Aaron in the initiative response what exactly are you saying yes to?
The first part of the question.
Q: Can a Technomancer target a host with complex forms that targets a device, such as Resonance Veil, Diffusion of [Matrix Attribute], or Puppeteer?
No.
Q: When a Technomancer targets a slaved device with a complex form, does the slaved device have the option of using the master's Willpower/Device Rating and Firewall to defend against it?
Yes.
Q: Can an Adept, Magician or Mystic Adept without Ritual Spellcasting but with Astral Perception play the roll of Spotter in a ritual (which means they do not roll but still suffer drain), or is Ritual Spellcasting required to participate?
Q: Bound Spirits can function as Spotter for a ritual [thanks to their mental link with a Ritual Spellcaster]. Can Watchers, which are like bound Spirits, function as Spotter? Can a Homonculus?
Yes.
No; it turns out that watchers aren't spirits like everyone used to think. Although now I'm going to pitch an idea for a minion ritual called Spotter.
In relation to Chandras question. IF an adept can be used as a spotter, does he roll body+willpower as if it was an adept power with drain, as he doesnt have a tradition?
Adepts use Body + Willpower against Drain.
How do mana barriers define "object"?
Are spells "objects"?
If you try to walk through a mana barrier and fail your magic+cha vs barrier force x2 roll, do you simple fail to walk through as if you hit a wall?
Physical things. Mana barriers only interact with astral forms.
No.
Yes, if you're astrally active (dual-natured as in astral perception or fully astral).
Regarding astral intersections:
You drive a van through a mana barrier with five spells on you,
Do you:
A: roll spell force x 2 vs barrier force x 2 for every spell on you? If so:
What order do you roll in? If the first spell beats the barrier, the barrier drops (forever or until the end of the combat turn, depending on the barrier) do you then not roll for the other spells?
B: Roll for the person (magic + cha) vs barrier force x 2? If so, on a failure to break through are your spells disrupted AND you are unconscious? Are you just unconscious? Are you only unconscious if you were astrally perceiving but your spells are still disrupted?
A. The order your GM calls for them. Correct.
Why are the rules different for being forced through a barrier and pushing your way through a barrier?
Because in one case you have no choice (astral forms can't pull or push physical ones, but a dual-natured astral form attached to a physical form is stuck to the physical form), and in the other you're trying to push through on your own. The answer to your next question (can I just force myself through a mana barrier while astrally perceiving?) is yes, but you might end up unconscious for your efforts (or perhaps I should say, "knock yerself out").
Q: How do mana-based spells interact with homunculi? Are they objects like drones? Living things like spirits? Their static Willpower makes me hope for the former.
Q: Do homunculi have Stun Condition Monitors? Spirits are explicitly called out as having them, homunculi are not.
Q: Is the Physical condition monitor for the homunculi calculated normally based on their Body?
Q: Homunculi have movement listed as 15/30. They seem to be the only critter listed with a static movement not based on their Agility. Is this Walking/Running speed and can they sprint?
Good question. The description of the homunculus doesn't specify whether or not it's dual-natured, but after reading the rest of the chapter I'd say that it's a physical object with an aura (the same way a spell has an aura rather than an astral presence).
Homunculi [thanks, Jack VII] don't have Stun Condition Monitors. They're physical objects with Armor and Structure ratings.
Yep.
That's one for the errata.
Q: Does Natural Hardening simply increase the Firewall rating of a Technomancer's Living Persona by +1? The text seems to imply this. If not, what is the proper interaction between Technomancers and Natural Hardening?
The quality does not increase the technomancer's Firewall. It gives +1 die when resisting biofeedback damage. It's
cumulative with a technomancer's Firewall and any other ratings used in such a dice pool.
Q: Are the Adept Power Combat Sense and the Spell Combat Sense supposed to stack?
I'm not sure why they wouldn't.
Q: Which specialization of negotiation would be used for trying to track down black market gear? Bargaining?
The one your GM picks.