Ok, looks like all 13 will go entirely astral to break down the astral barrier, thus allowing them (or some of them) to manifest inside the material one... sadly I don't have time to roll the resulting buckets full of D, even electronically... so someone, Jack? could you roll them and let me know how long it might take (without interference) for them to break it down? I suspect it won't take too long...
This might come in handy...the initiatives are for manifested unless otherwise noted, don't want to re-roll them as hopefully they will still get to manifest and scare the drek out of you
Wraith [6] Ini 17
Succubus [6] Ini 19
Syphon [6] Ini 20
Shade [6] Ini 22
Syphon [7] Ini 22
Wraith [7] Ini 24
Wraith [6] Ini 26
Succubus [8] Ini 26
Nightmare [8] Ini 26
Syphon [6] Ini 23 astral
Wraith [7] Ini 26 astral
Shade [7] Ini 26 astral
Nightmare [9] Ini 32 astral
[spoiler]Stats:
B A R S W L I C M ESS EDG
F F+3 F+2 F F+1 F F+1 F+2 F F F/2
Physical Init. ((F x 2) + 3) + 2D6
Astral Init. ((F x 2) + 1) + 3D6
Skills Assensing, Astral Combat, Con, Gymnastics, Intimidation, Perception, Unarmed Combat
Powers Astral Form, Banishing Resistance, Energy Drain (Karma, LOS, Stun damage), Influence, Magical
Guard, Materialization, Sapience, Spirit Pact
Muse: Compulsion (Creation), Mind Link, Realistic Form
Nightmare: Fear, Mind Link, Shadow Cloak
Shade: Compulsion (Sorrow), Shadow Cloak, Silence
Succubus: Compulsion (Lust), Desire Reflection, Mutable Form, Realistic Form
Syphon: Compulsion (Magic Use), Mind Link, Realistic Form
Wraith: Compulsion (Homicidal Rage), Confusion, Fear[/spoiler]