@gilga -
with you just learning the SR system, and me an SR dinosaur who just totally gave up on matrix rules back around late-SR2, I think we'll have to just take things a bit more slowly next time you do some hacking - much as Iike to keep things moving along as quickly as possible in PbP!
And on that note, thanks very much for IC-posting the cracking and jumping in, as requested.
Much as my admonition to players is "when in doubt, POST," could you just do a couple of edits to your last post?
These bad guys are not linked into a tactical network - the T-bird doesn't have IFF data tied into its sensor array. You're going to have to decide for yourself who you want to shoot!
And, probably best if you not declare enemy targets blown to pieces without a GM sign-off (some of these guys are a bit tougher than the deckers and riggers!).
So if you could take those two parts out - not a big deal - we'll get our GM/player posting rythym down soon enough.
By all means hold onto that badass gunnery roll - seems likely that once you select a target, I'll be forced to report some major damage done (and yeah, you will definitely sow some confusion!).
So FYI, at the moment, there are no OBVIOUS combatants in view, which means, not much you can see without a perception/sensor test (you are pretty sure there are bad guys in the woods, and may have seen the dredlocked guy go for the train, but he's in now. There are two armed guys facing off but not shooting each other from either side of the coupling between cars 3 and 4, but the way they are between the trains, a clean shot from the air will take some fancy flying, and you'll have to decide which one to kill.
But there is always the sensor test, or you could just strafe the train! There are lots of what appear to be "civilians" around as well, some in vehicles, some on foot, some getting in the train, some getting out, almost all basically panicked.
@ALL
I am going to do a quick IC post to show things that have happened and are happening over the past few seconds of momentary cease fire.
But then it looks like we will be right back on combat time, so will need fresh initiatives from all.