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[SR5] Rules Clarifications and FAQ

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SunFire

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« Reply #1080 on: <04-22-14/0450:32> »
Hey,

is the Savalette Guardian obsolete?
Because every Weapon with SA Mode can fire a SMB with a complex action.


regards

Mara

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« Reply #1081 on: <04-22-14/0923:35> »
Hey,

is the Savalette Guardian obsolete?
Because every Weapon with SA Mode can fire a SMB with a complex action.


regards

General thought: It is not for the short burst that the BF is used. But, because it is a burst fire weapon, it can do the
long burst like other burst can for a complex action. I.E.: 3 round Bursts are not where it matters, but that it can do
6 round bursts DOES.

jim1701

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« Reply #1082 on: <04-22-14/1056:38> »
There are four pistols capable of using the BF fire mode.  Except for the Ares Viper Slivergun they all use the same rule making all burst fire a complex action.  It still puts such pistols in a position between standard SA pistols which cannot fire 6 round bursts at all and machine pistols which require the automatics skill to use.  It's better than the former but not quite as good as the latter but also doesn't require a second skill to fire. 

Lobo

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« Reply #1083 on: <04-24-14/1504:46> »
Run and Gun issue:

Page 49: Flamethrowers
Flamethrowers cannot mount any accessories except
biometric safety systems (Advanced Safety, p. 50).

Page 53: Under-barrel Flamethrowers
We’ve known runners so fond of fire that they might mount one
of these on an actual flamethrower.

So, should we just dismiss the text on page 53 as tongue-in-cheek fluff?

jim1701

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« Reply #1084 on: <04-24-14/1602:41> »
I would say yes.  Unfortunately I have been disappointed with how much they have mixed fluff into without a reliable way of determining what is fluff and what is rules. 

Erling

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« Reply #1085 on: <04-24-14/1655:16> »
Hoi chummers. Let me ask a question.

In Run&Gun heavy pistol Savalette Guardian has following description:

A heavy pistol with an integrated smartgun link, an internal micro-
gyro recoil absorption system, and the option for
burst firing, it’s a very reasonable weapon for an experienced
owner who expects to be in heavy combat.

*Burst Fire on this weapon requires a Complex Action


AFAIK, in basic rules difference between semi-auto burst and burst fire is what SAB requires Complex Action, while BF requires Simple Action. So, I have a heavy pistol which can fire SAB or BF, either for Сomplex Фction, either make 3 points of recoil. What's the advantage of that pistol's BF mode?
I would understand that if I could fire Long Burst with it (AFAIK, any weapon which can fire BF can fire LB as well), by I'm not sure about that: if BF requires Complex Action, how can I shoot LB with that gun?
So what's the point?

UPD: uh oh, errm, and just NOW I can see there was a discussion of that issue at the same page of the forum :)
« Last Edit: <04-24-14/1657:04> by Erling »
SR1++SR2++SR3+++SR4+SR5+h++IE-W++hk++sa++++sh+hm--m-gm+M-P

Mara

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« Reply #1086 on: <04-25-14/1247:54> »
*looks up at Erling, shakes head*

OK..at least Erling looked up and read it..This has been so common, it is a but rediculous. And has
been discussed MULTIPLE times already.

Please people, before asking a question, PLEASE read through the thread to make sure it hasn't
been asked(and discussed, and answered) MULTIPLE times.

Michael Chandra

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« Reply #1087 on: <04-25-14/1311:45> »
((Tip: Use the Print button to be able to do an easy search through the entire topic.))
How am I not part of the forum?? O_O I am both active and angry!

cndblank

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« Reply #1088 on: <04-25-14/1436:50> »
((Tip: Use the Print button to be able to do an easy search through the entire topic.))

Great tip!!!

Thanks!

Tenlaar

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« Reply #1089 on: <04-25-14/1502:52> »
That really is, thanks Mr. Chandra.  Time to see if some questions are answered in here!
Speech
Thought
Matrix/comm
Astral

Medicineman

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« Reply #1090 on: <04-28-14/0917:04> »
what range are hunting rifles and carbines ?

HokaHey
Medicineman
http://english.bouletcorp.com/2013/08/02/the-long-journey/
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Kincaid

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« Reply #1091 on: <04-28-14/0931:58> »
what range are hunting rifles and carbines ?

HokaHey
Medicineman

Sporting Rifles (which I assume are hunting rifles)
Short 0-50 Medium 51-250 Long 251-500 Extreme 501-750

Carbines use SMG ranges.
Killing so many sacred cows, I'm banned from India.

Medicineman

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« Reply #1092 on: <04-28-14/1123:17> »
Thanks :)

Hough!
Medicineman
http://english.bouletcorp.com/2013/08/02/the-long-journey/
---------------------------------------------------
https://www.youtube.com/watch?v=h1V7fi5IqYw
---------------------------------------------------
https://www.youtube.com/watch?v=-RYlAPjyNm8

Namikaze

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« Reply #1093 on: <05-11-14/1354:33> »
Blackwatch, your question is better directed in this forum: http://forums.shadowruntabletop.com/index.php?board=12.0
Feel free to keep any karma you earned illicitly, it's on us.

Quote from: Stephen Covey
Most people do not listen with the intent to understand; they listen with the intent to reply.

Tarislar

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« Reply #1094 on: <05-12-14/2240:20> »
Is there a limit on the # of spirits you can have doing a service for you.


For instance.

Merlin the Magician (Magic-4, Spellcasting-4) is tossing a Fireball,  Force-4.
Merlin has three Force-2 Fire Elementals bound to him.
Can all 3 Elementals burn a service (that's 3 services burned) and add their Force (2) dice to his cast to give Merlin 14 Dice total instead of his starting 8 dice?

I see no limit to the # of dice that Aid Sorcery can donate (except Spirit Force) & I see no limit to the # of Spirits active at one time (except Charisma), & I see no limit in the # that can contribute to an action anywhere at all in the rules.


I know it older editions there were examples of NPC's that had multiple Elementals on call in scenario books with descriptions on what each one was doing so I'm assuming the scenario above is legal since I can find nothing saying it isn't.