Do defenders roll any defense test against INDIRECT AREA COMBAT spells? How is spell defense to apply? I am aware of the answer aaron gave in this thread way above but the answers there suddenly stopped with many many questions left open.
They should be treated like grenades, which means there is no defense test and the only action you can take is "RUN FOR YOUR LIFE". If spell defense is applicable, which the example on page 48 for critical glitches shows, when is it to apply. Also the fireball example tells that everyone defended by the spell defense against the fireball gets +4 on his DEFENSE test, which tere is none.
If aaron was right and everyone rolls for his own, does he roll with REA+INT or only with ANTIMAGIC. How is scatter handled?
Edit: If this still was never cleared up until now, that would be an answer as well.