There's 8 Karma left that can all be converted to nuyen (which will probably be what I do since he needs a commlink, subvocal mic, toolkit, medkit, etc.). 150nuyen left.
Etiquette 1, Engineering SG 1 and Athletic SG 1 bought with karma.
Finally, I'm not a big believer in Skills A- this will be the first one.
The plan is to buy most of the capacity filling stuff for the cyberlimbs w/run money.
Personal Data ==
Street Name: Tin Man
Name: Unnamed Character
Movement: 6/12 (2m/hit) Swim: 9 (1m/hit)
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 7
Judge Intentions: 7
Lift/Carry: 7 (60 kg/40 kg)
Memory: 12
Nuyen: 1,150¥
== Priorities ==
Metatype: E,0
Attributes: C,2
Special: E,0
Skills: A,4
Resources: A,4
== Attributes ==
BOD: 3
AGI: 1 (3)
REA: 2 (3)
STR: 1 (3)
CHA: 2
INT: 5
LOG: 5 (7)
WIL: 5
EDG: 3
== Derived Attributes ==
Essence: 0.04
Initiative: 8 +2d6
Rigger Initiative: 8 +2d6
Astral Initiative:
Matrix AR: 8 +2d6
Matrix Cold: 5 + DP +3d6
Matrix Hot: 5 + DP +4d6
Physical Damage Track: 8
Stun Damage Track: 11
== Limits ==
Physical: 4 Unless you use the German Rules, then 6.
Mental: 8
Social: 4
Vashon Island: Sleeping Tiger [+1] (Must be visible)
Astral: 8
== Active Skills ==
Aeronautics Mechanic Base: 1 Pool: 8
Automatics (Submachine Guns) Base: 6 Pool: 16 (18)
Automotive Mechanic Base: 1 Pool: 8
Biotechnology Base: 6 Pool: 13
Computer (Matrix Perception) Base: 6 Pool: 13 (15)
Con (Fast Talk) Base: 4 Pool: 6 (
Cybercombat (Devices) Base: 2 Pool: 9 (11)
Cybertechnology Base: 6 Pool: 13
Disguise Base: 4 Pool: 9
Electronic Warfare (Sensor Operations) Base: 2 Pool: 9 (11)
Etiquette Base: 1 Pool: 3
First Aid Base: 6 Pool: 13
Flight Base: 1 Pool: 8
Gymnastics Base: 1 Pool: 11
Hacking (Hosts) Base: 6 Pool: 13 (15)
Hardware (Jack Out) Base: 6 Pool: 13 (15)
Industrial Mechanic Base: 0 Pool: 8
Medicine Base: 6 Pool: 13
Nautical Mechanic Base: 0 Pool: 8
Palming Base: 4 Pool: 11
Running Base: 1 Pool: 6
Sneaking Base: 4 Pool: 14
Software (Data Bombs) Base: 6 Pool: 13 (15)
Swimming Base: 1 Pool: 6
== Knowledge Skills ==
20 points to spend
== Qualities ==
Biocompatability (Cyberware)
Codeblock (Brute Force)
Overclocker
Perfect Time
Redliner
Weak Immune System
== Cyberware/Bioware ==
Antennae[alpha]
Antennae[alpha]
Antennae[alpha]
Cerebral BoosterRating 2
Datajack[alpha]
Obvious Full Arm (AGI 10, STR 5, Physical 6) (Left)[Used]
+ Customized AgilityRating 6
+ Enhanced AgilityRating 2
+ ArmorRating 3
Obvious Full Arm (AGI 10, STR 5, Physical 6) (Right)[Used]
+ Customized AgilityRating 6
+ Enhanced AgilityRating 2
+ ArmorRating 3
Obvious Full Leg (AGI 10, STR 5, Physical 6) (Left)[Used]
+ Customized AgilityRating 6
+ Enhanced AgilityRating 2
+ ArmorRating 3
Obvious Full Leg (AGI 10, STR 5, Physical 6) (Right)[Used]
+ Customized AgilityRating 6
+ Enhanced AgilityRating 2
+ ArmorRating 3
Smartlink
Synaptic BoosterRating 1
Off course if the GM allows it, the datajack and antennae can go in the cyberlimb to save a very small amount of ess plus some nuyen== Armor ==
Vashon Island: Sleeping Tiger 13
+ Chemical Protection 3
+ Custom Fit
+ Electrochromic Clothing
+ Fire Resistance 3
+ Newest Model
+ Nonconductivity 5
+ Ruthenium Polymer Coating
+ Biomonitor
+ Holster
== Weapons ==
Unarmed Attack
Pool: 6 Accuracy: 5 DV: 4S AP: - RC: 3
== Commlink ==
Little Hornet (Modified Array 5-3-1-1)
+ Bootstrap
+ Browse
+ Configurator
+ Edit
+ Encryption
+ Search
+ Shredder
+ Signal Scrub
+ Toolbox
+ Virtual Machine
+ Armor
+ Baby Monitor
+ Biofeedback
+ Biofeedback Filter
+ Blackout
+ Cat's Paw
+ Cloudless
+ Crash (Program)
+ Decryption
+ Defuse
+ Demolition
+ Detonator
+ Evaluate
+ Exploit
+ Fly on a Wall
+ Fork
+ Guard
+ Hammer
+ Hitchhiker
+ Lockdown
+ Mugger
+ Nuke-from-Orbit
+ Paintjob
+ Shell
+ Smoke and Mirrors
+ Sneak
+ Stealth
+ Swerve
+ Tantrum
+ Tarball
+ Track
+ Wrapper
+ Armor
== Gear ==
Fake SIN (Juan Valdez) Rating 4
+ Fake License (Cyberdeck License) Rating 3
+ Fake License (Firearms License) Rating 3
+ Fake License (Concealed