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The glorious few - characters

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GauntZero

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« on: <02-25-14/0043:37> »
Please suggest the characters for the upcoming pbp into this thread.

Only for the 5 players that will take part in the campaign.

Bewilderbeast

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« Reply #1 on: <02-25-14/0402:30> »
Here's Bad Johnny Juju:
[spoiler]Metatype: C (Elf 3)
Magic: D (Magic 2 Aspected Conjurer)
Attributes: B (20)
Skills: A (46/10)
Resources: E (6,000) + 10,000 from Karma

Karma: 25
+7 Bad Rep (rumored to have murdered his girlfriend in a ritual; was actually a drug overdose)
+5 Distinctive Style (skin is a patchwork of tattoos)
+7 Spirit Bane (Spirits of Man; appear to him as his dead girlfriend)
+4 Mild Addiction to Bliss
+3 Biased against Wagemages
-5 Mentor Spirit: Thunderbird
-30 for Magic 5 -> 6
-5 for nuyen
-10 for Edge 1 -> 2

ATTRIBUTES
Body 3
Agility 4
Reaction 3
Strength 2
Willpower 5
Logic 2
Intuition 4
Charisma 8
Essence 6
Magic 6
Edge 2

SKILLS
Influence Skill Group 6
Athletics Skill Group 4
Summmoning 6
Binding 6
Automatics 6
Con 6
Intimidation 5 (+2 from Thunderbird)
Sneaking 4
Assensing 3
Perception 3
Palming 3
Banishing 3

KNOWLEDGE SKILLS
English (N)
Spanish 4 (Language)
Spirits 3 (Professional)
Magical Theory 2 (Academic)
Awakened Community 2 (Street)
Drug Dealers 1 (Street)

GEAR
Fake SIN Rating 4 (-10,000) w/ Fake Awakened License 4 (-800), Fake Weapon License 4 (-800), Fake Concealed Carry License 4 (-800)
Contacts w/ Image Link (-225)
Renraku Sensei (-1,000) w/ Subvocal Microphone (-50)
Lined Coat (-900)
Ceska Black Scorpion (-270) w/ Laser Sight (-125)
100 normal ammo (-200)
50 gel rounds (-125)
3 spare clips (-15)
1 month squatter lifestyle (-500)
4 doses of bliss (-60)

15,870 nuyen spent, 130 nuyen remaining

CONTACTS
Mr. Snow -Fixer, Loyalty 2 Connection 4 Mr. Snow is a well-connected fixer who has been organizing shadowruns for a long time. Although they've worked together several times, Johnny knows very little about him, which is just the way Mr. Snow likes it. He is curt, professional, and more than a little paranoid. He communicates primarily through the Matrix, which is where he gets his street name from; his video commcalls display only a screen of snowy static. Johnny has met the man in person only a couple times. He assensed him and detected no magic or cyberware. He appeared to be a normal human male in his early 40s with a predilection for dark clothing and intrigue.
Jenny Yi -Talismonger, Loyalty 3, Connection 2 Jenny Yi owns and manages New Moons, a quasi-legitimate magic shop. Technically a Wuxing franchisee, Jenny avoids the corporate culture as much as she can and cultivates a mom-and-pop atmosphere as best as she is able. She is a full magician, albeit a very weak one. Jenny is very short, sometimes mistaken for a particularly petite dwarf, but she is actually fully human. She wears her hair in dreadlocks and dresses with a neo-tribal style. Johnny is a regular customer, and they often bump into each other at Awakened house parties and the like.
Claw -Ganger Lieutenant, Loyalty 4, Connection 3 After leaving the orphanage, Johnny and Julissa got wrapped up in a wiz gang, where Johnny met Claw. An elven adept with a dangerous affinity for monowhips, Claw was an enforcer for the two-bit gang. Eventually, the gang leader made some stupid choices and got the wiz gang tied up in a turf war with a larger gang; an endeavor that meant certain doom for everybody involved. Together, Johnny and Claw conspired to rebel against the gang's leadership and make a plea for peace for the surviving gang members. It worked, and Claw eventually joined the ranks of the encroaching gang. The two aren't exactly friends, but they hold a deep respect for one another as two men who owe each other their lives. Claw is well-connected in the criminal underworld, but in many ways still a Barrens kid. He wears an armor jacket and bears a hideous facial scar, rumored to be from a tangle with a barghest.
Adam Smits-Drug Dealer, Loyalty 1, Connection 2 An independent drug dealer that supplies Johnny's Bliss. He's heard Johnny swear he's going to quit a hundred thousand times, and he didn't care and didn't believe it after the first. An imposing troll with no gang affiliations, as far as Johnny is aware, he has an annoying habit of casually playing video games in AR windows even while holding business conversations.
Erin Warsong -Smuggler, Loyalty 1, Connection 2Erin is pretty for an ork, slim but muscular. She's also an excellent smuggler. She specializes in weapons, but is willing to move just about anything if the price is right. The exception is BTLs; she will refuse any deal where BTLs are part of the equation. Anybody who asks twice gets a fist to the face.
[/spoiler]

Background Info:

[spoiler]Background: Johnny was conscripted as a child soldier in the ugly, muddy jungle brawl that was the Atzlan-Amazonian war. His earliest memories are of cleaning and re-assembling an ancient AK model. The memories of actually using it he has more or less blocked out. He was eventually rescued from the frontlines, and found himself in an orphanage in the good old UCAS. There, at the edge of ten or so (developmentally speaking, at least... age is a funny thing for elves, after all), he met Julissa. A fellow orphan of the Atzlan-Amazonian war, Julissa and Johnny quickly became inseparable. Their mutual infatuation only increased when they both Awakened during puberty, and together they secretly studied the secrets of the astral world. Julissa was a full magician, dabbling in spells, spirit-summoning and alchemy with equal ease. Johnny, for his part, was only able to summon spirits, and the ones he was able to call upon were dark and twisted at best. He didn't care, though; he called one after another, all in hopes of aiding his beloved's studies. The two made quite a name for themselves in the local Awakened community, and their passion for each other only grew.

Eventually the pair aged out of the orphanage. With no real education or talents beyond their magical abilities, the two made a living in the underworld of the Awakened community, loaning out spells and spirits for lodging or favors. It wasn't long before the pair were introduced to drugs, and Johnny and Julissa found Bliss to be their liking, the opiate euphoria enabling Johnny to escape the horrors of his childhood and allowing Julissa to escape... whatever it was she was running from. Whatever her motivations were, she always seemed to pursue her passions with a fervor that rivalled even Johnny's, whether it was drugs, sex, magic, or general recklessness.

Eventually, their drug habits got the better of them. One night, after a drug-fueled orgy, Julissa just didn't wake up. It was clearly an overdose, but it didn't take long for rumor to spread that Johnny slew her to fuel some type of dark Atzlan blood spirit. Even though it isn't true, Johnny can't help but think that maybe he somehow caused his lover's death... ever since she passed, spirits of man always invariably appear to his Awakened sight as specters of Julissa, waifish and wailing, with accusatory eyes.

Magic: Bad Johnny Juju is a conjurer, and his relationship with the spirits he summons is largely antagonistic. Referring to his spirits as "demons," Juju believes even the lowliest of spirits are ancient, primeval entities of unfathomable guile and power. It requires great wisdom and force of personality to trick a demon into service. This usually requires great need (in the case of spontaneous summoning) or else careful study, preparation, and proper sacrifice in the form of reagents (in the case of binding). When summoning spirits on the fly for help on a run, he will usually refer to them generically, as "demons of water" or "devils of air" and so on. Sometimes he will add the epithets "tongueless," "voiceless," or "nameless" just to show the spirits who's boss.

In general, Johnny believes spirits need to be tricked, coerced or intimidated into service. Summoning is simple enough, but binding usually involves "laying a trap" of complicated magical symbols and offerings, or otherwise outwitting the spirit in question.

Binding a spirit is more complicated for Johnny. He binds a spirit by granting a name, usually a name with mythic power or precedence. While he understands calling a spirit "Tlaloc" does not necessarily make that particular spirit into an Aztec diety, he is essentially tempting the unformed demon with the promise of Tlaloc's power, prestige, and mythic portent. In exchange, Johnny gets a number of services from the spirit in question. Below are some go-to names that Johnny uses. He tends to prefer being from Aztec myth or general demonology, but some Greek or Nordic entites tend to creep in there as well.

Beast: Baal, Buer, Barbatos
Earth: Agreas, Astarte, Tlaltecuhtli
Man: Julissa (of course), Valefar
Water: Tiamat, Tlaloc, Gamigin
Air: Barbas, Quetzalcoatl, Xipe Totec

Mentor Spirit: Bad Johnny Juju encounters his mentor spirit primarily through dreams, where he's rarely an encouraging figure. He usually takes on the countenance of an Aztec warrior wielding a macuahuitl; a wooden sword with obsidian blades used by the ancient Aztecs. Often, however, he wields the flayed skin of men and women, or his macuahuitl is bladed with feathers instead of obsidian. In his dreams, Bad Johnny is often forced to watch, helpless, as his mentor is chained to a large boulder, given false weapons, and coerced into fighting to the death in a mock duel.
Bad Johnny Juju has no idea what these dreams mean, and seems unaware that his mentor, Thunderbird, appears to him as the Aztec god Xipe Totec, a god of liberation, agriculture and rebirth.[/spoiler]
« Last Edit: <03-04-14/1415:57> by Bewilderbeast »
"Dialogue"
<<Matrix/Comm>>
"Astral"
Thoughts

Scawire

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« Reply #2 on: <02-25-14/1548:03> »
 8) LICH ex-Occult Investigator now turned Shadow Runner  8)

[spoiler]
Priority:
E (human 1)
D (14)
A (Full Mage, Magic:6, 2 R 5 Skills, 10 Spells)
B (36 (5))
C (140,000 Nuyen)

Name: Jeff Darkwood….. Fake SIN: Jason Wellington (Occult Investigator)
Street Name: Lich
Metatype: Human
Ethnicity: White
Age: 24
Hair: Slicked back Brown
Eyes: Blue
Sex: Male
Height: 5’9”
Weight: 137 lb
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Karma:
Total Karma:
Misc: Hermetic Full Mage
Nuyen:40+ 3d6 X 60

ATTRIBUTES:  (14)+ 20 Karma Agility 1>2, Reaction 1>2
Body: 1
Agility: 2
Reaction: 2
Strength: 1
Willpower: 5
Logic: 6 ( 8 )
Intuition: 4
Charisma: 3
Edge: 3

Essence: 5
Magic: 5

Initiative: 6 +1d6
Matrix Initiative: 6+1d6 AR, 11+3d6 Cold VR
Astral Initiative: 8 +2d6

Composure: 8
Judge Intentions: 7
Memory: 13
Lift/Carry: 2
Movement: 4 walk / 8 run

Physical Condition Track: 10
Stun Condition Track: 11

Physical Limit: 2
Mental Limit: 9
Social Limit: 6

SKILLS
Active
Spellcasting (Heath:) 6 ( 8 )
Counterspelling (combat): 6 ( 8 )
Alchemy (Contact): 4(6)
Conjuring (SG) 5
-Summoning 5
-Binding 5
-Banishing 5
Assensing: 3
Astral Combat: 2
Pistols (SA): 5(7)
Con (Fast-Talking): 5(7)
Sneaking:  5
Perception: 3
Computers 1
Etiquette: 1

Language
English: N
(Linguasoft), Japanese  1, Spanish 1

Knowledge
Shadow Community (Personalities) (Street) 6 ( 8 )
Magic Theory (Academic) 1
Data Havens (Magic)(Street)  2(4)
Seattle Bars and Clubs (Street) 1
Magic Threats  (Academic) 1
Police Procedures  (Professional) 3
Spirits (Professional) 1
Parazoology (Academic) 1
Forensics (Professional) 2

QUALITIES
+ Q
Focused Concentration R5 (20 Karma)
Mentor Spirit (Dragon Slayer, Looks Like a Samurai in black armor) (5 Karma)
+2 combat Spells, +2 Con Skill
-1 all test if breaks promise until full fills promise
 -Q
National SIN (15% Income Tax, UCAS) ( 5 karma)
Insomnia (Wakes up every 2 hrs) (10 Karma)
Dependent (Wife) (6 Karma)
Addiction (mild) Alcohol (4 Karma)


CONTACTS 9 free + 1 = 10

Name:  Blair Darkwood
Race: Human
Age: 27
Job: Tailsmonger
Notes: Is the brother to Jeff (Lich), runs a Tailsmonger shop and uses his shop as a fence for Jeff’s Shadow income. Blair is also a Full Hermetic Mage
L/C: 5 / 2

Name:  Dex
Race: Elf
Age: 32
Job: Fixer
Notes: Dex is a low level fixer in the Seattle area, mainly used for shadowrun jobs and getting someone access to black markets in the area.
L/C: 1 / 2

Note: Not a Contact, A Dependent
Name:  Sandra Darkwood
Race: Human
Age: 22
Job: NONE
Notes: Wife to Lich, and a full hermetic mage. She right now has no job and spends most her time at home, still trying to get over the bloody scene she saw a few years back.

  GEAR(140,000 + 4 karma bonding)

CyberWare / BioWare
Cerebral Booster R2 (Ess: 0.4) 63,000
Data Jack (Ess: 0.1) 1,000Y
Cybereye Basic System R2 (Ess: 0.3) [8] 6,000Y
-Image Link
-Thermographic Vision [2] 1,500Y
-Vision Magnification [2] 2,000Y
-Smart link [3] 4,000Y
-Flare Compensation [1] 1,000Y
Damage Compensator R1 (Ess: 0.1) 2,000Y
Skill Jack R1 (Ess: 0.1) 20,000Y


Weapons
Ares Preditor V 725Y
Acc: 5(7) Dmg: 8P Ap: -1 Mode: SA Ammo: 15(c )
-Built in Smart Gun system
-Cancelable Holster 150Y
-Silencer 500Y
-Spare Clips (6) 30Y
-50 Rounds Reg Ammo 100Y
-50 Rounds Gel Ammo 125Y
-30 Rounds APDS Ammo 360Y

Armor
Lined Coat (AR: 9) 900Y
Chameleon Suit (AR: 9) 1,700Y

  Optic / Audio / Communication
Earbuds C1 50Y
Tag Eraser 450Y
 Comm Links
Transys Avalon DR:6 6,000Y
-Sim Module (Cold) 100Y
-AR Gloves 150Y
-Micro-Transceiver 100Y

Skill Soft
Linguasoft (2) R1 2,000Y
-Japanese
-Spanish

 ID’s
Fake SIN R4 10,000Y
Name: Jason Wellington
Occupation: Occult Investigator
Fake Licenses (5) 4,000Y
-Magic
-Pistol
-Smartlink
-Tag Eraser
-Chameleon Suit

Magic
Sustaining Focus F2 “Silver pinky ring with celtic cross”(Health, Bonded) 8,000Y
Magical Lodge F1 500Y

 
Survival Gear

Gas Mask 200Y

Drugs / Biotech

Psyche 1 dose 200Y
Stim Patches R3 (2) 150Y

 Vehicles
None Yet
Lifestyle
Squatter  1 month 600Y
Coffin Motel  (linked to Fake SIN)
Low 1 month 2,400Y
Apartment #204 (Linked to Real SIN

SPELLS
Flame Thrower (F-3)
Clout (F-3)
Mind Probe (F)
Heal (F-4)
Increased Reflexes (F)
Increase (Body) (F-3)
Improved Invisibility (F-1)
Physical Mask (F-1)
Levitate (F-2)
Armor (F-2) (ALCHEMY)


Description:
 Brown slicked back haired white male, wearing a black long coat, black t-shirt, black leather AR gloves, and smokes black Ares Cigs. You can see a silver data jack located at his right temple and if you look closely you might see a bulge of a pistol located at the small of his back.

Background:
Lich was born in Seattle to a Middle Class family, his parents where both mages but his mother passed away in child birth. Lich has one older brother. As a child Lich and his brother Blair grew up going to the same school until Blair’s magical abilities awakened. Blair started taking special classes run in the Seattle area, luckily Lich’s powers showed up only three years later and the two began going to the same Private School. The two got top dollar training at this Seattle based Private school.While going to school Lich met a girl named Sandra who would later be a big part of his life. When Lich was 15 his father passed away due to a heart attack. Blair took over running the Tailsmonger shop his father owned. Lich was able to stay at the private school do to the life insurance his father had. When Lich turned 18 he went on to study a few forensics classes the Local University, but what interested Lich was the shadow world that was surrounding him. After 2 years at University Lich started an Occult Investigation company where he would take cases from citizens of Seattle. Lich had a partner the girl he met at private school Sandra. The two worked together for a bit before they got married. When Lich was not Investigating cases he would spend his time digging into the Matrix and other areas to find out everything he could about the local Shadow Community. One year into Occult Investigating Lich decided one day to enter the shadow world for himself so to prepare he bought a few Cyber and Bio enhancements to aid him. Sandra was on a case with Lich when they incountered a very bloody crime scene since then Sandra has not been working. As the next couple of years went by he kept studding the Shadow Community and even found a low level fixer to help him get a job. He at 24 is now waiting to get the Comm call for his first real run at the Shadow life. Dex his Fixer has fixed Lich up with a few items like Fake SIN’s and other things to aid him in his future Runners life.
Notes:
IF NEEDED[/spoiler]
« Last Edit: <02-27-14/1924:50> by Scawire »
Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.

moonlightshadow13

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« Reply #3 on: <02-25-14/1928:54> »
Priority Table

A. Attributes 24
B. Skills 36/5
C. Magic(Technomancer)[Res 3, 1 Complex Form]
D. Meta(Human[3])
E. Resources 6000

Qualities 25

-10 Str to 2

-6 Resources 12000

-8 Focused Concentration

-10 Codeslinger (Hack on the Fly)

-16 4 Complex Form

+10 Codeblock (Brute Force)

+5 Allergy (Mild,gold)

+4 Addiction (Mild, Novacoke)

+6 Elf Poser

Attributes 24

Bod 4, Agi 3, Rea 3, Str 2, Wil 6, Log 5, Int 5, Cha 5, Edg 2, Res 6, Ess 6

Skills
Group Skills 5
   Tasking 5
      Compiling 5, Decompiling 5, Registering 5
Individual Skills 36
   Automatics 3 [Spec Assault Rifle +2]
   Gymnastics 2
   Running 1
   Swimming 1
   Etiquette 2
   Perception 2
   Computer 4
   Cybercombat 2
   Electronics Warfare 4
   Hacking 6
   Hardware 2
   Software 6
Knowledge Skills 20
   English N
   Matrix Crimes 4
   Street Drugs 2
   l33tspeak 2
   Local Riggers 2
   Night Clubs 2
   Local Decker 4
   Matrix Clubs 4
Complex Forms 5
   Cleaner
   Static Veil
   Diffusion of Firewall
   Resonance Spike
   Pulse Storm
Gear 18000
Weapon
   Colt M23(Internal Smartgunx2) 1100
      +1 Spare Clip 5
      -Fake Licence R3 600
Ammo
   Regular [40] 80 (Assault Rifle)
Armor
   Lined Coat 900
Misq
   Fake Sin R3 7500
   Fake Licene R3 600 (Novacoke)
   16 Doses of Novacoke 160
   Plastic(10) 5
Optical
   Goggles Cap1 50
      +Smartlink Cap1 2000
Lifestyle
   Middle 1 month 5000
Nuyen Left 4d6*100
Contacts 15
   Fixer 4c/3l
   Mr. Johnson 3c/3l
   Bartender(night culb) 1c/1l
Initative(AR) 8+1d6
HotSim 10+4d6 {+2 on matrix actions}
Inherent Limits
   Mental 7
   Physical 4
   Social 8
Con Mod
   Physical 10
   Stun 11
   Overflow 4
Living Persona DR 6
   Attack 5
   Data Processing 5
   Firewall 6
   Int 5
Movement
   Walking 6
   Running 12
   Sprint +2m/hit
Attributes Only Test
   Composure 11
   Judge Int 10
   Lifting/Carrying (30)[10]{20} 6
   Memory 11
Character description coming

Reid

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« Reply #4 on: <02-26-14/1527:17> »
Brick

PRIORITIES
  • Metatype D (Elf)
  • Attributes C
  • Magic E
  • Skills B
  • Resources A
ATTRIBUTES
Body: 5 (7) | Willpower: 4 | Edge: 2 | Physical Limit: 7 | Physical Condition Monitor: 15
Agility: 2 | Logic: 1 | Essence: 0.15 | Mental Limit: 4 | Stun Condition Monitor: 10
Reaction: 6 (7) | Intuition: 5 | Karma: 0 | Social Limit: 4 | Overflow: 7
Strength: | Charisma: 3 | | | Initiative: 11(12) + 2D6

QUALITIES/KARMA:
  • Ambidextrous
  • Criminal SIN
  • Distinctive Style (Junked-up face)
  • Incompetent (Swimming)
  • Prejudiced (the Infected)
  • Edge 1 -> 2
  • 4000 Ą
  • Etiquette 1
  • Survival 1
  • Firearms 5 -> 6
SKILLS:
  • Firearms 6
    • Automatics
    • Longarms
    • Pistols
  • Heavy Weapons 5 [Grenade Launchers]
  • Unarmed Combat 6 [Cyber Implants]
  • Palming 5 [Pickpocket]
  • Intimidation 4
  • Perception 6 [visual]
  • Gymnastics 3
  • Pilot Ground Vehicle 3 [Wheeled]
  • Survival 1
  • Etiquette 1
CYBERWARE:
  • Obvious Right Arm
    • Customized: Strength 3
    • Customized: Agility 4
    • Strength 2
    • Agility 3
    • Armor 2
    • Cyber machine pistol
    • Laser sight
  • Used Obvious Left Arm
    • Customized: Strength 3
    • Customized: Agility 4
    • Strength 3
    • Agility 3
    • Armor 3
    • Cyberspurs
    • Cyberarm slide
  • Obvious Left Leg
    • Customized: Strength 3
    • Customized: Agility 4
    • Strength 3
    • Agility 3
    • Armor 2
    • Smuggling compartment
    • Olfactory scanner 5
    • MAD scanner 5
    • Cyberware scanner 5
  • Synaptic Boosters 1
  • Platelet factories
  • Alpha orthoskin 2
  • Aluminum bone lacing
  • Damage compensators 4
  • Datajack
  • Cybereyes 1
    • Smartlink
GUNS
  • Ares Crusader
    • (Integral gas-vent 2 and smartgun system)
    • Quick-draw holster
    • Spare clip x4
    • Silencer
  • Enfield AS-7
    • Gas vent 3
    • Spare clip x4
    • External smartgun system
    • Shock pad
  • Ingram Smartgun
    • (Integral gas vent 2, smartgun system, suppressor)
    • Spare clip x4

  • Ares Alpha
    • (Integral recount comp. 2, grenade launcher)
    • Gyro mount
    • Gas vent 3
    • Imagine scope
    • Spare clip x4
    • Airburst link
  • Ares Light Fire 75
    • (Integral silencer, smartgun system)
    • Gas vent 3

  • Ruger 100
    • (Integral imagine scope, shock pad)
    • Gas vent 3
    • External smartgun system
    • Tripod
    • Spare clip x4
GEAR
  • Fake SIN Rating 2 ("Adriaen van de Laar")
    • License 2 (Ware)
    • License 2(Guns)
  • Shock gloves
  • Armor jacket
    • Nonconductivity 6
  • Helmet
  • Meta Link
  • Hermes Ikon
    • Browse
    • Encryption
    • Toolbox
    • Sim module (cold)
    • Subvocal mic
    • Agent rating 3
  • Contacts 3
    • Vision enhancement 3

  • Glasses 4
    • Low-light vision
    • Flare compensation
    • Thermographic vision
    • Vision magnification
  • Ear buds 3
    • Audio enhancement 3
  • Maglock 6
    • Biometric reader
  • Crowbar
  • Gas mask
  • Jazz x3
  • Kamikaze
  • Long Haul x3
  • Yamaha Growler
  • 1 month Low lifestyle
    • Obscure
    • Dangerous Area
AMMO
  • Machine pistol
    • Regular x200
    • SnS x100
  • SMG
    • Regular x200
    • SnS x100
    • Tracer x50
  • Assault Rifle
    • Regular x200
    • APDS x50
    • Tracer x50
  • Minigrenades
    • HE x5
    • Gas grenades x5
    • Tear Gas x5
    • Neuro-Stun VIII x5
  • Shotgun
    • Regularx150
    • SnS x100
  • Light pistol
    • Regular x50
    • SnS x50
[/list]

Background stuff:
[spoiler]Description
It's been said that elves are beautiful, graceful, even ethereal. Of course, that's usually said by people who haven't met Brick. Barely five and a half foot with a build that's more linebacker than male model, he has three metal limbs and a face that looks like it lost a fight with the wrong end of a knife-filled tornado. He keeps brownish hair buzzed short, showing off a scalp that's almost as scarred as his face, and his green-hazel eyes have the uneven jitter of exceptionally shitty cyber replacements. His left ear sports a big, obnoxious diamond and a row of silver rings; his right ear is in tatters. The rest of him is a mass of 'ware surgery scars, freckles, and faded tattoos. His left arm is the wrong size. He's a disgrace.

His first language is the sharp, Afrikaans-influenced English of Cape Town; people unfamiliar with the accent tend to peg it as anywhere from German to Australian.

History[/spoiler]
« Last Edit: <02-26-14/1734:36> by Reid »

Neural Ronin

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« Reply #5 on: <03-03-14/2030:52> »
Here's Lyuba, sorry for the delay.

[spoiler]
Metatype C (Dwarf)
Attributes D
Magic E
Skills B
Resources A

Karma (50):
Juryrigger 10
Codeslinger 10
Charisma 2 10

BOD 3
AGI 1
REA 5 (8)
STR 3
WIL 4
LOG 5 (7)
INT 5
CHA 2

EDG 2
ESS .475

Qualities
Juryrigger
Codeslinger (Control Device)

Codeblock (Data Spike)
Allergy (Soy, Moderate)

Skills
Engineering 5 (Aeronautics Mechanics, Automotive Mechanic, Industrial Mechanics, Nautical Mechanics)

Pistols 4
Gunnery 6 (Ballistic)
Pilot Aircraft 5
Pilot Ground Craft 5 (Wheeled)
Perception 4 (Visual)
Armorer 3
Electronic Warfare 3
Hardware 3

Ware
Control Rig 2 (Used)
Reaction Enhancers 3 (Used)
Cerebral Booster 2
Sleep regulator
Obvious full arm (Used)
-Agility +3
-Strength +3
-Agility +3
-Armor 3
-Heavy cyber pistol
-Laser sight
-Silencer
Smuggling compartment
Datajack

Vehicles & Drones
GMC Bulldog
Rigger interface
Standard weapon mount

MCT Fly-Spy
(sensors)
(Camera 3)
Thermo
Vision enhancement 1
Low light
(Microphone 3)
Sound filter 2
Audio enhancement 1

MCT Fly-Spy
Area jammer 4
(sensors)

MCT Fly-Spy
(sensors)

Steel Lynx
(sensors)
(Camera 3)
Smartlink
Thermographic

MCT-Nissan Roto-drone
Standard weapon mount

MCT-Nissan Roto-drone
Standard weapon mount

Gear
Vulcan Liegelord
Sim module (hot)
AR gloves
Subvocal mic
Contacts 3
Vision enhancement 3
Goggles 5
Low-light vision
Flare compensation
Image link
Smartlink
Vision magnification
Ear buds 3
Audio Enhancement 3
Fake SIN rating 3
Fake license (augmentations)
Fake license (guns)
Fake license (drones)
Armor jacket
Helmet
Automotive mechanic shop
Armorer kit
Aeronautics mechanic kit
Hardware kit
Commercial explosives x10 kg
Detonator cap x 10
Autosofts
 Clearsight 6
Electronic Warfare 6
Ares Alpha Targeting 6
Fly-Spy Stealth 6
Fly-Spy Maneuvering 6
Steel Lynx Maneuvering 6
Steel Lynx Evasion 6
Roto-drone maneuvering 6
Directional jammer 6
Data tap
Micro-transceiver
Tag eraser
Bug scanner
Stealth RFID tags x10
Meta Link
Armor vest

Guns & Ammo
Ares Alpha (Roadmaster; typically not equipped)
Airburst link

Ares Alpha (Steel Lynx)
Airburst link

Ares Alpha (Roto-drone)
Airburst link

Ares Alpha (Roto-drone)
Airburst link

Assault rifle ammo: regular x300, Stick-n-shock x200, APDS x50
Minigrenades: High-explosive x10, gas x10, Neuro-stun gas x10
[/spoiler]

Bewilderbeast

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« Reply #6 on: <03-04-14/1417:22> »
I updated my character's gear (basically downgraded his commlink so I could buy licenses and ammo for the gun), and also added background information on his contacts.

Also, Neural Ronin, I might be reading your sheet wrong but it looks like you have 20 unspent karma?
"Dialogue"
<<Matrix/Comm>>
"Astral"
Thoughts

GauntZero

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« Reply #7 on: <03-05-14/1013:13> »
Great - I think all chars are complete now ?

Does anyone yet want to make any changes / additions before we start ?

Bewilderbeast

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« Reply #8 on: <03-05-14/1359:38> »
I'm good to go.
"Dialogue"
<<Matrix/Comm>>
"Astral"
Thoughts

Scawire

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  • FightFightFight the endless Ninja Battle
« Reply #9 on: <03-05-14/1410:07> »
I'm good to go,
« Last Edit: <03-05-14/1415:09> by Scawire »
Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.

moonlightshadow13

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« Reply #10 on: <03-05-14/1904:00> »
ready

Bewilderbeast

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« Reply #11 on: <03-07-14/0150:51> »
I think Reid might have a more up-to-date version of his character to post. I remember he had a thread in the Character Creation forum where somebody pointed out Incompetent: Swimming wasn't a valid choice.
"Dialogue"
<<Matrix/Comm>>
"Astral"
Thoughts

Scawire

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  • FightFightFight the endless Ninja Battle
« Reply #12 on: <03-11-14/1523:19> »
Just wondering this run is going to happen right?

Set a date GauntZero you want to start the run at. Post the deadline for when the run will start. See who shows up. If anyone seems not to show up... this does happen in PBP.... put that person on a mercenary list that he can run with the group as an extra hand but fill his/her spot with a new runner. I know alot of GM don't want to kick a person so an added hand or two that helps out lets the player stay in game just not a prime runner slot if they miss too much. That is my idea your the GM YOU ARE GOD for this game.... Hey don't let the power go to your head..... well ok you can a bit.

Later.... See you in the shadows.  8)
Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.