Wake of the comet had some stats but those were 3rd ed version I believe.
Likewise 3rd ed Corporate Download gives some general info on Ares Firewatch, so not exactly current but can give you a baseline to start from.
Ares Firewatch tends to run with 5 to 7 bodies, with at least one rigger and one Awakened. No preference for gender/race so you can see quite the mix, with many pulled from other special op forces.
Cyberware is alpha minimum and beta/delta grade are not uncommon. Weapons-wise, it's Ares, they want it they get it.
Awakened types will be Initiate 3 minimum and have the Shielding and Centering metamagics.
NPC rating for Ares is Professional (Pro Rating 5-6 in 4th) with stats Superior compared to the runners. Probably a point or two more in their key areas.
Updating to 4th/5th should not be too hard and I would expect the teams to include a combat decker on their lists to provide cover and wreak havoc on the other guy. Gearwise they would run with any and all items as wireless off until the last second if they even turn it wifi on at all and the headware/in helmet radio would probably include a Micro transceiver type for non-hackable commo between group members.
So knock it down a little and you can have regular KE and these guys above if the whistle via commlink gets blown ...