Okay, I'm making a character for my brother's campaign, and I want them to use melee and thrown weapons. While I know that the modern thought is that strength is added to attack ratings for melee attacks, and I have precise strikes so I get extra melee damage.
I can't find actual wording to support the attack ratings thing. I've looked in the two errata that I know of, and it made appropriate changes in the examples, but it didn't seem to say anywhere in information text that it's the rule now?
And how does this work with thrown weapons? Do they get the bonus to AR? Do they get the bonus from precise strikes? I would imagine not the latter, but maybe the first one.