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Date Night ( OOC )

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gilga

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« Reply #165 on: <07-09-15/1724:46> »
Edited previous post + a new one. I hope it is okay that I created Sophie as a person with a story and everything.

ismilealot

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« Reply #166 on: <07-09-15/1738:05> »
Ofc it is Gilga. But for move that scene forward because now she's mine.
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gilga

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« Reply #167 on: <07-09-15/1740:54> »
Sure ;)
I can't wait to see what you can do with her.

Evil grin!

SgtBoomCloud

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« Reply #168 on: <07-09-15/2119:55> »
Masterfully done, gilga!

I'm excited/scared to see what our illustrious GM will do with this new GM Fuel prominent NPC directly tied to a main character.  :) Awesome.

ismilealot

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« Reply #169 on: <07-09-15/2312:21> »
Yelena      15    5
Boss         13    3
Thug 2      13
Thug 3      12   2 after adjusted init. (This is the thug on the bus hood.)
Arc          11     1
Thug 1      11    1
Thug 4      8
« Last Edit: <07-10-15/0047:57> by ismilealot »
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Mercy Merchant

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« Reply #170 on: <07-09-15/2345:34> »
Did Arc's shot seem to have any effect on the thug on the hood of the bus?
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SgtBoomCloud

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« Reply #171 on: <07-10-15/0013:34> »
Did Arc's shot seem to have any effect on the thug on the hood of the bus?
+1 (agreed/ditto).  Figuring you were waiting on that result, Mercy.  Am I wrong?
« Last Edit: <07-10-15/0023:30> by SgtBoomCloud »

Mercy Merchant

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« Reply #172 on: <07-10-15/0021:40> »
Yes.  I was waiting on the result.  I am afraid I do not understand the +1.
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gilga

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« Reply #173 on: <07-10-15/0317:22> »
Masterfully done, gilga!

I'm excited/scared to see what our illustrious GM will do with this new GM Fuel prominent NPC directly tied to a main character.  :) Awesome.
As long as it is interesting ;)

SgtBoomCloud

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« Reply #174 on: <07-10-15/1753:41> »
As denoted in edited post, +1 was intended to be shorthand for ditto or agreement.

Also, mercy, way to buy time :P

Mercy Merchant

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« Reply #175 on: <07-11-15/0146:49> »
Inspired use of a can, Boom.  Well done.  Yelena took your advice and made the shot.  Now we have to see if there is another casualty and if she can avoid being hit again.  One more down might hurt their morale a bit.  Dodge is -2 and soak is -5.
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gilga

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« Reply #176 on: <07-11-15/0223:24> »
Indeed, and Mercy if one more down won't hurt their moral being all dead might. ;)

ismilealot

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« Reply #177 on: <07-11-15/2335:45> »
I'm kinda thinking being all dead might improve morale.
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SgtBoomCloud

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« Reply #178 on: <07-12-15/0108:26> »
I'm kinda thinking being all dead might improve morale.

The more or ne thinks about this, the more it makes sense :D. Regardless, lets see how this crazy idea worked out...

EDIT: :D!   Okay, I'm thinking its appropriate to reset initiative now, so I'll throw it out there.  Ignore if unnecessary?
initiative: 1d6+8 12
« Last Edit: <07-12-15/0117:39> by SgtBoomCloud »

Mercy Merchant

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« Reply #179 on: <07-12-15/0227:16> »
Initiative:  Initiative: 1d6+10 13  13 - 1 for wounds = 12

Good move with the can, Boom.  An inspired idea.
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