Name: Emma Uisge
Alias: Slip, also known as OT or old timer in the ork underground.
Race: Elf (Caucasian)
Sex: Female
Nationality: UCAS
Lifestyle: Low x2
comforts 2 (full size bed, a table, some chairs and a sofa near the west facing window and a working bath/shower)
entertainment 1 (occasionally goes to drink with friends, still reads Paper back books, and enjoys the occasion Trid program. > matrix signal is horrible though, so if you want to surf the matrix head to the nearest soy-kaf joint or provide your own.)
necessities 2 (>>Rationed power and water supply, SPU is old but works, Roof doesn't leak, walls are fairly sound proof, community laundry in the basement, has a nice window view in living room.)
neighborhood 2 (It's Everett, KE's around, but they aren't trying to piss anyone off. Her building is made up of orks, humans and a few trolls. *Everyone know's each other and watches out for their friends. Just about everyone works in the industrial sector and uses public transportion.)
security 3 (@ Mac the land lord lives in the building and keeps an eye on things. He doesn't take tenants that sell drugs and isn't afraid to use his Shotgun on anyone foolish enough to break in. Neighbors all check on each other if something goes wrong in the building and would call KE for help if Mac can't handle what's happening)
total 10 points at 2,000 nuyen per month
positive qualites 2
friendly neighbors +1*
easy going landlord+1@
negative qualites -2
Network Bottle Neck-1 >
Green Plan-1 >>
Karma Spent: 15
Physical Description: Height:5'8" Weight: 134
Age:60 Short cut Chocolate Brown hair and Dark Hazel eyes Emma's features are strikingly elven and beatuiful, Her Build is trim and strong with well defined muscles, that you'd expect from someone that works out for a living. (between free running as a courier, and as a shadow runner she gets plenty of exercise, and she isn't the type to get fat on the couch.)
Personality:Slip is easy to get along with. She's seen and lived through some of the worst times Seattle's seen since the 6th age began, She's been around long enough to know how things work in the world and experienced prejudice and hatred Having seen the worst of what people are capable of she's learned that there's a time to be merciless, but that time doesn't have to be all the time. There are plenty of good things to enjoy in the world and while she's had to kill more than once to save herself or someone else, it isn't something to do lightly.
Backround:born in January of 2012 as an elf she was one of the first elves born. She was so young she doesn't remember the histeria assocated with her birth, but her parents did. Her parents (worked for federated boeing) eventually learned to accept that their child was never going to be accepted by the general population so they kept her at home as much as possble. Her parents home schooled her to a middle school level before allowing her to go to the school on Federated Boeing's campus. She spent her teens free running around the compound. At the age of 14 she started High school, placed in segregated classes with the other non human kids. she had a fairly mixed bag reaction from her class mates, (to pretty hang with the orks, not normal enough for the humans.)She did her best to fit in though, and it paid off with a few human and ork friends. During her High school years she worked in one of the soy kaf bars at the Everett FBAF. After she graduated, Federated Boeing hired her as a techinal design assistant where she worked until the night of rage.
During the night of rage her family was targeted and killed by hand of five members that had broken into the facility, but her family wasn't alone that night... many other metahumans and their parents where killed before the compound's security forces could gather up the survivors and "protect them." She escaped, but just barely. after the fires had died down she was on her own.
She quickly went into hiding, using her savings to stay out of sight, after things calmmed down she made her way back to the home she'd lost. After days of questioning and paperwork, Federated Boeing paid her,the sum of her parents combined life insurance policy. (around 680,000 nuyen) She left immdeately afterward with the intention of starting over for herself. She moved out of Everett down to the downtown's westside to the elven district and settled into a co-op with other elves. while living there she learned about the ork underground and became fast friends with some of it's members by teaching them how to free run. Over time as she bonded with them they taught her things too, like how to fight, and shoot. Meanwhile she started work as a courier, Using free running she learned that she could she could to avoid the gangers and the numberious metahaters and gain a working knowledge of how to evade people that didn't like her as well as a fast methiod of moving around seattle without aid of car.
By 2045 (age 33) She was working closely with the ork underground to help metahumans in need. her tasks with the
underground tied in with her main job, while she was going everywhere across the city, she was helping the underground pass Intel they didn't want sent over the matrix, and warning safe houses in specific areas about Lone Star raids. (and getting paid extra in addition to her other jobs.) She had learned a little or'zet and Hand signals and taken up a new hobby, sketching. she took to sketching scenes of an ever changing seattle, and the faces of it's new metahumanity.
By 2056 (age 44) She was looking for a change, Dunkelzahn's election had inspired her to move past where she found herself now, and to see what else she was capable of. Having given almost 16 years to the underground she told her friends that she needed the change One suggested a life in the shadows, He knew a few orks that had taken to the life and would see if he could get her an in. She continued her job working at the courier company and started training with shaker, a veteran shadowrunner. They came to an arrangement. she the apprenace gave him a roof, food, and some basic comforts. He as the sensei would teach her the skills he knew. It was a start of a good relationship. He taught her Krav maga, how to disguise
herself with make up, how corporate security was designed and what procedures their personnel used and how to use those things to her advatage.
2058 age (46) She and shaker moved back to Everett and setup in a poor neighborhood with ties to the ork underground that bring a protion of the community together. She spent her time equally between helping the underground gather connections, working as a courier, and training.
During the 2nd crash of the matrix in 2063 (51) she managed to save the majority of the money she had saved over the 30+ years of her life. She and Shaker rode out the 2.0 doing what they could to help the less fortunate in her community. During this time Her skills improved to the point where Shaker had confidence she was ready for the shadows and he was ready to retire, and become a fixer. Using the majority of her invested savings from her parents life ensurance policies with the money she earned she used it to get gear and bioware to upgrade herself, and make herself more survivible against new and improving corpsec threats.
In 2065 feeling like her skills were ready she entered the shadows and got the start of her field experence hooding in Everett and moving/retreving confidenatal data, over time she made her mark as a competent and disaplined covert ops specailist who could get in and out of places by way of routes most unexpected.
Misc DetailsShe lost her SIN after the crash 2.0 so she Got a fake rating 6. she has a fake license rating 4 for her firearm and to conceal carry her (colt 2066) when carrying valuable goods and another rating 4 license as a certified courier giving her a fast track at check points and rights against search and seizure and expedited wait time at checkpoints. (listed in her gear with her commlink)
AttributesBody | Agility | Reaction | Strength |
4/6 (4/9) | 5/7 (7/10) | 5/6 (6/9) | 3/6 (5/9) |
Charisma | Intuition | Logic | Willpower |
3/8 (3/12) | 5/6 (5/9) | 3/6 (5/9) | *3/6 (3/9) |
Edge | Magic/Resonance | Essence | Initiative |
4/6 | 0/0 | 4.15 | 11 IP's 2 |
Positive QualitiesCommon sense 5
Martial arts 5 -Take aim is a free action
total=10
Negative QualitiesAllergy (uncommon Severe) -15 (Promethium)
Day job medium -10 (20hours a week 2,500)
sensitive neural structure-5 (-2DP to resist simsense damage)
Data shadow -5 (+2 to data searches for her, linked to her work history, and activism)
total=-35
Active Skills (112)
Athletics Skill Group | 2/4 |
Stealth Skill Group | 2/4 |
Unarmed Combat | 5/6 (Martial Arts 7/8) |
Dodge | 3/6 |
Perception | 4/6 |
Pistols | 3/6 |
Con | 2/6 (fast talk 4/8) |
Knowledge Skills ( [3 + 5] x3= 24 free points)Security Procedures | 3/6 |
Security Design | 4/6 |
Seattle Street Gangs | 3/6 |
Sketching | 2/6 |
Regional Seattle knowledge | 3/6 |
Business | 2/6 |
Language Skills
English | N |
Or`zet | 4/6 |
Hand Signals | 3/6 |
Cyber/Bioware 140,000
Synaptic Booster Rating 1 Grade S Avail 6R(+) | 0.5 |
Muscle Toner Rating 2 Grade S Avail 10R(+) | 0.4 |
Muscle Augmentation Rating 2 Grade S Avail 10R(+) | 0.4 |
Cerebral Booster 2 Grade S Avail 12 | 0.4 |
Sleep Regulator Avail 8 | .15 | Cost | Notes |
Total | 1.85 | 140,000¥ |
Sleep regulator: PC only requires 3 hours of sleep to be well rested.
Cerebral Booster: + rating to logic
Muscle Toner: + rating to agility
Muscle augmentation: + rating to strength
Synaptic Booster:rating= IP's and + to Reaction
Gear (68,125¥)Weapons (9,110¥)Ranged WeaponsAccessories: Spare clips x10 50¥ avail 4, Quick Draw Holster100¥ avail 4, Guncam 375¥ avail 5(mounted front of the trigger guard, tasked to take a picture when fired)
Accessories: Spare clips x4 20¥ avail 4, Concealable holster 75¥ avail 2, external smartgun 450¥ avail 4R(+)
Defiance EX Shocker Modded with
Modified with Gecko Grip 100¥ avail6(+6DP to hold on to the weapon during a disarm test)
Chameleon coating 1000¥ avail10R(+)(paired for use with the Urban Explorer Jumpsuit)
Melee Hardening 300¥ avail 4(weapon can be used in melee without damage and will not fire unless shot)
Smartgun internal 150¥ avail 6R(+)(+2DP to shoot)
Skinlink 50¥ avail 6(No wireless signal required to use Smartgun. defense against hacking the weapon.)
Colt govt 2066 modded with
Chameleon coating 1000¥ avail 10R(+)(paired for use with the Urban Explorer Jumpsuit)
Integral Silencer 400¥ avail 8F(++)(-6 to perception tests to locate the weapon by sound)
Electronic firing avail 10R(+)(-1 to perception tests to locate the weapon by sound)
Melee Hardening 300¥ avail 4(weapon can be used in melee without damage and will not fire unless shot)
Skinlink 50¥ avail 6(No wireless signal required to use Smartgun. defense against hacking the weapon.)
Ammo 70, Taser darts
Ammo 70, Stick and shock
Ammo 70 APDS
Melee WeaponsShock gloves Modded with
Modified with Gecko Grip 100¥ avail6(allowing for use as gecko grip climbing gloves, and gripping people)
Chameleon coating 1000¥ avail10R(+) (paired for use with the Urban Explorer Jumpsuit)
Survival Knife modded with
Personalized grip 100¥ avail2 (plus 1 DP to melee combat)
ArmorUrban Explorer Jumpsuit (6/6) Avail 8 | 500¥ |
Nonconductivity Rating 6 Avail 6 | 1200¥ |
Chemical ProtectionRating 6 Avail 8 | 1500¥ |
Fire ResistanceRating 6 Avail 4 | 600¥ |
Combat load vest (built in) Avail 8 | 300¥ |
Ruthenium Polymer Coating Rating 6 Avail 12R(+) | 7500¥ |
Skinlink Avail 6 | 50¥ |
Radio Signal Scanner Rating 6 Avail 4R(+) | 150¥ |
securetech PPP Leg and Arm casings (1/1) Avail 6 | 350¥ |
Securetech PPP Vitals protection (1/1) Avail 4 | 200¥ |
Urban Explorer Jumpsuit (6/6) (Day Job) Avail 8 | 500¥ |
Urban Explorer helmet | 50¥ |
Leather Jacket (2/2) | 200¥ |
Actioneer business clothes (5/3) | 1,500¥ |
GearSmart Pack (strong/flexshell)Avail 4 | 500¥ |
Durable clothes x2 Avail | 2,000¥ |
clothes x4 Avail | 400¥ |
Tool Kit | 500¥ |
Tag Eraser Avail 6F(++) | 150¥ |
Auto Picker Rating 6 Avail8R(+) | 1,200¥ |
Maglock Passkey Rating 4 Avail12F(++) | 8,000¥ |
Sequencer Rating 4 Avail 12F(++) | 800¥ |
Stealth Rope X2 (200m)Avail 8F(++) | 175¥ |
Catylist Stick Avail 8F(++) | 120¥ |
Subvocal Microphone Avail 6 | 50¥ |
Earbuds Avail | 10¥ |
Select Sound Filter Rating 3 Avail 8 | 600¥ |
Audio Enhancement Rating 3 Avail 2 | 300¥ |
Spatial Recognizer Avail 6 | 100¥ |
contact lenses Avail 6 | 50¥ |
Flare compensation Avail 2 | 50¥ |
Smartlink vision enhancement Avail 4R(+) | 500¥ |
Thermographic Avail 6 | 100¥ |
Vision enhancement Rating 3 Avail4 | 300¥ |
Vision Magnification Avail 2 | 100¥ |
sleeping bag | XXX¥ |
Survival Kit avail4 | XXX¥ |
Respirator rating 6 avail12 | 600¥ |
climbing gear avail | 200¥ |
Flashlights x2 avail | 50¥ |
thermal smoke grenades X3 avail | 105¥ |
Mapsofts X4 (Everett, Downtown, Tocoma, Redmond) Rating 6 avail | 120¥ |
plasteel restraints x5 avail 6R(+) | XXX¥ |
Medkit Rating 6 avail | 600¥ |
nanopaste disguise small container X2 avail 12 | 1,000¥ |
Laser pointer (green beam)avail | 25¥ |
Laes` perfume avail 10F(++) | 500¥ |
Certified Credstick | 12,145¥ |
CommlinkCMT clip Response 1 Signal 1 | 300¥ |
System R3 | 600¥ |
Firewall R3 | 600¥ |
Response R4 | 2,000¥ |
Signal R5 | 1,000¥ |
Pocket Hacker avail 10F (unwired P.127) | 4,920¥ |
Black Hammer | 1,500¥ |
ECCM (ergonomic) | 1,800¥ |
Trace | 1,500¥ |
Common use suite: Basic+ | 400¥ |
Fake SIN Rating 6 Avail 18F(++) | 6,000¥ |
Fake LicenseX2 Rating 4 avail 12F(++) | 800¥ |
ContactsContact | | C/L |
Shaker (Fixer) | | 5/5 |
Seattle Ork Underground (Group) | | 5/10(13) |
Build Point totals: 190 Stats + 112 Skills + 30 Race + 30 Edge +10 qualities -35 qualites +44 Resources +19 contacts = 400
Quick Reference table Condition: 10P/10S
Perception 9 (12 if visual / 16 hearing)
Passive Defense: 6 (Ranged) 9 (Parry) 13 (Block) 9 (Dodge)
Full defense: 9 (Ranged) 12 (Melee)
Armor: Custom Urban Explorer Jumpsuit "Infiltrator suit" (w/Securetech PPP 8/8*)
base spare: 6/8
leather coat 2/2 (-2 conceal)
Armor modifiers: *6 non conductivity, 6 Fire resist, 6 chem protection, -4 perception (sight) while cloaked.
Base Combat Pool (Unarmed martial arts 7+ agility 7=14) (Pistols: agility 7 + pistols 3 + smart link 2 =12)
Initiative: 11 Passes 2
{[u]Health[/u]: [color=red][b]0 / 10P[/b][/color] and [color=green][b]0 / 10S[/b][/color] damage, [b][color=purple]no Wound[/color][/b] penalty.} | {[u]Edge[/u]: [color=red][b]4 / 4[/b][/color]}
{[u]Defense[/u]:[color=red]6 (Ranged) 9 (Parry) 13 (Block) 9 (Dodge)[/color]; [u]Initiative[/u]: [color=red]11[/color]; [u]IP's[/u]: [color=red]2[/color]} | {[u]Ballistic Armor[/u]: 6+2=[color=red]8[/color]; [u]Impact Armor[/u]: 6+2=[color=red]8[/color]} | {[u]Ammo[/u]: Taser [color=red]4 / 4[/color] Colt 2066 [color=red]18/18[/color]}
Karma spent will be indicated by a * and detailed here.
(Starting karma: Attribute Willpower raised to 3 for 15 karma.)
current nuyen: 403¥
current savings: 12,145¥
*connection to Operator Via Past work for the Underground and our interest in martial arts.*