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Run & Gun is Live!

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Michael Chandra

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« Reply #75 on: <04-12-14/1808:55> »
There actually is a part in the rules, DS, where it states you must inflict damage to be able to cause the effect(s). Now with attacks with a max DV of 1, clearly this cannot be a restriction before soak, otherwise those shots would never actually work. So likely this means that the DV, after soak, is capped at that value. So you had 2 net hits which allows you to cause 1 effect, pick engine block destruction, do 12P, the car soaks 9, damage remains before the cap so the engine block got smashed and 3 damage was also inflicted.
How am I not part of the forum?? O_O I am both active and angry!

martinchaen

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« Reply #76 on: <04-12-14/1907:57> »
There actually is a part in the rules, DS, where it states you must inflict damage to be able to cause the effect(s). Now with attacks with a max DV of 1, clearly this cannot be a restriction before soak, otherwise those shots would never actually work. So likely this means that the DV, after soak, is capped at that value. So you had 2 net hits which allows you to cause 1 effect, pick engine block destruction, do 12P, the car soaks 9, damage remains before the cap so the engine block got smashed and 3 damage was also inflicted.
Which sucks doubly for Riggers, because not only does that mean 30% of the vehicle value in repair costs under the Run & Gun rules, it also means an additional 25% of the vehicle value to replace the engine block.

Yeah. Riggers are totally getting (cam-)shafted...
Ba-dum-psssh!

Cronstintein

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« Reply #77 on: <04-13-14/1159:13> »
My initial interpretation of the dv limit was that it was the max damage you could apply while doing that specific called shot.

firebug

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« Reply #78 on: <04-13-14/1236:44> »
My initial interpretation of the dv limit was that it was the max damage you could apply while doing that specific called shot.

Yeah that's what I understand it to be.  "The DV limit is the maximum amount of damage that can be applied with a successful attack on this location."  As in, the DV limit of "Ear" is 1.  No matter how crazy awesome you blow someone's ear off, it's just their ear, at they can never take more than 1 box of damage.

That's damage after the resistance test, by the way.  Since it states earlier that you need to do damage in order for the effect to happen; if it limited you before their resistance test, then it'd be near impossible to do most of the 1 DV Limit shots against anyone but unarmored hobos.
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Jeeze.  It would almost sound stupid until you realize we're talking about an immortal elf clown sword fighting a dragon ghost in a mall.

martinchaen

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« Reply #79 on: <04-13-14/1308:14> »
<znip>unarmored hobos.
Heh, well, we all know how dangerous those can be, neh? :D

Dinendae

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« Reply #80 on: <04-14-14/0423:07> »
<znip>unarmored hobos.
Heh, well, we all know how dangerous those can be, neh? :D

*Cue CanRay and a comment about tasers!*

;D

Sendaz

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« Reply #81 on: <04-14-14/0758:32> »
<znip>unarmored hobos.
Heh, well, we all know how dangerous those can be, neh? :D

*Cue CanRay and a comment about tasers!*

;D
I heard the next update to SSR gives all the hoboes some MA (rumoured to called Tesla's Kiss?) to improve their tasering skills. :p
« Last Edit: <04-14-14/0802:25> by Sendaz »
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Mäx

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« Reply #82 on: <04-14-14/1137:50> »
Gotta say im utterly disappointed how small amount of guns and non specialized armor the book delivers, especially as there are about million new called shots and hundred martial art styles.
"An it harm none, do what you will"

firebug

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« Reply #83 on: <04-14-14/1234:45> »
Gotta say im utterly disappointed how small amount of guns and non specialized armor the book delivers, especially as there are about million new called shots and hundred martial art styles.

Meh.  With Gun H(e)aven 3, there's not so much of a reason to load it up with weapons, especially since a lot of them might really be too similar.  About three weapons per weapon type isn't so bad.

The armor though, I know what you mean.  I was surprised when I wanted to consider new armor for my character, but then realized "She wouldn't be caught dead in fancy dress or a suit, but all the specialized armor is either worse than a basic armor vest or not something you could get away with wearing most of the time."

So the High Fashion Armor Clothing section didn't really help, and the specialized armor was either corp/law enforcment only, or else had a very low armor value.  Dunno what to say though, I can't imagine how it'd really be any other way.  Armor Jackets forever I guess.
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Jeeze.  It would almost sound stupid until you realize we're talking about an immortal elf clown sword fighting a dragon ghost in a mall.

martinchaen

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« Reply #84 on: <04-14-14/1238:26> »
Technically, a Lined Coat/Urban Explorer Jumpsuit with the three PPP add-ons gives you 1AV more than an Armor Jacket if you've got the STR for it :)

firebug

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« Reply #85 on: <04-14-14/1244:39> »
Technically, a Lined Coat/Urban Explorer Jumpsuit with the three PPP add-ons gives you 1AV more than an Armor Jacket if you've got the STR for it :)

For my 1-STR technomancer, so she's already at her limit wearing a helmet.
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Jeeze.  It would almost sound stupid until you realize we're talking about an immortal elf clown sword fighting a dragon ghost in a mall.

martinchaen

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« Reply #86 on: <04-14-14/1248:00> »
Hahaha, I'd like to see her put on a military style helmet.

"HELMET TOO HEAVY!" *thunk*

Mäx

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« Reply #87 on: <04-14-14/1339:58> »
About three weapons per weapon type isn't so bad.

I'm most of all miffed about the fact that with all books combined, we have a whopping 5 differend hold-outs >:(
"An it harm none, do what you will"

Medicineman

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« Reply #88 on: <04-14-14/1344:05> »
and NO Morissey Elan  :(

with a sad Dance
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SlowDeck

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« Reply #89 on: <04-14-14/1546:39> »
About three weapons per weapon type isn't so bad.

I'm most of all miffed about the fact that with all books combined, we have a whopping 5 differend hold-outs >:(

And of them, it's looking like the best of the bunch is a revolver. And the revolver is in a book Run and Gun ignores.
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