I'm assuming that if they stack, you take them as a whole
That is how I understand it as well.
...while Flare Compensation + Sunglasses gives Glare three rows up, making you completely immune to it
That is how i understand it as well.
(strange that low light does not shift glare one row down)
Special case with flash-pak:
This give you -4 dice
Or -2 dice if you have flare compensation in goggles or glasses
Or -1 dice if you have flare compensation as eyeware
No idea if and if so how sunglasses interact with this.
Either it make you immune in both cases or you still have -1 dice in the first case.
I'm assuming that Low-Light, Thermographic and Ultrasound are mutually exclusive?
ultrasound headware replace/override your vision. p.452
(ultrasound is also not a vision enhancement)
low light and thermographic might or might not do that as well (think predator).
low light enable you to see light levels as low as starlight (like a cat) and thermographic let you see the infrared spectrum, from a semi-realistic point of view they technically don't need to be mutual exclusive.... but if they are not mutual exclusive then they should probably not stack.
you can combine other visual enhancements just fine and there is no explicit text that prevent you from combining low light and thermographics. or low light and flare compensation. or vision magnification and thermographic vision. or....
however, right or wrong I personally always used the predator approach;
normal vision or low light vision or thermographic vision or ultrasound "vision"
(then again i am a fan of predator so i might be biased)
If you combine Low-Light with Sunglasses, what happens?
with sunglasses and low light dim light become total darkness and low light can't help you. take off your sunglasses and you will have full light.