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[SR5] Arsenal

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Volomon

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« on: <10-07-13/0727:00> »
Does anyone have a running conversion system for this book?  I'd really like to use it but the differences in armor ect,. can be fairly high.

mjack

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« Reply #1 on: <10-07-13/2035:29> »
One approach for weapon conversion can be found in thread.

For armor just drop Impact Armor ratings w/o replacement, and increase Ballistic ratings with x 1.5. Then you have got the right SR5 values. Costs for Armor is a bit tricky because there is no linear change. Some are very similar while others are remarkably lower/higher. Ask your GM to approve a certain item for a suggested price.

Dangersaurus

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Dangersaurus

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« Reply #3 on: <10-07-13/2126:11> »
...and here are the quick and dirty conversions I'm using for vehicles. I compared most vehicles and came up with some good data... then threw most of it away and went with gut feelings :)

SR4 HANDLING==SR5 HANDLING
-2==3/*
-1==3/*
0==4/*
+1==4/*
+2==5/*
+3==   6/*
* for off-road values, -1 for most ground vehicles, +0 or +1 for ATV/4WD, -1/+1 for off-road specialty vehicles.

SPEED
SR4 SPEED)==SR5 SPEED
5==1
10==2
20=3
40=4
80=5
160=6
320=7
640=8
1280==9
2560==10

ACCELERATION
SR4 ACCEL(AFTER SLASH==SR5 ACCEL
0-20==1
21-40==2
41-80==3
81-160+==4

ARMOR
SR4 ARMOR==SR5 ARMOR
0==0
1==2
2==4
3==4
4==6
5==6
6+==1:1

SEATS
Refer to SR4 guidelines, pictures, and text descriptions (chart in SR4A and Deadly Waves)

All other stats I'm just using 1:1.


« Last Edit: <10-08-13/1955:40> by Dangersaurus »

Volomon

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« Reply #4 on: <10-08-13/1807:05> »
Thanks dangersaurus.