Until it makes it into the actual rules, a conversation, even with the head honcho of the company, is not an errata.
1,000 karma is good for two things - creating prime runners (my definition: high dice pools in specialty, breadth in other skills, and most gaps and weaknesses filled in), or creating those quirky types of characters that simply wouldn't be possible under more stringent character creation rules. It is not conducive to creating "beginning" characters, nor does it have any kind of parity with 400 BP character creation.