NEWS

( IC ) Neverland

  • 401 Replies
  • 60860 Views

ismilealot

  • *
  • Ace Runner
  • ****
  • Posts: 1760
« Reply #345 on: <06-18-14/0934:07> »
Screams begin to sound in the group of departing families and their bodyguards and you see the drug taking effect as one after the other begin to swoon. Bodyguards still left standing begin to take defensive actions two of them grabbing their charges and bodily hauling them away as others activate weapons and you hear, "Heads up we've got incoming. Set up a perimeter and call it in NOW." A few people on the outer perimeter scatter running towards their vehicles.

@ James you see two of the ICONS disappear off your display.

@ Shade Fido spots the Johnson and her son. They're out on the ground.
« Last Edit: <06-18-14/1657:58> by ismilealot »
Thought      Speech     Astral     Matrix/com       Mentor/Spirit     other lang.

Ericen

  • *
  • Chummer
  • **
  • Posts: 105
« Reply #346 on: <06-18-14/1333:33> »
Team, Mrs J & J jr are down, 2 bodyguards are up and covering.
Initiative: Initiative: 12+4d6 30
Matrix Command:
Jump to Fido
Fido target secondary bodyguard.
Fire Gel Round Burst
Matrix Commands Complete:


Gunnery + Agility: Bodyguard 2: 8d6t5 5



« Last Edit: <06-18-14/1515:33> by Ericen »
Speech
Thought
Matrix/Comm
Astral
Subvocal

Agonar

  • *
  • Omae
  • ***
  • Posts: 332
« Reply #347 on: <06-18-14/2025:19> »
James takes aim at the nearest of the two bodyguards, and lets loose with a single shot from his Ares Predator as he moves closer.  Why couldn't the guards have gone down with the gas?  He sends a quick message to the team via commlink, >>let me know if any of you see anything that needs shut down, so far the matrix looks fairly benign.<<
GM of the Relative Dimension, Actual Play Podcast
www.relativedimension.com

Triskavanski

  • *
  • Ace Runner
  • ****
  • Posts: 2249
« Reply #348 on: <06-19-14/0714:11> »
Matrix Hot-Sim Initive: 4d6+8 23

Matrix Perception, hot-sim VR, Silent: 10d6t5 5

Perception out of the Cameras: 8d6t5 5

The Professor gets to work on his end of things, quickly looking around the camera feeds he was given, trying to come up with the best course of action.

Leadership - Direct - James hack the Recitals' Cameras: 10d6t5 2

"James, My dear boy, There are a number of cameras, we need you to turn them off."
« Last Edit: <06-20-14/1135:36> by Triskavanski »
Concepts are great, but implementation sucks. Why not improve it?

Triskavanski's House Rules

ismilealot

  • *
  • Ace Runner
  • ****
  • Posts: 1760
« Reply #349 on: <06-20-14/1535:30> »
Bodyguards scramble in slow motion in comparison to you. Their training and state-of-the-art bioware giving them an edge even in this situation. A message goes out over the matrix. >>Shots fired at Cemanahouc Institute. Unknown number of gunman. Civilians and guards down. Request back-up and medical assistance<< Shots rings out toward your location even as the message rings out like a pebble dropped in a pond. single burst: 16d6t5 4 targeting James.

@ James Two net hits find their target.
« Last Edit: <06-22-14/0945:33> by ismilealot »
Thought      Speech     Astral     Matrix/com       Mentor/Spirit     other lang.

Agonar

  • *
  • Omae
  • ***
  • Posts: 332
« Reply #350 on: <06-21-14/0240:01> »
Noticing that someone is pointing a gun his way, James quickly weaves to the left and stops behind a nearby car, not wanting to get shot.  Right.  Cameras.  I think I can see one now.  Keep these fraggin' shooters off me for a sec!  Spotting the closest camera, he tries to get a fix on it's main controlling device...
GM of the Relative Dimension, Actual Play Podcast
www.relativedimension.com

ismilealot

  • *
  • Ace Runner
  • ****
  • Posts: 1760
« Reply #351 on: <06-21-14/1321:33> »
@ Shade The fish-eyed view you get from Fido's camera shows the second bodyguard shuddering from it's shots. (3 net hits)

@ James The Bodyguard you targeted doesn't seem to be effected by your shot.
« Last Edit: <06-21-14/1323:04> by ismilealot »
Thought      Speech     Astral     Matrix/com       Mentor/Spirit     other lang.

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #352 on: <06-21-14/1343:18> »
Quote
Free: Switch firing mode
Complex: Fire full auto full auto! agi 6, Automatics 6, smartgun 2 +edge 5 (19d6.hitsopen(5,6)=7) 7 hits, -9 to defense test due to FA.
damage 11P + net hits. Ap -1
No recoil this pass as weapon RC=6 inherent RC=3. recoil starts on next turn.
Derren mentally switches the firing mode on his Ares Alpha to "full auto" from "grenade" and braces himself against the recoil from the rifle as it tries it's best to kick against the gas vents and the strength of Derren's arm as he keeps the barrel pointed straight and true at his target's centre of mass.
The iron sight barely moved, his superimposed smartgun feed showing the trajectory was going to cause this bodyguard to have a pretty shitty day at work.
Get down you fucker!
« Last Edit: <06-21-14/1407:13> by Csjarrat »
Speech
Thought
Matrix
Astral
Mentor

ismilealot

  • *
  • Ace Runner
  • ****
  • Posts: 1760
« Reply #353 on: <06-21-14/1417:51> »
You see bodyguard 3 shudder with the hits and he slowly staggers down onto one knee.
Thought      Speech     Astral     Matrix/com       Mentor/Spirit     other lang.

Ericen

  • *
  • Chummer
  • **
  • Posts: 105
« Reply #354 on: <06-21-14/1432:52> »
As I see the bodyguard slump to one knee I have a satisfied smirk.
But your still on one knee so you get another burst chummer.
Matrix Command:
Sonic suppression fire on bodyguard 2
Full Auto
Team Broadcast: Incoming Suppression Fire, prepare to extract targets
Matrix Commands Complete:

Sonic opens fire near the second bodyguard laying down a long stream of fire pushing the bodyguard away from his charges creating an opening for the team to grab them and head for the getaway van

Fire Burst
Bodyguard 1: 8d6t5 4
« Last Edit: <06-21-14/1505:21> by Ericen »
Speech
Thought
Matrix/Comm
Astral
Subvocal

ismilealot

  • *
  • Ace Runner
  • ****
  • Posts: 1760
« Reply #355 on: <06-21-14/1703:46> »
The shots bodyguard 3 have already taken are making him sluggish. His efforts to dodge are like watching him try to swim in mud. The suppression fire hits him and he screams, the sound an expression of pure agony sent into the night. 
« Last Edit: <06-22-14/0954:00> by ismilealot »
Thought      Speech     Astral     Matrix/com       Mentor/Spirit     other lang.

Ericen

  • *
  • Chummer
  • **
  • Posts: 105
« Reply #356 on: <06-21-14/1706:54> »
Sonics initiative

Initiative: 6+2d6 15

Suppression Fire

Suppression fire: 11d6t5 6

« Last Edit: <06-21-14/1946:05> by Ericen »
Speech
Thought
Matrix/Comm
Astral
Subvocal

ismilealot

  • *
  • Ace Runner
  • ****
  • Posts: 1760
« Reply #357 on: <06-22-14/0952:52> »
For a moment time shatters into jewel-like pieces, each one containing a detail, a sight, a sound, an emotion. They slam together again to allow you a window of opportunity while the bodyguards are nearly helpless under your onslaught.
« Last Edit: <06-22-14/1012:45> by ismilealot »
Thought      Speech     Astral     Matrix/com       Mentor/Spirit     other lang.

Triskavanski

  • *
  • Ace Runner
  • ****
  • Posts: 2249
« Reply #358 on: <06-22-14/1123:53> »
The Professor quickly places and Augmented reality object over the Johnson and her Son that only his crew with img link could see.

"Here she is, now would you all kindly not shoot her? I do believe she and her son are out cold, so Someone will need to carry them out. Meanwhile, Here is the marking of all currently known hostiles, Darren, and what weapons I can see them having."

Leadership Test to direct Derren: 10d6t5 3
Concepts are great, but implementation sucks. Why not improve it?

Triskavanski's House Rules

ismilealot

  • *
  • Ace Runner
  • ****
  • Posts: 1760
« Reply #359 on: <06-24-14/1137:28> »
Bodyguard 3 shudders from the bullet and falls.
Thought      Speech     Astral     Matrix/com       Mentor/Spirit     other lang.