@CoP: Re round 4…I’m getting a little hazy on timings from the IC, I’ve made a best guess and the foe are doing suppressive fire for this round while they work out what the hell is going on…
Actions[spoiler]
1/1
2x Missile fire
Isaint knocks one missile off course
Jackhammer misses 2nd
Al shoos Spike out and starts driving
1/2
Missile 2 hits the limo despite follow car's efforts
1 x Missile fire, 1 x FA burst on Isaint's position
Isaint shoots missile
Jackhammer misses drone (you need a range finder or vision mag or something for shots like this!!! or edge it?)
Car moves towards limo
Lorry moves towards Al's van
Al rams the lorry, takes 3 stun, driver unconscious, vehicle takes 8 damage, autopilot cruises it to a stop…passengers?!?
1/3
1 x Missile fire, 1 x FA burst on Isaint's position (misses again!)
Isaint shoots drone out of the sky
2 soldiers emerge from the lorry, L Milspec armour
Al’s van…please resist damage from FN HAR [A5(7), 10P, -6AP, SA/BF/FA, R2] 6 hits &
Auto-Assault 16 [A4(6), 15P, –2AP, SA/BF/FA, R2( 8 )] 5 hits!!! 14 of 20 boxes of damage!
Frenchman shoots Beetle 1AR: 4 hits DV10 AP-5 -2def(cancels cover mod), minor damage
2/1
Missile hits follow car, eTher knocked back again, unidentified gunmen from car knocked over
Isaint shoots second drone out of the sky
Frenchman shoots Beetle 2Shot: 5 hits DV10 AP-5 -2def(cancels cover mod), moderate damage
Beetle 1 shoots at Al inside the van cab (blind fire, Al adds to def +4 cover, +3 vehicle, -2 restricted space, -2BF, -wnd mods, +combat sense etc), 3 hits with assault rifle, but I doubt it will actually result in damage given you get to add vehicle armour after your likely impressive reaction+intuition roll…
Beetle 2 retreats out of sight
Al driving towards limo/exit?!?
Jackhammer fires explosive arrow at Beetle 1, major damage
2/2
Al & Frenchman at limo/crash site
Isaint shoots through car at Beetle 2, major damage
Beetle 2 shoots air burst mini HE grenade to a point 3m above ground above Isaint’s location [16P, –2AP, –2DV /m]
Jackhammer rips door off limo
Roadmaster swings into view off M40, deploys rotadrones
2/3
Isaint shoots down the two drones
Jackhammer drags William out
Frenchman ‘talks’ to Spooks
Al drags William inside the van
Spooks wave their guns about and look pissed at being ignored
Isaint has to dodge incoming sniper fire (twice so I’ll need a second roll at -1 please), both miss, just!!! Not much edge left though!
Roadmaster ‘vomits’ out more troops than you care to see!
2/4
Isaint sprinting for his bike (stealthily) – pretty sure you didn’t go on FD in the end?
Sniper drones repositioning
[/spoiler]
3/1
Isaint visually hunts for the aerial drone, spots one
Frenchman assists eTher onto van
Al begins to hightail it towards the services building/café
Engine block shot from sniper drone using Ranger Arms SM-5 [A8, 14P, -9AP, SA, R(1), 15(c)], 5 hits! No damage
Troopers grenade the rest of eTher’s sec team
Jackhammer breaks for the services building under cover of a smoke grenade
3/2
Isaint sneaks off to break LOS
Al driving
Troopers fire on the van…3x FN HAR [A5(7), 10P, -6AP, SA/BF/FA, R2] @ 4 hits, 5 hits & 4 hits (the van won’t explode if it takes full damage…this ain’t the movies ya know! But no damage…again!
Jackhammer sprinting
Frenchman holding on for grim death!
3/3
Isaint shoots down one gas bag despite its evasive manoeuvres
Al reaches the front of the services building (maybe)
Isaint draws fire from remaining gas bag Ranger Arms SM-5 [A8, 14P, -9AP, SA, R(1), 15(c)] @ 4 hits and Auto-Assault 16 [A4(6), 15P, –2AP, SA/BF/FA, R2( 8 )] @ 2 hits
Van takes 2# HE grenades to the front! Ouch…
van on its side, everyone inside miraculously unhurt, eTher in drake form4/1
Isaint shoots down second gas bag, commands agent cluster (although in future I might ask for a simple action for the main agent and another for the sub agents as that is technically a different ‘action’ being teamwork HoF rather than direct…not sure…)
Isaint takes fire from 3# troopers firing wide FA (-9 dodge), 4 hits, 2 hits, 3 hits…
takes 7 stun
Al booby-traps the van
Jackhammer reaches the van (or the services building if you prefer, which is just beyond) Frenchman shoots at a trooper
4/2
Isaint shoots Beetle #2 again! Hopefully for good this time!
5 hits He must be dead, surely?!?
Isaint takes fire from 1# trooper, short burst (-2dodge), 6 hits = 4 stun, stim injection???[spoiler]
Defense Test 4: 22d6t5 4 [22d6t5=1, 5, 1, 3, 2, 3, 4, 1, 3, 3, 4, 4, 4, 1, 2, 5, 6, 2, 5, 2, 3, 2] Soak Test 4: 30d6t5 108 [30d6t5=4, 3, 5, 4, 3, 5, 1, 5, 1, 4, 1, 6, 1, 5, 5, 1, 4, 1, 4, 5, 1, 6, 4, 1, 3, 2, 5, 6, 2, 1] = 3 stun[/spoiler]
Al runs for cover & ‘shoulders weapon’
Troopers suppressive fire on Al’s, Jackhammer’s and Frenchman’s position
Frenchman downs a trooper
eTher climbs on the van and flames another trooper
Foe’s comms hacked
4/3
Isaint legs it for the services building
Agent cluster spoofs a likely looking car, just!
Frenchman – no action –
5/1