1. Can you program Activesofts yourself? Can you program them to ratings higher than 4?
I know that you can buy skillsofts with a max rating of 4, often taking the personalized program option to get an extra dice when using it. But can you program your own to a higher level or is this beyond the capabilities of player characters? Can someone tell me where in the rules it establishes a hard limit on skillsoft program ratings?
2. Can you emulate a Tutor sprite's activesofts?
Does this count as "storage accessible to the technomancer"? Because then you could compile a tutor sprite with whatever linguasoft you would need for the situation and emulate it with biowire. And because a sprite's CFs are equal to their rating, they have skillsofts beyond the purchasable rating 4. What is stopping a TM from compiling a rating 10 tutor sprite and emulating gunnery 10 (assuming they have 10 submersion grade and 10 resonance)? Or permanently learning it for 10 karma? Is there a rule or errata somewhere that makes this explicitly possible or impossible? A tutor sprite's activesofts aren't programmed or bought so would they have the normal limit of 4?
3. Can you learn any normal CF from sprites?
I just want to make sure of this. Can I learn normal program CFs (that don't require emulation or skillwiring) such as Browse or Edit from sprites even if they don't normally have it for their own use? Could I learn Data Bomb from a registered machine sprite with a Study Aid task?
4. Do blur and flexible touch echoes stack?
It seems to me like they would but it is a little ambiguous. The normal MPT thresholds are 3 to detect and 5 to determine type. Blur increases both of those by submersion grade. Flexible touch increases the threshold to determine the technomancer's real signature by submersion grade.
Flexible Touch p148
"Apply a modifier to the threshold for Matrix Perception Tests equal to the technomancer’s submersion grade to determine the technomancer’s real signature."
The way I see it, with both echoes, the threshold to determine the technomancer's real signature would equal submersion x 2 + 3. For instance, my technomancer has 6 submersion grade. It would be 9 to detect technomancer presense, 11 to know the type of CF or sprite, and 15 to know my real signature. Is this right?
[spoiler]Matrix Signatures:
Equal to CF rating or RES stat or Sprite rating
Lasts hours equal to rating
Matrix Perception (3) Test (only possible by other Technomancers or Sprites)
Threshold of 5 to know what kind of CF or sprite created signature
Matrix Signature Thresholds:
Matrix Perception (9) to detect
Matrix Perception (11) to determine CF/Sprite type
Matrix Perception (15) to determine real signature[/spoiler]
5. Can flexible touch be used to forge a real technomancer's signature?
Could I make a file while forging a real technomancer's signature to throw people off the trail? Also, if I don't specify, does flexible touch make your signature look like no one's in particular? Just different from yours, sending technomancers and sprites on a wild goose chase for someone who doesn't exist? Or does it HAVE to look like an existant technomancer's? What if I don't know any other technomancer? I think I could probably specify how I want to use the echo to my GM. But that also opens up the possibility that technomancers who know my real signature could frame me for actions if they have the echo, right?
6. I just started playing and I love this game. This is my first ever character for Shadowrun (I have echoes because of karmagen system). 4th edition rules with all the books (basically just read core and unwired but our GM says any 4e book is okay). Our GM admittedly has more experience in 3rd edition matrix rules. She said that you can't hack cyberlimbs because you pay for it in essence, but you can spam stuff like cybereyes. Is this a rule that was in 3rd edition? I know you can hack cyberlimbs in 4e (although they may not have nodes themselves but be peripheral devices controlled by a commlink node). She will probably just house rule it if it comes down to it but is there a 3rd edition rule that leads her to say that? You can indeed hack cyberlimbs according to 4th edition rules, right? What cyberlimbs can and can't you hack?