-14/1817:58>
Yeah, that's another good option. I'd have to drop the water spirit to do it though, but I'm actually thinking about changing it out for an air spirit in order to provide Concealment and just leave Astral overwatch to you and I. Not sure how Concealment would work with the vehicle, but also not sure it matters - it'd be nice to have it harder to spot (especially with all the bullet holes) but I doubt the spirit can conceal it in the Matrix, which is likely how they'll try finding it anyway. It could at least keep us out of trouble from cops and casual observers if we decide to drive it in to town a ways. With the decoy plan shot now that we are nearly out of gas, I think it is best to just take the SUV all the way to Aspen with all due speed.


I think I'll go that route over fireballing it myself. Writing up the IC now.



This whole Street Grimoire thing with having spirits in tightly defined roles is frustrating. It makes getting more than 1-2 net hits on the summoning roll mostly useless as you swap them out after almost every service. Granted, as powerful as they can be, it's probably a good way of limiting them to keep players from just using spirits as an iwin button, but it is still frustrating to play sometimes.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-30-14/1859:02>
Summon Spirit of Man Force 6
Summon Spirit of Man [Magic 6 + Summoning 6 + Focus 2 - Wounds 2] (http://orokos.com/roll/229779): 12d6t5 5
Spirit Resist
Spirit of Man Resist [Force 6] (http://orokos.com/roll/229780): 6d6t5 2
Drain Resist
Resist Drain [WIL 6 + CHA 6] (http://orokos.com/roll/229781): 12d6t5 5
No damage taken. Forgot my Centering, but it didn't matter.


Spirit Optional powers: Innate Spell (Fireball) and Psychokinesis



Summon Spirit of Air Force 6
Summon Spirit of Air [Magic 6 + Summoning 6 + Focus 2 - Wounds 2] (http://orokos.com/roll/229784): 12d6t5 3
Spirit Resist
Spirit of Air Resist [Force 6] (http://orokos.com/roll/229785): 6d6t5 2
Drain Resist
Drain Resist [WIL 6 + CHA 6 + Centering 1] (http://orokos.com/roll/229786): 13d6t5 6
No damage taken. Phew!


Spirit Optional Powers
Doesn't really matter as I only have one service which will be to conceal all of us and the vehicle if possible. But Guard and Fear should it matter.


Don't know if it is important, but here are the rolls for the Spirit of Man:
SoM casting Magic Fingers [Magic 6 + Spellcasting 6] (http://orokos.com/roll/229811): 12d6t5 6
SoM casting Fireball [Magic 6 + Spellcasting 6 - Sustaining 2] (http://orokos.com/roll/229812): 10d6t5 1 - Ouch, a miss!
Fireball scatter 1 [2d6] (http://orokos.com/roll/229814): 2d6-1 6 - yeah, not close enough to get the body.
SoM casting Fireball [Magic 6 + Spellcasting 6 - Sustaining 2] (http://orokos.com/roll/229813): 10d6t5 2 - he's not having a good day
Fireball scatter 2 [2d6] (http://orokos.com/roll/229815): 2d6-2 3 - but close enough to catch the body in fire
Since the fireball is force 6, the armor resists with 0 dice against a target number of 2 and catches fire.
Dunno what spirits use for drain, or if it is relevant. Even with wound modifiers, the second fireball gets its two hits. I'm not updating the IC unless it really matters.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <10-30-14/2130:46>
Another long one. But APB deserved a proper sendoff, so no apologies here.


However, I do want to apologize to any Native Americans if I am butchering your mythology. I think what I'm writing is a bit of Native American and Norse with a healthy amount of Hollywood misinformation mixed in. I'm not really familiar with either mythology, so I'm mostly just following the Rule of Cool, which is if it sounds cool, use it. Except lasers - they are WAY cool, but only belong in Star Wars mythologies. Which could make for an awesome Tradition, but I digress.


Continuing on, if no one objects to it, Ohanzee is going to open the crate and assense the contents. Crossing my fingers that disturbing the artifact isn't what initiated the amnesia in the first place...
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <11-01-14/1642:31>
@Ryo
Give however long you like for rednblack or Poindexter to object (probably sometime Monday), but whenever you are ready, here's my assensing for the artifact once the crate is open:
Assensing Artifact [Intuition 4 + Assensing 4 - Wounds 2] (http://orokos.com/roll/229981): 6d6t5 1
Predictably, it sucks. Edging a reroll:
Edge Reroll (http://orokos.com/roll/229982): 5d6t5 1
2 hits total. Muy sucktastico, spending an edge point to achieve an average roll.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-01-14/2032:35>
Four OOC posts in a row for Malevolence! Guess someone should break the streak.

I thought for sure I had Assensed the crate already but looking back I hadn't (and, furthermore, Ryo had said it couldn't be assensed without opening it). Maybe I confused it with using the cyberware scanner. In any event, Katsina better get in on this too.

Intuition 6 + Assensing 4 - 1 damage modifier = 9 dice = 4 hits (http://invisiblecastle.com/roller/view/4701243/)

Just in case Ryo wants to treat it as a Teamwork test, I rerolled Ohanzee's two hits and got 1 extra hit (http://invisiblecastle.com/roller/view/4701254/). So that would be 5 total, if applicable.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <11-07-14/1814:21>
Ryo hasn't been on in a week. I fear this may have met the most common PbP ending of them all.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-07-14/1821:33>
I PM'd Ryo this morning. I proposed a few ideas to keep the game going. I'll let you know what I hear back.

How are everyone else's games going? Poindexter and rednblack are posting like madmen so I'm guessing those games are going well.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <11-07-14/1854:47>
How are everyone else's games going? Poindexter and rednblack are posting like madmen so I'm guessing those games are going well.

Well, the game I'm GMing is still losing players to the tune of 4 per IC day, and we just had our first on screen death. On the plus side, the players are chewing on some really interesting theories so I like that. All in all, I'm having a good time.

Sorry to hear about Ryo. I hope he comes back.
Title: Re: [5e OOC] Tabula Rasa
Post by: Ryo on <11-08-14/1958:38>
Apologies for my absence. It's been a rough week.

To be honest I'm not sure if I have time for this anymore, with things continuing to spiral out of control in my personal life, and its hard to feel motivated after losing 70% of the players. Unless novocrane or ravensoracle return, I don't think my heart's in it anymore.

I'll reply to your PM momentarily, Tecumseh.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <11-08-14/2000:27>
Apologies for my absence. It's been a rough week.

To be honest I'm not sure if I have time for this anymore, with things continuing to spiral out of control in my personal life, and its hard to feel motivated after losing 70% of the players. Unless novocrane or ravensoracle return, I don't think my heart's in it anymore.

I'll reply to your PM momentarily, Tecumseh.

Hope all is well.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-08-14/2300:31>
Alright gang, let's talk this through.

Novocrane and Ravensoracle haven't posted in a month (to any forum) and haven't responded to PMs. Let's officially declare them dropped.

Ryo doesn't want to conduct a third round of recruiting, which is understandable. He's also prioritizing his personal life right now, which is how it should be.

We have a couple options:
1) Call the game. Ryo pulls back the curtain, tells us about the mystery and our character sheets, and we go on to our next games.
2) Continue the game with a new GM. Ryo has tentatively agreed to pass along the reins so that the plot can continue.

I have volunteered to be GM if we go for option #2, but given that we have other GMs in our midst (both rednblack and Poindexter) we should check to see if anyone else wants to give it a go. I would love to keep playing but I'd rather GM than see the game end prematurely.

Continuing would include recruiting replacements for Chino and the Crumpled Man. We can discuss this if we decide to move forward.

Short résumé if it helps you decide: Shadowrun player and GM for almost 22 years. I GM one other PbP game that just passed its third anniversary this week. (It's winding down and is almost complete.) I also GM a weekly IRC session on Wednesdays that has logged 109 sessions and counting. Links to both available upon request. My games skew low-powered so this has been (and will be) a higher-power game than I am accustomed to. I am more mirrorshades than mohawk. I'm from Seattle IRL so that setting is near and dear to me, but I love the NAN and am delighted that the game is starting in the PCC.

Questions, comments, concerns? Now's the time. Otherwise, let's talk this out and vote.

Tec
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <11-09-14/0137:33>
Alright gang, let's talk this through.

Novocrane and Ravensoracle haven't posted in a month (to any forum) and haven't responded to PMs. Let's officially declare them dropped.

Ryo doesn't want to conduct a third round of recruiting, which is understandable. He's also prioritizing his personal life right now, which is how it should be.

We have a couple options:
1) Call the game. Ryo pulls back the curtain, tells us about the mystery and our character sheets, and we go on to our next games.
2) Continue the game with a new GM. Ryo has tentatively agreed to pass along the reins so that the plot can continue.

I have volunteered to be GM if we go for option #2, but given that we have other GMs in our midst (both rednblack and Poindexter) we should check to see if anyone else wants to give it a go. I would love to keep playing but I'd rather GM than see the game end prematurely.

Continuing would include recruiting replacements for Chino and the Crumpled Man. We can discuss this if we decide to move forward.

Short résumé if it helps you decide: Shadowrun player and GM for almost 22 years. I GM one other PbP game that just passed its third anniversary this week. (It's winding down and is almost complete.) I also GM a weekly IRC session on Wednesdays that has logged 109 sessions and counting. Links to both available upon request. My games skew low-powered so this has been (and will be) a higher-power game than I am accustomed to. I am more mirrorshades than mohawk. I'm from Seattle IRL so that setting is near and dear to me, but I love the NAN and am delighted that the game is starting in the PCC.

Questions, comments, concerns? Now's the time. Otherwise, let's talk this out and vote.

Tec

I'll go with the group.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <11-09-14/0344:34>
I'm always for keeping it going. I don't have much experience GMing much of anything. I ran some D&D games when I was a pre-teen (enter a level one, exit a God), and some Cyberpunk 2020 in high school (very black trenchcoat devolving into pink mohawk once the strategic entry met Murphy's Law). I ran a con game once based on Terminator. It... did not go well. We shall never speak of it again. More recently, I ran a game in the Cypher system, and I'll just say that roll playing is MUCH easier to GM than role playing.


So, yeah, I'm out as a GM unless you are real gluttons for punishment - I'd rather cut (re-cut?) my teeth on something simpler like a simple pay data run or some such. I'd also like to get a few games under my belt as a player in 5th before I take the GM plunge. But I will be happy to continue playing if someone picks up the banner.


@Ryo
Thank you for allowing me to play in your game. It was a great experience. More than that, I hope that your real world stuff works out. As intoxicating as the 6th world may be, the 5th always comes first.
Title: Re: [5e OOC] Tabula Rasa
Post by: rednblack on <11-10-14/1110:22>
@Ryo, sorry to hear about the real-world stuff.  Hope things are alright.

@All, I'm inclined to also go with the group on this one.  I've got another PbP I'm planning on GMing soon, so me taking over this game will not be in the cards.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-10-14/1820:59>
I count the votes as follows:
Tecumseh: Continue
Malevolence: Continue
Poindexter: "group"
rednblack: "group"

I'm going to interpret the "I'll go with the group" votes as "I am fine continuing". Since it doesn't sound like anyone wants to bow out, it seems that the Ayes have it.

I believe everyone received Zweiblumen's PM voicing his interest in taking over Crumpled. If anyone has any concerns, now's the time to say so. Otherwise, we're halfway through our recruiting.

Next step is a replacement for Chino. I'm going to nominate Koshnek (without his knowledge) since he was looking for a new PbP game as recently as a week ago. Also, he was the #8 player to raise his hands during the initial recruitment phase so he just missed the original cut. I skimmed his IC and OOC posts for Kindred Bond and they looked good at a glance. If anyone else has any candidates in mind, please speak up.

I'm going to move a bit faster than usual on this because I'm anticipating slower-than-average work weeks for the next two weeks. (I have likely jinxed myself by saying that out loud.) That should give me some additional bandwidth to get up to speed and to get the game rebooted with some good momentum before we hit an inevitable slowdown around the holidays.

Please post with any thoughts or questions you might have.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <11-11-14/1642:51>
Both players work for me.


It'll be great to get moving on this again.
Title: Re: [5e OOC] Tabula Rasa
Post by: Koshnek on <11-11-14/1808:39>
I appreciate the consideration because I am looking for a PbP to help me get through the week, and this seemed to be an interesting game :-). I'm still pretty new to RPG's though, and I don't think I'm prepared to jump into another person's character in the middle of a run. That's probably a little too advanced for me, haha. I hope you find someone acceptable and get back on track soon.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-11-14/1814:39>
Koshnek, you've been a member of the site for over a year and have been posting regularly and competently the whole while. I'm not sure how much more experience you think we're looking for. If it makes you feel any better, the character isn't "anybody's" since the premise of the game is amnesia. We've all woken up with little recollection of who we are, so part of the game is rediscovering who exactly our characters are.

If it's still not for you then we'll keep looking but I'm not seeing any conflicts on my side of things. Any other nominees come to mind?
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-11-14/2010:26>
8-bit has PM'd me and expressed interest in Chino. If any man (or woman) can show just cause why Zweiblumen or 8-bit may not lawfully be joined to the game, let him (or her) now speak or else hereafter forever hold his (or her) peace.

If recruiting is done then the next step is to get all the behind-the-scenes information from Ryo. I have no idea how long this will take, both to get the content and for me to absorb it. My goal is for the end of the week but we'll see what happens.

After that, I imagine starting a new OOC thread, partly to refresh the topic - especially since it seems like we're at a chapter break - but also so everyone can have their character sheets posted on one page together. It makes the GM's life easier. Starting a new IC thread is also an option but less necessary. I'm open to opinions on the matter.
Title: Re: [5e OOC] Tabula Rasa
Post by: Malevolence on <11-11-14/2021:56>
Both are fine with me. I just wanted to make sure it wasn't an oversight, but are you planning to continue playing the Masked Woman? I don't have an issue with you making her an NPC or continuing to play her, I just wanted to make sure it wasn't simply overlooked for the recruiting.


A new OOC, check. Breaking up OOC and IC by chapters or other useful break points sounds like a good idea.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-12-14/0256:48>
Yes, my intent is to continue to play the Masked Woman. In a way, it might help me play her better. I've been thinking of her as more reserved and mysterious - not a big leap, given the mask and her build - but I've been forcing her to talk more ICly in an attempt to keep the game moving. She doesn't have the Charisma or the skills to be an effective presence socially, so she'll be happy to take a step back.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-14-14/1314:04>
Just a quick update. Still waiting to hear from Ryo, who hasn't been on since Monday. I'll keep you posted.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-17-14/1742:11>
(https://theloungeisback.files.wordpress.com/2013/07/professor-farnsworth.jpg)

I have the backstory from Ryo, so I've taken the liberty of opening up a new thread for Chapter 2's OOC business:

http://forums.shadowruntabletop.com/index.php?topic=18731.0 (http://forums.shadowruntabletop.com/index.php?topic=18731.0)

I was originally going to post rules and houserules as the second post but Poindexter already has his sheet up. (I'm impressed that he found the new thread within 5 minutes of me putting it up.) No big deal - I'll wait to post the rules until everyone else has a placeholder up for their character sheet.

Even if you're not ready to fully update your sheet, please make an OOC post in Chapter 2 as a placeholder. You can update it later this week.

I don't have the full character sheets from Ryo yet but we probably resume without those since we're not in the middle of a big action sequence. I hope to resume IC posting this week.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <11-17-14/1745:06>
I can delete it and re-post it after you do the houserules.

I think im gonna do just that.

It will make the thread flow better.

OR you can just modify the OP to include the houserules.

whichever is better for you.
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-17-14/1749:45>
Okay, go ahead and delete it. My goal was to keep individual posts to a reasonable length so I didn't include them with the first post.

Everyone else, belay that order to post your sheets until you see the rules/houserules post.
Title: Re: [5e OOC] Tabula Rasa
Post by: Poindexter on <11-17-14/1750:47>
Okay, go ahead and delete it.

roger
Title: Re: [5e OOC] Tabula Rasa
Post by: Tecumseh on <11-17-14/1820:07>
Rules have been added to the OOC forum, the vast majority of which are Ryo's. Please post your sheets now.