Using limits imposed by the CRB remake the archetypes contest, I am curious what others think of my brawler. Could only have either 1 rating 6 skill or 2 rating 5 skills (only have 1 due to priorities of skills I wanted). I know there are better powers, but was limited to core only (no penetrating strike, or better armor).
Well entry is too late, but here is my take on the brawler. First initiation will be a power point to pick up max ranks in Penetrating Strike.
==Priorities==
Attributes A: 24
Special B : Adept Magic 6 1 rating 4 active skill
Skills C: 26/2
Resources D: ¥50000 (12 karma converted to ¥)
Metatype E: Human (1)
==Info==
Street Name: Punchy MacAl-Bone
Movement: 12/24
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awerness: 0
Human
Adept
Composer 5
Judge Intentions: 7
Lift/Cary: 10(11)
Memory 5
Nuyen: 875
==Attributes==
Body 5
Agility 6
Reaction 4(6)
Strength 5(6)
Will 3
Log 2 (10 karma)
Intuition 5
Cha 2
Edge 3
==Derived==
Essence 5
Initiative 11+3d6
Astral Initiative -
Matrix AR Initiative 11+3d6
Matrix Cold Initiative -
Matrix Hot Initiative -
Physical Damage Track 11
Stun Damage Track 10
Defense Pool 9(13)
==Limits==
Physical 7
Mental 4
Social 4
Astral 4
==Active Skills==
Skill Ranks/Pool
Escape Artist 2/8
Etiquette 2/4
Gymnastics 4/12
Locksmith 2/8
Outdoors Group 2/9,7,5
Palming 4/10
Perception 2/7(9 audio and visual)
Pilot(ground craft) 1/7
Running 1/8(9)
Sneaking 4/10
Throwing 4/10
Unarmed Combat(Karate) 5(6)/11(12)(14)
==Knowledge Skills==
Skill Ranks/Pool
English N
Japanese 2/7
Street Gangs 3/8
Sprawl Life 3/8
Police Procedures (Errant Knight) 1(3)/3(5)
Security Companies (Errant Knight) 3(5)/5(7)
Smuggler Routes 3/8
Trideo Movies 1/6
==Contacts==
Fixer 2/1
Street Cop (EK) 1/2
==Qualities==
Adept
Mentor Spirit (Wolf)
Quick Healer
Natural Athlete
Distinctive Style
Allergies (uncommon (Platinum), mild)
Code of Honor (wording same as CRB Brawler)
==Powers==
(Only list those that are left after Essence loss)
Attribute boost (Agility) Rank 2 (Wolf)
Killing Hands .5
Critical Strike (Unarmed Combat) .5
Combat Sense .5
Improved Ability (Unarmed Combat) .5
Adrenal Boost Rank 2 .5
Improved Reflexes Rank 2 2.5
5 PP
==Cyberware==
Aluminum Bone Lacing
==Combat Stats==
Unarmed Combat Dice Pool 11(12)+2 Karate based strikes
Acc 7
Dv 8(9)p
Ap -
Throwing Spikes (Shurikens)
Dice pool 10
Acc 7
Dv 6(7)p
Ap -1
Def Pool 9(13)
Armor 16
Saok 23
==Gear==
Force 4 Qi Focus (Improved Attribute (Strength)
Throwing Spikes(10)
Flash Packs(2)
High Explosives(2)
Flash Bang(2)
Smoke(3)
Thermal, Smoke(2)
Clothing (¥100 x2)
Armored Jacket
+ R3 Chemical Protection
+ R3 Nonconductive
+ R3 Thermal Damping
+ R3 Fire Resistance
Helmet
+ Trodes
+ Thermal Vision
+ Flare Compensation
+ Vision Magnification
Contacts (Capacity 3, lowlight vision, vision enhancement R2)
Ear buds (Capacity 3, Select Sound Filter (R1), audio enhancement (R2)
Trodes (in a ball cap)
AR Gloves
Hermes Ikon
+SIM module and subvocal Mic
Micro Transceiver
Standard Cred Stick
Mapsoft (Seattle)
SIN Rating 4
Rating 4 License (Awaken, Foci, Drivers License, Cyberware, Private Security Guard)
Suzuki Mirage
Gas Mask
Respirator (Rating 6)
Autopicker (Rating 6)
Flashlight
Squatter (2 months)
Bio
Started out as body guard for high value clients of Errant Knight. After a major client died while on the job due to planted explosives, Mac was put together by a Street Doc that owed him a major favor, but at cost of the contact (hence the bone lacing). After being framed for the clients death, Mac burned his SIN and has since taken to helping those who the Corporations harm and running the Shadows against to make some money on the side, especially if it let's him screw over EK.