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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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adamu

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« Reply #2190 on: <07-27-15/0821:46> »
It would probably best if the family was in the middle and still next to their designated protector. Keeping overwatch should not be a problem with having the Doc walking next to me. But a second pair of eyes would be appreciated nonetheless.

Middle sounds great, but if you are leading the overwatch action, then the description says you are Tail-end Charlie. Plus the girl is tied to Goodnight, who of course has to be in front.
We'd probably better settle for 'spread out so they can't all be hit at once'!

@Obi - if you got a picture of the guy in the suit, let's get a matrix search going - um, if we have wifi down here...

Jack_Spade

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« Reply #2191 on: <07-27-15/0827:28> »
@ScytheKnight
No offence taken ;)
Isaint is just a bit grumpy so early in the morning and having to do social battle. Normally, he would have stroked Nitros ego a bit, but right now he is fresh out of fucks to give ;D
But I'm glad you didn't take Leeeeeroy Jenkins. That quality is only applicable if you are playing neon-pink mohawk   :D

@Aria
Does the astral shallow come with a change in background count?
Also how high is the noise rating down there (I can compensate 7+2 points but only if I aim my coat in the right direction)
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Aria

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« Reply #2192 on: <07-27-15/0837:05> »
@ScytheKnight
No offence taken ;)
Isaint is just a bit grumpy so early in the morning and having to do social battle. Normally, he would have stroked Nitros ego a bit, but right now he is fresh out of fucks to give ;D
But I'm glad you didn't take Leeeeeroy Jenkins. That quality is only applicable if you are playing neon-pink mohawk   :D

@Aria
Does the astral shallow come with a change in background count?
Also how high is the noise rating down there (I can compensate 7+2 points but only if I aim my coat in the right direction)
I'm not a fan of background count as written...it will be saved for the really nasty places (yes, there are some of those down here!!!)...IC wise, yes there is background count, but no mechanics affect yet...

Noise, well, the table is a nice vague 'rating' for a static zone so we'll go for 4 at the moment, increasing as you get deeper (static not affecting LOS)...should have read down a bit...static is 6 at the moment, possibly increasing as you go deeper still

Now, the horrible bit, you are all effectively astrally perceiving...I suspect that means that AR can't be seen at all which is going to frag Nitro and others... I won't keep you in here long!
« Last Edit: <07-27-15/0840:22> by Aria »
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adamu

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« Reply #2193 on: <07-27-15/0916:37> »

Now, the horrible bit, you are all effectively astrally perceiving...I suspect that means that AR can't be seen at all which is going to frag Nitro and others... I won't keep you in here long!

Yikes - when I read the IC, I thought that bit was just for the mage types who might be perceiving...

Well, needless to say Al will be activating Killing Hands and Sprit Claw.

gilga

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« Reply #2194 on: <07-27-15/0932:05> »
Solo is a disciplined person, he will just be where ever you want him and can take the child. We really should keep them together. (whats the boy's name?)

Crossbow

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« Reply #2195 on: <07-27-15/1522:39> »
Hey guys, I am really sorry, but i can't keep up with the pace and lack of control of this game.  It's just not for me.  Smiley was the one escorting William (the boy), and you are welcome to keep him with playing the silent bodyguard as long as you need.

Thanks for having me.

adamu

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« Reply #2196 on: <07-27-15/1551:12> »
Dude - been a pleasure. Smiley was a cool character, both literally and figuratively.

Diff'rent strokes I suppose, but sorry to see you go.

(plus, of course, actually telling us you're going instead of just disappearing puts you in the top half of PbPers - thanks!)

Kinkerbell

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« Reply #2197 on: <07-27-15/1624:34> »
Okay, since Im on my phone Im going to be super slow today. Also, Im a little frustrated and worried I might have painted myself into a corner. Feel free to talk around my character while I think about how/if I can proceed and get back to a laptop.

Aria

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« Reply #2198 on: <07-27-15/1624:52> »
Hey guys, I am really sorry, but i can't keep up with the pace and lack of control of this game.  It's just not for me.  Smiley was the one escorting William (the boy), and you are welcome to keep him with playing the silent bodyguard as long as you need.

Thanks for having me.
It was a pleasure!  Thanks for letting us know, sorry it hasn't turned out to your taste!  If you're looking for something more sedate then check out my runs on Dumpshock!  Otherwise there will be another less high powered game coming soon here on SG... and of course, feel free to change your mind and drop back in to CoP at any time!  I'll gently write Smiley out for now, MIA rather than KIA!
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gilga

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« Reply #2199 on: <07-27-15/1628:23> »
Sorry to see you go crossbow. Been a blast.

Aria

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« Reply #2200 on: <07-27-15/1628:42> »
Okay, since Im on my phone Im going to be super slow today. Also, Im a little frustrated and worried I might have painted myself into a corner. Feel free to talk around my character while I think about how/if I can proceed and get back to a laptop.
No corners here  ;D loving the rp that is happening!  In the shallows it will actually be harder to misunderstand each other as even the mundanes will have some inkling of emotional state (even without the assensing skill)...so I think they'll cut Goodnight some slack, and she will see more clearly the nature of their persons... I get the fact that pride might make backing down difficult for all, but as we've noted...all Pros here! 
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saithor

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« Reply #2201 on: <07-27-15/2244:39> »
Hey guys, I am really sorry, but i can't keep up with the pace and lack of control of this game.  It's just not for me.  Smiley was the one escorting William (the boy), and you are welcome to keep him with playing the silent bodyguard as long as you need.

Thanks for having me.

Ah, now Hallucination's only connection to the past. I'll be back soon, and with a lot of stuff off of my back and mind, but I might have the same problems that Crossbow did. I'll hvae my decision made in a few days, and if it is to leave, I am sorry as well. I'll see if I can get on top of the IC posts this time.
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Jack_Spade

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« Reply #2202 on: <07-28-15/0348:59> »
@Crossbow
Sorry to see you go. Although now is the perfect time to get lost in the underground and reappearing sometime later.

@saithor
Don't give up yet. I can write you a synopsis of what happened when you get back   :D
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Aria

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« Reply #2203 on: <07-28-15/0822:01> »
Smiley and Hallucination are gone, for now, and no amount of looking will bring them back... it will be easy enough for them to find you again (well, with a bit of Ex Machina it will) so you'll see them again I'm sure!
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adamu

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« Reply #2204 on: <07-28-15/0828:27> »
Yeah - I know they are out of the game for the nonce - that last IC from Al is just, well, what Al would have to do.

His morals are very, um, flexible (nicer word than confused), though, so I am sure some of the very persuasive people in our number can dissuade him from a game-derailing course.