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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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Jack_Spade

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« Reply #4200 on: <07-05-16/1244:06> »
Not much sense to check instead of just rebooting, or do you maintain any important MARKs?

You can "see" Isaint through the camera feed of your surveillance drones exiting the safe house.

Isaint isn't actually aware of the police drone yet as he is a bit preoccupied with just getting enough air with his bruised rips.

The hound will get rescued next round when Arthur finally gets out of the car :)
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

DireRadiant

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« Reply #4201 on: <07-05-16/2102:43> »
Yukika can have a Kami carry someone out, and can use Magic Fingers herself to assist anyone she can see. Don't forget everyone you still have Movement for when you do move. And at this point it seems worth another service to get Concealment on everyone if it wasn't going already?

So I spent an hour working on a post and then thunderstorm and lightning and guess who didn't save changes....
« Last Edit: <07-06-16/0937:04> by DireRadiant »

Mercy Merchant

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« Reply #4202 on: <07-06-16/1045:43> »
Ouch on the lost post.  It has happened to all of us, I think.
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DireRadiant

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« Reply #4203 on: <07-06-16/1851:18> »
Rolls to get a count of Services available
Summon Spirit of Man F6 = Mag 6 + Summoning 6 + 2 Bonus: 14d6t5 6
F6 Spirit Summon Resist: 6d6t5 2
DV4 Summoning Drain Will 5 + Cha 6: 11d6t5 4
4 Services
1 = Movement on team
2 = Concealment on team
5/7 Edge
6/11 Stun

Init
Turn 3 Init 9 + 2d6: 2d6+9 12
Round 4 Init 9 + 2d6: 2d6+9 16
Round 5 Init 9 + 2d6: 2d6+9 12


3.1 12
Magic Fingers Mag 6 + Spellcasting 6 + pre Edge 7 F12: 19d6h5 9
Drain Resist 10 DV = Wil 5 + CHA 6 + Edge 7: 18d6h5 5
1 + 5 Stun = 6/11 Stun

3.2 2 -2 = 0

4.1 16 -2 = 14 Use Magic Fingers to clean Al's car windows so Yukika can see

4.2 4 Magic Fingers to release hound from Valkyrie

5.1 12-2 = 10 Magic Fingers moving Hound to Al's car

obidancer

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« Reply #4204 on: <07-07-16/0102:17> »

Magic Fingers Mag 6 + Spellcasting 6 + pre Edge 7 F12: 19d6h5 9
Drain Resist 10 DV = Wil 5 + CHA 6 + Edge 7: 18d6h5 5
1 + 5 Stun = 6/11 Stun


Don't!  9 Successes on a F12 spell with Magic 6 would be Physical Damage!
throw a F6 - 6 hits (limit) would be plenty enough to carry the dog (Agi 6 & STR 6)

At this stage of the fight it's pointless to get 5 physical damage
Rick Deckard - Circles of Fate
Kachina - Shaking the Shadows

adamu

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« Reply #4205 on: <07-07-16/0528:16> »
@Jack - zillionth time, dude, Al does not have a van here - it's a four-seater poor-man's sports car (Shin-Hyung-equivalent), with four seats full and a dog-monster maybe in the trunk.

Of course, now we do have vans...I can drive the "main" one that we all ride in (green), or I can ride alone in the white one....

adamu

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« Reply #4206 on: <07-07-16/0539:52> »
Took the liberty of saying Jackhammer grabs Robyn.

Whatever form the Magic Fingers takes, might as well have it carry on getting the dog into a van....

Jack_Spade

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« Reply #4207 on: <07-07-16/0650:30> »
@adamu

Sorry, whenever I want to write car in a sentence that has Al in it my fingers type van - must be some form of subliminal conditioning  ;D
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

adamu

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« Reply #4208 on: <07-07-16/0724:16> »
Hah - no worries.
I'm just anal about continuity.


DireRadiant

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« Reply #4209 on: <07-07-16/1242:03> »

Magic Fingers Mag 6 + Spellcasting 6 + pre Edge 7 F12: 19d6h5 9
Drain Resist 10 DV = Wil 5 + CHA 6 + Edge 7: 18d6h5 5
1 + 5 Stun = 6/11 Stun


Don't!  9 Successes on a F12 spell with Magic 6 would be Physical Damage!
throw a F6 - 6 hits (limit) would be plenty enough to carry the dog (Agi 6 & STR 6)

At this stage of the fight it's pointless to get 5 physical damage

Magic Fingers Mag 6 + Spellcasting 6 + pre Edge 7 F12: 19d6h5 9
Drain Resist 10 DV = Wil 5 + CHA 6 + Edge 7: 18d6h5 5
1 + 5 Stun = 6/11 Stun


Don't!  9 Successes on a F12 spell with Magic 6 would be Physical Damage!
throw a F6 - 6 hits (limit) would be plenty enough to carry the dog (Agi 6 & STR 6)

At this stage of the fight it's pointless to get 5 physical damage

So many dice rolls....

First
Magic Fingers Force 6 M 6 + Spellcasting 6: 12d6t5 1
Which is kind of sucky, so
Edge reroll failure on Magic Fingers: 11d6t5 5

Which puts me back to 2 stun.

Mercy Merchant

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« Reply #4210 on: <07-07-16/1824:04> »
First aids for ISaint:  First Aid: 19d6t5 5  Only 5 hits, but it is a start.
"Speech"  *Thought*  <Matrix>

Jack_Spade

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« Reply #4211 on: <07-07-16/1833:08> »
Wait, you can get a leadership bonus from Isaint:
Leadership: 5d6t5 0Leadership: 5d6t5 0
... or not as it seems
But Arthur has a complete Autosoft suit to teamwork: Teamwork assist First Aid: 10d6t5 4 [10d6t5=2, 3, 5, 2, 5, 6, 5, 3, 2, 3]
Much better. Nothing beats a steady hand: +4 dice to you roll
Bonus dice: 4d6t5 0 [4d6t5=3, 4, 4, 3]
... and that doesn't help either...

But three wounds less is nothing to sneeze at, so thanks ;D
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Mercy Merchant

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« Reply #4212 on: <07-07-16/2214:22> »
I will remember the add ons next time.  Sorry they all ended up zero.  Still, the mages can maybe help as well.

First aid on Deckard:  First Aid: 23d6t5 13  Much better.  Thank you, Arthur.  Do I just get the one advantage or both? 

To my knowledge, the VM has been taking care of Al2, right.  He should be waking up soon, but do I need to use any first aid on him?
« Last Edit: <07-07-16/2228:30> by Mercy Merchant »
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Stuttrboy

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« Reply #4213 on: <07-07-16/2308:57> »
I would like to join in but  still making a character.  Is there anything you are short on?  I haven't finished a character and I'm pretty open with what type it is, so let me know if I can plug some holes or I will post the first one that I finish.

I've mostly played 2nd and 3rd edition but I am very familiar with 4ed I'm going over the 5ed books to see how much is different,  sorry to interrupt.
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Aria

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« Reply #4214 on: <07-08-16/0206:52> »
@CoF: you seem to be ignoring the police drone? Going around in a jamming field will draw them like wasps to warm beer!
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