Street Wyrd doesn't give new rules for delivering touch attacks.
In this edition, it looks like Touch range spells involve two rolls (pg. 131). First roll to establish the "touch" and 2nd roll for the spellcasting test itself.
I forgot that, but it still leaves questions.
Its odd for them to dodge again once you touch with a indirect attack though so can they? That would be quite the power boost for touch spells if they only get the close combat dodge part as a defense test. Direct I can thematically see 2 defense tests in that its now targeting your mind or something, but indirect its weird we already resolved my flaming fist hit you.
I always prefer when they reduce die rolls, now assuming its 2 defense tests its 4 rolls to deal with if one attack hits, then if its indirect they resist damage, and direct or indirect there is a drain test. That is a lot of die rolls to resolve one single attack, and then the mage used his 2nd major to do it again. I wish they had just gone with sorcery is all you need to deliver a touch attack spell.
Thanks though. Well its been 6 editions where its never explicitly explained, but people are pulling it from general rules. And every edition since at least 2e people brought it up in forums.