@Mal, to my understanding, if image mods negate visual penalties they are always active, and don't need a Take Aim action to work. The exception to this is Image Mag, which requires a Take Aim action, but I'm not sure that you don't get the other Take Aim bonuses in addition. Unless someone wants to correct me, you get the extra hit.
The surviving guy will also go Full Defense, reducing his Initiative by 10. Alas, it's not enough, and he's pasted as well.
@Tec, yes, Sister Rebecca would be Defaulting with her use of the Chainsaw.
CT2 IP1
Achak 36
Nori 21
Uh-Oh 19 - 10
Mercer 17
Q1 15
Gavin 21
Sister Rebecca 13
Surviving Guy out Front 3 (Geeked)
Ponytail 8 (Geeked)
After Mercer's last shot, but before IP2 begins, Mercer hears some chanting from within the office. It's not a language that he's ever heard before.
CT2 IP2
Achak 26
Nori 11
Gavin 11
Uh-Oh 9 (Held)
Mercer 7
Q4 7
Q3 7
Q1 5
Q2 4
Sister Rebecca 3
Action to Achak.
GM dice have gone cold on me today, so have fun.