Run&Gun:
Ammo-Whammy is listed separately from Location,Location,Location / Specific Target, do Ammo-Whammy effects require 2+ net hits like LLL, and do they follow the "no net-hits for damage" rule that Specific Target follows?
Double-Tap: "The attack results in an AP increase equal to the base AP multiplied by [...]". If I fire 2 bullets, do I get an increase of x2 or x3? If I fire 6, do I get x3 added or is the maximum x3 total? And what is the base AP, the base AP of the attack, so weapon+apds combined?
There's shots with a DV of 0, yet you are supposed to do damage to be able to apply the effects. I assume that what happens is that the damage is calculated as normal (without bonus-damage from net hits), then a soak happens, if damage remains then effects happen (if enough net-hits were scored), then damage is capped by the DV Limit?