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help me make zonna combat master (i have no book and im a noob)

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vallen

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« on: <02-16-15/1354:00> »
So my character zonna is primarily a gunner but also acts as a drone rigor  he'll start out with 2 drones one backpack sized drone for combat after mods and a bug sized scouting drone my main weapons of choice are the 2 custom warhawks with mods 2 custom assassin creed like blades and a custom armored high end duster jack + fitting body armor and he lives out of an ordinary van my question to every one is what do you think his race and mods should he be for all his custom stuff not hoping to break just make him very good so he won't die as easily as the others I've created which have been sneaks or covert ops now we have someone else filling that role and we no real combat characters left if you need to know more or for me to clarify just ask

Spooky

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« Reply #1 on: <02-16-15/1557:36> »
Either a street sam or adept build will work. Do you prefer tech or magic for this?
Spooky, what do you do this pass? Shoot him with my thunderstruck gauss rifle. (Rolls)  8 hits. Does that blow his head off?

ZeldaBravo

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« Reply #2 on: <02-16-15/1630:11> »
There's a sample build with a lot of 'ware and a bare minimum of your requested gear.
== Info ==
Street Name: Zonna
Name: ????
Movement: 16/32
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 8
Judge Intentions: 7
Lift/Carry: 10 (75 kg/50 kg)
Memory: 8
Nuyen: 3670

== Priorities ==
Metatype: D - Human or Elf
Attributes: A - 24 Attributes
Special: E - Mundane
Skills: C - 28 Skills/2 Skill Groups
Resources: B - 275,000¥

== Attributes ==
BOD: 5
AGI: 6 (8)
REA: 3 (6)
STR: 3 (5)
CHA: 3
INT: 4
LOG: 3
WIL: 5
EDG: 5

== Derived Attributes ==
Essence:                   0,10
Initiative:                10 + 2d6
Rigger Initiative:         10 + 2d6
Astral Initiative:         
Matrix AR Initiative:      10 + 2d6
Matrix Cold Initiative:    4 + DP + 3d6
Matrix Hot Initiative:     4 + DP + 4d6
Physical Damage Track:     11
Stun Damage Track:         11

== Limits ==
Physical:                  7
Mental:                    5
Social:                    4
Astral:                    5

== Active Skills ==
Blades                     : 6 [Knives/Snapblades]             Pool: 14 (16)
Con                        : 4 [Fast Talk]          Pool: 7 (9)
Disguise                   : 2                      Pool: 6
Etiquette                  : 4                      Pool: 7
Palming                    : 2                      Pool: 10
Perception                 : 4 [Visual]        Pool: 8 (10)
Pilot Ground Craft         : 3           Pool: 9 - Bought with karma
Pistols                    : 6 [Revolvers]          Pool: 14 (16)
Sneaking                   : 2                      Pool: 10
Unarmed Combat             : 2                      Pool: 10 - Bought with karma
Athletics Skill group 1 for 5 karma.
 - Gymnastics                 : 1                      Pool: 9
 - Running                    : 1                      Pool: 6
 - Swimming                   : 1                      Pool: 6

== Knowledge Skills ==
Area Knowledge: Seattle    : 2                      Pool: 6
Combat Tactics             : 3                      Pool: 6
English                    : N                      Pool: 0
Firearms                   : 3 [Pistols]            Pool: 6 (8)
Small Unit Tactics         : 3                      Pool: 7
Sprawl Life                : 2                      Pool: 6

== Contacts ==
; Fixer (4, 3) - 3 points of karma here
; Bodyguard (2, 3)

== Qualities ==
Ambidextrous
Distinctive Style - Custom longcoat
Emotional Attachment - Revolvers
Hobo with a Shotgun
Perfect Time
Quick Healer
Sense of Direction
Sharpshooter

== Lifestyles ==
Van  1 months (Squatter analogue)

== Cyberware/Bioware ==
Bone Lacing (Aluminum)
Damage Compensators Rating 4
Datajack
Muscle Replacement Rating 2
Orthoskin Rating 3
Reaction Enhancers Rating 2
Sleep Regulator
Smartlink
Thermographic Vision
Wired Reflexes Rating 1

All the 'ware is alpha grade except for cultured bioware.

== Armor ==
Forearm Guards                      1
Form-Fitting Body Armor             8
   +Concealability
   +Custom Fit
Helmet                              2
Lined Coat                          9

== Weapons ==
Forearm Snap-Blades
   Pool: 14 (16)  Accuracy: 4   DV: 7P   AP: -2   RC: 2
Ruger Super Warhawk
   +Personalized Grip
   +Quick-Draw Holster
   +Smartgun System, Internal
   +Speed Loader
   Pool: 14 (16)   Accuracy: 8   DV: 9P   AP: -2   RC: 2
Ruger Super Warhawk
   +Personalized Grip
   +Quick-Draw Holster
   +Smartgun System, Internal
   +Speed Loader
   Pool: 14 (16)   Accuracy: 8   DV: 9P   AP: -2   RC: 2
Unarmed Attack
   Pool: 10   Accuracy: 7   DV: 7P   AP: -   RC: 2

== Commlink ==
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)

== Gear ==
Certified Credstick, Gold
Certified Credstick, Silver
Certified Credstick, Standard x2
Fake License (Bounty Hunter's License) Rating 2
Fake License (Weapon License) Rating 2
Fake License (Restricted Cyberware License) Rating 2
Fake SIN (UCAS) Rating 2

== Vehicles ==
GMC Endurance (Van)
   +Sensor Array Rating 2
MCT-Nissan Roto-drone (Medium)
   +Weapon Mount
   +Sensor Array Rating 3
Shiawase Kanmushi (Microdrone)
   +Sensor Array Rating 3

You have 4170 nuyen left for ammo and autosofts. There is a lot of stuff that you can just drop and get the cash.
« Last Edit: <02-16-15/1632:25> by ZeldaBravo »
*I have problems with clarifying my point in English, so sometimes I might sound stupid or rude.*