Chino's getting a little wordy for a single IP but since the action (such as it is) inside the RV is relatively contained compared to what's happening outside (i.e. they're not overlapping much), we can be liberal.
CT5 IP1Gunslinger
Katsina
Wolf + Ace + Chino
Sam
not you
Doc
not you
not you
not you
Ohanzee
GunslingerFree Action: Multiple Attacks
Simple: Activate Attribute Boost:
2 hitsSimple: Long Burst on Ace and Katsina. Agility + Automatics + Smartlink - Wounds - Recoil. Split the pool, comes to 5 dice each.
Ace:
2 hitsKatsina:
critical glitch!What is it with these guys and critical glitches? While trying to walk his automatic fire from Ace to Katsina, he inadvertently shoots himself in the leg.
While hidden, the man had switched to explosive rounds. Base DV is
12P -3AP.
Gunslinger soak:
6 hitsThe damage exceeds his modified armor rating so it is Physical instead of Stun. The gunslinger adds 6P to the 8P he took from Ace. He is now at
14P and
quite dead.
@rednblack Dodge 2 hits. +4 for Good Cover and +4 for Combat Sense, -5 for Long Burst
KatsinaKatsina intends to turn the gunslinger into a pincushion but he severs an artery in his leg and robs her of the opportunity. Instead she'll throw her throwing knife at the back of the troll that Sam just shot. Normally this would just plink off the troll but in this case she's catching him unaware and has Increase Strength going, so let's see how she does.
Agility 6 + Throwing Weapons (Blades) 6 + Bulky Target 1 - 1 Wounds:
1 hit +
1 hit for die I forgot to roll equals
2 hitsThe troll is unaware but still benefits from Good Cover:
0 hitsBase damage is 8P -1AP staged up to
10P with net hits.
Troll soak:
4 hitsKatsina drills him in the back of the neck for 6P. Combined with the damage from Sam's last shot, the troll is now at
17P. He is now unconscious but, trolls being trolls, is not yet officially dead.
NextWolf + Ace + Chino + Sam! Finish them off!