Many of you have Contacts that you have not reached out to for one reason or another. If you want to figure out who you were, maybe you should talk to someone who knows.
We're getting there. I think we've exhausted our contacts in Aspen, and, if not, our welcome. I think the current plan is to head to Denver (the City of Three Nations) and try our luck there, so we'll be looking into those contacts once we have half a chance to breathe.
Sam has shared what he knows with Blue Team (re: the Johnson, Mom) but not Red Team.
Off the top of my head, here are the secrets being kept:
OOC knowledge (Ohanzee may or may not know)
Ace + Katsina: Their apartment
Katsina: Her use of Influence on at least Ohanzee prior to the amnesia
Sam: As Tec mentioned, the Johnson and Mom
Doc: I am not aware of any at this point, though an argument could be made for Ace and Katsina's earlier shenanigans at their apartment but it's more likely an oversight.
IC Knowledge
Ace + Katsina: He's about to spot the blood bags and will then wonder where they got them and why they didn't mention them before when he specifically asked about medical equipment that might indicate treatment for the unknown illness
Sam: He knows about the Johnson and Mom, and he has let slip info about it in conversations that Red team could pick up on (not intentionally - like I said, he's bad at secrets)
Doc: Again, none that I'm aware of
Stuff I don't know
All: Not sure because I don't know it. I suspect (as a player) that there have been private messages with information that each player could elect to share or not. I have shared all of mine (honest!), but I have my suspicions that others have not. I'm not calling people out - if you aren't ready to share it with the characters, then it makes it easier for us to separate IC vs. OOC knowledge if you don't share it with the players - keep doing what you're doing. I'm just saying that I see secrets everywhere, which is awesome for a presumably cooperative game. It's like a psychology experiment or game theory - we should be helping each other (showing all of our cards improves our odds of success), but even as players we are being cautious, just like our characters would likely be.