We have a mage considering quickening a couple spells at Force 7, but only spending 1 karma per quickened spell. We're trying to wrap our heads around the consequences for doing this and would appreciate any insight from you gurus.
(MC already mentioned in another thread that quickened spells are not masked via Initiate Masking at this time, so we're aware of that; and hoping for extended masking!)The PC has Magic 7, and was planning on quickening at Force 7, and let's presume he got 7 hits as part of that.
DispellingContains some spoiler info, so...
[spoiler]
The published adventures we've been playing (Sprawl Wilds, Firing Line) seem to have foes with Magic in the 4 to 5 range, and Counterspelling at 7 to 9, or a typical max of 14 dice for dispelling. And it didn't appear that they had counterspelling foci. I did spot a couple exceptions like Wulf with 20 dice, but it doesn't feel like the norm; and we're all fine with that. Just trying to get a sense of how likely dispelling might be in this setup.
If I'm reading p. 295 right, it seems like the typical enemy mage would roll 14 dice vs. our PC's 15 dice (MAG 7 + Force 7 + 1 karma spent during quickening). Seems pretty even, unless one side uses edge and the other does not. But the typical enemy mages had a lower MAG rating than the PC, so they're dealing with physical damage on the drain, which is a decent disincentive (especially if the NPC is already hurt). Is the above correct?
[/spoiler]
Mana Barrier / Astral IntersectionsSo our PC is in an elevator with his quickened spells and passes through a mana barrier during the ride, forcing the quickened spells to drag through the barrier. What happens?
If I'm reading p.316 correctly, it sounds like each quicken spell has to make an opposed test. But, the quickened spells don't fit the categories... living beings, non-living barriers or objects. We're not clear if you are supposed to treat it like living being (and make a Caster's MAG+CHA test) or objects-esk (and make Spell's Force x2 test) vs. the barrier's Force x2 test. Which do you think?
Then, if the quickened spell gets any net hits, it remains intact, otherwise it's gone and the karma used to initially quicken it is lost. Is that correct?
Thank you ahead of time for your help! We love these forums and all the help you've already provided our group.
Background CountsIs this even an issue vs. Force 7 quickened spells? Not sure if they lower the effective net hits temporarily or not.
One more unrelated side question... can Banishing be used to get rid of a spirit possessing someone?