Not to mention a Karmagen System (or pretty much any alternative Chargen system, because it canīt get really worse than 6th Edition Prio table...)
Not sure about all the hate for SR6 (specifically) prio table. It is far less extreme (in both directions) than the earlier editions. And compared to 5th edition you get adjustment attribute points, fixating minimum attribute values of all metatypes to 1, fixes to the skill bloat (did we really need 10 different B&R and piloting skills?? - so many potential traps), possibility to trade resources for karma and you also get 50(!) customization karma that follow regular karma chargen rules.
All this in combination mean that SR6 is actually in a pretty good spot here (as far as priority tables goes).
For example; Building a viable character with say... priority D in Attributes can now be done (although perhaps still not recommended nor optimal). While in SR5 this didn't really work out well, at all.
You could say that SR6 prio table chargen is is a lot more like a mix between of prio table and karma chargen than any other edition so far.
But then there is the whole argument against prio system (in general) to begin with. Using one set of advancement rules for chargen and another totally different set of rules post chargen will always inherently be troublesome I think :-(