Just as an FYI, Kclown, you don't have to quote the whole thing, especially if it's the post above yours.
![Wink ;)](https://forums.shadowruntabletop.com/Smileys/default/wink.gif)
As a tip from a storyteller, limit the number of twists you put into a plotline, no matter the length. I personally wouldn't put Uncle Arnie on the 'human supremacist' bandwagon; you already have a potential Humanis guy in Pheedhouse Phil, who charges trolls twelve times what he charges humans (and elves, but let's not get into that), just because they weigh more. Okay, and eat more too, but let's not get into that, either. When you make a person, a corporation, a corporate culture, make sure it resonates entirely and wholly - start either with the 'good guy' ("I'm Farmer Arnie, just wantin' ta feed folks right!") or the 'bad guy' ("Come on down to Phil's Phabulous Pheedhouse, where you can tuck the whole family up to the trough!!") Sure you can make 'Mister Clean' into a secret slimeball, and the greasey snake-oil salesman is actually honest 24/7, but ...
... isn't that exactly what the kiddies (players) are
expecting?? 'Everyone in Shadowrun is dirty, nobody is what they seem, so be careful and look for the dagger this guy's gonna try to stick into our backs.' "This guy is too clean, we gotta dig deeper to find out his links to Humanis / the Bugs / the Infected / the Toxics / the Elven (or Dragon) Conspiracy / etc." SR has plenty of other people to play that card with - Lofwyr, Damien Knight, Arthur Vogel,
whomever. Throw them a good guy for once, and keep giving them the choice of either passing up some really spectacular paydays for going after him, or else feeling like the drekheels that kicked the puppy by taking those jobs.
So let Pheedhouse Phil try the blackmail, be the card-carrying Humanis member (or, better, the non-card-carrying Human Nation guy whose cheap food carries miniscule amounts of sterility drugs, or a binary type that is only formed by eating those combinations that their five- or ten-year observations have shown to be
especially favored by local orks and trolls), be the creep who always tries to have an angle, a backup plan to stab the PCs in the back, a trump card to make sure they pay for doing something wrong. And Uncle Arnie's, even as the company struggles to maintain its independence from 'standard' corporate shenanigans by Ares, Aztechnology, and the like, is essentially locked in a to-the-death struggle with Pheedhouse Phil's. Who knows? The PCs may start out by doing runs for Phil, then find out that Arnie is as honest as he claims, and wind up basically becoming Company Men for Uncle Arnie's ...