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So most things can be upgraded now...

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Teutonic Overlord

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« Reply #15 on: <10-05-15/1901:01> »
When making Availability tests, it's against the full cost of the item as normal, then you add the 20% fee as in the example.

Alright... think I understand this one, but just going to lay out an example for clarity.

A character has Muscle Replacement 2 installed and can muster 14 dice on an availability test. They wants to upgrade to rating 3 so to be able to buy enough hits they'll need to buy 2 extra dice at +50% cost. They spend 37,500 on the availability test, then 25,000 on the rating difference then, 5,000 on the +20% for the cybertech's time for a total cost of 67,500.

This is correct?

Yes
« Last Edit: <10-05-15/1907:33> by sinthalix »
Ray Rigel
Former Shadowrun Missions Developer and Event Coordinator
Catalyst Demo Team

ScytheKnight

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« Reply #16 on: <10-05-15/1927:56> »
When making Availability tests, it's against the full cost of the item as normal, then you add the 20% fee as in the example.

Alright... think I understand this one, but just going to lay out an example for clarity.

A character has Muscle Replacement 2 installed and can muster 14 dice on an availability test. They wants to upgrade to rating 3 so to be able to buy enough hits they'll need to buy 2 extra dice at +50% cost. They spend 37,500 on the availability test, then 25,000 on the rating difference then, 5,000 on the +20% for the cybertech's time for a total cost of 67,500.

This is correct?

Yes

Awesome, thanks for the further clarification. Really nice to know exactly how things stand.
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Dinendae

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« Reply #17 on: <10-05-15/2336:36> »
Thank you for allowing augmentation upgrades, and a big thank you for even considering doing the same for decks and RCCs!  ;D

Teutonic Overlord

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« Reply #18 on: <10-06-15/0807:23> »
Not a problem!  We attempt to listen to the GMs and players as much as possible.

If it's not going to break the game or give the Shadowrun Agents too many headaches (preferably none) we see what we can do.  Of course, if something ends up breaking Shadowrun Missions and our Agents...then we have to take it back into consideration.  We want everyone to have as much fun as possible, whether it's the brand new 0 karma character or the grizzled veteran with 200TKE.
Ray Rigel
Former Shadowrun Missions Developer and Event Coordinator
Catalyst Demo Team