Dude - running when there is an abomination to be stopped?!?!?!
No problem, Al respects Isaint as a leader and - more important - figures he can do his own plan plus Isaint's.
About blowing things up: these are brick walls (Aria? that's what the picture looks like - if they are somehow some more modern alloy, no problem - twice as strong and my holes are 2m x 2m instead of 4m x 4m) not the side of a food court or safehouse. And this is on the fly with basic TNT, not carefully-shaped charges I had time to work on.
So there will be some explosive force coming back into the room....
The plan is I plant an 8kg charge at the heart of the pentagram on the dais/marriage altar. It'll have my one remaining radio detonator. It will pretty much blow the whole stone dais to rubble, and theoretically the apex of their larger pattern with it. Also kill anyone nearby - thus the radio detonator so I can wait to use it until Tsssogoth puts his toe through the Portal of Eldar Realms, or everyone I give a crap about is clear, whichever comes first.
Then I go over to a side wall and set up two 4kg charges at different points on the wall. Aria - I'd like points that are also at the edge of the evil pattern if that's possible...these will make 4 x 4 m holes and also blast into the room at 12P -1/meter (unless the barrier is stronger than I think, in which case the blast is weaker, but I still get at least 2 x 2 holes). So that's a safe distance of 12 meters, but with decent armor at all it's just stun to soak...at 6 meters you're probably mostly fine, but keep that squishy dog well away...I reckon anyone still standing in this place can handle it, or else they'd soon be shadow meat anyway.
These will be on two pull detonators, me taking the slack pull cord with me.
My plan is to first send the team a diagram of the blasts. Then place the first charge, move, second charge, move, third charge, then get just as around the other side of the nearest pillar to wait for the right timing on the wall breaches (pillar probably won't go down, since it will be massively more resistant to a charge even a meter away than if the charge was placed against it with Demo skill).
I've used bought successes for my Demo tests and the walls' resistances to keep it simple. (math on this crap is a nightmare)
So Aria - that's conservatively ten seconds for Al if this is combat time, which I'll assume is less than the time it takes for Drake-lady to run the brides through their vows.
I think we are still on "cinematic time" vs. combat time....is it cool I do a post running and dodging around and placing the charges? The biggest problem, of course, is that I have to cover some distance through this wild fight...maybe if I paid a couple of Edge for such a post to allow for having to take out a shadow or two on the way....?
That's the plan - trying to keep resolution simple - let me know what you think....