I could probably use some help with the sheet - since i'm new to character creation in Shadowrun I
a) Don't know what makes a 'strong' character
b) Am forced to rely on the Sample Characters and am having a hard time adapting it to the game and making him more British.
Priorities:
A-Skills (46/10)
B-Attribs (20)
C-Resources (140,000)
D-Meta (human, 3)
E-Magic (0)
Attribs:
BOD 3 (+2)
STR 2 (+2)
AGI 4 (+3)
REA{6}(+3) 20/20
CHA 6 (+4)
Fairly decent stats meaning you're pretty good at what you need to do. a bit rubbish in combat but hey, leave that to the street sam!INT 3 (+2)
LOG 3 (+2)
WIL 3 (+2)
ESS 4.9 (-1.1)
EDG 5 (+3)
Qualities:
First Impression (-11 karma)
National SiN (+5 karma)
Mild, Uncommon allergy (+5 karma)
25 starting karma
-11 positive qualities
+10 negative qualities
-10 for 20k resources
-06 for Hardware 2
-06 for Gymnastics 2
=02 net karma
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Skills:
Groups:
Influence group 6 10/10
You've got good sneaky skills and a solid base of social skills hereStealth group 4
Individual:
Con 6 (Fast talk +2)
Impersonation 5
Intimidation 6 46/46
Pilot ground 4 (Wheeled +2)
Clubs 6 (Baton +2)
Solid high skills in your primary roll of Face, decent secondary skills in breaking + entering and driving.Locksmith 4 (Maglocks +2)
Forgery 4 (False ID +2)
Computer 2 (Data search +1)
Perception 3
Karma:
Hardware 2 (6 karma)
Gymnastics 2 (6 karma)
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Gear: 140k + 10karma =160,000
Cyber:
Tailored Pheromones R2 62,000 (.4 ESS)
Pheromones improve your social skills, reaction enhancers boost your combat defense + driving skills. Datajack helps with matrix + driving stuffDatajack 1000 (.1 ESS)
Reaction enhancers R2 26,000 (.6 ESS)
89,000 spent
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Electronics:
Transys Avalon Commlink 5,000
-Sim module 100
-Sub vocal mic 50 5150
Metalink Commlink 100 100
Monocle R4 480
-Image link 25
A decent "work commlink" and a shitty "burner" commlink helps fit in at the opposite ends of the social spectrum-Low light 500
the monocle is like a google glass set up, has tools for darkness and improving your perception, earbuds do same for audio-Image enhance R1 500 1755
-Vision mag 250
Earbuds R3 150
-audio enhance 1 500
-select sound filter 1 250
-spatial recogniser 1000 1900
8905 spent
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Armour, clothing + Weapons:
Lined coat (arm 9) 900
+concealable sheath 150
+chem protect R2 500
+non-conduct R2 500 2050
Berwick Suit (arm 9) 2600
Mortimer Greatcoat (arm 10/+3) 3000
+chem protect R2 500 6100
Cheap clothing (street) 20
Casual clothing (smart-casual) 100
Posh clothing (formal wear) 400 520
loads of different outfits so you can fit in everywhere from a dirty pub on Liverpool docks to a night at the Edinburgh opera.Extendable Baton 100 100
Stun Baton 750
+personalised grip 100 850
Reasonably concealable weapons that can get you out of a bind. your low physical strength is a problem that the stun baton gets around9620 spent 107,525 total
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ID, tools + Misc:
Fake SiN R4 10,000
+Fake license, vehicle R4 800
Fake ID so you can go to swanky places and look like you belongSilver credstik 25
+700NY embedded
Middle Lifestyle (1 month) 5000
+Special work area (workshop) 1000
Disguise Tool shop 5000
Forgery Tool kit 500
tools to help you create disguises for the team, forge ID cards and dismantle security devices.Hardware kit 500
R6 Autopicker 3,000
R6 Keycard copier 3600
R4 Sequencer 1000
varying different breaking and entering tools to defeat various types of lockR4 Glove molder 2,000
31,525 spent
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Vehicles + Drones:
Ford americar 16,000
+Spoof chips 500
+Morphing plate 1,000 17,500
The team wheels (if we don't get a dedicated rigger), a fairly bog standard car but with some basic mods to switch the plates and keep it off the grid if you pick up a tail.SB-Microskimmer 1000
Sensor: Camera/Directional Mic/Laser Mic/Omni Mic/Motion sensor/LRF/Olfactory/Atmosphere
+Low Light 500
+Vision Mag 250
+Vision enhance R1 500
+Audio enhance R1 500 2750
159300 spent
700 on credstik
this is a small recon drone, about the size of a can lid. it can be clipped on your belt or kept in a jacket pocket and deployed and piloted from your commlink
so you can scout areas out or record conversations you shouldn't be hearing (the sensor suite has a directional microphone/laser microphone on it and the camera is modded for low light conditions +has a zoom capability)
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Knowledge Skills = 12 pts
English N
(for you to choose, potentially sperethiel good language choice)
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Contacts= CHA x3 +2karma for 20pts
(for you to choose, but i would recommend at least one connection 4-5 with loyalty 2-3)
Obviously this guy is just a shell of a character and has no personality. feel free to play around with qualities, choose your knowledge skills and allocate your 20 contact points as you see fit.
Think of a backstory; we're based up north and this char has a middle lifestyle + some cyber. perhaps (s)he was born into a well to-do family who had a career planned out for him/her as a mover and shaker in the corp world? perhaps (s)he is a socialite who ended up on the wrong side of the tracks?
have a think about the character you want to play and be aware that a face has to deal with all-sorts of characters and social settings and be able to negotiate to his/her advantage.
I've tried to build you a fairly capable and well rounded character, combat is the obvious weakness here but you can't be good at everything! you've got good enough skills with the stun baton that you can competently defend yourself at any rate.