That is fair. And don't get me wrong, I am one of those min-maxers. I just enjoy seeing how far I can push the limits with character building. But that said, table disruption is almost always more of a player personality factor than a character build factor.
The easy way to address that issue is to limit maximum potential karma and nuyen. I do not know how previous years of missions went, but Chicago Season had a huge number of available missions.
Season 1 was SR3.
Season 2 was SR4 and Denver, and was about 24 adventures, give or take. Season 3 was Manhattan and was 12 adventures.
Season 4 was Seattle and was 13 Adventures, and we put a limit on karma coming into this season (Max of 150 karma, IIRC). This was 2010, and the first year we started doing CMPs, and there were 3 years and 24 CMPs released for 4th Edition. There were also 3 SMH adventures, Special Missions done for special occasions.
The Chicago series (Season 5 through
was SR5, and was a hard reset on characters, since it was a new edition. There will be 24 Chicago adventures, I believe 40 CMPs done for SR5, 16(?) CMPs that were collected, reprinted, and/or updated from SR4 to SR5 that were released in compilations, and I think 4 SMH adventures.
Considering that the new location is on another continent halfway around the world, and has a very different vibe and restrictions, I think a hard reset is the best way to handle the new season, and would be what I would have done if I was still Missions Coordinator.
Looking forward to seeing what the gang does with this season.