Frisk attacking Al (want to roll edge on those 4 defend hits???)
Yikes, just so little Edge left.
With my four hits on defense, and a few hits on soak, she PROBABLY won't have enough net hits to take me down (esp. not what with what now looks like it will be an Unarmed attack - thanks Obi!).
But I MUST stay conscious to save Spike (see below), so yes, will use a point to reroll nine dice.
Rerolling to avoid drugged mime's second attack:
9d6t5 3So up to seven successes, Hopefully that will do the trick.
Then proceed with the Melee Teamwork as stated - that is three successes, by the way, not four, as I had overlooked one die of penalty.
Then this bomb thing...
One of those went off near Frisk - so this could well be that enraging crap...not cool.
Cannot determine for myself whether I take damage, as I do not know the base DV or how many "successes" the bomb may have gotten.
But after all shotgun, drug, and wound penalties, Al has
three defense successes left on the next roll on his dice wall (that's on p.190).
With wide spread flechette getting -3 DV, and +5 AP, I seriously doubt it will have enough modified DV to exceed my modified armor rating of 12 to do Physical damage (drug me).
(I think it is not actualy flechettes but rather drops of gunk, maybe? But also assuming if it gets all the flechette bonuses it also entails all the flechete penalties? Hope I'm not wrong!)
So hopefully Al won't get drugged!
However, Spike has no armor at all, and even if Incapacitated characters get defense rolls (unclear), his penalties bring his defense pool to zero.
And I can't have my dog going apeshit and have to put him down.
Thought of using Protect the Principle, but at 4 on initiative, I don't have enough for that Interrupt.
And only one Edge left...
So...I swore to myself about a year ago I wouldn't spend any Karma until I finished by silly story over on DS, but desperate times call for desperate measures.
Will spend 24 for the Lucky quality and 40 to raise Edge to 8.
Then I'll spend 2 Edge to use Lucky Duck (Run & Gun p. 126). I'm close enough, and it costs no actions, and in game terms I don't have to absorb any extra damage. And the attack then automatically misses Spike (fluff-wise I'll probably have Al jump on him).
So that's me out of Edge! Yikes!
And thanks - this is a truly badass scene!!!