Power Level: Standard, with 10 extra points to put into knowledge skills for character rounding purposes. To reflect that you've been at your job for awhile now, I'll also add somewhere in the range of 10-15 karma to put into your character post-gen. For running purposes, each PC will be outfitted with 1 rating 4 fake SIN, with matching Bounty Hunter License (rating 4) and Weapons or Magic License (rating 4). It would still be advantageous to have another fake SIN or two for other purposes.
I'd like to keep this group fairly small so that the story can continually move forward. Whichever role(s) are not filled by players will be covered by NPCs. I could see us going as high as 4 players, but definitely not higher than that. I could also see us moving forward with 2, but it's probably more wise to have at least 3 PCs.
I'm considering doing away with the Automatics Skill, having Pistols, Longarms, and Heavy Weapons cover all of your firepower needs.
Naw, keep automatics. Automatics is great.
And i dig the 10-15 extra karma after char gen too.
I'll spend 10 and if it turns out to be 15, ill spend 5 more.
here she is, as she stands with the 10 knowledge karma and 10 post gen karma
== Info == Street Name: Sister Rebecca
Name: Annabelle Shuster
Movement: 14/28
Karma: 20
Street Cred: 2
Notoriety: 0
Public Awareness: 0
Human Female Age 27
Height 5ft11 Weight 192lbs
Composure: 10
Judge Intentions: 8
Lift/Carry: 9 (75 kg/50 kg)
Memory: 7
Nuyen: 400
== Priorities == Metatype: E - Human
Attributes: A - 24 Attributes
Special: C - Adept, Magician, or Technomancer
Skills: B - 36 Skills/5 Skill Groups
Resources: D - 50,000¥
== Attributes == BOD: 4
AGI: 5 (7)
REA: 4
STR: 5
CHA: 5
INT: 3
LOG: 2
WIL: 5
EDG: 2
MAG: 4
== Derived Attributes == Essence: 6
Initiative: 7 + 1d6
Rigger Initiative: 7 + 1d6
Astral Initiative: 6 + 2d6
Matrix AR Initiative: 7 + 1d6
Matrix Cold Initiative: 3 + DP + 3d6
Matrix Hot Initiative: 3 + DP + 4d6
Physical Damage Track: 10
Stun Damage Track: 11
== Limits == Physical: 6
Mental: 4
Social: 7
Astral: 7
== Active Skills == Arcana : 1 Pool: 3
Assensing : 5 Pool: 8
Astral Combat : 2 Pool: 7
Banishing : 4 Pool: 8
Blades : 6 [Swords] Pool: 13 (15)
Computer : 1 Pool: 3
Counterspelling : 4 [Combat] Pool: 8 (10)
Disenchanting : 2 Pool: 6
Gymnastics : 2 Pool: 9
Heavy Weapons : 2 [Grenade Launchers] Pool: 9 (11)
Navigation : 3 Pool: 6
Perception : 3 Pool: 6
Running : 2 Pool: 7
Spellcasting : 6 [Health] Pool: 10 (12)
Summoning : 2 Pool: 6
Survival : 3 Pool: 8
Swimming : 2 Pool: 7
Tracking : 3 Pool: 6
== Knowledge Skills == Fashion : 1 Pool: 4
Literature : 2 Pool: 4
Magical Threats : 4 Pool: 6
Religion : 3 [Christianity] Pool: 5 (7)
Small Unit Tactics : 3 Pool: 6
== Contacts == (3, 4) smuggler
(4, 1) cult member
(2, 2) beat cop
== Qualities == Astral Beacon
Code of Honor (Fundamentalist Christian)
Mystic Adept
== Spells == (Tradition: Christian Theurgy, Resist Drain with WIL + CHA (10))
Armor DV: F-2
Heal DV: F-4
Increase Reflexes DV: F
Mana Barrier DV: F-2
Stabilize DV: F-4
== Powers == Astral Perception
Danger Sense Rating: 1
Empathic Healing
Enhanced Accuracy (skill) (Blades)
Improved Physical Attribute (AGI) Rating: 2
== Lifestyles == On the streets homeless
== Armor == Armor Jacket 12
+Chemical Protection 4
+Fire Resistance 4
+Nonconductivity 4
+Radiation Shielding 3
+YNT Softweave Armor
+Biomonitor
+Trodes
Helmet 2
+Flare Compensation
+Respirator Rating 6
+Vision Enhancement Rating 2
+Vision Magnification
== Weapons == ArmTech MGL-12
+Extreme Environment Modification, Level 1
+Gecko Grip
+Spare Clip
+Weapon Personality (Zealous Evangelist)
Pool: 11 Accuracy: 4 DV: Grenade AP: - RC: 2
Minigrenade: High Explosive
Pool: 9 Accuracy: 0 DV: 16P (-2/m) AP: -2 RC: 2
Sword Focus
+Gecko Grip
Pool: 18 Accuracy: 7 DV: 8P AP: -2 RC: 2
== Commlink == Hermes Ikon (ATT: 0, SLZ: 0, DP: 5, FWL: 5)
+Sim Module
+Bug Scanner Rating 6
+Micro-Transceiver
+Tag Eraser
+Datasoft (Daily Bible Verses)
+Datasoft (Parafauna Update)
== Gear == Certified Credstick, Standard
Climbing Gear
Contacts Rating 1
+Thermographic Vision
Fake SIN (Emily Sothering, Charity Worker) Rating 4
Fake SIN (Samantha Billingsly, Bounty Hunter) Rating 4
+Fake License (Bounty Hunter's License) Rating 4
+Fake License (Heavy Weapons License) Rating 4
+Fake License (Focus license) Rating 4
Minigrenade: High Explosive x18
Monofilament Chainsaw
Reagents, per dram x60
Survival Kit
Weapon Focus (Bonded Foci) (Sword) Rating 3
It should be noted that the Smuggler is a close personal friend and HE holds the grenade launcher most of the time, as she doesn't walk the streets with that thing and she doesn't have a place to sleep right now.